

PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
117 164
224 318
76 145
148 284
86 157
168 309
76 145
148 284
82 152
161 300
72 139
139 273
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
ORAS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Draining Kiss Level up Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fairy Lock Level up | ![]() | — | — | 10 | Prevents all Pokémon from switching next turn. | |
Fairy Wind Level up | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Flash Cannon Level up Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Foul Play Level up Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Level up Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Last Resort Level up | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Room Level up | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Magnet Rise Egg | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Metal Sound Level up Machine | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Play Rough Level up Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Level up | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Steel Beam Machine | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Crafty Shield Level up | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Draining Kiss Level up Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fairy Lock Level up | ![]() | — | — | 10 | Prevents all Pokémon from switching next turn. | |
Fairy Wind Level up | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Flash Cannon Level up Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Foul Play Level up Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Level up Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Last Resort Level up | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Room Level up Machine | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Magnet Rise Egg | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Metal Sound Level up | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Play Rough Level up Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Level up | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Crafty Shield Level up | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Defog Tutor | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Draining Kiss Level up | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fairy Lock Level up | ![]() | — | — | 10 | Prevents all Pokémon from switching next turn. | |
Fairy Wind Level up | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Foul Play Level up Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heal Block Level up | ![]() | — | 100 | 15 | For 5 turnos, the foe(s) is prevented from healing. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Level up | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Egg Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Lock-On Egg | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Level up Tutor | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Metal Sound Level up | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Mirror Shot Level up | ![]() | 65 | 85 | 10 | 30% chance to lower the alvo's accuracy by 1. | |
Play Rough Level up | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Level up Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spikes Level up | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Thief Machine Egg | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Crafty Shield Level up | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Draining Kiss Level up | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fairy Lock Level up | ![]() | — | — | 10 | Prevents all Pokémon from switching next turn. | |
Fairy Wind Level up | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Foul Play Level up Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heal Block Level up | ![]() | — | 100 | 15 | For 5 turnos, the foe(s) is prevented from healing. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Level up | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Egg Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Lock-On Egg | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Level up Tutor | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Metal Sound Level up | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Mirror Shot Level up | ![]() | 65 | 85 | 10 | 30% chance to lower the alvo's accuracy by 1. | |
Play Rough Level up | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Level up Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spikes Level up | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Thief Machine Egg | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Shield
Klefki sucks in metal ions with the horn topping its head. It seems this Pokémon loves keys so much that its head needed to look like one, too.
Sword
This Pokémon is constantly collecting keys. Entrust a Klefki with important keys, and the Pokémon will protect them no matter what.
Exibir mais
Ultra Moon
Long ago it lived in mines, but once the minerals that make up its diet became scarcer, Klefki began appearing in human settlements.
Ultra Sun
Although it’s unclear why it collects keys, giving it a key makes Klefki very happy. However, it apparently only likes master keys.
Moon
It inserts its horn into chinks in metal, absorbing metal ions. For some reason, it collects keys.
Sun
This even-tempered Pokémon has a habit of collecting keys. It will sneak into people’s homes to steal their keys.
Alpha Sapphire
It never lets go of a key that it likes, so people give it the keys to vaults and safes as a way to prevent crime.
Omega Ruby
These key collectors threaten any attackers by fiercely jingling their keys at them.
Y
It never lets go of a key that it likes, so people give it the keys to vaults and safes as a way to prevent crime.
X
These key collectors threaten any attackers by fiercely jingling their keys at them.
Locais de encontro
Ultra Moon
Thrifty Megamart Abandoned Site
Thrifty Megamart Abandoned Site:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 31 ~ Level 34
Ultra Sun
Thrifty Megamart Abandoned Site
Thrifty Megamart Abandoned Site:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 31 ~ Level 34
Exibir mais
Moon
Thrifty Megamart Abandoned Site
Poke Pelago Poni Island Reached
Poke Pelago Elite Four Defeated
Thrifty Megamart Abandoned Site:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 29 ~ Level 32
Poke Pelago Poni Island Reached:
- Método: Receive as a gift
- 8% de chance
- Level 37 ~ Level 43
Poke Pelago Elite Four Defeated:
- Método: Receive as a gift
- 4% de chance
- Level 49 ~ Level 55
Sun
Thrifty Megamart Abandoned Site
Poke Pelago Poni Island Reached
Poke Pelago Elite Four Defeated
Thrifty Megamart Abandoned Site:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 29 ~ Level 32
Poke Pelago Poni Island Reached:
- Método: Receive as a gift
- 8% de chance
- Level 37 ~ Level 43
Poke Pelago Elite Four Defeated:
- Método: Receive as a gift
- 4% de chance
- Level 49 ~ Level 55
Y
Road 15
Road 16
Lost Hotel
Road 15:
- Método: Walking in red flowers
- 1% de chance
- Level 36
Road 16:
- Método: Walking on rough terrain
- 4% de chance
- Level 35
Lost Hotel:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 38
X
Road 15
Road 16
Lost Hotel
Road 15:
- Método: Walking in red flowers
- 1% de chance
- Level 36
Road 16:
- Método: Walking on rough terrain
- 4% de chance
- Level 35
Lost Hotel:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 38
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Tackle Level 4 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fairy Wind Level 8 | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Torment Level 12 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Fairy Lock Level 16 | ![]() | — | — | 10 | Prevents all Pokémon from switching next turn. | |
Metal Sound Level 20 | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Draining Kiss Level 24 | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Recycle Level 28 | ![]() | — | — | 10 | Restores the item the user last used. | |
Imprison Level 32 | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Flash Cannon Level 36 | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Play Rough Level 40 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Magic Room Level 44 | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Foul Play Level 48 | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Last Resort Level 52 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Metal Sound Machine | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Steel Beam Machine | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Magnet Rise Egg | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Fairy Lock Level 1 | ![]() | — | — | 10 | Prevents all Pokémon from switching next turn. | |
Tackle Level 4 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fairy Wind Level 8 | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Torment Level 12 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Crafty Shield Level 16 | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Metal Sound Level 20 | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Draining Kiss Level 24 | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Recycle Level 28 | ![]() | — | — | 10 | Restores the item the user last used. | |
Imprison Level 32 | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Flash Cannon Level 36 | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Play Rough Level 40 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Magic Room Level 44 | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Foul Play Level 48 | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Last Resort Level 52 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Room Machine | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Magnet Rise Egg | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fairy Lock Level 1 | ![]() | — | — | 10 | Prevents all Pokémon from switching next turn. | |
Fairy Wind Level 5 | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Astonish Level 8 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Metal Sound Level 12 | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Spikes Level 15 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Draining Kiss Level 18 | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Crafty Shield Level 23 | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Foul Play Level 27 | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Torment Level 32 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Mirror Shot Level 34 | ![]() | 65 | 85 | 10 | 30% chance to lower the alvo's accuracy by 1. | |
Imprison Level 36 | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Recycle Level 40 | ![]() | — | — | 10 | Restores the item the user last used. | |
Play Rough Level 43 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Magic Room Level 44 | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Heal Block Level 50 | ![]() | — | 100 | 15 | For 5 turnos, the foe(s) is prevented from healing. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Iron Defense Egg | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Lock-On Egg | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Thief Egg | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fairy Lock Level 1 | ![]() | — | — | 10 | Prevents all Pokémon from switching next turn. | |
Fairy Wind Level 5 | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Astonish Level 8 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Metal Sound Level 12 | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Spikes Level 15 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Draining Kiss Level 18 | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Crafty Shield Level 23 | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Foul Play Level 27 | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Torment Level 32 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Mirror Shot Level 34 | ![]() | 65 | 85 | 10 | 30% chance to lower the alvo's accuracy by 1. | |
Imprison Level 36 | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Recycle Level 40 | ![]() | — | — | 10 | Restores the item the user last used. | |
Play Rough Level 43 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Magic Room Level 44 | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Heal Block Level 50 | ![]() | — | 100 | 15 | For 5 turnos, the foe(s) is prevented from healing. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Defog Tutor | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Iron Defense Egg | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Lock-On Egg | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Thief Egg | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fairy Lock Level 1 | ![]() | — | — | 10 | Prevents all Pokémon from switching next turn. | |
Fairy Wind Level 5 | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Astonish Level 8 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Metal Sound Level 12 | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Spikes Level 15 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Draining Kiss Level 18 | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Crafty Shield Level 23 | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Foul Play Level 27 | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Torment Level 32 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Mirror Shot Level 34 | ![]() | 65 | 85 | 10 | 30% chance to lower the alvo's accuracy by 1. | |
Imprison Level 36 | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Recycle Level 40 | ![]() | — | — | 10 | Restores the item the user last used. | |
Play Rough Level 43 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Magic Room Level 44 | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Heal Block Level 50 | ![]() | — | 100 | 15 | For 5 turnos, the foe(s) is prevented from healing. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Iron Defense Egg | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Lock-On Egg | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Thief Egg | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fairy Lock Level 1 | ![]() | — | — | 10 | Prevents all Pokémon from switching next turn. | |
Fairy Wind Level 5 | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Astonish Level 8 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Metal Sound Level 12 | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Spikes Level 15 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Draining Kiss Level 18 | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Crafty Shield Level 23 | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Foul Play Level 27 | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Torment Level 32 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Mirror Shot Level 34 | ![]() | 65 | 85 | 10 | 30% chance to lower the alvo's accuracy by 1. | |
Imprison Level 36 | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Recycle Level 40 | ![]() | — | — | 10 | Restores the item the user last used. | |
Play Rough Level 43 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Magic Room Level 44 | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Heal Block Level 50 | ![]() | — | 100 | 15 | For 5 turnos, the foe(s) is prevented from healing. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Iron Defense Egg | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Lock-On Egg | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Thief Egg | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |