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PadrãoShiny
Competitivo
In-Game
Abilities
Leaf Guard: If Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.
Chlorophyll(H): Se Sunny Day estiver ativo, a Speed deste Pokémon é duplicada.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
125 172
240 334
103 178
202 350
121 200
238 394
58 123
112 240
63 128
121 251
90 161
175 317
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Alluring Voice Machine | ![]() | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | |
Baby-Doll Eyes Level up | ![]() | — | 100 | 30 | Lowers the target's Attack by 1. | |
Baton Pass Level up Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charm Level up Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Copycat Level up | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Covet Level up | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Curse Machine Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Kick Egg | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Giga Drain Level up Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Glide Machine | ![]() | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Helping Hand Level up Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Level up | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leaf Blade Level up | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Leech Seed Level up | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Magical Leaf Level up Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud-Slap Machine Egg | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Razor Leaf Level up | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Level up Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Level up Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Level up | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Take Down Level up Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Yawn Egg | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baby-Doll Eyes Level up | ![]() | — | 100 | 30 | Lowers the target's Attack by 1. | |
Baton Pass Level up Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Charm Level up Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Copycat Level up | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Covet Level up | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Kick Egg | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Focus Energy Machine | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Giga Drain Level up Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Glide Tutor | ![]() | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Helping Hand Level up Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Last Resort Level up | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leaf Blade Level up Machine | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Leech Seed Level up | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Magical Leaf Level up Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Mud-Slap Egg | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Pay Day Machine | ![]() | 40 | 100 | 20 | Scatters coins. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Razor Leaf Level up | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Level up Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Level up Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Level up | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Yawn Egg | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baby-Doll Eyes Level up | ![]() | — | 100 | 30 | Lowers the target's Attack by 1. | |
Captivate Egg | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charm Egg | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Covet Egg Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Endure Egg | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Egg | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Level up Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grass Whistle Level up | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Level up Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Last Resort Level up Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leaf Blade Level up Evento | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Magical Leaf Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Natural Gift Egg | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Razor Leaf Level up | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stored Power Egg | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Level up Machine Evento | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Level up Machine Evento | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Synthesis Level up Tutor Evento | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Yawn Egg | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Captivate Egg | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Celebrate Evento | ![]() | — | — | 40 | No competitive use. | |
Charm Egg | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Covet Egg Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Endure Egg | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Egg | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Level up Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grass Whistle Level up | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Level up Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Level up Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leaf Blade Level up | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Magical Leaf Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Natural Gift Egg | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Razor Leaf Level up Evento | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sand Attack Level up Evento | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stored Power Egg | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Level up Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Synthesis Level up Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level up Evento | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Yawn Egg | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Charm Egg | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Covet Egg Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Endure Egg | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Egg | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Level up Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grass Whistle Level up | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Level up Tutor Evento | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Level up Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leaf Blade Level up | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Magical Leaf Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Natural Gift Egg | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Razor Leaf Level up | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sand Attack Level up Evento | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stored Power Egg | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Level up Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Synthesis Level up Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up Evento | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level up Evento | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Yawn Egg | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charm Egg | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Covet Egg | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine Egg | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Egg | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Giga Drain Level up Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grass Whistle Level up | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Level up Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Level up Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leaf Blade Level up | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Magical Leaf Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Razor Leaf Level up | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Level up Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Level up Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Yawn Egg | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Charm Egg | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Endure Egg | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Descrição In-game:
Legends: Arceus
Cells similar to those of plants have been found in its fur. Its hard tail can fell a large tree with one stroke, and the tail's sharpness exceeds even that of a sword crafted by a master.
Shield
This Pokémon’s tail is blade sharp, with a fantastic cutting edge that can slice right though large trees.
Exibir mais
Sword
Galarians favor the distinctive aroma that drifts from this Pokémon’s leaves. There’s a popular perfume made using that scent.
Ultra Moon
It gets its nutrition from photosynthesis. It lives a quiet life deep in forests where clean rivers flow.
Ultra Sun
Although it doesn’t like disputes, it will sharpen the leaf on its tail into a blade and fight if it has to protect its friends.
Moon
The younger they are, the more they smell like fresh grass. With age, their fragrance takes on the odor of fallen leaves.
Sun
Its cellular composition is closer to that of a plant than an animal. It uses photosynthesis to produce its energy supply without eating food.
Alpha Sapphire
Just like a plant, it uses photosynthesis. As a result, it is always enveloped in clear air.
Omega Ruby
When you see Leafeon asleep in a patch of sunshine, you’ll know it is using photosynthesis to produce clean air.
Y
Just like a plant, it uses photosynthesis. As a result, it is always enveloped in clear air.
X
When you see Leafeon asleep in a patch of sunshine, you’ll know it is using photosynthesis to produce clean air.
White 2
With cells similar to those of plants, it performs photosynthesis inside its body and creates pure air.
Black 2
With cells similar to those of plants, it performs photosynthesis inside its body and creates pure air.
White
It basically does not fight. With cells similar to those of plants, it can perform photosynthesis.
Black
It basically does not fight. With cells similar to those of plants, it can perform photosynthesis.
SoulSilver
When you see LEAFEON asleep in a patch of sunshine, you’ll know it is using photosynthesis to produce clean air.
HeartGold
When you see LEAFEON asleep in a patch of sunshine, you’ll know it is using photosynthesis to produce clean air.
Platinum
It basically does not fight. With cells similar to those of plants, it can perform photosynthesis.
Pearl
Just like a plant, it uses photosynthesis. As a result, it is always enveloped in clear air.
Diamond
Just like a plant, it uses photosynthesis. As a result, it is always enveloped in clear air.
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Razor Leaf Ao Evoluir | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Covet Level 1 | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Baton Pass Level 1 | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Swift Level 1 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charm Level 1 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Bite Level 1 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Double-Edge Level 1 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Take Down Level 1 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Copycat Level 1 | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Sand Attack Level 5 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Quick Attack Level 10 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Baby-Doll Eyes Level 15 | ![]() | — | 100 | 30 | Lowers the target's Attack by 1. | |
Leech Seed Level 20 | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Magical Leaf Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Synthesis Level 30 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Sunny Day Level 35 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Giga Drain Level 40 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Swords Dance Level 45 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Leaf Blade Level 50 | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Last Resort Level 55 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Alluring Voice Machine | ![]() | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Glide Machine | ![]() | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bite Level 1 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Covet Level 1 | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Baton Pass Level 1 | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Swift Level 1 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charm Level 1 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Double-Edge Level 1 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Take Down Level 1 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Copycat Level 1 | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Sand Attack Level 5 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Quick Attack Level 10 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Baby-Doll Eyes Level 15 | ![]() | — | 100 | 30 | Lowers the target's Attack by 1. | |
Leech Seed Level 20 | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Magical Leaf Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Synthesis Level 30 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Sunny Day Level 35 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Giga Drain Level 40 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Swords Dance Level 45 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Leaf Blade Level 50 | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Last Resort Level 55 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Focus Energy Machine | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Leaf Blade Machine | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Pay Day Machine | ![]() | 40 | 100 | 20 | Scatters coins. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Grassy Glide Tutor | ![]() | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bite Level 1 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Covet Level 1 | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Baton Pass Level 1 | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Swift Level 1 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charm Level 1 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Double-Edge Level 1 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Take Down Level 1 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Copycat Level 1 | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Sand Attack Level 5 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Quick Attack Level 10 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Baby-Doll Eyes Level 15 | ![]() | — | 100 | 30 | Lowers the target's Attack by 1. | |
Leech Seed Level 20 | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Magical Leaf Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Synthesis Level 30 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Sunny Day Level 35 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Giga Drain Level 40 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Swords Dance Level 45 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Leaf Blade Level 50 | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Last Resort Level 55 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Sand Attack Level 5 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Baby-Doll Eyes Level 9 | ![]() | — | 100 | 30 | Lowers the target's Attack by 1. | |
Quick Attack Level 13 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Grass Whistle Level 17 | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Magical Leaf Level 20 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Giga Drain Level 25 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Swords Dance Level 29 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Level 33 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Sunny Day Level 37 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Last Resort Level 41 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leaf Blade Level 45 | ![]() | 90 | 100 | 15 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Sand Attack Level 5 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Baby-Doll Eyes Level 9 | ![]() | — | 100 | 30 | Lowers the target's Attack by 1. | |
Quick Attack Level 13 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Grass Whistle Level 17 | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Magical Leaf Level 20 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Giga Drain Level 25 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Swords Dance Level 29 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Level 33 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Sunny Day Level 37 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Last Resort Level 41 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leaf Blade Level 45 | ![]() | 90 | 100 | 15 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Sand Attack Level 5 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Razor Leaf Level 9 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Quick Attack Level 13 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Grass Whistle Level 17 | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Magical Leaf Level 20 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Giga Drain Level 25 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Swords Dance Level 29 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Level 33 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Sunny Day Level 37 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Last Resort Level 41 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leaf Blade Level 45 | ![]() | 90 | 100 | 15 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Sand Attack Level 5 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Razor Leaf Level 9 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Quick Attack Level 13 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Grass Whistle Level 17 | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Magical Leaf Level 20 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Giga Drain Level 25 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Swords Dance Level 29 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Level 33 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Sunny Day Level 37 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Last Resort Level 41 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leaf Blade Level 45 | ![]() | 90 | 100 | 15 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Sand Attack Level 8 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Razor Leaf Level 15 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Quick Attack Level 22 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Synthesis Level 29 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Magical Leaf Level 36 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Giga Drain Level 43 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Last Resort Level 50 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Grass Whistle Level 57 | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Sunny Day Level 64 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Leaf Blade Level 71 | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Swords Dance Level 78 | ![]() | — | — | 20 | Raises the user's Attack by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Sand Attack Level 5 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Razor Leaf Level 9 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Quick Attack Level 13 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Grass Whistle Level 17 | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Magical Leaf Level 21 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Giga Drain Level 25 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Swords Dance Level 29 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Level 33 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Sunny Day Level 37 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Last Resort Level 41 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leaf Blade Level 45 | ![]() | 90 | 100 | 15 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Sand Attack Level 8 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Razor Leaf Level 15 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Quick Attack Level 22 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Synthesis Level 29 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Magical Leaf Level 36 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Giga Drain Level 43 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Last Resort Level 50 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Grass Whistle Level 57 | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Sunny Day Level 64 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Leaf Blade Level 71 | ![]() | 90 | 100 | 15 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Sand Attack Level 8 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Razor Leaf Level 15 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Quick Attack Level 22 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Synthesis Level 29 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Magical Leaf Level 36 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Giga Drain Level 43 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Last Resort Level 50 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Grass Whistle Level 57 | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Sunny Day Level 64 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Leaf Blade Level 71 | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Swords Dance Level 78 | ![]() | — | — | 20 | Raises the user's Attack by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Sand Attack Level 8 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Razor Leaf Level 15 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Quick Attack Level 22 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Synthesis Level 29 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Magical Leaf Level 36 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Giga Drain Level 43 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Last Resort Level 50 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Grass Whistle Level 57 | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Sunny Day Level 64 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Leaf Blade Level 71 | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Swords Dance Level 78 | ![]() | — | — | 20 | Raises the user's Attack by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |