

PadrãoShiny
Competitivo
In-Game
Abilities
Early Bird: A contagem de Sleep deste Pokémon cai 2 níveis por turno, ao invés de 1.
Scrappy: Fighting, Normal Moves hit Ghost. Immune to Intimidate.
Inner Focus(H): This Pokémon cannot be made to flinch. Immune to Intimidate.
Base stats
HP
Atk
Def
SpA
SpD
Spe
105
95
80
40
80
90
Level 50
Level 100
165 212
320 414
90 161
175 317
76 145
148 284
40 101
76 196
76 145
148 284
85 156
166 306
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Assurance Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Beat Up Machine | ![]() ![]() | ![]() | — | 100 | 10 | All healthy allies aid in damaging the alvo. |
Bite Level up Virtual Console | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Blizzard Machine Virtual Console | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine Virtual Console | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Circle Throw Egg | ![]() ![]() | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. |
Comet Punch Virtual Console | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crunch Level up Machine Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Dig Machine Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Dizzy Punch Virtual Console | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Hit Level up | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine Virtual Console | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Egg | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Level up Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine Virtual Console | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Out Level up Virtual Console | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Fire Blast Machine Virtual Console | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine Virtual Console | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Energy Level up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Growl Level up | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Headbutt Level up Virtual Console | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Helping Hand Machine Virtual Console | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hydro Pump Machine | ![]() ![]() | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. |
Hyper Beam Machine Virtual Console | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Machine Virtual Console | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Machine Virtual Console | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Last Resort Level up | ![]() ![]() | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Leer Virtual Console | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Low Kick Machine | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Mega Kick Machine | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Machine Virtual Console | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Outrage Level up Machine Virtual Console | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Pound Level up | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Protect Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rage Virtual Console | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Reversal Level up Machine | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Rock Slide Machine Virtual Console | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Seismic Toss Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Shadow Ball Machine Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine Virtual Console | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Stomp Level up | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Substitute Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sucker Punch Level up Virtual Console | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Tail Whip Level up Virtual Console | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Terrain Pulse Tutor | ![]() ![]() | ![]() | 50 | 100 | 10 | User on terrain: power doubles, type varies. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine Virtual Console | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Machine Virtual Console | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Virtual Console | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Uproar Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Whirlpool Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Attract Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Bide Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. |
Bite Level up Virtual Console | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Blizzard Machine Virtual Console | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Virtual Console | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bubble Beam Virtual Console | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Chip Away Level up | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Circle Throw Egg | ![]() ![]() | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. |
Comet Punch Level up Virtual Console | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Counter Egg Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Crunch Level up | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Curse Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Disable Egg Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Dizzy Punch Level up Virtual Console | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Double-Edge Egg Virtual Console | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Hit Level up | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Double Team Machine Virtual Console | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dynamic Punch Virtual Console | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Earthquake Machine Virtual Console | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Egg Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Level up Virtual Console | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Out Level up | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Fire Blast Machine Virtual Console | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Virtual Console Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fissure Virtual Console | ![]() ![]() | ![]() | — | 30 | 5 | OHKOs the alvo. Fails if user is a lower level. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Energy Egg Virtual Console | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Focus Punch Egg Tutor | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foresight Egg Virtual Console | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Frustration Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Fury Cutter Virtual Console | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Headbutt Virtual Console | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine Virtual Console | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine Virtual Console | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Virtual Console Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Virtual Console Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Virtual Console Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Leer Level up Virtual Console | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Mega Kick Virtual Console | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Level up Virtual Console | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Mimic Virtual Console | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Mud-Slap Virtual Console | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Outrage Level up Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Protect Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rage Level up Virtual Console | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Rain Dance Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Reversal Level up Virtual Console | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Roar Machine Virtual Console | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Slide Machine Virtual Console | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Virtual Console | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine Virtual Console | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Seismic Toss Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Shadow Ball Machine Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Shock Wave Tutor | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Skull Bash Virtual Console | ![]() ![]() | ![]() | 130 | 100 | 10 | Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2. |
Sleep Talk Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Virtual Console Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stomp Egg Virtual Console | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Strength Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Submission Virtual Console | ![]() ![]() | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. |
Substitute Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sucker Punch Level up | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Sunny Day Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine Virtual Console | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Tail Whip Level up Virtual Console | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Take Down Virtual Console | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine Virtual Console | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Virtual Console Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine Virtual Console | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trump Card Egg | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Uproar Egg Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Water Gun Virtual Console | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Water Pulse Tutor | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Zap Cannon Virtual Console | ![]() ![]() | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Bite Level up | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Chip Away Level up | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Circle Throw Egg | ![]() ![]() | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. |
Comet Punch Level up | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Crunch Level up | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Dizzy Punch Level up | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Hit Level up | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine Evento | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Egg Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Level up | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Out Level up Evento | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Focus Punch Egg Tutor | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Leer Level up | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Mega Punch Level up | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Outrage Level up Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Power-Up Punch Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rage Level up | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine Evento | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Reversal Level up | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Shock Wave Tutor | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sucker Punch Level up Evento | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Tail Whip Level up | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trump Card Egg | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Uproar Egg Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Water Pulse Tutor | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Bite Level up | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Chip Away Level up | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Circle Throw Egg | ![]() ![]() | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. |
Comet Punch Level up | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Counter Egg Dream World | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Crunch Level up | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Dizzy Punch Level up | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Hit Level up | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Tutor Dream World | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Egg Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Level up | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Out Level up Dream World | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Focus Punch Egg | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Leer Level up | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Mega Punch Level up | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Outrage Level up Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rage Level up | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Reversal Level up | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sucker Punch Level up | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Tail Whip Level up | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trump Card Egg | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Uproar Egg Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Bite Level up | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Comet Punch Level up | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crunch Level up | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Dizzy Punch Level up | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Hit Level up | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Egg Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Level up Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Out Level up | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Fury Cutter Tutor | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Headbutt Tutor | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Leer Level up | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Mega Punch Level up | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Outrage Level up Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rage Level up | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Reversal Level up | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Climb Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | 20% chance to confuse the alvo. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Safeguard Egg | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sucker Punch Level up Tutor | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Tail Whip Level up | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Whirlpool Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Bite Level up Evento | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Comet Punch Level up Evento | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Counter Egg Tutor | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Dizzy Punch Level up Evento | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dynamic Punch Tutor | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Earthquake Machine Evento | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Level up Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Out Level up | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Fury Cutter Tutor | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Leer Level up Evento | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Mega Kick Tutor | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Level up Tutor | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rage Level up | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Reversal Level up | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Slide Tutor | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Safeguard Egg | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Sing Evento | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Egg Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Tail Whip Level up Evento | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Wish Evento | ![]() ![]() | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Yawn Evento | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Cadeia evolutiva
2 níveis evolutivos.
Descrição In-game:
Shield
There are records of a lost human child being raised by a childless Kangaskhan.
Sword
Although it’s carrying its baby in a pouch on its belly, Kangaskhan is swift on its feet. It intimidates its opponents with quick jabs.
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Let's Go, Eevee!
Raises its young in its belly pouch. Won’t run from any fight to keep its young protected.
Let's Go, Pikachu!
Raises its young in its belly pouch. Won’t run from any fight to keep its young protected.
Ultra Moon
You shouldn’t get close to the child when it’s playing outside its mother’s pouch. Its mother is always nearby watching over it.
Ultra Sun
Kangaskhan protects its child by keeping it in its pouch. It has zero forgiveness for those who harm its child and will beat them down.
Moon
The child in its pouch leaves home after roughly three years. That is the only time the mother is heard to cry wildly.
Sun
Kangaskhan’s maternal love is so deep that it will brave death to protect its offspring.
Alpha Sapphire
If you come across a young Kangaskhan playing by itself, you must never disturb it or attempt to catch it. The baby Pokémon’s parent is sure to be in the area, and it will become violently enraged at you.
Omega Ruby
If you come across a young Kangaskhan playing by itself, you must never disturb it or attempt to catch it. The baby Pokémon’s parent is sure to be in the area, and it will become violently enraged at you.
Y
If it is safe, the young gets out of the belly pouch to play. The adult keeps a close eye on the youngster.
X
It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe.
White 2
It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe.
Black 2
It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe.
White
It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe.
Black
It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe.
SoulSilver
To protect its young, it will never give up during battle, no matter how badly wounded it is.
HeartGold
If it is safe, the young gets out of the belly pouch to play. The adult keeps a close eye on the youngster.
Platinum
It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe.
Pearl
It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe.
Diamond
It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe.
LeafGreen
The infant rarely ventures out of its mother’s protective pouch until it is three years old.
FireRed
The female raises its offspring in a pouch on its belly. It is skilled at attacking using COMET PUNCH.
Emerald
If you come across a young KANGASKHAN playing by itself, never try to catch it. The baby’s parent is sure to be in the area, and it will become violently enraged.
Sapphire
If you come across a young KANGASKHAN playing by itself, you must never disturb it or attempt to catch it.The baby POKéMON’s parent is sure to be in the area, and it will become violently enraged at you.
Ruby
If you come across a young KANGASKHAN playing by itself, you must never disturb it or attempt to catch it.The baby POKéMON’s parent is sure to be in the area, and it will become violently enraged at you.
Crystal
To avoid crushing the baby it carries inits pouch, it always sleeps standing up.
Silver
To protect its young, it will never give upduring battle, no matter how badly wounded it is.
Gold
If it is safe, the young gets out of the belly pouch toplay. The adult keeps a close eye on the youngster.
Yellow
Raises its young in its belly pouch. Won't runfrom any fight to keep its young protected.
Blue
The infant rarely ventures out of its mother'sprotective pouch until it is 3 years old.
Red
The infant rarely ventures out of its mother'sprotective pouch until it is 3 years old.
Locais de encontro
Ultra Moon
Wela Volcano Park Area
Wela Volcano Park Area:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 16 ~ Level 19
Ultra Sun
Wela Volcano Park Area
Wela Volcano Park Area:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 16 ~ Level 19
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Moon
Wela Volcano Park Area
Wela Volcano Park Area:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 16 ~ Level 19
Sun
Wela Volcano Park Area
Wela Volcano Park Area:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 16 ~ Level 19
Y
Glittering Cave (unknown area 303)
Glittering Cave (unknown area 303):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 17
X
Glittering Cave (unknown area 303)
Glittering Cave (unknown area 303):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 17
White
Road 15
Road 15:
- Método: Walking in dark grass
- 10% de chance
- Level 59
Black
Road 15
Road 15:
- Método: Walking in dark grass
- 10% de chance
- Level 59
SoulSilver
Rock Tunnel (B1F)
Safari Zone Wasteland
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 14
Safari Zone Wasteland:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
HeartGold
Rock Tunnel (B1F)
Safari Zone Wasteland
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 14
Safari Zone Wasteland:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
LeafGreen
Safari Zone (Area 1, east)
Safari Zone (Area 3, west)
Safari Zone (Area 1, east):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 25
Safari Zone (Area 3, west):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 28
FireRed
Safari Zone (Area 1, east)
Safari Zone (Area 3, west)
Safari Zone (Area 1, east):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 25
Safari Zone (Area 3, west):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 28
Crystal
Rock Tunnel (B1F)
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 15
Silver
Rock Tunnel (B1F)
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 14
Gold
Rock Tunnel (B1F)
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 14
Yellow
Safari Zone (Area 2, north)
Safari Zone (Area 2, north):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33
Blue
Safari Zone (Area 1, east)
Safari Zone (Area 3, west)
Safari Zone (Area 1, east):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 25
Safari Zone (Area 3, west):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 28
Red
Safari Zone (Area 1, east)
Safari Zone (Area 3, west)
Safari Zone (Area 1, east):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 25
Safari Zone (Area 3, west):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 28
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Sword/Shield
Brilliant Diamond/Shining Pearl
Sun/Moon
Ultra Sun/Ultra Moon
Let's Go, Pikachu!/Let's Go, Eevee!
X/Y
Omega Ruby/Alpha Sapphire
Black/White
Black 2/White 2
Diamond/Pearl
Platinum
HeartGold/SoulSilver
Ruby/Sapphire
Emerald
FireRed/LeafGreen
Colosseum
XD
Gold/Silver
Crystal
Red/Blue
Yellow
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Pound Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Tail Whip Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Growl Level 4 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Fake Out Level 8 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Bite Level 12 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Stomp Level 16 | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Focus Energy Level 20 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Headbutt Level 24 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Sucker Punch Level 28 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Double Hit Level 32 | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Crunch Level 36 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Endure Level 40 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Reversal Level 44 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Outrage Level 48 | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Last Resort Level 52 | ![]() ![]() | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Assurance Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Beat Up Machine | ![]() ![]() | ![]() | — | 100 | 10 | All healthy allies aid in damaging the alvo. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Crunch Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Energy Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Helping Hand Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hydro Pump Machine | ![]() ![]() | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Low Kick Machine | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Mega Kick Machine | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Machine | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Outrage Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Reversal Machine | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Uproar Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Whirlpool Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Terrain Pulse Tutor | ![]() ![]() | ![]() | 50 | 100 | 10 | User on terrain: power doubles, type varies. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Circle Throw Egg | ![]() ![]() | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endeavor Egg | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Pound Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Tail Whip Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Growl Level 4 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Fake Out Level 8 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Bite Level 12 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Stomp Level 16 | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Focus Energy Level 20 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Headbutt Level 24 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Sucker Punch Level 28 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Double Hit Level 32 | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Crunch Level 36 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Endure Level 40 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Reversal Level 44 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Outrage Level 48 | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Last Resort Level 52 | ![]() ![]() | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Climb Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | 20% chance to confuse the alvo. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Circle Throw Egg | ![]() ![]() | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endeavor Egg | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Uproar Egg | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 7 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Tail Whip Level 10 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 13 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Double Hit Level 19 | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Rage Level 22 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Chip Away Level 31 | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Dizzy Punch Level 34 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Crunch Level 37 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Endure Level 43 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Outrage Level 46 | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Sucker Punch Level 49 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Reversal Level 50 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Circle Throw Egg | ![]() ![]() | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endeavor Egg | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Focus Punch Egg | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Trump Card Egg | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Uproar Egg | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 7 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Tail Whip Level 10 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 13 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Double Hit Level 19 | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Rage Level 22 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Chip Away Level 31 | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Dizzy Punch Level 34 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Crunch Level 37 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Endure Level 43 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Outrage Level 46 | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Sucker Punch Level 49 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Reversal Level 50 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Focus Punch Tutor | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Outrage Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Shock Wave Tutor | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Water Pulse Tutor | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Circle Throw Egg | ![]() ![]() | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endeavor Egg | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Focus Punch Egg | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Trump Card Egg | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Uproar Egg | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 6 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Tail Whip Level 11 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 17 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Rage Level 22 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Mega Punch Level 28 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Dizzy Punch Level 33 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Crunch Level 39 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Outrage Level 44 | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Sucker Punch Level 50 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Headbutt Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Helping Hand Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Outrage Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Seismic Toss Machine | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 7 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Tail Whip Level 10 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 13 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Double Hit Level 19 | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Rage Level 22 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Chip Away Level 31 | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Dizzy Punch Level 34 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Crunch Level 37 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Endure Level 43 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Outrage Level 46 | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Sucker Punch Level 49 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Reversal Level 50 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Power-Up Punch Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Circle Throw Egg | ![]() ![]() | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endeavor Egg | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Focus Punch Egg | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Trump Card Egg | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Uproar Egg | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 7 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Tail Whip Level 10 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 13 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Double Hit Level 19 | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Rage Level 22 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Chip Away Level 31 | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Dizzy Punch Level 34 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Crunch Level 37 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Endure Level 43 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Outrage Level 46 | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Sucker Punch Level 49 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Reversal Level 50 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Power-Up Punch Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Focus Punch Tutor | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Outrage Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Shock Wave Tutor | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Water Pulse Tutor | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Circle Throw Egg | ![]() ![]() | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endeavor Egg | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Focus Punch Egg | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Trump Card Egg | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Uproar Egg | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 7 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Tail Whip Level 10 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 13 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Double Hit Level 19 | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Rage Level 22 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Chip Away Level 31 | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Dizzy Punch Level 34 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Crunch Level 37 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Endure Level 43 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Outrage Level 46 | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Sucker Punch Level 49 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Reversal Level 55 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Circle Throw Egg | ![]() ![]() | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endeavor Egg | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Focus Punch Egg | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Trump Card Egg | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Uproar Egg | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 7 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Tail Whip Level 10 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 13 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Double Hit Level 19 | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Rage Level 22 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Chip Away Level 31 | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Dizzy Punch Level 34 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Crunch Level 37 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Endure Level 43 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Outrage Level 46 | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Sucker Punch Level 49 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Reversal Level 55 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Outrage Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Circle Throw Egg | ![]() ![]() | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endeavor Egg | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Focus Punch Egg | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Trump Card Egg | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Uproar Egg | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 7 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Tail Whip Level 10 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 13 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Mega Punch Level 19 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Rage Level 22 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Dizzy Punch Level 25 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Crunch Level 31 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Endure Level 34 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Outrage Level 37 | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Double Hit Level 43 | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Sucker Punch Level 46 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Reversal Level 49 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Climb Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | 20% chance to confuse the alvo. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endeavor Egg | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Safeguard Egg | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Substitute Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 7 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Tail Whip Level 10 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 13 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Mega Punch Level 19 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Rage Level 22 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Dizzy Punch Level 25 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Crunch Level 31 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Endure Level 34 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Outrage Level 37 | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Double Hit Level 43 | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Sucker Punch Level 46 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Reversal Level 49 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Climb Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | 20% chance to confuse the alvo. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fury Cutter Tutor | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Outrage Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Sucker Punch Tutor | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endeavor Egg | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Safeguard Egg | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Substitute Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 7 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Tail Whip Level 10 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 13 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Mega Punch Level 19 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Rage Level 22 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Dizzy Punch Level 25 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Crunch Level 31 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Endure Level 34 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Outrage Level 37 | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Double Hit Level 43 | ![]() ![]() | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. |
Sucker Punch Level 46 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Reversal Level 49 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Climb Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | 20% chance to confuse the alvo. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shadow Claw Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Whirlpool Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fury Cutter Tutor | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Headbutt Tutor | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Outrage Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Sucker Punch Tutor | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Double-Edge Egg | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endeavor Egg | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Hammer Arm Egg | ![]() ![]() | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Safeguard Egg | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Substitute Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 7 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Tail Whip Level 13 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 19 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Rage Level 31 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Endure Level 37 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Dizzy Punch Level 43 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Reversal Level 49 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Safeguard Egg | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Substitute Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 7 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Tail Whip Level 13 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 19 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Rage Level 31 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Endure Level 37 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Dizzy Punch Level 43 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Reversal Level 49 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Counter Tutor | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Dynamic Punch Tutor | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Endure Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fury Cutter Tutor | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Mega Kick Tutor | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Tutor | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Rock Slide Tutor | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Safeguard Egg | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Substitute Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 7 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Tail Whip Level 13 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 19 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Rage Level 31 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Endure Level 37 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Dizzy Punch Level 43 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Reversal Level 49 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Counter Tutor | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Mega Kick Tutor | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Tutor | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Rock Slide Tutor | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Crush Claw Egg | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Safeguard Egg | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Substitute Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 7 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Tail Whip Level 13 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 19 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Rage Level 31 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Endure Level 37 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Dizzy Punch Level 43 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Reversal Level 49 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 7 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Tail Whip Level 13 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Fake Out Level 19 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Rage Level 31 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Endure Level 37 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Dizzy Punch Level 43 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Reversal Level 49 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Cut Machine | ![]() ![]() | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 7 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 13 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Tail Whip Level 19 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Rage Level 31 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Endure Level 37 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Dizzy Punch Level 43 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Reversal Level 49 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Curse Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dynamic Punch Machine | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Fury Cutter Machine | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Headbutt Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Mud-Slap Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Zap Cannon Machine | ![]() ![]() | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Safeguard Egg | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Leer Level 7 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 13 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Tail Whip Level 19 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Mega Punch Level 25 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Rage Level 31 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Endure Level 37 | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Dizzy Punch Level 43 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Reversal Level 49 | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Curse Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dynamic Punch Machine | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Fury Cutter Machine | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Headbutt Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Mud-Slap Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Roar Machine | ![]() ![]() | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Zap Cannon Machine | ![]() ![]() | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Flamethrower Tutor | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Ice Beam Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Thunderbolt Tutor | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Disable Egg | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Foresight Egg | ![]() ![]() | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |
Safeguard Egg | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Rage Level 1 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Bite Level 26 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Tail Whip Level 31 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Mega Punch Level 36 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Leer Level 41 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Dizzy Punch Level 46 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Bide Machine | ![]() ![]() | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Bubble Beam Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. |
Counter Machine | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Double-Edge Machine | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fissure Machine | ![]() ![]() | ![]() | — | 30 | 5 | OHKOs the alvo. Fails if user is a lower level. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Mega Kick Machine | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Machine | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Mimic Machine | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Rage Machine | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Seismic Toss Machine | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Skull Bash Machine | ![]() ![]() | ![]() | 130 | 100 | 10 | Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Submission Machine | ![]() ![]() | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Take Down Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Gun Machine | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Comet Punch Level 1 | ![]() ![]() | ![]() | 18 | 85 | 15 | Hits 2-5 times in one turn. |
Rage Level 1 | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Bite Level 26 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Tail Whip Level 31 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Mega Punch Level 36 | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Leer Level 41 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Dizzy Punch Level 46 | ![]() ![]() | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Bide Machine | ![]() ![]() | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Bubble Beam Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. |
Counter Machine | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Double-Edge Machine | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fissure Machine | ![]() ![]() | ![]() | — | 30 | 5 | OHKOs the alvo. Fails if user is a lower level. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Mega Kick Machine | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Machine | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Mimic Machine | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Rage Machine | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Seismic Toss Machine | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Skull Bash Machine | ![]() ![]() | ![]() | 130 | 100 | 10 | Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Submission Machine | ![]() ![]() | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Take Down Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Gun Machine | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |