PadrãoShiny
Competitivo
In-Game
Abilities
Anger Shell: At 1/2 or less of this Pokemon's HP máximo: +1 Atk, Sp Atk, Spe, and -1 Def, Sp Def.
Shell Armor: This Pokemon cannot be struck by a critical hit.
Regenerator(H): This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
130 177
250 344
94 167
184 328
108 183
211 361
36 95
67 185
54 117
103 229
72 139
139 273
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Egg | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Block Evento | — | — | 5 | Prevents the target from switching out. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Crabhammer Egg | 100 | 90 | 10 | High critical hit ratio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Endeavor Machine Egg | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Guillotine Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Harden Level up | — | — | 30 | Raises the user's Defense by 1. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
High Horsepower Level up Machine | 95 | 95 | 10 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Level up Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Knock Off Machine Egg | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Metal Claw Level up Machine | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Meteor Beam Machine | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Power Gem Machine | 80 | 100 | 20 | No additional effect. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Blast Level up Machine | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Slide Level up Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Level up Evento | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Throw Level up | 50 | 90 | 15 | No additional effect. | ||
Rock Tomb Level up Machine Evento | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swords Dance Level up Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Temper Flare Machine | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Vise Grip Level up Evento | 55 | 100 | 30 | No additional effect. | ||
X-Scissor Level up Machine | 80 | 100 | 15 | No additional effect. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Violet
This Pokémon lives on sheer cliffs. It sidesteps opponents’ attacks, then lunges for their weak spots with its claws.
Scarlet
Klawf hangs upside-down from cliffs, waiting for prey. But Klawf can’t remain in this position for long because its blood rushes to its head.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rock Throw Level 1 | 50 | 90 | 15 | No additional effect. | ||
Harden Level 6 | — | — | 30 | Raises the user's Defense by 1. | ||
Rock Smash Level 9 | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Level 13 | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Metal Claw Level 17 | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Protect Level 21 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rock Blast Level 24 | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
X-Scissor Level 29 | 80 | 100 | 15 | No additional effect. | ||
Swords Dance Level 33 | — | — | 20 | Raises the user's Attack by 2. | ||
Flail Level 37 | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Level 42 | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
High Horsepower Level 47 | 95 | 95 | 10 | No additional effect. | ||
Iron Defense Level 51 | — | — | 15 | Raises the user's Defense by 2. | ||
Guillotine Level 56 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
High Horsepower Machine | 95 | 95 | 10 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Metal Claw Machine | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Meteor Beam Machine | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Power Gem Machine | 80 | 100 | 20 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Blast Machine | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Temper Flare Machine | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Egg | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Crabhammer Egg | 100 | 90 | 10 | High critical hit ratio. | ||
Endeavor Egg | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Knock Off Egg | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. |