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PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
117 164
224 318
76 145
148 284
86 157
168 309
76 145
148 284
82 152
161 300
72 139
139 273
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
ORAS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Draining Kiss Level up Machine | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fairy Lock Level up | ![]() | — | — | 10 | Prevents all Pokemon from switching next turn. | |
Fairy Wind Level up | ![]() | 40 | 100 | 30 | No additional effect. | |
Flash Cannon Level up Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Foul Play Level up Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Level up Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Last Resort Level up | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magic Room Level up | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Magnet Rise Egg | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Metal Sound Level up Machine | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | |
Play Rough Level up Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Recycle Level up | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Steel Beam Machine | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Crafty Shield Level up | ![]() | — | — | 10 | Protects allies from Status Moves this turn. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Draining Kiss Level up Machine | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fairy Lock Level up | ![]() | — | — | 10 | Prevents all Pokemon from switching next turn. | |
Fairy Wind Level up | ![]() | 40 | 100 | 30 | No additional effect. | |
Flash Cannon Level up Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Foul Play Level up Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Level up Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Last Resort Level up | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magic Room Level up Machine | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Magnet Rise Egg | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Metal Sound Level up | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | |
Play Rough Level up Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Recycle Level up | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Crafty Shield Level up | ![]() | — | — | 10 | Protects allies from Status Moves this turn. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Defog Tutor | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Draining Kiss Level up | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fairy Lock Level up | ![]() | — | — | 10 | Prevents all Pokemon from switching next turn. | |
Fairy Wind Level up | ![]() | 40 | 100 | 30 | No additional effect. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Foul Play Level up Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heal Block Level up | ![]() | — | 100 | 15 | For 5 turns, the foe(s) is prevented from healing. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Level up | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Iron Defense Egg Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Lock-On Egg | ![]() | — | — | 5 | User's next Move will not miss the target. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Level up Tutor | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Metal Sound Level up | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Mirror Shot Level up | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Play Rough Level up | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Recycle Level up Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spikes Level up | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Thief Machine Egg | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Crafty Shield Level up | ![]() | — | — | 10 | Protects allies from Status Moves this turn. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Draining Kiss Level up | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fairy Lock Level up | ![]() | — | — | 10 | Prevents all Pokemon from switching next turn. | |
Fairy Wind Level up | ![]() | 40 | 100 | 30 | No additional effect. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Foul Play Level up Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heal Block Level up | ![]() | — | 100 | 15 | For 5 turns, the foe(s) is prevented from healing. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Level up | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Iron Defense Egg Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Lock-On Egg | ![]() | — | — | 5 | User's next Move will not miss the target. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Level up Tutor | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Metal Sound Level up | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Mirror Shot Level up | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Play Rough Level up | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Recycle Level up Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spikes Level up | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Thief Machine Egg | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Shield
Klefki sucks in metal ions with the horn topping its head. It seems this Pokémon loves keys so much that its head needed to look like one, too.
Sword
This Pokémon is constantly collecting keys. Entrust a Klefki with important keys, and the Pokémon will protect them no matter what.
Exibir mais
Ultra Moon
Long ago it lived in mines, but once the minerals that make up its diet became scarcer, Klefki began appearing in human settlements.
Ultra Sun
Although it’s unclear why it collects keys, giving it a key makes Klefki very happy. However, it apparently only likes master keys.
Moon
It inserts its horn into chinks in metal, absorbing metal ions. For some reason, it collects keys.
Sun
This even-tempered Pokémon has a habit of collecting keys. It will sneak into people’s homes to steal their keys.
Alpha Sapphire
It never lets go of a key that it likes, so people give it the keys to vaults and safes as a way to prevent crime.
Omega Ruby
These key collectors threaten any attackers by fiercely jingling their keys at them.
Y
It never lets go of a key that it likes, so people give it the keys to vaults and safes as a way to prevent crime.
X
These key collectors threaten any attackers by fiercely jingling their keys at them.
Locais de encontro
Ultra Moon
Thrifty Megamart Abandoned Site
Thrifty Megamart Abandoned Site:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 31 ~ Level 34
Ultra Sun
Thrifty Megamart Abandoned Site
Thrifty Megamart Abandoned Site:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 31 ~ Level 34
Exibir mais
Moon
Thrifty Megamart Abandoned Site
Poke Pelago Poni Island Reached
Poke Pelago Elite Four Defeated
Thrifty Megamart Abandoned Site:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 29 ~ Level 32
Poke Pelago Poni Island Reached:
- Método: Receive as a gift
- 8% de chance
- Level 37 ~ Level 43
Poke Pelago Elite Four Defeated:
- Método: Receive as a gift
- 4% de chance
- Level 49 ~ Level 55
Sun
Thrifty Megamart Abandoned Site
Poke Pelago Poni Island Reached
Poke Pelago Elite Four Defeated
Thrifty Megamart Abandoned Site:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 29 ~ Level 32
Poke Pelago Poni Island Reached:
- Método: Receive as a gift
- 8% de chance
- Level 37 ~ Level 43
Poke Pelago Elite Four Defeated:
- Método: Receive as a gift
- 4% de chance
- Level 49 ~ Level 55
Y
Road 15
Road 16
Lost Hotel
Road 15:
- Método: Walking in red flowers
- 1% de chance
- Level 36
Road 16:
- Método: Walking on rough terrain
- 4% de chance
- Level 35
Lost Hotel:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 38
X
Road 15
Road 16
Lost Hotel
Road 15:
- Método: Walking in red flowers
- 1% de chance
- Level 36
Road 16:
- Método: Walking on rough terrain
- 4% de chance
- Level 35
Lost Hotel:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 38
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Tackle Level 4 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fairy Wind Level 8 | ![]() | 40 | 100 | 30 | No additional effect. | |
Torment Level 12 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Fairy Lock Level 16 | ![]() | — | — | 10 | Prevents all Pokemon from switching next turn. | |
Metal Sound Level 20 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Draining Kiss Level 24 | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Recycle Level 28 | ![]() | — | — | 10 | Restores the item the user last used. | |
Imprison Level 32 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Flash Cannon Level 36 | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Play Rough Level 40 | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Magic Room Level 44 | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Foul Play Level 48 | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Last Resort Level 52 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Metal Sound Machine | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Steel Beam Machine | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Magnet Rise Egg | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fairy Lock Level 1 | ![]() | — | — | 10 | Prevents all Pokemon from switching next turn. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Tackle Level 4 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fairy Wind Level 8 | ![]() | 40 | 100 | 30 | No additional effect. | |
Torment Level 12 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Crafty Shield Level 16 | ![]() | — | — | 10 | Protects allies from Status Moves this turn. | |
Metal Sound Level 20 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Draining Kiss Level 24 | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Recycle Level 28 | ![]() | — | — | 10 | Restores the item the user last used. | |
Imprison Level 32 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Flash Cannon Level 36 | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Play Rough Level 40 | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Magic Room Level 44 | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Foul Play Level 48 | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Last Resort Level 52 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magic Room Machine | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Magnet Rise Egg | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fairy Lock Level 1 | ![]() | — | — | 10 | Prevents all Pokemon from switching next turn. | |
Fairy Wind Level 5 | ![]() | 40 | 100 | 30 | No additional effect. | |
Astonish Level 8 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Metal Sound Level 12 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Spikes Level 15 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Draining Kiss Level 18 | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Crafty Shield Level 23 | ![]() | — | — | 10 | Protects allies from Status Moves this turn. | |
Foul Play Level 27 | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Torment Level 32 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Mirror Shot Level 34 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Imprison Level 36 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Recycle Level 40 | ![]() | — | — | 10 | Restores the item the user last used. | |
Play Rough Level 43 | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Magic Room Level 44 | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Heal Block Level 50 | ![]() | — | 100 | 15 | For 5 turns, the foe(s) is prevented from healing. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Iron Defense Egg | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Lock-On Egg | ![]() | — | — | 5 | User's next Move will not miss the target. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Thief Egg | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fairy Lock Level 1 | ![]() | — | — | 10 | Prevents all Pokemon from switching next turn. | |
Fairy Wind Level 5 | ![]() | 40 | 100 | 30 | No additional effect. | |
Astonish Level 8 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Metal Sound Level 12 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Spikes Level 15 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Draining Kiss Level 18 | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Crafty Shield Level 23 | ![]() | — | — | 10 | Protects allies from Status Moves this turn. | |
Foul Play Level 27 | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Torment Level 32 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Mirror Shot Level 34 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Imprison Level 36 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Recycle Level 40 | ![]() | — | — | 10 | Restores the item the user last used. | |
Play Rough Level 43 | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Magic Room Level 44 | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Heal Block Level 50 | ![]() | — | 100 | 15 | For 5 turns, the foe(s) is prevented from healing. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Defog Tutor | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Iron Defense Egg | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Lock-On Egg | ![]() | — | — | 5 | User's next Move will not miss the target. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Thief Egg | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fairy Lock Level 1 | ![]() | — | — | 10 | Prevents all Pokemon from switching next turn. | |
Fairy Wind Level 5 | ![]() | 40 | 100 | 30 | No additional effect. | |
Astonish Level 8 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Metal Sound Level 12 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Spikes Level 15 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Draining Kiss Level 18 | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Crafty Shield Level 23 | ![]() | — | — | 10 | Protects allies from Status Moves this turn. | |
Foul Play Level 27 | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Torment Level 32 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Mirror Shot Level 34 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Imprison Level 36 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Recycle Level 40 | ![]() | — | — | 10 | Restores the item the user last used. | |
Play Rough Level 43 | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Magic Room Level 44 | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Heal Block Level 50 | ![]() | — | 100 | 15 | For 5 turns, the foe(s) is prevented from healing. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Iron Defense Egg | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Lock-On Egg | ![]() | — | — | 5 | User's next Move will not miss the target. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Thief Egg | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fairy Lock Level 1 | ![]() | — | — | 10 | Prevents all Pokemon from switching next turn. | |
Fairy Wind Level 5 | ![]() | 40 | 100 | 30 | No additional effect. | |
Astonish Level 8 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Metal Sound Level 12 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Spikes Level 15 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Draining Kiss Level 18 | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Crafty Shield Level 23 | ![]() | — | — | 10 | Protects allies from Status Moves this turn. | |
Foul Play Level 27 | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Torment Level 32 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Mirror Shot Level 34 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Imprison Level 36 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Recycle Level 40 | ![]() | — | — | 10 | Restores the item the user last used. | |
Play Rough Level 43 | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Magic Room Level 44 | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Heal Block Level 50 | ![]() | — | 100 | 15 | For 5 turns, the foe(s) is prevented from healing. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Iron Defense Egg | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Lock-On Egg | ![]() | — | — | 5 | User's next Move will not miss the target. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Thief Egg | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. |