

PadrãoShiny
Competitivo
In-Game
Abilities
Keen Eye: This Pokémon's accuracy can't be lowered by others; ignores their evasiveness stat.
Vital Spirit: This Pokémon cannot fall asleep. Gaining this Ability while asleep cures it.
No Guard(H): Every Move used by or against this Pokémon will always hit.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
145 192
280 374
108 183
211 361
72 139
139 273
54 117
103 229
72 139
139 273
78 147
152 289
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Counter Level up | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Crunch Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Level up | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Endeavor Machine Egg | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Level up Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Howl Level up | ![]() | — | — | 40 | Raises the user's and ally's Attack by 1. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered neste turno. | |
Last Resort Egg | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Fangs Machine | ![]() | 85 | 100 | 10 | Destroys screens, unless the alvo is immune. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Reversal Level up Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Roar Level up Machine | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Slide Level up Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Throw Level up | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. | |
Rock Tomb Level up Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the alvo's accuracy by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Level up Machine | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Stealth Rock Level up Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Level up Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thrash Egg | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Thunder Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless alvo using priority. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Cadeia evolutiva
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2 níveis evolutivos.
Descrição In-game:
Shield
With swift movements, this Pokémon gradually backs its prey into a corner. Lycanroc’s fangs are always aimed toward opponents’ weak spots.
Sword
This Lycanroc is calm and cautious. The rocks jutting from its mane are razor sharp.
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Ultra Moon
The rocks in its mane are sharper than a knife. Fragments that break off are treasured as good luck charms.
Ultra Sun
The sharp rocks in its mane can cut like knives. Lycanroc wears its prey down by degrees before finishing them off.
Moon
When properly raised from a young age, it will become a trustworthy partner that will absolutely never betray its Trainer.
Sun
Its quick movements confuse its enemies. Well equipped with claws and fangs, it also uses the sharp rocks in its mane as weapons.
Locais de encontro
Ultra Moon
Vast Poni Canyon Outside
Vast Poni Canyon Outside:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 43 ~ Level 46
Ultra Sun
Vast Poni Canyon Outside
Vast Poni Canyon Outside:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 43 ~ Level 46
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Moon
Vast Poni Canyon Outside
Vast Poni Canyon Outside:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 41 ~ Level 44
Sun
Vast Poni Canyon Outside
Vast Poni Canyon Outside:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 41 ~ Level 44
Moves que aprende
Gen IX
Gen VIII
Gen VII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Ao Evoluir | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Sand Attack Level 1 | ![]() | — | 100 | 15 | Lowers the alvo's accuracy by 1. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Double Team Level 1 | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Reversal Level 1 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Endure Level 1 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Taunt Level 1 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Rock Throw Level 12 | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. | |
Howl Level 16 | ![]() | — | — | 40 | Raises the user's and ally's Attack by 1. | |
Bite Level 20 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Rock Tomb Level 24 | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Roar Level 30 | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Rock Slide Level 36 | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Crunch Level 42 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Scary Face Level 48 | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Stealth Rock Level 54 | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stone Edge Level 60 | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered neste turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Fangs Machine | ![]() | 85 | 100 | 10 | Destroys screens, unless the alvo is immune. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Roar Machine | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Thunder Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless alvo using priority. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |