[Cache start]
#166 - Ledian
PadrãoShiny
Categoria: Five Star Pokémon
Altura: 1,4 mPeso: 35,6 Kg
Habitat: Forest (Habitat)
Cor: Red
Formato:
Egg group: Bug15 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 137
Taxa de captura: 90
Leveling: FastMáx: 800.000 Exp.
EVs fornecidos: SpD +2Total: 2
Competitivo
In-Game
Abilities
Swarm: At 1/3 or less of its HP máximo, this Pokemon's offensive stat is 1,5x with Bug attacks.
Early Bird: A contagem de Sleep deste Pokémon cai 2 níveis por turno, ao invés de 1.
Iron Fist(H): This Pokemon's punch-based attacks have 1,2x power. Sucker Punch is not boosted.
Base stats
HP
Atk
Def
SpA
SpD
Spe
55
35
50
55
110
85
Level 50
Level 100
115 162
220 314
36 95
67 185
49 112
94 218
54 117
103 229
103 178
202 350
81 150
157 295
Dano recebido
×½
×1
×1
×2
×1
×¼
×2
×2
×1
×¼
×0
×2
×1
×1
×1
×4
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
Virtual Console
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Level up
75951530% chance to causar flinch.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
Virtual Console
40User switches, passing stat changes and more.
Bide
Egg
10Waits 2 turns; deals double the damage taken.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bug Bite
Egg
Tutor
6010020O usuário rouba e come a Berry do alvo.
Bug Buzz
Level up
Egg
901001010% chance to lower the target's Sp Def by 1.
Comet Punch
Level up
Virtual Console
188515Hits 2-5 times in one turn.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Counter
Egg
10020If hit by physical attack, returns double damage.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Dig
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dizzy Punch
Egg
701001020% chance to confuse the target.
Double-Edge
Level up
Virtual Console
12010015Tem 33% de recoil.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Egg
Tutor
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Virtual Console
100505100% chance to confuse the target.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Endure
Egg
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Virtual Console
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Egg
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Giga Drain
Virtual Console
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Ice Punch
Virtual Console
Tutor
751001510% chance to freeze the target.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Knock Off
Egg
Tutor
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Level up
Machine
Virtual Console
30For 5 turns, special damage to allies is halved.
Mach Punch
Level up
4010030Usually goes first.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psybeam
Egg
651002010% chance to confuse the target.
Reflect
Level up
Machine
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Rollout
Virtual Console
309020Power doubles with each hit. Repeats for 5 turns.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Level up
Machine
Virtual Console
25For 5 turns, protects user's time from status.
Screech
Egg
8540Lowers the target's Defense by 2.
Silver Wind
Level up
Egg
60100510% chance to raise all stats by 1 (not acc/eva).
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
Virtual Console
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Level up
Virtual Console
5520Causes the target to become confused.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Sweet Scent
Virtual Console
10020Lowers the foe(s) evasiveness by 2.
Swift
Level up
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
Virtual Console
4010035Nenhum efeito adicional.
Tailwind
Egg
Tutor
15For 4 turns, allies' Speed is doubled.
Thief
Machine
Virtual Console
6010025If the user has no item, it steals the target's.
Thunder Punch
Virtual Console
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
40User switches, passing stat changes and more.
Bide
Egg
10Waits 2 turns; deals double the damage taken.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bug Bite
Egg
Tutor
6010020O usuário rouba e come a Berry do alvo.
Bug Buzz
Level up
Egg
901001010% chance to lower the target's Sp Def by 1.
Comet Punch
Level up
188515Hits 2-5 times in one turn.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dizzy Punch
Egg
701001020% chance to confuse the target.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Egg
Tutor
7510010User recovers 50% of the damage dealt.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Egg
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Knock Off
Egg
Tutor
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Mach Punch
Level up
4010030Usually goes first.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Egg
651002010% chance to confuse the target.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Silver Wind
Level up
Egg
60100510% chance to raise all stats by 1 (not acc/eva).
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Level up
5520Causes the target to become confused.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Tailwind
Egg
Tutor
15For 4 turns, allies' Speed is doubled.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
40User switches, passing stat changes and more.
Bide
Egg
10Waits 2 turns; deals double the damage taken.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bug Bite
Egg
Tutor
6010020O usuário rouba e come a Berry do alvo.
Bug Buzz
Level up
Egg
901001010% chance to lower the target's Sp Def by 1.
Comet Punch
Level up
188515Hits 2-5 times in one turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dizzy Punch
Egg
701001020% chance to confuse the target.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Egg
Tutor
7510010User recovers 50% of the damage dealt.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Egg
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Knock Off
Egg
Tutor
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Mach Punch
Level up
4010030Usually goes first.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Egg
651002010% chance to confuse the target.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Screech
Egg
8540Lowers the target's Defense by 2.
Silver Wind
Level up
Egg
60100510% chance to raise all stats by 1 (not acc/eva).
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Level up
5520Causes the target to become confused.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
40User switches, passing stat changes and more.
Bide
Egg
10Waits 2 turns; deals double the damage taken.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bug Bite
Egg
Tutor
6010020O usuário rouba e come a Berry do alvo.
Bug Buzz
Level up
Egg
901001010% chance to lower the target's Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Comet Punch
Level up
188515Hits 2-5 times in one turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Headbutt
Tutor
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Knock Off
Egg
Tutor
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Mach Punch
Level up
4010030Usually goes first.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Egg
651002010% chance to confuse the target.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Silver Wind
Level up
Machine
Egg
60100510% chance to raise all stats by 1 (not acc/eva).
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
String Shot
Tutor
9540Reduz a Speed dos adversários em 2 estágios.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Level up
5520Causes the target to become confused.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
40User switches, passing stat changes and more.
Bide
Egg
10Waits 2 turns; deals double the damage taken.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Comet Punch
Level up
188515Hits 2-5 times in one turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Egg
651002010% chance to confuse the target.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Silver Wind
Egg
60100510% chance to raise all stats by 1 (not acc/eva).
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Level up
5520Causes the target to become confused.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Tutor
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Cadeia evolutiva
Ledyba
Lv. 18
Ledian
2 níveis evolutivos.
Descrição In-game:
Ultra Moon
It flies through the night sky, sprinkling sparkly dust. According to some, if that dust sticks to you, good things will happen to you.
Ultra Sun
It’s said that the patterns on its back are related to the stars in the night sky, but the details of that relationship remain unclear.
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Moon
In battle, it throws punches with all four arms. The power of each individual blow is piddly, so it aims to win by quantity rather than quality.
Sun
While it’s believed that starlight provides it with energy, this Pokémon also loves to eat berries. In the daytime, it curls up in the grass to sleep.
Alpha Sapphire
It is said that in lands with clean air, where the stars fill the sky, there live Ledian in countless numbers. There is a good reason for this—the Pokémon uses the light of the stars as its energy.
Omega Ruby
It is said that in lands with clean air, where the stars fill the sky, there live Ledian in countless numbers. There is a good reason for this—the Pokémon uses the light of the stars as its energy.
Y
The spot patterns on its back grow larger or smaller depending on the number of stars in the night sky.
X
When the stars flicker in the night sky, it flutters about, scattering a glowing powder.
White 2
It uses starlight as energy. When more stars appear at night, the patterns on its back grow larger.
Black 2
It uses starlight as energy. When more stars appear at night, the patterns on its back grow larger.
White
It uses starlight as energy. When more stars appear at night, the patterns on its back grow larger.
Black
It uses starlight as energy. When more stars appear at night, the patterns on its back grow larger.
SoulSilver
The spot patterns on its back grow larger or smaller depending on the number of stars in the night sky.
HeartGold
When the stars flicker in the night sky, it flutters about, scattering a glowing powder.
Platinum
It uses starlight as energy. When more stars appear at night, the patterns on its back grow larger.
Pearl
It uses starlight as energy. When more stars appear at night, the patterns on its back grow larger.
Diamond
It uses starlight as energy. When more stars appear at night, the patterns on its back grow larger.
LeafGreen
When the stars flicker in the night sky, it flutters about, scattering a glowing powder.
FireRed
The star patterns on its back grow larger or smaller depending on the number of stars in the night sky.
Emerald
It is said that in lands with clean air, where the stars fill the sky, there live many LEDIAN. For good reason, they use the light of the stars as energy.
Sapphire
It is said that in lands with clean air, where the stars fill the sky, there live LEDIAN in countless numbers. There is a good reason for this - the POKéMON uses the light of the stars as its energy.
Ruby
It is said that in lands with clean air, where the stars fill the sky, there live LEDIAN in countless numbers. There is a good reason for this - the POKéMON uses the light of the stars as its energy.
Crystal
In the daytime when it gets warm, it curls up inside a big leaf and drifts off into a deep slumber.
Silver
The star patterns on its back grow larger or smaller depending on the number of stars in the night sky.
Gold
When the stars flicker in the night sky, it flutters about, scattering a glowing powder.
Locais de encontro
Ultra Moon
Alola Route 10 Area
Alola Route 11 Area
Alola Route 17 West
Malie Garden Area
Ulaula Meadow Area
Alola Route 10 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 26 ~ Level 29
Alola Route 11 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 26 ~ Level 29
Alola Route 17 West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 33 ~ Level 36
Malie Garden Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 25 ~ Level 28
Ulaula Meadow Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 33 ~ Level 36
Ultra Sun
Alola Route 10 Area
Alola Route 11 Area
Alola Route 17 West
Malie Garden Area
Ulaula Meadow Area
Alola Route 10 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 26 ~ Level 29
Alola Route 11 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 26 ~ Level 29
Alola Route 17 West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 33 ~ Level 36
Malie Garden Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 25 ~ Level 28
Ulaula Meadow Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 33 ~ Level 36
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Moon
Alola Route 10 Area
Alola Route 11 Area
Alola Route 17 West
Malie Garden Area
Ulaula Meadow Area
Alola Route 10 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 24 ~ Level 27
Alola Route 11 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 24 ~ Level 27
Alola Route 17 West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 31 ~ Level 34
Malie Garden Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 24 ~ Level 27
Ulaula Meadow Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 31 ~ Level 34
Sun
Alola Route 10 Area
Alola Route 11 Area
Alola Route 17 West
Malie Garden Area
Ulaula Meadow Area
Alola Route 10 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 24 ~ Level 27
Alola Route 11 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 24 ~ Level 27
Alola Route 17 West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 31 ~ Level 34
Malie Garden Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 24 ~ Level 27
Ulaula Meadow Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 31 ~ Level 34
White
Dreamyard
Dreamyard (B1F)
Dreamyard:
  • Método: Walking in dark grass
  • 10% de chance
  • Level 49
Dreamyard (B1F):
  • Método: Walking in dark grass
  • 5% de chance
  • Level 49
Black
Dreamyard
Dreamyard (B1F)
Dreamyard:
  • Método: Walking in dark grass
  • 10% de chance
  • Level 49
Dreamyard (B1F):
  • Método: Walking in dark grass
  • 5% de chance
  • Level 49
SoulSilver
Road 2 (south, towards Viridian City)
Road 2 (north, towards Pewter City)
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 1% de chance
  • Level 7
Road 2 (north, towards Pewter City):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 1% de chance
  • Level 7
Platinum
Road 229
Road 229:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 10% de chance
  • Level 50
Pearl
Road 229
Road 229:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 10% de chance
  • Level 52
Diamond
Road 229
Road 229:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 10% de chance
  • Level 52
Crystal
Road 2 (south, towards Viridian City)
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 5% de chance
  • Level 7
Silver
Road 2 (south, towards Viridian City)
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 5% de chance
  • Level 7
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 5
5520Causes the target to become confused.
Swift
Level 8
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Light Screen
Level 12
30For 5 turns, special damage to allies is halved.
Reflect
Level 12
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 12
25For 5 turns, protects user's time from status.
Mach Punch
Level 15
4010030Usually goes first.
Roost
Level 20
5Heals 50% HP. Flying-type removed 'til turn ends.
Struggle Bug
Level 24
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Baton Pass
Level 29
40User switches, passing stat changes and more.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Bug Buzz
Level 38
901001010% chance to lower the target's Sp Def by 1.
Air Slash
Level 42
75951530% chance to causar flinch.
Double-Edge
Level 47
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bug Buzz
Machine
901001010% chance to lower the target's Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
U-turn
Machine
7010020User switches out after damaging the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 5
5520Causes the target to become confused.
Swift
Level 8
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Light Screen
Level 12
30For 5 turns, special damage to allies is halved.
Reflect
Level 12
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 12
25For 5 turns, protects user's time from status.
Mach Punch
Level 15
4010030Usually goes first.
Silver Wind
Level 20
60100510% chance to raise all stats by 1 (not acc/eva).
Comet Punch
Level 24
188515Hits 2-5 times in one turn.
Baton Pass
Level 29
40User switches, passing stat changes and more.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Bug Buzz
Level 38
901001010% chance to lower the target's Sp Def by 1.
Air Slash
Level 42
75951530% chance to causar flinch.
Double-Edge
Level 47
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 5
5520Causes the target to become confused.
Swift
Level 8
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Light Screen
Level 12
30For 5 turns, special damage to allies is halved.
Reflect
Level 12
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 12
25For 5 turns, protects user's time from status.
Mach Punch
Level 15
4010030Usually goes first.
Silver Wind
Level 20
60100510% chance to raise all stats by 1 (not acc/eva).
Comet Punch
Level 24
188515Hits 2-5 times in one turn.
Baton Pass
Level 29
40User switches, passing stat changes and more.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Bug Buzz
Level 38
901001010% chance to lower the target's Sp Def by 1.
Air Slash
Level 42
75951530% chance to causar flinch.
Double-Edge
Level 47
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bug Bite
Tutor
6010020O usuário rouba e come a Berry do alvo.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Ice Punch
Tutor
751001510% chance to freeze the target.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 6
5520Causes the target to become confused.
Comet Punch
Level 9
188515Hits 2-5 times in one turn.
Light Screen
Level 14
30For 5 turns, special damage to allies is halved.
Reflect
Level 14
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 14
25For 5 turns, protects user's time from status.
Mach Punch
Level 17
4010030Usually goes first.
Baton Pass
Level 24
40User switches, passing stat changes and more.
Silver Wind
Level 29
60100510% chance to raise all stats by 1 (not acc/eva).
Agility
Level 36
30Aumenta a Speed do usuário em 2 estágios.
Swift
Level 41
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Double-Edge
Level 48
12010015Tem 33% de recoil.
Bug Buzz
Level 53
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 6
5520Causes the target to become confused.
Comet Punch
Level 9
188515Hits 2-5 times in one turn.
Light Screen
Level 14
30For 5 turns, special damage to allies is halved.
Reflect
Level 14
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 14
25For 5 turns, protects user's time from status.
Mach Punch
Level 17
4010030Usually goes first.
Baton Pass
Level 24
40User switches, passing stat changes and more.
Silver Wind
Level 29
60100510% chance to raise all stats by 1 (not acc/eva).
Agility
Level 36
30Aumenta a Speed do usuário em 2 estágios.
Swift
Level 41
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Double-Edge
Level 48
12010015Tem 33% de recoil.
Bug Buzz
Level 53
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bug Bite
Tutor
6010020O usuário rouba e come a Berry do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Ice Punch
Tutor
751001510% chance to freeze the target.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 6
5520Causes the target to become confused.
Comet Punch
Level 9
188515Hits 2-5 times in one turn.
Light Screen
Level 14
30For 5 turns, special damage to allies is halved.
Reflect
Level 14
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 14
25For 5 turns, protects user's time from status.
Mach Punch
Level 17
4010030Usually goes first.
Baton Pass
Level 24
40User switches, passing stat changes and more.
Silver Wind
Level 29
60100510% chance to raise all stats by 1 (not acc/eva).
Agility
Level 36
30Aumenta a Speed do usuário em 2 estágios.
Swift
Level 41
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Double-Edge
Level 48
12010015Tem 33% de recoil.
Bug Buzz
Level 53
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 6
5520Causes the target to become confused.
Comet Punch
Level 9
188515Hits 2-5 times in one turn.
Light Screen
Level 14
30For 5 turns, special damage to allies is halved.
Reflect
Level 14
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 14
25For 5 turns, protects user's time from status.
Mach Punch
Level 17
4010030Usually goes first.
Baton Pass
Level 24
40User switches, passing stat changes and more.
Silver Wind
Level 29
60100510% chance to raise all stats by 1 (not acc/eva).
Agility
Level 36
30Aumenta a Speed do usuário em 2 estágios.
Swift
Level 41
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Double-Edge
Level 48
12010015Tem 33% de recoil.
Bug Buzz
Level 53
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bug Bite
Tutor
6010020O usuário rouba e come a Berry do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Ice Punch
Tutor
751001510% chance to freeze the target.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 6
5520Causes the target to become confused.
Comet Punch
Level 9
188515Hits 2-5 times in one turn.
Light Screen
Level 14
30For 5 turns, special damage to allies is halved.
Reflect
Level 14
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 14
25For 5 turns, protects user's time from status.
Mach Punch
Level 17
4010030Usually goes first.
Baton Pass
Level 24
40User switches, passing stat changes and more.
Silver Wind
Level 29
60100510% chance to raise all stats by 1 (not acc/eva).
Agility
Level 36
30Aumenta a Speed do usuário em 2 estágios.
Swift
Level 41
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Double-Edge
Level 48
12010015Tem 33% de recoil.
Bug Buzz
Level 53
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Silver Wind
Machine
60100510% chance to raise all stats by 1 (not acc/eva).
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 6
5520Causes the target to become confused.
Comet Punch
Level 9
188515Hits 2-5 times in one turn.
Light Screen
Level 14
30For 5 turns, special damage to allies is halved.
Reflect
Level 14
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 14
25For 5 turns, protects user's time from status.
Mach Punch
Level 17
4010030Usually goes first.
Baton Pass
Level 24
40User switches, passing stat changes and more.
Silver Wind
Level 29
60100510% chance to raise all stats by 1 (not acc/eva).
Agility
Level 36
30Aumenta a Speed do usuário em 2 estágios.
Swift
Level 41
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Double-Edge
Level 48
12010015Tem 33% de recoil.
Bug Buzz
Level 53
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Silver Wind
Machine
60100510% chance to raise all stats by 1 (not acc/eva).
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 6
5520Causes the target to become confused.
Comet Punch
Level 9
188515Hits 2-5 times in one turn.
Light Screen
Level 14
30For 5 turns, special damage to allies is halved.
Reflect
Level 14
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 14
25For 5 turns, protects user's time from status.
Mach Punch
Level 17
4010030Usually goes first.
Baton Pass
Level 24
40User switches, passing stat changes and more.
Silver Wind
Level 29
60100510% chance to raise all stats by 1 (not acc/eva).
Agility
Level 36
30Aumenta a Speed do usuário em 2 estágios.
Swift
Level 41
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Double-Edge
Level 48
12010015Tem 33% de recoil.
Bug Buzz
Level 53
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Silver Wind
Machine
60100510% chance to raise all stats by 1 (not acc/eva).
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Bug Bite
Tutor
6010020O usuário rouba e come a Berry do alvo.
Headbutt
Tutor
701001530% chance to causar flinch.
Ice Punch
Tutor
751001510% chance to freeze the target.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
String Shot
Tutor
9540Reduz a Speed dos adversários em 2 estágios.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 8
5520Causes the target to become confused.
Comet Punch
Level 15
188515Hits 2-5 times in one turn.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 24
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 24
25For 5 turns, protects user's time from status.
Baton Pass
Level 33
40User switches, passing stat changes and more.
Swift
Level 42
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Agility
Level 51
30Aumenta a Speed do usuário em 2 estágios.
Double-Edge
Level 60
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 8
5520Causes the target to become confused.
Comet Punch
Level 15
188515Hits 2-5 times in one turn.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 24
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 24
25For 5 turns, protects user's time from status.
Baton Pass
Level 33
40User switches, passing stat changes and more.
Swift
Level 42
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Agility
Level 51
30Aumenta a Speed do usuário em 2 estágios.
Double-Edge
Level 60
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Ice Punch
Tutor
751001510% chance to freeze the target.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Tutor
20Raises the user's Attack by 2.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 8
5520Causes the target to become confused.
Comet Punch
Level 15
188515Hits 2-5 times in one turn.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 24
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 24
25For 5 turns, protects user's time from status.
Baton Pass
Level 33
40User switches, passing stat changes and more.
Swift
Level 42
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Agility
Level 51
30Aumenta a Speed do usuário em 2 estágios.
Double-Edge
Level 60
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swords Dance
Tutor
20Raises the user's Attack by 2.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 8
5520Causes the target to become confused.
Comet Punch
Level 15
188515Hits 2-5 times in one turn.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 24
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 24
25For 5 turns, protects user's time from status.
Baton Pass
Level 33
40User switches, passing stat changes and more.
Swift
Level 42
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Agility
Level 51
30Aumenta a Speed do usuário em 2 estágios.
Double-Edge
Level 60
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 8
5520Causes the target to become confused.
Comet Punch
Level 15
188515Hits 2-5 times in one turn.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 24
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 24
25For 5 turns, protects user's time from status.
Baton Pass
Level 33
40User switches, passing stat changes and more.
Swift
Level 42
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Agility
Level 51
30Aumenta a Speed do usuário em 2 estágios.
Double-Edge
Level 60
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 8
5520Causes the target to become confused.
Comet Punch
Level 15
188515Hits 2-5 times in one turn.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 24
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 24
25For 5 turns, protects user's time from status.
Baton Pass
Level 33
40User switches, passing stat changes and more.
Swift
Level 42
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Agility
Level 51
30Aumenta a Speed do usuário em 2 estágios.
Double-Edge
Level 60
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Machine
100505100% chance to confuse the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Machine
751001510% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rollout
Machine
309020Power doubles with each hit. Repeats for 5 turns.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Sweet Scent
Machine
10020Lowers the foe(s) evasiveness by 2.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Supersonic
Level 8
5520Causes the target to become confused.
Comet Punch
Level 15
188515Hits 2-5 times in one turn.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 24
20For 5 turns, physical damage to allies is halved.
Safeguard
Level 24
25For 5 turns, protects user's time from status.
Baton Pass
Level 33
40User switches, passing stat changes and more.
Swift
Level 42
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Agility
Level 51
30Aumenta a Speed do usuário em 2 estágios.
Double-Edge
Level 60
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Machine
100505100% chance to confuse the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Machine
751001510% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rollout
Machine
309020Power doubles with each hit. Repeats for 5 turns.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Sweet Scent
Machine
10020Lowers the foe(s) evasiveness by 2.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.