

PadrãoShiny
Categoria: Big Blade Pokémon
Altura: 2,0 mPeso: 120,0 Kg
Cor:
Black
Formato: 

Egg group: Human-Like20 ciclos
Gêneros:
50,0%
50,0%


Felicidade base: 50
Experiência base: 275
Taxa de captura: 25
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Atk +3Total: 3
Competitivo
In-Game
Abilities
Defiant: This Pokémon's Attack is raised by 2 for each of its stats that is lowered by a foe.
Supreme Overlord: This Pokémon's Moves have 10% more power for each fainted ally, up to 5 allies.
Pressure(H): Se o Pokémon for alvo de um Move do adversário, o Move perde um PP adicional.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
160 207
310 404
126 205
247 405
112 189
220 372
58 123
112 240
81 150
157 295
49 112
94 218
Moves que aprende
SV
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Assurance Level up | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Fury Cutter Level up | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guillotine Level up | ![]() | — | 30 | 5 | OHKOs the alvo. Fails if user is a lower level. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Level up Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Kowtow Cleave Level up | ![]() | 85 | — | 10 | This Move does not check accuracy. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered neste turno. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Mean Look Egg | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Metal Burst Level up | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Metal Claw Level up Machine | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metal Sound Level up Machine | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Quick Guard Egg | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Level up | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Level up Machine | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Scratch Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Slash Level up | ![]() | 70 | 100 | 20 | Altas chances de causar critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Steel Beam Machine | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Mean Look Egg | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Quick Guard Egg | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Mean Look Egg | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Pursuit Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Guard Egg | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. | |
Stealth Rock Egg | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Mean Look Egg | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Pursuit Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Guard Egg | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. | |
Stealth Rock Egg | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Mean Look Egg | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Pursuit Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Revenge Egg | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. | |
Stealth Rock Egg | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Descrição In-game:
Violet
Though it commands a massive army in battle, it’s not skilled at devising complex strategies. It just uses brute strength to keep pushing.
Scarlet
Only a Bisharp that stands above all others in its vast army can evolve into Kingambit.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assurance Level 25 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Fury Cutter Level 1 | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Guillotine Level 71 | ![]() | — | 30 | 5 | OHKOs the alvo. Fails if user is a lower level. | |
Iron Defense Level 45 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level 57 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Kowtow Cleave Ao Evoluir | ![]() | 85 | — | 10 | This Move does not check accuracy. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Metal Burst Level 1 | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Metal Claw Level 1 | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metal Sound Level 30 | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Night Slash Level 40 | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Retaliate Level 50 | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Scary Face Level 20 | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Slash Level 35 | ![]() | 70 | 100 | 20 | Altas chances de causar critical hit. | |
Swords Dance Level 64 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Torment Level 15 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered neste turno. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Metal Claw Machine | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metal Sound Machine | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Steel Beam Machine | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |