[Cache start]
#249 - Lugia
PadrãoShiny
Pokémon lendário
Categoria: Diving Pokémon
Altura: 5,2 mPeso: 216,0 Kg
Habitat: Rare (Habitat)
Cor: White
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 340
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpD +3Total: 3
Competitivo
In-Game
Abilities
Pressure: Se o Pokémon for alvo de um Move do adversário, o Move perde um PP adicional.
Multiscale(H): If this Pokemon is at full HP, damage taken from attacks is halved.
Base stats
HP
Atk
Def
SpA
SpD
Spe
106
90
130
90
154
110
Level 50
Level 100
166 213
322 416
85 156
166 306
121 200
238 394
85 156
166 306
143 226
281 447
103 178
202 350
Dano recebido
×1
×2
×1
×2
×1
×¼
×1
×1
×2
×½
×0
×2
×1
×1
×½
×2
×1
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Aeroblast
Level up
Evento
100955High critical hit ratio.
Air Cutter
Machine
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Machine
75951530% chance to causar flinch.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brave Bird
Machine
12010015Has 33% recoil.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dragon Pulse
Machine
8510010No additional effect.
Dragon Rush
Level up
100751020% chance to causar flinch.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dual Wingbeat
Machine
409010Hits 2 times in one turn.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Future Sight
Level up
Machine
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hydro Pump
Level up
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Head
Machine
801001530% chance to causar flinch.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Mist
Level up
30For 5 turns, protects user's time from stat drops.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Level up
Machine
Evento
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
Evento
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Safeguard
Level up
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scale Shot
Machine
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sky Attack
Level up
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Machine
15For 4 turns, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trick
Machine
10010User switches its held item with the target's.
Waterfall
Machine
801001520% chance to causar flinch.
Water Pulse
Machine
601002020% chance to confuse the target.
Weather Ball
Level up
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aeroblast
Level up
100955High critical hit ratio.
Air Slash
Machine
75951530% chance to causar flinch.
Ancient Power
Level up
Evento
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Dragon Pulse
Machine
Evento
8510010No additional effect.
Dragon Rush
Level up
100751020% chance to causar flinch.
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Future Sight
Level up
Machine
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hail
Machine
10For 5 turns, hail crashes down.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hydro Pump
Level up
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Head
Machine
801001530% chance to causar flinch.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mist
Level up
30For 5 turns, protects user's time from stat drops.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Level up
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scale Shot
Tutor
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sky Attack
Level up
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its held item with the target's.
Waterfall
Machine
801001520% chance to causar flinch.
Weather Ball
Level up
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
Evento
358515Traps and damages the target for 4-5 turns.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Aeroblast
Level up
Virtual Console
Evento
100955High critical hit ratio.
Ancient Power
Level up
Virtual Console
Evento
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aqua Tail
Tutor
909010No additional effect.
Blizzard
Machine
Virtual Console
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Tutor
Evento
15-1 evasion; clears terrain and hazards on both sides.
Detect
Virtual Console
5Prevents Moves from affecting the user this turn.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Virtual Console
601002030% chance to paralyze the target.
Dragon Pulse
Tutor
8510010No additional effect.
Dragon Rush
Level up
100751020% chance to causar flinch.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earth Power
Tutor
Evento
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
Virtual Console
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
Virtual Console
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Future Sight
Level up
Virtual Console
12010010Hits two turns after being used.
Giga Drain
Virtual Console
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
Virtual Console
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hail
Machine
10For 5 turns, hail crashes down.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hurricane
Evento
110701030% chance to confuse target. Can't miss in rain.
Hydro Pump
Level up
Virtual Console
110805No additional effect.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Virtual Console
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Virtual Console
Tutor
100751530% chance to lower the target's Defense by 1.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mud-Slap
Virtual Console
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Level up
10015Power and type depends on the user's Berry.
Nightmare
Virtual Console
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Machine
Virtual Console
Evento
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
Virtual Console
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Punishment
Level up
100560 power +20 for each of the target's stat boosts.
Rain Dance
Level up
Machine
Virtual Console
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
Virtual Console
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Roar
Machine
Virtual Console
20Forces the target to switch to a random ally.
Rock Smash
Virtual Console
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Level up
Machine
Virtual Console
25For 5 turns, protects user's time from status.
Sandstorm
Machine
Virtual Console
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
Virtual Console
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
Evento
10The user and the target troca Abilities.
Sky Attack
Level up
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
Virtual Console
70902510% chance to raise the user's Defense by 1.
Strength
Virtual Console
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
Virtual Console
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swift
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
Evento
15For 4 turns, allies' Speed is doubled.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Thunder
Machine
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Waterfall
Machine
Virtual Console
801001520% chance to causar flinch.
Water Pulse
Tutor
601002020% chance to confuse the target.
Weather Ball
Level up
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Virtual Console
358515Traps and damages the target for 4-5 turns.
Whirlwind
Level up
Virtual Console
20Forces the target to switch to a random ally.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zap Cannon
Virtual Console
120505100% chance to paralyze the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Aeroblast
Level up
Evento
100955High critical hit ratio.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aqua Tail
Tutor
909010No additional effect.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Tutor
8510010No additional effect.
Dragon Rush
Level up
Evento
100751020% chance to causar flinch.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hydro Pump
Level up
Evento
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
Evento
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Level up
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Punishment
Level up
Evento
100560 power +20 for each of the target's stat boosts.
Rain Dance
Level up
Machine
Evento
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sky Attack
Level up
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Waterfall
Machine
801001520% chance to causar flinch.
Water Pulse
Tutor
601002020% chance to confuse the target.
Weather Ball
Level up
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Aeroblast
Level up
100955High critical hit ratio.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aqua Tail
Tutor
909010No additional effect.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Tutor
8510010No additional effect.
Dragon Rush
Level up
100751020% chance to causar flinch.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hydro Pump
Level up
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Level up
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Punishment
Level up
100560 power +20 for each of the target's stat boosts.
Rain Dance
Level up
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sky Attack
Level up
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Waterfall
Machine
801001520% chance to causar flinch.
Weather Ball
Level up
Evento
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level up
Evento
20Forces the target to switch to a random ally.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Aeroblast
Level up
Evento
100955High critical hit ratio.
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Ancient Power
Level up
Tutor
Evento
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aqua Tail
Tutor
909010No additional effect.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Dragon Rush
Level up
100751020% chance to causar flinch.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hail
Machine
10For 5 turns, hail crashes down.
Headbutt
Tutor
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hydro Pump
Level up
Evento
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Level up
Machine
10015Power and type depends on the user's Berry.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Level up
Evento
100560 power +20 for each of the target's stat boosts.
Rain Dance
Level up
Machine
Evento
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Level up
Machine
Evento
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Machine
10The user and the target troca Abilities.
Sky Attack
Level up
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Waterfall
Machine
801001520% chance to causar flinch.
Water Pulse
Machine
601002020% chance to confuse the target.
Weather Ball
Level up
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Aeroblast
Level up
100955High critical hit ratio.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
Evento
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feather Dance
Evento
10015Lowers the target's Attack by 2.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hydro Pump
Level up
Evento
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Boost
Evento
140905Lowers the user's Sp Atk by 2.
Psych Up
Tutor
10Copies the target's current stat stages.
Rain Dance
Level up
Machine
Evento
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
Evento
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
Tutor
Evento
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Tutor
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Water Pulse
Machine
601002020% chance to confuse the target.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Cadeia evolutiva
Lugia
1 nível evolutivo.
Descrição In-game:
Alpha Sapphire
Lugia’s wings pack devastating power—a light fluttering of its wings can blow apart regular houses. As a result, this Pokémon chooses to live out of sight deep under the sea.
Omega Ruby
Lugia’s wings pack devastating power—a light fluttering of its wings can blow apart regular houses. As a result, this Pokémon chooses to live out of sight deep under the sea.
Exibir mais
Y
It is said to be the guardian of the seas. It is rumored to have been seen on the night of a storm.
X
It sleeps in a deep-sea trench. If it flaps its wings, it is said to cause a 40-day storm.
White 2
It sleeps in a deep-sea trench. If it flaps its wings, it is said to cause a 40-day storm.
Black 2
It sleeps in a deep-sea trench. If it flaps its wings, it is said to cause a 40-day storm.
White
It sleeps in a deep-sea trench. If it flaps its wings, it is said to cause a 40-day storm.
Black
It sleeps in a deep-sea trench. If it flaps its wings, it is said to cause a 40-day storm.
SoulSilver
It is said to be the guardian of the seas. It is rumored to have been seen on the night of a storm.
HeartGold
It is said that it quietly spends its time deep at the bottom of the sea because its powers are too strong.
Platinum
It sleeps in a deep-sea trench. If it flaps its wings, it is said to cause a 40-day storm.
Pearl
It sleeps in a deep-sea trench. If it flaps its wings, it is said to cause a 40-day storm.
Diamond
It sleeps in a deep-sea trench. If it flaps its wings, it is said to cause a 40-day storm.
LeafGreen
It is said that it quietly spends its time deep at the bottom of the sea because its powers are too strong.
FireRed
It is said to be the guardian of the seas. It is rumored to have been seen on the night of a storm.
Emerald
LUGIA is so powerful even a light fluttering of its wings can blow apart houses. As a result, it chooses to live out of sight deep under the sea.
Sapphire
LUGIA’s wings pack devastating power - a light fluttering of its wings can blow apart regular houses. As a result, this POKéMON chooses to live out of sight deep under the sea.
Ruby
LUGIA’s wings pack devastating power - a light fluttering of its wings can blow apart regular houses. As a result, this POKéMON chooses to live out of sight deep under the sea.
Crystal
It has an incred­ ible ability to calm raging sto­ rms. It is said that LUGIA appears when storms start.
Silver
It is said to be the guardian of the seas. It is rumored to have been seen on the night of a storm.
Gold
It is said that it quietly spends its time deep at the bottom of the sea because its powers are too strong.
Locais de encontro
Ultra Moon
Ultra Space Wilds Waterfall
Ultra Space Wilds Waterfall:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 60
SoulSilver
Whirl Islands (B3F)
Whirl Islands (B3F):
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 45
Exibir mais
HeartGold
Whirl Islands (B3F)
Whirl Islands (B3F):
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 70
LeafGreen
Navel Rock
Navel Rock:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 70
FireRed
Navel Rock
Navel Rock:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 70
Emerald
Navel Rock
Navel Rock:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 70
Crystal
Whirl Islands (B2F)
Whirl Islands (B2F):
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 60
Silver
Whirl Islands (B2F)
Whirl Islands (B2F):
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 40
Gold
Whirl Islands (B2F)
Whirl Islands (B2F):
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 70
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Ancient Power
Level 1
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Dragon Rush
Level 1
100751020% chance to causar flinch.
Mist
Level 9
30For 5 turns, protects user's time from stat drops.
Safeguard
Level 18
25For 5 turns, protects user's time from status.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Extrasensory
Level 36
801002010% chance to causar flinch.
Recover
Level 45
5Heals the user by 50% of its HP máximo.
Aeroblast
Level 54
100955High critical hit ratio.
Rain Dance
Level 63
5For 5 turns, heavy rain powers Water Moves.
Hydro Pump
Level 72
110805No additional effect.
Future Sight
Level 81
12010010Hits two turns after being used.
Sky Attack
Level 90
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Machine
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Machine
75951530% chance to causar flinch.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brave Bird
Machine
12010015Has 33% recoil.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dragon Pulse
Machine
8510010No additional effect.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dual Wingbeat
Machine
409010Hits 2 times in one turn.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Head
Machine
801001530% chance to causar flinch.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scale Shot
Machine
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Machine
15For 4 turns, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trick
Machine
10010User switches its held item with the target's.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Ancient Power
Level 1
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Dragon Rush
Level 1
100751020% chance to causar flinch.
Mist
Level 9
30For 5 turns, protects user's time from stat drops.
Safeguard
Level 18
25For 5 turns, protects user's time from status.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Extrasensory
Level 36
801002010% chance to causar flinch.
Recover
Level 45
5Heals the user by 50% of its HP máximo.
Aeroblast
Level 54
100955High critical hit ratio.
Rain Dance
Level 63
5For 5 turns, heavy rain powers Water Moves.
Hydro Pump
Level 72
110805No additional effect.
Future Sight
Level 81
12010010Hits two turns after being used.
Sky Attack
Level 90
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Machine
75951530% chance to causar flinch.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Dragon Pulse
Machine
8510010No additional effect.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Head
Machine
801001530% chance to causar flinch.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trick
Machine
10010User switches its held item with the target's.
Waterfall
Machine
801001520% chance to causar flinch.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Scale Shot
Tutor
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Ancient Power
Level 1
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Dragon Rush
Level 1
100751020% chance to causar flinch.
Mist
Level 9
30For 5 turns, protects user's time from stat drops.
Safeguard
Level 18
25For 5 turns, protects user's time from status.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Extrasensory
Level 36
801002010% chance to causar flinch.
Recover
Level 45
5Heals the user by 50% of its HP máximo.
Aeroblast
Level 54
100955High critical hit ratio.
Rain Dance
Level 63
5For 5 turns, heavy rain powers Water Moves.
Hydro Pump
Level 72
110805No additional effect.
Future Sight
Level 81
12010010Hits two turns after being used.
Sky Attack
Level 90
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Dragon Rush
Level 15
100751020% chance to causar flinch.
Extrasensory
Level 23
801002010% chance to causar flinch.
Rain Dance
Level 29
5For 5 turns, heavy rain powers Water Moves.
Hydro Pump
Level 37
110805No additional effect.
Aeroblast
Level 43
100955High critical hit ratio.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Dragon Rush
Level 15
100751020% chance to causar flinch.
Extrasensory
Level 23
801002010% chance to causar flinch.
Rain Dance
Level 29
5For 5 turns, heavy rain powers Water Moves.
Hydro Pump
Level 37
110805No additional effect.
Aeroblast
Level 43
100955High critical hit ratio.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Dragon Pulse
Tutor
8510010No additional effect.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Trick
Tutor
10010User switches its held item with the target's.
Water Pulse
Tutor
601002020% chance to confuse the target.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Dragon Rush
Level 15
100751020% chance to causar flinch.
Extrasensory
Level 23
801002010% chance to causar flinch.
Rain Dance
Level 29
5For 5 turns, heavy rain powers Water Moves.
Hydro Pump
Level 37
110805No additional effect.
Aeroblast
Level 43
100955High critical hit ratio.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Dragon Rush
Level 15
100751020% chance to causar flinch.
Extrasensory
Level 23
801002010% chance to causar flinch.
Rain Dance
Level 29
5For 5 turns, heavy rain powers Water Moves.
Hydro Pump
Level 37
110805No additional effect.
Aeroblast
Level 43
100955High critical hit ratio.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Dragon Pulse
Tutor
8510010No additional effect.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Trick
Tutor
10010User switches its held item with the target's.
Water Pulse
Tutor
601002020% chance to confuse the target.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Dragon Rush
Level 15
100751020% chance to causar flinch.
Extrasensory
Level 23
801002010% chance to causar flinch.
Rain Dance
Level 29
5For 5 turns, heavy rain powers Water Moves.
Hydro Pump
Level 37
110805No additional effect.
Aeroblast
Level 43
100955High critical hit ratio.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Dragon Rush
Level 15
100751020% chance to causar flinch.
Extrasensory
Level 23
801002010% chance to causar flinch.
Rain Dance
Level 29
5For 5 turns, heavy rain powers Water Moves.
Hydro Pump
Level 37
110805No additional effect.
Aeroblast
Level 43
100955High critical hit ratio.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Dragon Pulse
Tutor
8510010No additional effect.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Trick
Tutor
10010User switches its held item with the target's.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 9
25For 5 turns, protects user's time from status.
Gust
Level 15
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 23
5Heals the user by 50% of its HP máximo.
Hydro Pump
Level 29
110805No additional effect.
Rain Dance
Level 37
5For 5 turns, heavy rain powers Water Moves.
Swift
Level 43
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Natural Gift
Level 51
10015Power and type depends on the user's Berry.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Extrasensory
Level 65
801002010% chance to causar flinch.
Punishment
Level 71
100560 power +20 for each of the target's stat boosts.
Future Sight
Level 79
12010010Hits two turns after being used.
Aeroblast
Level 85
100955High critical hit ratio.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 9
25For 5 turns, protects user's time from status.
Gust
Level 15
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 23
5Heals the user by 50% of its HP máximo.
Hydro Pump
Level 29
110805No additional effect.
Rain Dance
Level 37
5For 5 turns, heavy rain powers Water Moves.
Swift
Level 43
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Natural Gift
Level 51
10015Power and type depends on the user's Berry.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Extrasensory
Level 65
801002010% chance to causar flinch.
Punishment
Level 71
100560 power +20 for each of the target's stat boosts.
Future Sight
Level 79
12010010Hits two turns after being used.
Aeroblast
Level 85
100955High critical hit ratio.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Ancient Power
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aqua Tail
Tutor
909010No additional effect.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Trick
Tutor
10010User switches its held item with the target's.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Dragon Rush
Level 15
100751020% chance to causar flinch.
Extrasensory
Level 23
801002010% chance to causar flinch.
Rain Dance
Level 29
5For 5 turns, heavy rain powers Water Moves.
Hydro Pump
Level 37
110805No additional effect.
Aeroblast
Level 43
100955High critical hit ratio.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Ancient Power
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aqua Tail
Tutor
909010No additional effect.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Headbutt
Tutor
701001530% chance to causar flinch.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Signal Beam
Tutor
751001510% chance to confuse the target.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Trick
Tutor
10010User switches its held item with the target's.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Hydro Pump
Level 44
110805No additional effect.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Aeroblast
Level 77
100955High critical hit ratio.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Hydro Pump
Level 44
110805No additional effect.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Aeroblast
Level 77
100955High critical hit ratio.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Hydro Pump
Level 44
110805No additional effect.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Aeroblast
Level 77
100955High critical hit ratio.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Hydro Pump
Level 44
110805No additional effect.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Aeroblast
Level 77
100955High critical hit ratio.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Hydro Pump
Level 44
110805No additional effect.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Aeroblast
Level 77
100955High critical hit ratio.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aeroblast
Level 1
100955High critical hit ratio.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Hydro Pump
Level 44
110805No additional effect.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Whirlwind
Level 77
20Forces the target to switch to a random ally.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Machine
601002030% chance to paralyze the target.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Zap Cannon
Machine
120505100% chance to paralyze the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aeroblast
Level 1
100955High critical hit ratio.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Hydro Pump
Level 44
110805No additional effect.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Whirlwind
Level 77
20Forces the target to switch to a random ally.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Machine
601002030% chance to paralyze the target.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Zap Cannon
Machine
120505100% chance to paralyze the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ice Beam
Tutor
901001010% chance to freeze the target.
Thunderbolt
Tutor
9010015Tem 10% de chance de paralisar o alvo.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.