PadrãoShiny
Competitivo
In-Game
Abilities
Bulletproof: O Pokémon fica imune a Bullet Moves.
Soundproof: This Pokemon is immune to sound-based Moves, unless it used the Move.
Overcoat(H): This Pokemon is immune to powder Moves, Sandstorm damage, and Effect Spore.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
135 182
260 354
103 178
202 350
117 194
229 383
94 167
184 328
99 172
193 339
81 150
157 295
Moves que aprende
SV
SS
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Aura Sphere Machine | 80 | — | 20 | Este Move não verifica accuracy. | ||
Belly Drum Level up | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Body Press Machine | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Boomburst Level up | 140 | 100 | 10 | No additional effect. Hits adjacent Pokemon. | ||
Breaking Swipe Machine | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Clanging Scales Level up | 110 | 100 | 5 | Lowers the user's Defense by 1. | ||
Clangorous Soul Level up | — | 100 | 5 | User loses 33% of its HP máximo. +1 to all stats. | ||
Close Combat Level up Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Coaching Machine | — | — | 10 | Raises an ally's Attack and Defense by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Draco Meteor Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Dragon Breath Egg | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Dragon Cheer Machine | — | — | 15 | Ally: Crit ratio +1, or +2 if ally is Dragon-type. | ||
Dragon Claw Level up Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Dragon Dance Level up Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Level up Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Machine Egg | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Headbutt Level up | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Defense Level up Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Metal Claw Machine | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Metal Sound Machine | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Noble Roar Level up | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | ||
Outrage Level up Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scale Shot Machine | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | ||
Scary Face Level up Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Upper Hand Machine | 65 | 100 | 15 | 100% flinch. Fails unless target using priority. | ||
Vacuum Wave Machine | 40 | 100 | 30 | Usually goes first. | ||
Work Up Level up | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aura Sphere Machine | 80 | — | 20 | Este Move não verifica accuracy. | ||
Autotomize Level up | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Belly Drum Level up | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Body Press Machine | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | ||
Boomburst Level up | 140 | 100 | 10 | No additional effect. Hits adjacent Pokemon. | ||
Breaking Swipe Machine | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Clanging Scales Level up | 110 | 100 | 5 | Lowers the user's Defense by 1. | ||
Clangorous Soul Level up | — | 100 | 5 | User loses 33% of its HP máximo. +1 to all stats. | ||
Close Combat Level up Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Coaching Tutor | — | — | 10 | Raises an ally's Attack and Defense by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Draco Meteor Tutor | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Dragon Breath Egg | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Dragon Claw Level up Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Dragon Dance Level up Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Level up | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Egg | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Headbutt Level up | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Defense Level up Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Noble Roar Level up | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | ||
Outrage Level up Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Revenge Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scale Shot Tutor | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | ||
Scary Face Level up Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Screech Level up Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Superpower Machine | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Work Up Level up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Autotomize Level up | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Belly Drum Level up | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Bide Level up | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Clanging Scales Level up | 110 | 100 | 5 | Lowers the user's Defense by 1. | ||
Close Combat Level up | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Draco Meteor Tutor | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Dragon Breath Egg | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Dragon Claw Level up Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Dragon Dance Level up | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Level up Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Dual Chop Tutor | 40 | 90 | 15 | Hits 2 times in one turn. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Headbutt Level up | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Defense Level up Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Noble Roar Level up | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | ||
Outrage Level up Tutor | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Level up | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Sky Uppercut Level up | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Tutor | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Superpower Tutor | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Work Up Level up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
Certain ruins have paintings of ancient warriors wearing armor made of Kommo-o scales.
Sword
It clatters its tail scales to unnerve opponents. This Pokémon will battle only those who stand steadfast in the face of this display.
Exibir mais
Ultra Moon
It battles valiantly with its fists, which are armored in steel scales. Kommo-o specializes in uppercuts.
Ultra Sun
When it howls after finishing off its prey, the metallic sounds of its celebrating comrades can be heard from all around.
Moon
Its rigid scales function as offense and defense. In the past, its scales were processed and used to make weapons and other commodities.
Sun
When it spots enemies, it threatens them by jingling the scales on its tail. Weak opponents will crack and flee in panic.
Locais de encontro
Ultra Moon
Heahea Beach Area
Vast Poni Canyon Outside
Heahea Beach Area:
- Método: Receive as a gift
- 100% de chance
- Level 50
Vast Poni Canyon Outside:
- Método: Sos Encounter
- 15% de chance
- Level 43 ~ Level 46
Ultra Sun
Vast Poni Canyon Outside
Vast Poni Canyon Outside:
- Método: Sos Encounter
- 15% de chance
- Level 43 ~ Level 46
Exibir mais
Moon
Vast Poni Canyon Outside
Vast Poni Canyon Outside:
- Método: Sos Encounter
- 15% de chance
- Level 41 ~ Level 44
Sun
Vast Poni Canyon Outside
Vast Poni Canyon Outside:
- Método: Sos Encounter
- 15% de chance
- Level 41 ~ Level 44
Itens que segura
Ultra Moon
Razor Claw
(50% de chance)
Ultra Sun
Razor Claw
(50% de chance)
Exibir mais
Moon
Razor Claw
(50% de chance)
Sun
Razor Claw
(50% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Clanging Scales Ao Evoluir | 110 | 100 | 5 | Lowers the user's Defense by 1. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Dragon Tail Level 1 | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Protect Level 1 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Scary Face Level 12 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Headbutt Level 16 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Work Up Level 20 | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Screech Level 24 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Iron Defense Level 28 | — | — | 15 | Raises the user's Defense by 2. | ||
Dragon Claw Level 32 | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Noble Roar Level 38 | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | ||
Dragon Dance Level 44 | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Outrage Level 52 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Close Combat Level 60 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Clangorous Soul Level 68 | — | 100 | 5 | User loses 33% of its HP máximo. +1 to all stats. | ||
Boomburst Level 76 | 140 | 100 | 10 | No additional effect. Hits adjacent Pokemon. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Aura Sphere Machine | 80 | — | 20 | Este Move não verifica accuracy. | ||
Body Press Machine | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Breaking Swipe Machine | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Close Combat Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Coaching Machine | — | — | 10 | Raises an ally's Attack and Defense by 1. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Draco Meteor Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Dragon Cheer Machine | — | — | 15 | Ally: Crit ratio +1, or +2 if ally is Dragon-type. | ||
Dragon Claw Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Dragon Dance Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Metal Claw Machine | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Metal Sound Machine | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Outrage Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scale Shot Machine | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Upper Hand Machine | 65 | 100 | 15 | 100% flinch. Fails unless target using priority. | ||
Vacuum Wave Machine | 40 | 100 | 30 | Usually goes first. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Belly Drum Egg | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Focus Punch Egg | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Autotomize Level 1 | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Belly Drum Level 1 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Clanging Scales Level 1 | 110 | 100 | 5 | Lowers the user's Defense by 1. | ||
Protect Level 1 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Dragon Tail Level 1 | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Scary Face Level 12 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Headbutt Level 16 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Work Up Level 20 | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Screech Level 24 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Iron Defense Level 28 | — | — | 15 | Raises the user's Defense by 2. | ||
Dragon Claw Level 32 | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Noble Roar Level 38 | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | ||
Dragon Dance Level 44 | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Outrage Level 52 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Close Combat Level 60 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Clangorous Soul Level 68 | — | 100 | 5 | User loses 33% of its HP máximo. +1 to all stats. | ||
Boomburst Level 76 | 140 | 100 | 10 | No additional effect. Hits adjacent Pokemon. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aura Sphere Machine | 80 | — | 20 | Este Move não verifica accuracy. | ||
Body Press Machine | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | ||
Breaking Swipe Machine | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Close Combat Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Dragon Claw Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Dragon Dance Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Outrage Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Revenge Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Superpower Machine | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Coaching Tutor | — | — | 10 | Raises an ally's Attack and Defense by 1. | ||
Draco Meteor Tutor | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Scale Shot Tutor | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Autotomize Level 1 | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Belly Drum Level 1 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Clanging Scales Level 1 | 110 | 100 | 5 | Lowers the user's Defense by 1. | ||
Sky Uppercut Level 1 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Leer Level 5 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bide Level 9 | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Protect Level 13 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Dragon Tail Level 17 | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Scary Face Level 21 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Headbutt Level 25 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Work Up Level 29 | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Screech Level 33 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Iron Defense Level 38 | — | — | 15 | Raises the user's Defense by 2. | ||
Dragon Claw Level 43 | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Noble Roar Level 51 | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | ||
Dragon Dance Level 59 | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Outrage Level 67 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Claw Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Draco Meteor Tutor | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Autotomize Level 1 | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Clanging Scales Level 1 | 110 | 100 | 5 | Lowers the user's Defense by 1. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sky Uppercut Level 1 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Belly Drum Level 1 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Leer Level 5 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bide Level 9 | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Protect Level 13 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Dragon Tail Level 17 | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Scary Face Level 21 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Headbutt Level 25 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Work Up Level 29 | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Screech Level 33 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Iron Defense Level 38 | — | — | 15 | Raises the user's Defense by 2. | ||
Dragon Claw Level 43 | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Noble Roar Level 51 | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | ||
Dragon Dance Level 59 | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Outrage Level 67 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Close Combat Level 75 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Claw Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Draco Meteor Tutor | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Dual Chop Tutor | 40 | 90 | 15 | Hits 2 times in one turn. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Outrage Tutor | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Tutor | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Superpower Tutor | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |