PadrãoShiny
Competitivo
In-Game
Abilities
Chlorophyll: Se Sunny Day estiver ativo, a Speed deste Pokémon é duplicada.
Own Tempo: This Pokemon cannot be confused. Immune to Intimidate.
Leaf Guard(H): If Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
130 177
250 344
58 123
112 240
72 139
139 273
103 178
202 350
72 139
139 273
85 156
166 306
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
After You Level up | — | — | 15 | The target makes its Move right after the user. | ||
Alluring Voice Machine | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Charm Level up Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Level up Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Entrainment Level up | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Drain Level up Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grassy Glide Machine | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Healing Wish Egg | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Helping Hand Level up Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ingrain Egg | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Leaf Storm Level up Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magical Leaf Level up Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Petal Blizzard Level up Machine | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. | ||
Petal Dance Level up | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Pollen Puff Machine | 90 | 100 | 15 | If the target is an ally, heals 50% of its HP máximo. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Quiver Dance Level up | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Powder Level up | — | 75 | 15 | Causes the target to fall asleep. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Solar Blade Machine | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Stun Spore Level up | — | 75 | 30 | Paralisa o alvo. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Level up Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Sweet Scent Egg | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Level up | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Level up | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Worry Seed Egg | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
After You Level up | — | — | 15 | The target makes its Move right after the user. | ||
Aromatherapy Level up | — | — | 5 | Cures the user's time of all status conditions. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Level up Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Entrainment Level up | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Drain Level up Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grassy Glide Tutor | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Healing Wish Egg | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Helping Hand Level up Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ingrain Egg | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Leaf Blade Machine | 90 | 100 | 15 | High critical hit ratio. | ||
Leaf Storm Level up Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magical Leaf Level up Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Petal Blizzard Level up | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. | ||
Petal Dance Level up | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Pollen Puff Machine | 90 | 100 | 15 | If the target is an ally, heals 50% of its HP máximo. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quiver Dance Level up | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Powder Level up | — | 75 | 15 | Causes the target to fall asleep. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Solar Blade Machine | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Stun Spore Level up | — | 75 | 30 | Paralisa o alvo. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Level up Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Sweet Scent Egg | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Level up | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Level up | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Worry Seed Egg | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bide Egg | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Encore Egg | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Heal Bell Tutor | — | — | 5 | Cures the user's time of all status conditions. | ||
Healing Wish Egg | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ingrain Egg | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Natural Gift Egg | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Petal Blizzard Level up | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. | ||
Petal Dance Level up | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quiver Dance Level up | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Sweet Scent Egg | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Level up Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Level up | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Worry Seed Egg Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bide Egg | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Heal Bell Tutor | — | — | 5 | Cures the user's time of all status conditions. | ||
Healing Wish Egg | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ingrain Egg | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Natural Gift Egg | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Petal Blizzard Level up | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. | ||
Petal Dance Level up | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quiver Dance Level up | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Sweet Scent Egg | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Level up Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Level up | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Worry Seed Egg Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bide Egg | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Heal Bell Tutor | — | — | 5 | Cures the user's time of all status conditions. | ||
Healing Wish Egg | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ingrain Egg | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Natural Gift Egg | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Petal Dance Level up | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quiver Dance Level up | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Sweet Scent Egg | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Level up Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Level up | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Worry Seed Egg Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Cadeia evolutiva
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Legends: Arceus
I suspect that its well-developed legs are the result of a life spent on mountains covered in deep snow. The scent it exudes from its flower crown heartens those in proximity.
Shield
Essential oils made from Lilligant flowers have a sublime scent, but they’re also staggeringly expensive.
Exibir mais
Sword
It’s believed that even first-rate gardeners have a hard time getting the flower on a Lilligant’s head to bloom.
Ultra Moon
It’s well liked by other Pokémon because of its beauty. The flower on its head needs constant care, or it will soon wither and rot.
Ultra Sun
The fragrance of its flower differs slightly depending on the soil where it grew up. Sniffing the aroma calms your heart and mind.
Moon
As soon as it finds a male to be its partner, the beautiful flower on its head darkens, droops, and withers away.
Sun
No matter how much time and money is spent raising it, its flowers are the most beautiful when they bloom in the wild.
Alpha Sapphire
Even veteran Trainers face a challenge in getting its beautiful flower to bloom. This Pokémon is popular with celebrities.
Omega Ruby
The fragrance of the garland on its head has a relaxing effect. It withers if a Trainer does not take good care of it.
Y
Even veteran Trainers face a challenge in getting its beautiful flower to bloom. This Pokémon is popular with celebrities.
X
The fragrance of the garland on its head has a relaxing effect. It withers if a Trainer does not take good care of it.
White 2
The fragrance of the garland on its head has a relaxing effect, but taking care of it is very difficult.
Black 2
The fragrance of the garland on its head has a relaxing effect, but taking care of it is very difficult.
White
The fragrance of the garland on its head has a relaxing effect. It withers if a Trainer does not take good care of it.
Black
Even veteran Trainers face a challenge in getting its beautiful flower to bloom. This Pokémon is popular with celebrities.
Locais de encontro
White 2
Pinwheel Forest (inside)
Abundant Shrine
Lostlorn Forest
Castelia City
Victory Road 2 (unknown area 72)
Pinwheel Forest (inside):
- Método: Walking in rustling grass
- 1% de chance
- Level 57
Abundant Shrine:
- Método: Walking in rustling grass
- 1% de chance
- Level 36
Lostlorn Forest:
- Método: Walking in rustling grass
- 1% de chance
- Level 24
Castelia City:
- Método: Walking in rustling grass
- 1% de chance
- Level 18
Victory Road 2 (unknown area 72):
- Método: Walking in rustling grass
- 1% de chance
- Level 50
White
Pinwheel Forest (inside)
Abundant Shrine
Lostlorn Forest
Pinwheel Forest (inside):
- Método: Walking in rustling grass
- 1% de chance
- Level 17
Abundant Shrine:
- Método: Walking in rustling grass
- 5% de chance
- Level 50
Lostlorn Forest:
- Método: Walking in rustling grass
- 1% de chance
- Level 22
Itens que segura
Ultra Moon
Absorb Bulb
(5% de chance)
Ultra Sun
Absorb Bulb
(5% de chance)
Exibir mais
Moon
Absorb Bulb
(5% de chance)
Sun
Absorb Bulb
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Petal Dance Ao Evoluir | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Charm Level 1 | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
After You Level 1 | — | — | 15 | The target makes its Move right after the user. | ||
Quiver Dance Level 1 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Growth Level 1 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 1 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Mega Drain Level 1 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Sleep Powder Level 1 | — | 75 | 15 | Causes the target to fall asleep. | ||
Stun Spore Level 1 | — | 75 | 30 | Paralisa o alvo. | ||
Giga Drain Level 1 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Synthesis Level 1 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Absorb Level 1 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Sunny Day Level 1 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Helping Hand Level 1 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Teeter Dance Level 1 | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Energy Ball Level 1 | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Leaf Storm Level 1 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Entrainment Level 1 | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Petal Blizzard Level 1 | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. | ||
Magical Leaf Level 5 | 60 | — | 20 | This Move does not check accuracy. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Alluring Voice Machine | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grassy Glide Machine | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Leaf Storm Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Petal Blizzard Machine | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. | ||
Pollen Puff Machine | 90 | 100 | 15 | If the target is an ally, heals 50% of its HP máximo. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Solar Blade Machine | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 1 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 1 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
After You Level 1 | — | — | 15 | The target makes its Move right after the user. | ||
Quiver Dance Level 1 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Leech Seed Level 1 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Mega Drain Level 1 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Petal Dance Level 1 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Sleep Powder Level 1 | — | 75 | 15 | Causes the target to fall asleep. | ||
Stun Spore Level 1 | — | 75 | 30 | Paralisa o alvo. | ||
Giga Drain Level 1 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Synthesis Level 1 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Sunny Day Level 1 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Helping Hand Level 1 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Teeter Dance Level 1 | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Aromatherapy Level 1 | — | — | 5 | Cures the user's time of all status conditions. | ||
Magical Leaf Level 1 | 60 | — | 20 | This Move does not check accuracy. | ||
Energy Ball Level 1 | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Leaf Storm Level 1 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Entrainment Level 1 | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Petal Blizzard Level 1 | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Leaf Blade Machine | 90 | 100 | 15 | High critical hit ratio. | ||
Leaf Storm Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Pollen Puff Machine | 90 | 100 | 15 | If the target is an ally, heals 50% of its HP máximo. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Solar Blade Machine | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Grassy Glide Tutor | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Mega Drain Level 1 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Leech Seed Level 1 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Growth Level 1 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Synthesis Level 1 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Level 10 | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Quiver Dance Level 28 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Petal Dance Level 46 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Petal Blizzard Level 50 | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Mega Drain Level 1 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Leech Seed Level 1 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Growth Level 1 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Synthesis Level 1 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Level 10 | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Quiver Dance Level 28 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Petal Dance Level 46 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Petal Blizzard Level 50 | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Heal Bell Tutor | — | — | 5 | Cures the user's time of all status conditions. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Mega Drain Level 1 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Leech Seed Level 1 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Growth Level 1 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Synthesis Level 1 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Level 10 | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Quiver Dance Level 28 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Petal Dance Level 46 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Petal Blizzard Level 50 | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Mega Drain Level 1 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Leech Seed Level 1 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Growth Level 1 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Synthesis Level 1 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Level 10 | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Quiver Dance Level 28 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Petal Dance Level 46 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Petal Blizzard Level 50 | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Heal Bell Tutor | — | — | 5 | Cures the user's time of all status conditions. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Mega Drain Level 1 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Leech Seed Level 1 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Growth Level 1 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Synthesis Level 1 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Level 10 | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Quiver Dance Level 28 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Petal Dance Level 46 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Mega Drain Level 1 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Leech Seed Level 1 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Growth Level 1 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Synthesis Level 1 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Level 10 | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Quiver Dance Level 28 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Petal Dance Level 46 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Heal Bell Tutor | — | — | 5 | Cures the user's time of all status conditions. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |