PadrãoShiny
Categoria: Sea Basin Pokémon
Altura: 4,5 mPeso: 352,0 Kg
Habitat: Sea (Habitat)
Cor:
Blue
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 335
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +3Total: 3
Competitivo
In-Game
Abilities
Drizzle: Ao dar switch-in, este Pokémon invoca Rain Dance.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
160 207
310 404
94 167
184 328
85 156
166 306
139 222
274 438
130 211
256 416
85 156
166 306
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Aqua Ring Level up Evento | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up | 90 | 90 | 10 | No additional effect. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Level up Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Level up Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Double-Edge Level up Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Level up Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine Evento | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Muddy Water Level up Machine Evento | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Origin Pulse Level up | 110 | 85 | 10 | No additional effect. Hits adjacent foes. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Scary Face Level up Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sheer Cold Level up Evento | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Level up | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Aqua Ring Level up Evento | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up | 90 | 90 | 10 | No additional effect. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Level up Machine Evento | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Level up Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
Hydro Pump Level up Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Muddy Water Level up Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Origin Pulse Level up | 110 | 85 | 10 | No additional effect. Hits adjacent foes. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Scary Face Level up Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sheer Cold Level up | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine Evento | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thunder Machine Evento | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Level up | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Body Slam Level up | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Level up Machine Evento | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine Evento | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Liquidation Tutor | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Muddy Water Level up Evento | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Origin Pulse Level up Evento | 110 | 85 | 10 | No additional effect. Hits adjacent foes. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Scary Face Level up | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sheer Cold Level up | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Level up Evento | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Aqua Ring Level up Evento | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Body Slam Level up Evento | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Level up Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine Evento | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Muddy Water Level up | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Origin Pulse Level up Evento | 110 | 85 | 10 | No additional effect. Hits adjacent foes. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Scary Face Level up | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sheer Cold Level up Evento | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine Evento | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Level up Evento | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up Evento | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Body Slam Level up | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Level up Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine Evento | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Muddy Water Level up | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Scary Face Level up | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sheer Cold Level up Evento | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine Evento | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Level up Evento | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up Tutor Evento | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Aqua Ring Level up Evento | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Body Slam Level up | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Calm Mind Level up Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine Evento | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Muddy Water Level up | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scary Face Level up | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sheer Cold Level up | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Level up Evento | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Level up Tutor Evento | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Calm Mind Level up Machine Evento | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Defense Curl Tutor | — | — | 40 | Raises the user's Defense by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Level up Tutor Evento | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up Evento | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine Evento | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Tutor | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine Evento | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scary Face Level up | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sheer Cold Level up Evento | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Tutor | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Level up | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Cadeia evolutiva
1 nível evolutivo.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Alpha Sapphire
Kyogre is said to be the personification of the sea itself. Legends tell of its many clashes against Groudon, as each sought to gain the power of nature.
Omega Ruby
Through Primal Reversion and with nature’s full power, it will take back its true form. It can summon storms that cause the sea levels to rise.
Exibir mais
Y
It is said to have widened the seas by causing downpours. It had been asleep in a marine trench.
X
A mythical Pokémon said to have swelled the seas with rain and tidal waves. It battled with Groudon.
White 2
It is said to have widened the seas by causing downpours. It had been asleep in a marine trench.
Black 2
It is said to have widened the seas by causing downpours. It had been asleep in a marine trench.
White
It is said to have widened the seas by causing downpours. It had been asleep in a marine trench.
Black
It is said to have widened the seas by causing downpours. It had been asleep in a marine trench.
SoulSilver
A mythical Pokémon said to have swelled the seas with rain and tidal waves. It battled with GROUDON.
HeartGold
A mythical Pokémon said to have swelled the seas with rain and tidal waves. It battled with GROUDON.
Platinum
It is said to have widened the seas by causing downpours. It had been asleep in a marine trench.
Pearl
It is said to have widened the seas by causing downpours. It had been asleep in a marine trench.
Diamond
It is said to have widened the seas by causing downpours. It had been asleep in a marine trench.
LeafGreen
This POKéMON is said to have expanded the sea by bringing heavy rains. It has the power to control water.
FireRed
This POKéMON is said to have expanded the sea by bringing heavy rains. It has the power to control water.
Emerald
KYOGRE has appeared in mythology as the creator of the sea. After long years of feuding with GROUDON, it took to sleep at the bottom of the sea.
Sapphire
KYOGRE is named in mythology as the POKéMON that expanded the sea by covering the land with torrential rainsand towering tidal waves. It took to sleep after a cataclysmic battle with GROUDON.
Ruby
KYOGRE has the power to create massive rain clouds that cover the entire sky and bring about torrential downpours.This POKéMON saved people who were suffering from droughts.
Locais de encontro
Ultra Moon
Ultra Space Wilds Waterfall
Ultra Space Wilds Waterfall:
- Método: Static encounter, only one chance
- 100% de chance
- Level 60
HeartGold
Embedded Tower (Kyogre’s room)
Embedded Tower (Kyogre’s room):
- Método: Static encounter, only one chance
- 100% de chance
- Level 50
Exibir mais
Emerald
Marine Cave
Marine Cave:
- Método: Static encounter, only one chance
- 100% de chance
- Level 70
Sapphire
Cave of Origin (B4F)
Cave of Origin (B4F):
- Método: Static encounter, only one chance
- 100% de chance
- Level 45
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Level 1 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Scary Face Level 1 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Ancient Power Level 1 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Origin Pulse Level 1 | 110 | 85 | 10 | No additional effect. Hits adjacent foes. | ||
Aqua Tail Level 9 | 90 | 90 | 10 | No additional effect. | ||
Calm Mind Level 18 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Muddy Water Level 27 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Ice Beam Level 36 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Sheer Cold Level 45 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Aqua Ring Level 54 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Hydro Pump Level 72 | 110 | 80 | 5 | No additional effect. | ||
Double-Edge Level 81 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Water Spout Level 90 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Level 1 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Scary Face Level 1 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Ancient Power Level 1 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Tail Level 9 | 90 | 90 | 10 | No additional effect. | ||
Calm Mind Level 18 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Muddy Water Level 27 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Ice Beam Level 36 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Sheer Cold Level 45 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Aqua Ring Level 54 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Origin Pulse Level 63 | 110 | 85 | 10 | No additional effect. Hits adjacent foes. | ||
Hydro Pump Level 72 | 110 | 80 | 5 | No additional effect. | ||
Double-Edge Level 81 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Water Spout Level 90 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Level 1 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Scary Face Level 1 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Ancient Power Level 1 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Tail Level 9 | 90 | 90 | 10 | No additional effect. | ||
Calm Mind Level 18 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Muddy Water Level 27 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Ice Beam Level 36 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Sheer Cold Level 45 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Aqua Ring Level 54 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Origin Pulse Level 63 | 110 | 85 | 10 | No additional effect. Hits adjacent foes. | ||
Hydro Pump Level 72 | 110 | 80 | 5 | No additional effect. | ||
Double-Edge Level 81 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Water Spout Level 90 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Ancient Power Level 1 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Aqua Tail Level 15 | 90 | 90 | 10 | No additional effect. | ||
Body Slam Level 20 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Aqua Ring Level 30 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Origin Pulse Level 45 | 110 | 85 | 10 | No additional effect. Hits adjacent foes. | ||
Calm Mind Level 50 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Muddy Water Level 60 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Sheer Cold Level 65 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Hydro Pump Level 75 | 110 | 80 | 5 | No additional effect. | ||
Double-Edge Level 80 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Water Spout Level 90 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Ancient Power Level 1 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Aqua Tail Level 15 | 90 | 90 | 10 | No additional effect. | ||
Body Slam Level 20 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Aqua Ring Level 30 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Origin Pulse Level 45 | 110 | 85 | 10 | No additional effect. Hits adjacent foes. | ||
Calm Mind Level 50 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Muddy Water Level 60 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Sheer Cold Level 65 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Hydro Pump Level 75 | 110 | 80 | 5 | No additional effect. | ||
Double-Edge Level 80 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Water Spout Level 90 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Liquidation Tutor | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Body Slam Level 15 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Muddy Water Level 20 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Aqua Ring Level 30 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ancient Power Level 45 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Water Spout Level 50 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Calm Mind Level 60 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Aqua Tail Level 65 | 90 | 90 | 10 | No additional effect. | ||
Sheer Cold Level 75 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Double-Edge Level 80 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Hydro Pump Level 90 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Ancient Power Level 1 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Aqua Tail Level 15 | 90 | 90 | 10 | No additional effect. | ||
Body Slam Level 20 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Aqua Ring Level 30 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Origin Pulse Level 45 | 110 | 85 | 10 | No additional effect. Hits adjacent foes. | ||
Calm Mind Level 50 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Muddy Water Level 60 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Sheer Cold Level 65 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Hydro Pump Level 75 | 110 | 80 | 5 | No additional effect. | ||
Double-Edge Level 80 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Water Spout Level 90 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Body Slam Level 15 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Muddy Water Level 20 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Aqua Ring Level 30 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ancient Power Level 45 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Water Spout Level 50 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Calm Mind Level 60 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Aqua Tail Level 65 | 90 | 90 | 10 | No additional effect. | ||
Sheer Cold Level 75 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Double-Edge Level 80 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Hydro Pump Level 90 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Body Slam Level 15 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Muddy Water Level 20 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Aqua Ring Level 30 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ancient Power Level 45 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Water Spout Level 50 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Calm Mind Level 60 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Aqua Tail Level 65 | 90 | 90 | 10 | No additional effect. | ||
Sheer Cold Level 75 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Double-Edge Level 80 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Hydro Pump Level 90 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Ancient Power Level 15 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Body Slam Level 20 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Calm Mind Level 30 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hydro Pump Level 45 | 110 | 80 | 5 | No additional effect. | ||
Rest Level 50 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sheer Cold Level 60 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Double-Edge Level 65 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Aqua Tail Level 75 | 90 | 90 | 10 | No additional effect. | ||
Water Spout Level 80 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Ancient Power Level 15 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Body Slam Level 20 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Calm Mind Level 30 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hydro Pump Level 45 | 110 | 80 | 5 | No additional effect. | ||
Rest Level 50 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sheer Cold Level 60 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Double-Edge Level 65 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Aqua Tail Level 75 | 90 | 90 | 10 | No additional effect. | ||
Water Spout Level 80 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Tutor | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Body Slam Level 15 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Muddy Water Level 20 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Aqua Ring Level 30 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ancient Power Level 45 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Water Spout Level 50 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Calm Mind Level 60 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Aqua Tail Level 65 | 90 | 90 | 10 | No additional effect. | ||
Sheer Cold Level 75 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Double-Edge Level 80 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Hydro Pump Level 90 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Tutor | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Ancient Power Level 15 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Body Slam Level 20 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Calm Mind Level 30 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hydro Pump Level 45 | 110 | 80 | 5 | No additional effect. | ||
Rest Level 50 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sheer Cold Level 60 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Double-Edge Level 65 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Water Spout Level 75 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Ancient Power Level 15 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Body Slam Level 20 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Calm Mind Level 30 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hydro Pump Level 45 | 110 | 80 | 5 | No additional effect. | ||
Rest Level 50 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sheer Cold Level 60 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Double-Edge Level 65 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Water Spout Level 75 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Defense Curl Tutor | — | — | 40 | Raises the user's Defense by 1. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Psych Up Tutor | — | — | 10 | Copies the target's current stat stages. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thunder Wave Tutor | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Ancient Power Level 15 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Body Slam Level 20 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Calm Mind Level 30 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hydro Pump Level 45 | 110 | 80 | 5 | No additional effect. | ||
Rest Level 50 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sheer Cold Level 60 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Double-Edge Level 65 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Water Spout Level 75 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Thunder Wave Tutor | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Ancient Power Level 15 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Body Slam Level 20 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Calm Mind Level 30 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hydro Pump Level 45 | 110 | 80 | 5 | No additional effect. | ||
Rest Level 50 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sheer Cold Level 60 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Double-Edge Level 65 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Water Spout Level 75 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pulse Level 1 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Scary Face Level 5 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Ancient Power Level 15 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Body Slam Level 20 | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Calm Mind Level 30 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Ice Beam Level 35 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hydro Pump Level 45 | 110 | 80 | 5 | No additional effect. | ||
Rest Level 50 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sheer Cold Level 60 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Double-Edge Level 65 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Water Spout Level 75 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Wave Tutor | — | 90 | 20 | Paralisa o alvo. |