

PadrãoShiny
Competitivo
In-Game
Abilities
Own Tempo: This Pokémon cannot be confused. Immune to Intimidate.
Oblivious: This Pokémon cannot be infatuated or taunted. Immune to Intimidate.
Cloud Nine(H): While this Pokémon is active, the effects of weather conditions are disabled.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
170 217
330 424
81 150
157 295
90 161
175 317
76 145
148 284
90 161
175 317
49 112
94 218
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Belch Egg | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
Belly Drum Level up | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | Nenhum efeito adicional. Acertos adversários adjacentes. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hammer Arm Egg | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. | |
Knock Off Level up | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lick Level up | ![]() | 30 | 100 | 30 | 30% chance to paralyze the alvo. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Muddy Water Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Power Whip Level up Machine | ![]() | 120 | 85 | 10 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Screech Level up Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Slam Level up | ![]() | 80 | 75 | 20 | Nenhum efeito adicional. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Roller Tutor | ![]() | 130 | 100 | 5 | Fails if there is no terrain active. Ends the terrain. | |
Stomp Level up | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Supersonic Level up | ![]() | — | 55 | 20 | Causes the alvo to become confused. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Terrain Pulse Tutor | ![]() | 50 | 100 | 10 | User on terrain: power doubles, type varies. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thrash Egg | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
Wrap Level up | ![]() | 15 | 90 | 20 | Traps and damages the alvo for 4-5 turnos. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Cadeia evolutiva
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2 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Its tongue can extend and contract freely, and it is capable of reaching lengths over 10 times Lickilicky's height. Beware of the saliva, as it contains corrosive elements.
Shield
Lickilicky can do just about anything with its tongue, which is as dexterous as the human hand. In contrast, Lickilicky’s use of its fingers is clumsy.
Exibir mais
Sword
Lickilicky’s strange tongue can stretch to many times the length of its body. No one has figured out how Lickilicky’s tongue can stretch so far.
Ultra Moon
It uses its tongue much more skillfully than its hands or its feet. It can deftly pick up a single small bean with its tongue.
Ultra Sun
A contest is under way to determine which one can stick its tongue out the farthest. The current record is...more than 82 feet.
Alpha Sapphire
Their saliva contains lots of components that can dissolve anything. The numbness caused by their lick does not dissipate.
Omega Ruby
It wraps things with its extensible tongue. Getting too close to it will leave you soaked with drool.
Y
Their saliva contains lots of components that can dissolve anything. The numbness caused by their lick does not dissipate.
X
It wraps things with its extensible tongue. Getting too close to it will leave you soaked with drool.
White 2
Their saliva contains lots of components that can dissolve anything. The numbness caused by their lick does not dissipate.
Black 2
Their saliva contains lots of components that can dissolve anything. The numbness caused by their lick does not dissipate.
White
The long tongue is always soggy with slobber. The saliva contains a solvent that causes numbness.
Black
The long tongue is always soggy with slobber. The saliva contains a solvent that causes numbness.
SoulSilver
It has space in its throat to store saliva. It can also roll up its tongue and store it in the same spot.
HeartGold
Its saliva can decompose anything. It wraps its long tongue around things to coat them with its sticky saliva.
Platinum
The long tongue is always soggy with slobber. The saliva contains a solvent that causes numbness.
Pearl
It wraps things with its extensible tongue. Getting too close to it will leave you soaked with drool.
Diamond
It wraps things with its extensible tongue. Getting too close to it will leave you soaked with drool.
Locais de encontro
White 2
Road 2
Road 2:
- Método: Walking in rustling grass
- 5% de chance
- Level 59
Black 2
Road 2
Road 2:
- Método: Walking in rustling grass
- 5% de chance
- Level 59
Itens que segura
Ultra Moon
Lagging Tail
(5% de chance)
Ultra Sun
Lagging Tail
(5% de chance)
Exibir mais
Moon
Lagging Tail
(5% de chance)
Sun
Lagging Tail
(5% de chance)
Alpha Sapphire
Lagging Tail
(5% de chance)
Omega Ruby
Lagging Tail
(5% de chance)
Y
Lagging Tail
(5% de chance)
X
Lagging Tail
(5% de chance)
White 2
Lagging Tail
(5% de chance)
Black 2
Lagging Tail
(5% de chance)
White
Lagging Tail
(5% de chance)
Black
Lagging Tail
(5% de chance)
SoulSilver
Lagging Tail
(5% de chance)
HeartGold
Lagging Tail
(5% de chance)
Platinum
Lagging Tail
(5% de chance)
Pearl
Lagging Tail
(5% de chance)
Diamond
Lagging Tail
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Sword/Shield
Brilliant Diamond/Shining Pearl
Legends: Arceus
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the alvo to become confused. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the alvo. | |
Rollout Level 1 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Wrap Level 18 | ![]() | 15 | 90 | 20 | Traps and damages the alvo for 4-5 turnos. | |
Disable Level 24 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Stomp Level 30 | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. | |
Knock Off Level 36 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Screech Level 42 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Slam Level 48 | ![]() | 80 | 75 | 20 | Nenhum efeito adicional. | |
Power Whip Level 54 | ![]() | 120 | 85 | 10 | Nenhum efeito adicional. | |
Belly Drum Level 60 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | Nenhum efeito adicional. Acertos adversários adjacentes. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Muddy Water Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Power Whip Machine | ![]() | 120 | 85 | 10 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Steel Roller Tutor | ![]() | 130 | 100 | 5 | Fails if there is no terrain active. Ends the terrain. | |
Terrain Pulse Tutor | ![]() | 50 | 100 | 10 | User on terrain: power doubles, type varies. |