[Cache start]
#448 - Lucario
PadrãoShiny
Categoria: Aura Pokémon
Altura: 1,2 mPeso: 54,0 Kg
Cor: Blue
Formato:
Egg groups: Field, Human-Like25 ciclos
Gêneros: 87,5%12,5%
Felicidade base: 50
Experiência base: 184
Taxa de captura: 45
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Atk +1SpA +1Total: 2
Competitivo
In-Game
Abilities
Steadfast: If this Pokemon flinches, its Speed is raised by 1 stage.
Inner Focus: This Pokemon cannot be made to flinch. Immune to Intimidate.
Justified(H): This Pokemon's Attack is raised by 1 stage after it is damaged by a Dark-type Move.
Base stats
HP
Atk
Def
SpA
SpD
Spe
70
110
70
115
70
90
Level 50
Level 100
130 177
250 344
103 178
202 350
67 134
130 262
108 183
211 361
67 134
130 262
85 156
166 306
Dano recebido
×¼
×½
×½
×1
×1
×2
×2
×1
×1
×½
×2
×½
×½
×0
×1
×¼
×½
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Aura Sphere
Level up
Machine
Evento
8020Este Move não verifica accuracy.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bone Rush
Level up
259010Hits 2-5 times in one turn.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Punch
Egg
Evento
4010030Usually goes first.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Circle Throw
Egg
609010Forces the target to switch to a random ally.
Close Combat
Level up
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Coaching
Machine
10Raises an ally's Attack and Defense by 1.
Copycat
Level up
20Uses the last Move used in the battle.
Counter
Level up
10020If hit by physical attack, returns double damage.
Cross Chop
Egg
100805High critical hit ratio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Detect
Level up
Egg
5Prevents Moves from affecting the user this turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dragon Pulse
Level up
Machine
8510010No additional effect.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extreme Speed
Level up
801005Nearly always goes first.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Final Gambit
Level up
1005Does damage equal to the user's HP. User faints.
Flash Cannon
Machine
Evento
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Force Palm
Level up
601001030% chance to paralyze the target.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Level up
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Jump Kick
Egg
1309010User is hurt by 50% of its HP máximo if it misses.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Machine
Evento
751001510% chance to freeze the target.
Iron Defense
Machine
15Raises the user's Defense by 2.
Life Dew
Level up
10Heals the user and its allies by 1/4 their HP máximo.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Metal Claw
Level up
Machine
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level up
Machine
8540Lowers the target's Sp Def by 2.
Meteor Mash
Level up
90901020% chance to raise the user's Attack by 1.
Metronome
Machine
10Picks a random Move.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Quick Attack
Level up
4010030Usually goes first.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Level up
Machine
10015More power the less HP the user has left.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Level up
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Beam
Machine
140955User loses 50% HP máximo.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
Vacuum Wave
Level up
Machine
4010030Usually goes first.
Water Pulse
Machine
601002020% chance to confuse the target.
Work Up
Level up
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aura Sphere
Level up
Machine
Evento
8020Este Move não verifica accuracy.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Blaze Kick
Machine
859010High critical hit ratio. 10% chance to burn.
Bone Rush
Level up
259010Hits 2-5 times in one turn.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Punch
Egg
Evento
4010030Usually goes first.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Circle Throw
Egg
609010Forces the target to switch to a random ally.
Close Combat
Level up
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Coaching
Tutor
10Raises an ally's Attack and Defense by 1.
Copycat
Level up
20Uses the last Move used in the battle.
Counter
Level up
10020If hit by physical attack, returns double damage.
Cross Chop
Egg
100805High critical hit ratio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Detect
Level up
Egg
5Prevents Moves from affecting the user this turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dragon Pulse
Level up
Machine
8510010No additional effect.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extreme Speed
Level up
801005Nearly always goes first.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Final Gambit
Level up
1005Does damage equal to the user's HP. User faints.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Force Palm
Level up
601001030% chance to paralyze the target.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Level up
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Jump Kick
Egg
1309010User is hurt by 50% of its HP máximo if it misses.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Machine
751001510% chance to freeze the target.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Laser Focus
Level up
30Until the end of the next turn, user's Moves crit.
Life Dew
Level up
10Heals the user and its allies by 1/4 their HP máximo.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Metal Claw
Level up
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level up
8540Lowers the target's Sp Def by 2.
Meteor Mash
Level up
90901020% chance to raise the user's Attack by 1.
Mind Reader
Egg
5User's next Move will not miss the target.
Nasty Plot
Level up
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power-Up Punch
Level up
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Quick Attack
Level up
4010030Usually goes first.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Revenge
Machine
6010010Power doubles if user is damaged by the target.
Reversal
Level up
Machine
Evento
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Level up
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Screech
Level up
Machine
8540Lowers the target's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Beam
Tutor
Evento
140955User loses 50% HP máximo.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Terrain Pulse
Tutor
5010010User on terrain: power doubles, type varies.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Vacuum Wave
Egg
4010030Usually goes first.
Work Up
Level up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aura Sphere
Level up
Evento
8020Este Move não verifica accuracy.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Blaze Kick
Egg
859010High critical hit ratio. 10% chance to burn.
Bone Rush
Level up
259010Hits 2-5 times in one turn.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Punch
Egg
4010030Usually goes first.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Circle Throw
Egg
609010Forces the target to switch to a random ally.
Close Combat
Level up
1201005Lowers the user's Defense and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Counter
Level up
10020If hit by physical attack, returns double damage.
Cross Chop
Egg
100805High critical hit ratio.
Crunch
Egg
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Detect
Level up
Egg
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Level up
Tutor
Evento
8510010No additional effect.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Extreme Speed
Level up
Evento
801005Nearly always goes first.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Follow Me
Egg
20The foes' Moves target the user on the turn used.
Foresight
Level up
40Fighting, Normal hit Ghost. Evasiveness ignored.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
High Jump Kick
Egg
Evento
1309010User is hurt by 50% of its HP máximo if it misses.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Defense
Egg
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Laser Focus
Level up
Tutor
30Until the end of the next turn, user's Moves crit.
Low Kick
Egg
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Me First
Level up
20Copies a foe at 1,5x power. User must be faster.
Metal Claw
Level up
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level up
8540Lowers the target's Sp Def by 2.
Meteor Mash
Egg
90901020% chance to raise the user's Attack by 1.
Mind Reader
Egg
5User's next Move will not miss the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power-Up Punch
Level up
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Quick Attack
Level up
4010030Usually goes first.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sky Uppercut
Egg
859015Can hit Pokemon using Bounce, Fly, or Sky Drop.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Vacuum Wave
Egg
4010030Usually goes first.
Water Pulse
Tutor
601002020% chance to confuse the target.
Work Up
Level up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aura Sphere
Level up
Evento
8020Este Move não verifica accuracy.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Blaze Kick
Egg
859010High critical hit ratio. 10% chance to burn.
Bone Rush
Level up
259010Hits 2-5 times in one turn.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Punch
Egg
4010030Usually goes first.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Circle Throw
Egg
609010Forces the target to switch to a random ally.
Close Combat
Level up
Evento
1201005Lowers the user's Defense and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Counter
Level up
10020If hit by physical attack, returns double damage.
Cross Chop
Egg
100805High critical hit ratio.
Crunch
Egg
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Detect
Level up
Egg
5Prevents Moves from affecting the user this turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Level up
Tutor
8510010No additional effect.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Extreme Speed
Level up
801005Nearly always goes first.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flash Cannon
Machine
Evento
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Follow Me
Egg
20The foes' Moves target the user on the turn used.
Foresight
Level up
40Fighting, Normal hit Ghost. Evasiveness ignored.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
High Jump Kick
Egg
1309010User is hurt by 50% of its HP máximo if it misses.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Defense
Egg
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Low Kick
Egg
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Me First
Level up
20Copies a foe at 1,5x power. User must be faster.
Metal Claw
Level up
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level up
8540Lowers the target's Sp Def by 2.
Mind Reader
Egg
5User's next Move will not miss the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power-Up Punch
Level up
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Quick Attack
Level up
Evento
4010030Usually goes first.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sky Uppercut
Egg
859015Can hit Pokemon using Bounce, Fly, or Sky Drop.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Vacuum Wave
Egg
4010030Usually goes first.
Water Pulse
Tutor
601002020% chance to confuse the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aura Sphere
Level up
8020Este Move não verifica accuracy.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Blaze Kick
Egg
859010High critical hit ratio. 10% chance to burn.
Bone Rush
Level up
259010Hits 2-5 times in one turn.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Punch
Egg
Evento
4010030Usually goes first.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Circle Throw
Egg
609010Forces the target to switch to a random ally.
Close Combat
Level up
Evento
1201005Lowers the user's Defense and Sp Def by 1.
Counter
Level up
Evento
10020If hit by physical attack, returns double damage.
Cross Chop
Egg
100805High critical hit ratio.
Crunch
Egg
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Level up
Tutor
8010015Tem 20% de chance de causar flinch.
Detect
Level up
Egg
Evento
5Prevents Moves from affecting the user this turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Level up
Tutor
8510010No additional effect.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Extreme Speed
Level up
801005Nearly always goes first.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Follow Me
Egg
20The foes' Moves target the user on the turn used.
Force Palm
Level up
601001030% chance to paralyze the target.
Foresight
Level up
40Fighting, Normal hit Ghost. Evasiveness ignored.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
High Jump Kick
Egg
1309010User is hurt by 50% of its HP máximo if it misses.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Defense
Egg
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Low Kick
Egg
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Me First
Level up
20Copies a foe at 1,5x power. User must be faster.
Metal Claw
Level up
Evento
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level up
8540Lowers the target's Sp Def by 2.
Mind Reader
Egg
5User's next Move will not miss the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Quick Attack
Level up
4010030Usually goes first.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
Evento
7010015High critical hit ratio.
Sky Uppercut
Egg
859015Can hit Pokemon using Bounce, Fly, or Sky Drop.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
Evento
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Vacuum Wave
Egg
4010030Usually goes first.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aura Sphere
Level up
Evento
8020Este Move não verifica accuracy.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Blaze Kick
Egg
Evento
859010High critical hit ratio. 10% chance to burn.
Bone Rush
Level up
Evento
259010Hits 2-5 times in one turn.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bullet Punch
Egg
4010030Usually goes first.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Close Combat
Level up
1201005Lowers the user's Defense and Sp Def by 1.
Counter
Level up
10020If hit by physical attack, returns double damage.
Cross Chop
Egg
100805High critical hit ratio.
Crunch
Egg
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Level up
Machine
Evento
8010015Tem 20% de chance de causar flinch.
Detect
Level up
Egg
5Prevents Moves from affecting the user this turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Level up
Machine
Evento
8510010No additional effect.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extreme Speed
Level up
801005Nearly always goes first.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Follow Me
Egg
20The foes' Moves target the user on the turn used.
Force Palm
Level up
Evento
601001030% chance to paralyze the target.
Foresight
Level up
40Fighting, Normal hit Ghost. Evasiveness ignored.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Headbutt
Tutor
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
High Jump Kick
Egg
1309010User is hurt by 50% of its HP máximo if it misses.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Defense
Egg
Tutor
15Raises the user's Defense by 2.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Low Kick
Egg
Tutor
10020More power the heavier the target.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Me First
Level up
20Copies a foe at 1,5x power. User must be faster.
Metal Claw
Level up
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level up
8540Lowers the target's Sp Def by 2.
Mind Reader
Egg
5User's next Move will not miss the target.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sky Uppercut
Egg
859015Can hit Pokemon using Bounce, Fly, or Sky Drop.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Evento
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Vacuum Wave
Egg
Tutor
4010030Usually goes first.
Water Pulse
Machine
Evento
601002020% chance to confuse the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Cadeia evolutiva
Riolu
Baby Pokémon
Lv. up
Lucario
Mega Evoluir
Lucario-Mega
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
A most gallant-looking creature. It emits energy waves and controls them with precision, using them to sense even faraway beings. I have given the name ”aura” to this power.
Shield
It can tell what people are thinking. Only Trainers who have justice in their hearts can earn this Pokémon’s trust.
Exibir mais
Sword
It controls waves known as auras, which are powerful enough to pulverize huge rocks. It uses these waves to take down its prey.
Ultra Moon
Lucario reads its opponent’s feelings with its aura waves. It finds out things it would rather not know, so it gets stressed out easily.
Ultra Sun
It concentrates its mental energy and fires off mysterious waves called auras, which can crush boulders of large size to dust.
Moon
They can detect the species of a living being— and its emotions—from over half a mile away. They control auras and hunt their prey in packs.
Sun
Not only does it perceive auras, but it has also gained the power to control them. It employs them in battle.
Alpha Sapphire
By reading the auras of all things, it can tell how others are feeling from over half a mile away.
Omega Ruby
By catching the aura emanating from others, it can read their thoughts and movements.
Y
By reading the auras of all things, it can tell how others are feeling from over half a mile away.
X
By catching the aura emanating from others, it can read their thoughts and movements.
White 2
By reading the auras of all things, it can tell how others are feeling from over half a mile away.
Black 2
By reading the auras of all things, it can tell how others are feeling from over half a mile away.
White
A well-trained one can sense auras to identify and take in the feelings of creatures over half a mile away.
Black
A well-trained one can sense auras to identify and take in the feelings of creatures over half a mile away.
SoulSilver
It’s said that no foe can remain invisible to LUCARIO, since it can detect auras. Even foes it could not otherwise see.
HeartGold
It’s said that no foe can remain invisible to LUCARIO, since it can detect auras. Even foes it could not otherwise see.
Platinum
A well-trained one can sense auras to identify and take in the feelings of creatures over half a mile away.
Pearl
By catching the aura emanating from others, it can read their thoughts and movements.
Diamond
It has the ability to sense the auras of all things. It understands human speech.
Locais de encontro
Ultra Moon
Poni Grove Area
Poni Grove Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 52 ~ Level 55
Ultra Sun
Poni Grove Area
Poni Grove Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 52 ~ Level 55
Exibir mais
Moon
Poni Grove Area
Poni Grove Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 52 ~ Level 55
Sun
Poni Grove Area
Poni Grove Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 52 ~ Level 55
Y
Tower of Mastery
Tower of Mastery:
  • Método: Receive as a gift
  • 100% de chance
  • Level 32
X
Tower of Mastery
Tower of Mastery:
  • Método: Receive as a gift
  • 100% de chance
  • Level 32
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aura Sphere
Ao Evoluir
8020Este Move não verifica accuracy.
Vacuum Wave
Level 1
4010030Usually goes first.
Quick Attack
Level 1
4010030Usually goes first.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Copycat
Level 1
20Uses the last Move used in the battle.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Life Dew
Level 1
10Heals the user and its allies by 1/4 their HP máximo.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Final Gambit
Level 1
1005Does damage equal to the user's HP. User faints.
Reversal
Level 1
10015More power the less HP the user has left.
Rock Smash
Level 1
401001550% chance to lower the target's Defense by 1.
Screech
Level 1
8540Lowers the target's Defense by 2.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Counter
Level 12
10020If hit by physical attack, returns double damage.
Work Up
Level 16
30Raises the user's Attack and Sp Atk by 1.
Force Palm
Level 20
601001030% chance to paralyze the target.
Calm Mind
Level 24
20Raises the user's Sp Atk and Sp Def by 1.
Metal Sound
Level 28
8540Lowers the target's Sp Def by 2.
Quick Guard
Level 32
15Protects allies from priority attacks this turn.
Bone Rush
Level 36
259010Hits 2-5 times in one turn.
Swords Dance
Level 40
20Raises the user's Attack by 2.
Heal Pulse
Level 44
10Heals the target by 50% of its HP máximo.
Meteor Mash
Level 48
90901020% chance to raise the user's Attack by 1.
Dragon Pulse
Level 52
8510010No additional effect.
Extreme Speed
Level 56
801005Nearly always goes first.
Close Combat
Level 60
1201005Lowers the user's Defense and Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Aura Sphere
Machine
8020Este Move não verifica accuracy.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Coaching
Machine
10Raises an ally's Attack and Defense by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dragon Pulse
Machine
8510010No additional effect.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Machine
751001510% chance to freeze the target.
Iron Defense
Machine
15Raises the user's Defense by 2.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Metal Claw
Machine
50953510% chance to raise the user's Attack by 1.
Metal Sound
Machine
8540Lowers the target's Sp Def by 2.
Metronome
Machine
10Picks a random Move.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Beam
Machine
140955User loses 50% HP máximo.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
Vacuum Wave
Machine
4010030Usually goes first.
Water Pulse
Machine
601002020% chance to confuse the target.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aura Sphere
Level 1
8020Este Move não verifica accuracy.
Final Gambit
Level 1
1005Does damage equal to the user's HP. User faints.
Nasty Plot
Level 1
20Raises the user's Sp Atk by 2.
Force Palm
Level 1
601001030% chance to paralyze the target.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Quick Attack
Level 1
4010030Usually goes first.
Work Up
Level 1
30Raises the user's Attack and Sp Atk by 1.
Life Dew
Level 1
10Heals the user and its allies by 1/4 their HP máximo.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Copycat
Level 1
20Uses the last Move used in the battle.
Screech
Level 1
8540Lowers the target's Defense by 2.
Reversal
Level 1
10015More power the less HP the user has left.
Rock Smash
Level 1
401001550% chance to lower the target's Defense by 1.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Counter
Level 12
10020If hit by physical attack, returns double damage.
Laser Focus
Level 16
30Until the end of the next turn, user's Moves crit.
Power-Up Punch
Level 20
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Calm Mind
Level 24
20Raises the user's Sp Atk and Sp Def by 1.
Metal Sound
Level 28
8540Lowers the target's Sp Def by 2.
Quick Guard
Level 32
15Protects allies from priority attacks this turn.
Bone Rush
Level 36
259010Hits 2-5 times in one turn.
Swords Dance
Level 40
20Raises the user's Attack by 2.
Heal Pulse
Level 44
10Heals the target by 50% of its HP máximo.
Meteor Mash
Level 48
90901020% chance to raise the user's Attack by 1.
Dragon Pulse
Level 52
8510010No additional effect.
Extreme Speed
Level 56
801005Nearly always goes first.
Close Combat
Level 60
1201005Lowers the user's Defense and Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aura Sphere
Machine
8020Este Move não verifica accuracy.
Blaze Kick
Machine
859010High critical hit ratio. 10% chance to burn.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dragon Pulse
Machine
8510010No additional effect.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Machine
751001510% chance to freeze the target.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Revenge
Machine
6010010Power doubles if user is damaged by the target.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Screech
Machine
8540Lowers the target's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Coaching
Tutor
10Raises an ally's Attack and Defense by 1.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Terrain Pulse
Tutor
5010010User on terrain: power doubles, type varies.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aura Sphere
Level 1
8020Este Move não verifica accuracy.
Final Gambit
Level 1
1005Does damage equal to the user's HP. User faints.
Nasty Plot
Level 1
20Raises the user's Sp Atk by 2.
Force Palm
Level 1
601001030% chance to paralyze the target.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Quick Attack
Level 1
4010030Usually goes first.
Work Up
Level 1
30Raises the user's Attack and Sp Atk by 1.
Life Dew
Level 1
10Heals the user and its allies by 1/4 their HP máximo.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Copycat
Level 1
20Uses the last Move used in the battle.
Screech
Level 1
8540Lowers the target's Defense by 2.
Reversal
Level 1
10015More power the less HP the user has left.
Rock Smash
Level 1
401001550% chance to lower the target's Defense by 1.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Counter
Level 12
10020If hit by physical attack, returns double damage.
Laser Focus
Level 16
30Until the end of the next turn, user's Moves crit.
Power-Up Punch
Level 20
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Calm Mind
Level 24
20Raises the user's Sp Atk and Sp Def by 1.
Metal Sound
Level 28
8540Lowers the target's Sp Def by 2.
Quick Guard
Level 32
15Protects allies from priority attacks this turn.
Bone Rush
Level 36
259010Hits 2-5 times in one turn.
Swords Dance
Level 40
20Raises the user's Attack by 2.
Heal Pulse
Level 44
10Heals the target by 50% of its HP máximo.
Meteor Mash
Level 48
90901020% chance to raise the user's Attack by 1.
Dragon Pulse
Level 52
8510010No additional effect.
Extreme Speed
Level 56
801005Nearly always goes first.
Close Combat
Level 60
1201005Lowers the user's Defense and Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Water Pulse
Machine
601002020% chance to confuse the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aura Sphere
Level 1
8020Este Move não verifica accuracy.
Quick Attack
Level 1
4010030Usually goes first.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Laser Focus
Level 1
30Until the end of the next turn, user's Moves crit.
Foresight
Level 1
40Fighting, Normal hit Ghost. Evasiveness ignored.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Counter
Level 6
10020If hit by physical attack, returns double damage.
Feint
Level 11
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Power-Up Punch
Level 15
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Swords Dance
Level 19
20Raises the user's Attack by 2.
Metal Sound
Level 24
8540Lowers the target's Sp Def by 2.
Bone Rush
Level 29
259010Hits 2-5 times in one turn.
Quick Guard
Level 33
15Protects allies from priority attacks this turn.
Me First
Level 37
20Copies a foe at 1,5x power. User must be faster.
Work Up
Level 42
30Raises the user's Attack and Sp Atk by 1.
Calm Mind
Level 47
20Raises the user's Sp Atk and Sp Def by 1.
Heal Pulse
Level 51
10Heals the target by 50% of its HP máximo.
Close Combat
Level 55
1201005Lowers the user's Defense and Sp Def by 1.
Dragon Pulse
Level 60
8510010No additional effect.
Extreme Speed
Level 65
801005Nearly always goes first.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aura Sphere
Level 1
8020Este Move não verifica accuracy.
Quick Attack
Level 1
4010030Usually goes first.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Laser Focus
Level 1
30Until the end of the next turn, user's Moves crit.
Foresight
Level 1
40Fighting, Normal hit Ghost. Evasiveness ignored.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Counter
Level 6
10020If hit by physical attack, returns double damage.
Feint
Level 11
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Power-Up Punch
Level 15
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Swords Dance
Level 19
20Raises the user's Attack by 2.
Metal Sound
Level 24
8540Lowers the target's Sp Def by 2.
Bone Rush
Level 29
259010Hits 2-5 times in one turn.
Quick Guard
Level 33
15Protects allies from priority attacks this turn.
Me First
Level 37
20Copies a foe at 1,5x power. User must be faster.
Work Up
Level 42
30Raises the user's Attack and Sp Atk by 1.
Calm Mind
Level 47
20Raises the user's Sp Atk and Sp Def by 1.
Heal Pulse
Level 51
10Heals the target by 50% of its HP máximo.
Close Combat
Level 55
1201005Lowers the user's Defense and Sp Def by 1.
Dragon Pulse
Level 60
8510010No additional effect.
Extreme Speed
Level 65
801005Nearly always goes first.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dragon Pulse
Tutor
8510010No additional effect.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Low Kick
Tutor
10020More power the heavier the target.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Role Play
Tutor
10User replaces its Ability with the target's.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Water Pulse
Tutor
601002020% chance to confuse the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Quick Attack
Level 1
4010030Usually goes first.
Foresight
Level 1
40Fighting, Normal hit Ghost. Evasiveness ignored.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Counter
Level 6
10020If hit by physical attack, returns double damage.
Feint
Level 11
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Power-Up Punch
Level 15
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Swords Dance
Level 19
20Raises the user's Attack by 2.
Metal Sound
Level 24
8540Lowers the target's Sp Def by 2.
Bone Rush
Level 29
259010Hits 2-5 times in one turn.
Quick Guard
Level 33
15Protects allies from priority attacks this turn.
Me First
Level 37
20Copies a foe at 1,5x power. User must be faster.
Aura Sphere
Level 42
8020Este Move não verifica accuracy.
Calm Mind
Level 47
20Raises the user's Sp Atk and Sp Def by 1.
Heal Pulse
Level 51
10Heals the target by 50% of its HP máximo.
Close Combat
Level 55
1201005Lowers the user's Defense and Sp Def by 1.
Dragon Pulse
Level 60
8510010No additional effect.
Extreme Speed
Level 65
801005Nearly always goes first.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Quick Attack
Level 1
4010030Usually goes first.
Foresight
Level 1
40Fighting, Normal hit Ghost. Evasiveness ignored.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Counter
Level 6
10020If hit by physical attack, returns double damage.
Feint
Level 11
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Power-Up Punch
Level 15
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Swords Dance
Level 19
20Raises the user's Attack by 2.
Metal Sound
Level 24
8540Lowers the target's Sp Def by 2.
Bone Rush
Level 29
259010Hits 2-5 times in one turn.
Quick Guard
Level 33
15Protects allies from priority attacks this turn.
Me First
Level 37
20Copies a foe at 1,5x power. User must be faster.
Aura Sphere
Level 42
8020Este Move não verifica accuracy.
Calm Mind
Level 47
20Raises the user's Sp Atk and Sp Def by 1.
Heal Pulse
Level 51
10Heals the target by 50% of its HP máximo.
Close Combat
Level 55
1201005Lowers the user's Defense and Sp Def by 1.
Dragon Pulse
Level 60
8510010No additional effect.
Extreme Speed
Level 65
801005Nearly always goes first.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dragon Pulse
Tutor
8510010No additional effect.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Low Kick
Tutor
10020More power the heavier the target.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Role Play
Tutor
10User replaces its Ability with the target's.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Water Pulse
Tutor
601002020% chance to confuse the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Quick Attack
Level 1
4010030Usually goes first.
Foresight
Level 1
40Fighting, Normal hit Ghost. Evasiveness ignored.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Dark Pulse
Level 1
8010015Tem 20% de chance de causar flinch.
Counter
Level 6
10020If hit by physical attack, returns double damage.
Force Palm
Level 11
601001030% chance to paralyze the target.
Feint
Level 15
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Bone Rush
Level 19
259010Hits 2-5 times in one turn.
Metal Sound
Level 24
8540Lowers the target's Sp Def by 2.
Me First
Level 29
20Copies a foe at 1,5x power. User must be faster.
Quick Guard
Level 33
15Protects allies from priority attacks this turn.
Swords Dance
Level 37
20Raises the user's Attack by 2.
Heal Pulse
Level 42
10Heals the target by 50% of its HP máximo.
Calm Mind
Level 47
20Raises the user's Sp Atk and Sp Def by 1.
Aura Sphere
Level 51
8020Este Move não verifica accuracy.
Close Combat
Level 55
1201005Lowers the user's Defense and Sp Def by 1.
Dragon Pulse
Level 60
8510010No additional effect.
Extreme Speed
Level 65
801005Nearly always goes first.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Quick Attack
Level 1
4010030Usually goes first.
Foresight
Level 1
40Fighting, Normal hit Ghost. Evasiveness ignored.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Dark Pulse
Level 1
8010015Tem 20% de chance de causar flinch.
Counter
Level 6
10020If hit by physical attack, returns double damage.
Feint
Level 11
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Force Palm
Level 15
601001030% chance to paralyze the target.
Me First
Level 19
20Copies a foe at 1,5x power. User must be faster.
Metal Sound
Level 24
8540Lowers the target's Sp Def by 2.
Bone Rush
Level 29
259010Hits 2-5 times in one turn.
Quick Guard
Level 33
15Protects allies from priority attacks this turn.
Swords Dance
Level 37
20Raises the user's Attack by 2.
Heal Pulse
Level 42
10Heals the target by 50% of its HP máximo.
Calm Mind
Level 47
20Raises the user's Sp Atk and Sp Def by 1.
Aura Sphere
Level 51
8020Este Move não verifica accuracy.
Close Combat
Level 55
1201005Lowers the user's Defense and Sp Def by 1.
Dragon Pulse
Level 60
8510010No additional effect.
Extreme Speed
Level 65
801005Nearly always goes first.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Dragon Pulse
Tutor
8510010No additional effect.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Low Kick
Tutor
10020More power the heavier the target.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Role Play
Tutor
10User replaces its Ability with the target's.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Quick Attack
Level 1
4010030Usually goes first.
Foresight
Level 1
40Fighting, Normal hit Ghost. Evasiveness ignored.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Dark Pulse
Level 1
8010015Tem 20% de chance de causar flinch.
Counter
Level 6
10020If hit by physical attack, returns double damage.
Force Palm
Level 11
601001030% chance to paralyze the target.
Feint
Level 15
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Bone Rush
Level 19
259010Hits 2-5 times in one turn.
Metal Sound
Level 24
8540Lowers the target's Sp Def by 2.
Me First
Level 29
20Copies a foe at 1,5x power. User must be faster.
Swords Dance
Level 33
20Raises the user's Attack by 2.
Aura Sphere
Level 37
8020Este Move não verifica accuracy.
Close Combat
Level 42
1201005Lowers the user's Defense and Sp Def by 1.
Dragon Pulse
Level 47
8510010No additional effect.
Extreme Speed
Level 51
801005Nearly always goes first.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Quick Attack
Level 1
4010030Usually goes first.
Foresight
Level 1
40Fighting, Normal hit Ghost. Evasiveness ignored.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Dark Pulse
Level 1
8010015Tem 20% de chance de causar flinch.
Counter
Level 6
10020If hit by physical attack, returns double damage.
Force Palm
Level 11
601001030% chance to paralyze the target.
Feint
Level 15
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Bone Rush
Level 19
259010Hits 2-5 times in one turn.
Metal Sound
Level 24
8540Lowers the target's Sp Def by 2.
Me First
Level 29
20Copies a foe at 1,5x power. User must be faster.
Swords Dance
Level 33
20Raises the user's Attack by 2.
Aura Sphere
Level 37
8020Este Move não verifica accuracy.
Close Combat
Level 42
1201005Lowers the user's Defense and Sp Def by 1.
Dragon Pulse
Level 47
8510010No additional effect.
Extreme Speed
Level 51
801005Nearly always goes first.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Vacuum Wave
Tutor
4010030Usually goes first.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Quick Attack
Level 1
4010030Usually goes first.
Foresight
Level 1
40Fighting, Normal hit Ghost. Evasiveness ignored.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Dark Pulse
Level 1
8010015Tem 20% de chance de causar flinch.
Counter
Level 6
10020If hit by physical attack, returns double damage.
Force Palm
Level 11
601001030% chance to paralyze the target.
Feint
Level 15
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Bone Rush
Level 19
259010Hits 2-5 times in one turn.
Metal Sound
Level 24
8540Lowers the target's Sp Def by 2.
Me First
Level 29
20Copies a foe at 1,5x power. User must be faster.
Swords Dance
Level 33
20Raises the user's Attack by 2.
Aura Sphere
Level 37
8020Este Move não verifica accuracy.
Close Combat
Level 42
1201005Lowers the user's Defense and Sp Def by 1.
Dragon Pulse
Level 47
8510010No additional effect.
Extreme Speed
Level 51
801005Nearly always goes first.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Headbutt
Tutor
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Low Kick
Tutor
10020More power the heavier the target.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Vacuum Wave
Tutor
4010030Usually goes first.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
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