[Cache start]
#039 - Jigglypuff
PadrãoShiny
Categoria: Balloon Pokémon
Altura: 0,5 mPeso: 5,5 Kg
Habitat: Grassland (Habitat)
Cor: Pink
Formato:
Egg group: Fairy10 ciclos
Gêneros: 25,0%75,0%
Felicidade base: 50
Experiência base: 95
Taxa de captura: 170
Leveling: FastMáx: 800.000 Exp.
EVs fornecidos: HP +2Total: 2
Competitivo
In-Game
Abilities
Cute Charm: 30% chance of infatuating Pokemon of the opposite gender if they make contact.
Competitive: This Pokemon's Sp Atk is raised by 2 for each of its stats that is lowered by a foe.
Friend Guard(H): This Pokemon's allies receive 3/4 damage from other Pokemon's attacks.
Base stats
HP
Atk
Def
SpA
SpD
Spe
115
45
20
45
25
20
Level 50
Level 100
175 222
340 434
45 106
85 207
22 79
40 152
45 106
85 207
27 84
49 163
22 79
40 152
Dano recebido
×½
×½
×0
×1
×1
×1
×1
×1
×0
×1
×1
×1
×1
×2
×1
×1
×2
×1
Cadeia evolutiva
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Alluring Voice
Machine
8010010100% confuse target that had a stat rise this turn.
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Baton Pass
Machine
40User switches, passing stat changes and more.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Level up
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Copycat
Level up
20Uses the last Move used in the battle.
Covet
Level up
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Defense Curl
Level up
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level up
Machine
4015This Move does not check accuracy. Hits foes.
Double-Edge
Level up
Machine
12010015Tem 33% de recoil.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Echoed Voice
Level up
4010015O Power aumenta quando usado em turnos consecutivos.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Machine
Egg
55 turns: no Ground immunities, 1,67x accuracy.
Gyro Ball
Level up
Machine
1005More power the slower the user than the target.
Heal Pulse
Egg
10Heals the target by 50% of its HP máximo.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Level up
Machine
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Ice Spinner
Machine
8010015Ends the effects of terrain.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Egg
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Machine
6020This Move does not check accuracy.
Metronome
Machine
10Picks a random Move.
Mimic
Level up
10The last Move the target used replaces this one.
Misty Explosion
Machine
1001005User faints. User on Misty Terrain: 1,5x power.
Misty Terrain
Machine
105 turns. Can't status,-Dragon power vs grounded.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Pain Split
Machine
20Shares HP of user and target equally.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Pound
Level up
4010035No additional effect.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Level up
Machine
5User sleeps 2 turns and restores HP and status.
Rollout
Egg
309020Power doubles with each hit. Repeats for 5 turns.
Round
Level up
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sing
Level up
5515Causes the target to fall asleep.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Sweet Kiss
Level up
7510Causes the target to become confused.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Pulse
Machine
601002020% chance to confuse the target.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40User switches, passing stat changes and more.
Bide
Virtual Console
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
Virtual Console
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Level up
Machine
Virtual Console
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
Virtual Console
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Copycat
Level up
20Uses the last Move used in the battle.
Covet
Level up
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dazzling Gleam
Machine
Virtual Console
8010010No additional effect. Hits adjacent foes.
Defense Curl
Level up
Virtual Console
40Raises the user's Defense by 1.
Dig
Machine
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
Virtual Console
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level up
4015This Move does not check accuracy. Hits foes.
Double-Edge
Level up
Virtual Console
12010015Tem 33% de recoil.
Double Slap
Virtual Console
158510Hits 2-5 times in one turn.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Level up
4010015O Power aumenta quando usado em turnos consecutivos.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Fire Blast
Machine
Virtual Console
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
Virtual Console
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
Virtual Console
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Egg
55 turns: no Ground immunities, 1,67x accuracy.
Gyro Ball
Level up
Machine
1005More power the slower the user than the target.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Heal Pulse
Egg
10Heals the target by 50% of its HP máximo.
Helping Hand
Machine
Virtual Console
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Level up
Machine
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
Virtual Console
901001010% chance to freeze the target.
Ice Punch
Machine
Virtual Console
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Egg
1401005Fails unless each known Move has been used.
Light Screen
Machine
Virtual Console
30For 5 turns, special damage to allies is halved.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Mimic
Level up
Virtual Console
10The last Move the target used replaces this one.
Misty Explosion
Tutor
1001005User faints. User on Misty Terrain: 1,5x power.
Misty Terrain
Machine
105 turns. Can't status,-Dragon power vs grounded.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Play Rough
Level up
Machine
Virtual Console
90901010% chance to lower the target's Attack by 1.
Pound
Level up
Virtual Console
4010035No additional effect.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Level up
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Rollout
Egg
309020Power doubles with each hit. Repeats for 5 turns.
Round
Level up
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Screech
Machine
8540Lowers the target's Defense by 2.
Seismic Toss
Virtual Console
10020Does damage equal to the user's level.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Machine
Virtual Console
801001520% chance to lower the target's Sp Def by 1.
Sing
Level up
Virtual Console
5515Causes the target to fall asleep.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
Virtual Console
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stealth Rock
Machine
Virtual Console
20Hurts foes on switch-in. Factors Rock weakness.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Sweet Kiss
Level up
7510Causes the target to become confused.
Teleport
Virtual Console
20User switches out.
Thunder
Machine
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
Virtual Console
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
Virtual Console
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
Virtual Console
9020Paralisa o alvo.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
Virtual Console
801001020% chance to paralyze or burn or freeze target.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15User and ally swap positions; using again can fail.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Bide
Virtual Console
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
Virtual Console
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Level up
Virtual Console
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bubble Beam
Virtual Console
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Counter
Virtual Console
10020If hit by physical attack, returns double damage.
Covet
Egg
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Defense Curl
Level up
Virtual Console
40Raises the user's Defense by 1.
Detect
Virtual Console
5Prevents Moves from affecting the user this turn.
Disable
Level up
Virtual Console
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level up
4015This Move does not check accuracy. Hits foes.
Double-Edge
Level up
Virtual Console
12010015Tem 33% de recoil.
Double Slap
Level up
Virtual Console
158510Hits 2-5 times in one turn.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Virtual Console
100505100% chance to confuse the target.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Egg
10020Lowers the target's Sp Def by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Fire Blast
Machine
Virtual Console
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Virtual Console
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Virtual Console
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Egg
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Gyro Ball
Level up
Machine
1005More power the slower the user than the target.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Heal Pulse
Egg
10Heals the target by 50% of its HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Level up
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
Virtual Console
901001010% chance to freeze the target.
Ice Punch
Virtual Console
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Egg
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mega Kick
Virtual Console
120755No additional effect.
Mega Punch
Virtual Console
808520No additional effect.
Mimic
Level up
Virtual Console
10The last Move the target used replaces this one.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Mud-Slap
Virtual Console
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Virtual Console
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Pain Split
Tutor
20Shares HP of user and target equally.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Play Nice
Level up
20Lowers the target's Attack by 1.
Pound
Level up
Virtual Console
4010035No additional effect.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
Virtual Console
10Copies the target's current stat stages.
Psywave
Virtual Console
10015Random damage equal to 0,5x-1,5x user's level.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Rage
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
Virtual Console
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Level up
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Role Play
Tutor
10User replaces its Ability with the target's.
Rollout
Level up
Virtual Console
309020Power doubles with each hit. Repeats for 5 turns.
Round
Level up
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Seismic Toss
Virtual Console
10020Does damage equal to the user's level.
Shadow Ball
Machine
Virtual Console
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Sing
Level up
Virtual Console
5515Causes the target to fall asleep.
Skull Bash
Virtual Console
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Machine
Egg
Virtual Console
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
Virtual Console
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Strength
Virtual Console
8010015Nenhum efeito adicional.
Submission
Virtual Console
808020Tem 1/4 de recoil.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Take Down
Virtual Console
908520Tem 1/4 de recoil.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Teleport
Virtual Console
20User switches out.
Thunder
Machine
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
Virtual Console
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Virtual Console
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
Virtual Console
9020Paralisa o alvo.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Virtual Console
801001020% chance to paralyze or burn or freeze target.
Wake-Up Slap
Level up
7010010Power doubles if target is asleep, and wakes it.
Water Gun
Virtual Console
4010025No additional effect.
Water Pulse
Tutor
601002020% chance to confuse the target.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zap Cannon
Virtual Console
120505100% chance to paralyze the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Level up
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Covet
Egg
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Defense Curl
Level up
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level up
4015This Move does not check accuracy. Hits foes.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Slap
Level up
158510Hits 2-5 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Egg
10020Lowers the target's Sp Def by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Egg
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Gyro Ball
Level up
Machine
1005More power the slower the user than the target.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Heal Pulse
Egg
10Heals the target by 50% of its HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Level up
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Egg
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mimic
Level up
10The last Move the target used replaces this one.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Pain Split
Tutor
20Shares HP of user and target equally.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Play Nice
Level up
20Lowers the target's Attack by 1.
Pound
Level up
4010035No additional effect.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Level up
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Role Play
Tutor
10User replaces its Ability with the target's.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turns.
Round
Level up
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Sing
Level up
5515Causes the target to fall asleep.
Sleep Talk
Machine
Egg
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wake-Up Slap
Level up
7010010Power doubles if target is asleep, and wakes it.
Water Pulse
Tutor
601002020% chance to confuse the target.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Level up
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Covet
Egg
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Defense Curl
Level up
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Slap
Level up
158510Hits 2-5 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Egg
10020Lowers the target's Sp Def by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Egg
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Gyro Ball
Level up
Machine
1005More power the slower the user than the target.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Level up
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Egg
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mimic
Level up
10The last Move the target used replaces this one.
Pain Split
Tutor
20Shares HP of user and target equally.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Pound
Level up
4010035No additional effect.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Level up
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Role Play
Tutor
10User replaces its Ability with the target's.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turns.
Round
Level up
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sing
Level up
5515Causes the target to fall asleep.
Sleep Talk
Egg
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wake-Up Slap
Level up
7010010Power doubles if target is asleep, and wakes it.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Level up
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Covet
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Defense Curl
Level up
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Slap
Level up
158510Hits 2-5 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Egg
10020Lowers the target's Sp Def by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Egg
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Gyro Ball
Level up
Machine
1005More power the slower the user than the target.
Headbutt
Tutor
701001530% chance to causar flinch.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Level up
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Egg
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mimic
Level up
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Pain Split
Tutor
20Shares HP of user and target equally.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Pound
Level up
4010035No additional effect.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Level up
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Role Play
Tutor
10User replaces its Ability with the target's.
Rollout
Level up
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sing
Level up
5515Causes the target to fall asleep.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wake-Up Slap
Level up
7010010Power doubles if target is asleep, and wakes it.
Water Pulse
Machine
601002020% chance to confuse the target.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Level up
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Defense Curl
Level up
Tutor
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Double-Edge
Level up
Tutor
12010015Tem 33% de recoil.
Double Slap
Level up
158510Hits 2-5 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Egg
10020Lowers the target's Sp Def by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Level up
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Level up
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Pound
Level up
4010035No additional effect.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Level up
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rollout
Level up
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sing
Level up
5515Causes the target to fall asleep.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Tutor
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Cadeia evolutiva
Igglybuff
Baby Pokémon
Lv. up
Jigglypuff
Usar item
Wigglytuff
3 níveis evolutivos.
Descrição In-game:
Shield
By freely changing the wavelength of its voice, Jigglypuff sings a mysterious melody sure to make any listener sleepy.
Sword
Jigglypuff has top-notch lung capacity, even by comparison to other Pokémon. It won’t stop singing its lullabies until its foes fall asleep.
Exibir mais
Let's Go, Eevee!
Uses its cute round eyes to enrapture its foe. It then sings a pleasing melody that lulls the foe to sleep.
Let's Go, Pikachu!
Uses its cute round eyes to enrapture its foe. It then sings a pleasing melody that lulls the foe to sleep.
Ultra Moon
The songs they sing are totally different depending on the region they live in. Some even sound like they’re shouting!
Ultra Sun
Recordings of Jigglypuff’s strange lullabies can be purchased from department stores. These CDs can be found near the bedding area.
Moon
Jigglypuff possess a vocal range that exceeds 12 octaves, but each individual’s singing skill depends on its own effort.
Sun
It hugely inflates its stomach and sings a mysterious melody. If you hear this melody, you’ll become sleepy right away.
Alpha Sapphire
When this Pokémon sings, it never pauses to breathe. If it is in a battle against an opponent that does not easily fall asleep, Jigglypuff cannot breathe, endangering its life.
Omega Ruby
Jigglypuff’s vocal cords can freely adjust the wavelength of its voice. This Pokémon uses this ability to sing at precisely the right wavelength to make its foes most drowsy.
Y
If it inflates to sing a lullaby, it can perform longer and cause sure drowsiness in its audience.
X
It captivates foes with its huge, round eyes, then lulls them to sleep by singing a soothing melody.
White 2
Looking into its cute, round eyes makes it start singing a song so pleasant listeners can’t help but fall asleep.
Black 2
Looking into its cute, round eyes makes it start singing a song so pleasant listeners can’t help but fall asleep.
White
When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy.
Black
When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy.
SoulSilver
Looking into its cute, round eyes causes it to sing a relaxing melody, inducing its enemies to sleep.
HeartGold
If it inflates to sing a lullaby, it can perform longer and cause sure drowsiness in its audience.
Platinum
When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy.
Pearl
When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy.
Diamond
When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy.
LeafGreen
When its huge eyes waver, it sings a mysteriously soothing melody that lulls its enemies to sleep.
FireRed
It captivates foes with its huge, round eyes, then lulls them to sleep by singing a soothing melody.
Emerald
Nothing can avoid falling asleep hearing a JIGGLYPUFF’s song. The sound waves of its singing voice match the brain waves of someone in a deep sleep.
Sapphire
When this POKéMON sings, it never pauses to breathe. If it is in a battle against an opponent that does not easily fall asleep, JIGGLYPUFF cannot breathe, endangering its life.
Ruby
JIGGLYPUFF’s vocal chords can freely adjust the wavelength of its voice. This POKéMON uses this ability to sing at precisely the right wavelength to make its foes most drowsy.
Crystal
It rolls its cute eyes as it sings a soothing lullaby. Its gentle song puts anyone who hears it to sleep.
Silver
Looking into its cute, round eyes causes it to sing a relaxing melody, inducing its enemies to sleep.
Gold
If it inflates to SING a lullaby, it can perform longer and cause sure drowsiness in its audience.
Yellow
Uses its alluring eyes to enrapture its foe. It then sings a pleasing melody that lulls the foe to sleep.
Blue
When its huge eyes light up, it sings a mysteriously soothing melody that lulls its enemies to sleep.
Red
When its huge eyes light up, it sings a mysteriously soothing melody that lulls its enemies to sleep.
Locais de encontro
Ultra Moon
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Alola Route 4 Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 11 ~ Level 14
Alola Route 6 North:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Alola Route 6 South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Ultra Sun
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Alola Route 4 Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 11 ~ Level 14
Alola Route 6 North:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Alola Route 6 South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Exibir mais
Moon
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Alola Route 4 Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 11 ~ Level 14
Alola Route 6 North:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Alola Route 6 South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Sun
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Alola Route 4 Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 11 ~ Level 14
Alola Route 6 North:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Alola Route 6 South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Y
Road 20
Pokemon Village
Road 20:
  • Método: Walking in red flowers
  • 10% de chance
  • Level 50
Pokemon Village:
  • Método: Walking in purple flowers
  • 10% de chance
  • Level 49
X
Road 20
Pokemon Village
Road 20:
  • Método: Walking in red flowers
  • 10% de chance
  • Level 50
Pokemon Village:
  • Método: Walking in purple flowers
  • 10% de chance
  • Level 49
White 2
Dreamyard
Dreamyard (B1F)
Road 1
Road 2
Dreamyard:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 57
Dreamyard (B1F):
  • Método: Walking in dark grass
  • 10% de chance
  • Level 65
Road 1:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 57
Road 2:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 57
Black 2
Dreamyard
Dreamyard (B1F)
Road 1
Road 2
Dreamyard:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 57
Dreamyard (B1F):
  • Método: Walking in dark grass
  • 10% de chance
  • Level 65
Road 1:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 57
Road 2:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 57
White
Road 14
Road 14:
  • Método: Walking in dark grass
  • 20% de chance
  • Level 58
Black
Road 14
Road 14:
  • Método: Walking in dark grass
  • 20% de chance
  • Level 58
SoulSilver
Road 3
Road 4
Safari Zone Meadow
Safari Zone Swamp
Road 3:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 6
Road 4:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 6
Safari Zone Meadow:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 10% de chance
  • Level 17
Safari Zone Swamp:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 17
HeartGold
Road 3
Road 4
Safari Zone Meadow
Safari Zone Swamp
Road 3:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 6
Road 4:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 6
Safari Zone Meadow:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 10% de chance
  • Level 17
Safari Zone Swamp:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 17
LeafGreen
Road 3
Road 3:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 7
FireRed
Road 3
Road 3:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 7
Emerald
Road 115
Road 115:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 25
Sapphire
Road 115
Road 115:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 25
Ruby
Road 115
Road 115:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 25
Crystal
Road 34
Road 35
Road 5
Road 6
Road 7
Road 8
Road 34:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 12
Road 35:
  • Método: Walking in tall grass or a cave
  • Condições: 1) Not during a swarm; 2) At night
  • 5% de chance
  • Level 12
Road 5:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 14
Road 6:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 12
Road 7:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 18
Road 8:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 16
Silver
Road 46
Road 3
Road 4
Road 46:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 5
Road 3:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 6
Road 4:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 6
Gold
Road 46
Road 3
Road 4
Road 46:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 5
Road 3:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 6
Road 4:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 6
Yellow
Road 5
Road 6
Road 7
Road 8
Road 5:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 7
Road 6:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 7
Road 7:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 24
Road 8:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 24
Blue
Road 3
Road 3:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 7
Red
Road 3
Road 3:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 7
Itens que segura
Ultra Moon
Moon Stone
(5% de chance)
Ultra Sun
Moon Stone
(5% de chance)
Exibir mais
Moon
Moon Stone
(5% de chance)
Sun
Moon Stone
(5% de chance)
LeafGreen
Oran Berry
(50% de chance)
FireRed
Oran Berry
(50% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Defense Curl
Level 1
40Raises the user's Defense by 1.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Disable
Level 1
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level 1
4015This Move does not check accuracy. Hits foes.
Sweet Kiss
Level 1
7510Causes the target to become confused.
Copycat
Level 1
20Uses the last Move used in the battle.
Sing
Level 1
5515Causes the target to fall asleep.
Echoed Voice
Level 4
4010015O Power aumenta quando usado em turnos consecutivos.
Covet
Level 8
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Spit Up
Level 12
10010More power with more uses of Stockpile.
Swallow
Level 12
10Heals the user based on uses of Stockpile.
Stockpile
Level 12
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Round
Level 16
6010015Power doubles if others used Round this turn.
Rest
Level 20
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 24
8510015Tem 30% de chance de paralisar o alvo.
Mimic
Level 28
10The last Move the target used replaces this one.
Gyro Ball
Level 32
1005More power the slower the user than the target.
Hyper Voice
Level 36
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 44
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Alluring Voice
Machine
8010010100% confuse target that had a stat rise this turn.
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Baton Pass
Machine
40User switches, passing stat changes and more.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disarming Voice
Machine
4015This Move does not check accuracy. Hits foes.
Double-Edge
Machine
12010015Tem 33% de recoil.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Gyro Ball
Machine
1005More power the slower the user than the target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Ice Spinner
Machine
8010015Ends the effects of terrain.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Machine
6020This Move does not check accuracy.
Metronome
Machine
10Picks a random Move.
Misty Explosion
Machine
1001005User faints. User on Misty Terrain: 1,5x power.
Misty Terrain
Machine
105 turns. Can't status,-Dragon power vs grounded.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Pain Split
Machine
20Shares HP of user and target equally.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Pulse
Machine
601002020% chance to confuse the target.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Disable
Level 1
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level 1
4015This Move does not check accuracy. Hits foes.
Sweet Kiss
Level 1
7510Causes the target to become confused.
Copycat
Level 1
20Uses the last Move used in the battle.
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 1
40Raises the user's Defense by 1.
Echoed Voice
Level 4
4010015O Power aumenta quando usado em turnos consecutivos.
Covet
Level 8
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Stockpile
Level 12
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 12
10010More power with more uses of Stockpile.
Swallow
Level 12
10Heals the user based on uses of Stockpile.
Round
Level 16
6010015Power doubles if others used Round this turn.
Rest
Level 20
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 24
8510015Tem 30% de chance de paralisar o alvo.
Mimic
Level 28
10The last Move the target used replaces this one.
Gyro Ball
Level 32
1005More power the slower the user than the target.
Hyper Voice
Level 36
9010010No additional effect. Hits adjacent foes.
Play Rough
Level 40
90901010% chance to lower the target's Attack by 1.
Double-Edge
Level 44
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40User switches, passing stat changes and more.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Misty Terrain
Machine
105 turns. Can't status,-Dragon power vs grounded.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Screech
Machine
8540Lowers the target's Defense by 2.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze target.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Misty Explosion
Tutor
1001005User faints. User on Misty Terrain: 1,5x power.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Disable
Level 1
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level 1
4015This Move does not check accuracy. Hits foes.
Sweet Kiss
Level 1
7510Causes the target to become confused.
Copycat
Level 1
20Uses the last Move used in the battle.
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 1
40Raises the user's Defense by 1.
Echoed Voice
Level 4
4010015O Power aumenta quando usado em turnos consecutivos.
Covet
Level 8
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Stockpile
Level 12
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 12
10010More power with more uses of Stockpile.
Swallow
Level 12
10Heals the user based on uses of Stockpile.
Round
Level 16
6010015Power doubles if others used Round this turn.
Rest
Level 20
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 24
8510015Tem 30% de chance de paralisar o alvo.
Mimic
Level 28
10The last Move the target used replaces this one.
Gyro Ball
Level 32
1005More power the slower the user than the target.
Hyper Voice
Level 36
9010010No additional effect. Hits adjacent foes.
Play Rough
Level 40
90901010% chance to lower the target's Attack by 1.
Double-Edge
Level 44
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Water Pulse
Machine
601002020% chance to confuse the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 3
40Raises the user's Defense by 1.
Pound
Level 5
4010035No additional effect.
Play Nice
Level 9
20Lowers the target's Attack by 1.
Disarming Voice
Level 11
4015This Move does not check accuracy. Hits foes.
Disable
Level 14
10020For 4 turns, disables the target's last Move used.
Double Slap
Level 17
158510Hits 2-5 times in one turn.
Rollout
Level 20
309020Power doubles with each hit. Repeats for 5 turns.
Round
Level 22
6010015Power doubles if others used Round this turn.
Spit Up
Level 25
10010More power with more uses of Stockpile.
Swallow
Level 25
10Heals the user based on uses of Stockpile.
Stockpile
Level 25
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Wake-Up Slap
Level 27
7010010Power doubles if target is asleep, and wakes it.
Rest
Level 30
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 32
8510015Tem 30% de chance de paralisar o alvo.
Gyro Ball
Level 35
1005More power the slower the user than the target.
Mimic
Level 38
10The last Move the target used replaces this one.
Hyper Voice
Level 41
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 45
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 3
40Raises the user's Defense by 1.
Pound
Level 5
4010035No additional effect.
Play Nice
Level 9
20Lowers the target's Attack by 1.
Disarming Voice
Level 11
4015This Move does not check accuracy. Hits foes.
Disable
Level 14
10020For 4 turns, disables the target's last Move used.
Double Slap
Level 17
158510Hits 2-5 times in one turn.
Rollout
Level 20
309020Power doubles with each hit. Repeats for 5 turns.
Round
Level 22
6010015Power doubles if others used Round this turn.
Spit Up
Level 25
10010More power with more uses of Stockpile.
Swallow
Level 25
10Heals the user based on uses of Stockpile.
Stockpile
Level 25
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Wake-Up Slap
Level 27
7010010Power doubles if target is asleep, and wakes it.
Rest
Level 30
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 32
8510015Tem 30% de chance de paralisar o alvo.
Gyro Ball
Level 35
1005More power the slower the user than the target.
Mimic
Level 38
10The last Move the target used replaces this one.
Hyper Voice
Level 41
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 45
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15User and ally swap positions; using again can fail.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Pain Split
Tutor
20Shares HP of user and target equally.
Recycle
Tutor
10Restores the item the user last used.
Role Play
Tutor
10User replaces its Ability with the target's.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Pound
Level 4
4010035No additional effect.
Defense Curl
Level 6
40Raises the user's Defense by 1.
Bide
Level 10
10Waits 2 turns; deals double the damage taken.
Double Slap
Level 12
158510Hits 2-5 times in one turn.
Disable
Level 16
10020For 4 turns, disables the target's last Move used.
Rest
Level 18
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 22
8510015Tem 30% de chance de paralisar o alvo.
Mimic
Level 24
10The last Move the target used replaces this one.
Double-Edge
Level 28
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Headbutt
Machine
701001530% chance to causar flinch.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Teleport
Machine
20User switches out.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 5
40Raises the user's Defense by 1.
Pound
Level 7
4010035No additional effect.
Play Nice
Level 10
20Lowers the target's Attack by 1.
Disable
Level 13
10020For 4 turns, disables the target's last Move used.
Round
Level 17
6010015Power doubles if others used Round this turn.
Rollout
Level 21
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 25
158510Hits 2-5 times in one turn.
Rest
Level 29
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 33
8510015Tem 30% de chance de paralisar o alvo.
Gyro Ball
Level 37
1005More power the slower the user than the target.
Wake-Up Slap
Level 41
7010010Power doubles if target is asleep, and wakes it.
Mimic
Level 45
10The last Move the target used replaces this one.
Hyper Voice
Level 48
9010010No additional effect. Hits adjacent foes.
Disarming Voice
Level 50
4015This Move does not check accuracy. Hits foes.
Double-Edge
Level 53
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 3
40Raises the user's Defense by 1.
Pound
Level 5
4010035No additional effect.
Play Nice
Level 8
20Lowers the target's Attack by 1.
Disarming Voice
Level 11
4015This Move does not check accuracy. Hits foes.
Disable
Level 15
10020For 4 turns, disables the target's last Move used.
Double Slap
Level 18
158510Hits 2-5 times in one turn.
Rollout
Level 21
309020Power doubles with each hit. Repeats for 5 turns.
Round
Level 24
6010015Power doubles if others used Round this turn.
Wake-Up Slap
Level 28
7010010Power doubles if target is asleep, and wakes it.
Rest
Level 32
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 35
8510015Tem 30% de chance de paralisar o alvo.
Mimic
Level 37
10The last Move the target used replaces this one.
Gyro Ball
Level 40
1005More power the slower the user than the target.
Hyper Voice
Level 44
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Pain Split
Tutor
20Shares HP of user and target equally.
Recycle
Tutor
10Restores the item the user last used.
Role Play
Tutor
10User replaces its Ability with the target's.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 5
40Raises the user's Defense by 1.
Pound
Level 9
4010035No additional effect.
Disable
Level 13
10020For 4 turns, disables the target's last Move used.
Round
Level 17
6010015Power doubles if others used Round this turn.
Rollout
Level 21
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 25
158510Hits 2-5 times in one turn.
Rest
Level 29
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 33
8510015Tem 30% de chance de paralisar o alvo.
Gyro Ball
Level 37
1005More power the slower the user than the target.
Wake-Up Slap
Level 41
7010010Power doubles if target is asleep, and wakes it.
Mimic
Level 45
10The last Move the target used replaces this one.
Hyper Voice
Level 49
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 53
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 5
40Raises the user's Defense by 1.
Pound
Level 9
4010035No additional effect.
Disable
Level 13
10020For 4 turns, disables the target's last Move used.
Round
Level 17
6010015Power doubles if others used Round this turn.
Rollout
Level 21
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 25
158510Hits 2-5 times in one turn.
Rest
Level 29
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 33
8510015Tem 30% de chance de paralisar o alvo.
Gyro Ball
Level 37
1005More power the slower the user than the target.
Wake-Up Slap
Level 41
7010010Power doubles if target is asleep, and wakes it.
Mimic
Level 45
10The last Move the target used replaces this one.
Hyper Voice
Level 49
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 53
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Pain Split
Tutor
20Shares HP of user and target equally.
Recycle
Tutor
10Restores the item the user last used.
Role Play
Tutor
10User replaces its Ability with the target's.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 5
40Raises the user's Defense by 1.
Pound
Level 9
4010035No additional effect.
Disable
Level 13
10020For 4 turns, disables the target's last Move used.
Rollout
Level 17
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 21
158510Hits 2-5 times in one turn.
Rest
Level 25
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 29
8510015Tem 30% de chance de paralisar o alvo.
Gyro Ball
Level 33
1005More power the slower the user than the target.
Wake-Up Slap
Level 37
7010010Power doubles if target is asleep, and wakes it.
Mimic
Level 41
10The last Move the target used replaces this one.
Hyper Voice
Level 45
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 5
40Raises the user's Defense by 1.
Pound
Level 9
4010035No additional effect.
Disable
Level 13
10020For 4 turns, disables the target's last Move used.
Rollout
Level 17
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 21
158510Hits 2-5 times in one turn.
Rest
Level 25
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 29
8510015Tem 30% de chance de paralisar o alvo.
Gyro Ball
Level 33
1005More power the slower the user than the target.
Wake-Up Slap
Level 37
7010010Power doubles if target is asleep, and wakes it.
Mimic
Level 41
10The last Move the target used replaces this one.
Hyper Voice
Level 45
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 5
40Raises the user's Defense by 1.
Pound
Level 9
4010035No additional effect.
Disable
Level 13
10020For 4 turns, disables the target's last Move used.
Rollout
Level 17
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 21
158510Hits 2-5 times in one turn.
Rest
Level 25
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 29
8510015Tem 30% de chance de paralisar o alvo.
Gyro Ball
Level 33
1005More power the slower the user than the target.
Wake-Up Slap
Level 37
7010010Power doubles if target is asleep, and wakes it.
Mimic
Level 41
10The last Move the target used replaces this one.
Hyper Voice
Level 45
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Headbutt
Tutor
701001530% chance to causar flinch.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Pain Split
Tutor
20Shares HP of user and target equally.
Role Play
Tutor
10User replaces its Ability with the target's.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 4
40Raises the user's Defense by 1.
Pound
Level 9
4010035No additional effect.
Disable
Level 14
10020For 4 turns, disables the target's last Move used.
Rollout
Level 19
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 24
158510Hits 2-5 times in one turn.
Rest
Level 29
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 34
8510015Tem 30% de chance de paralisar o alvo.
Mimic
Level 39
10The last Move the target used replaces this one.
Hyper Voice
Level 44
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Snatch
Machine
10User steals certain support Moves to use itself.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 4
40Raises the user's Defense by 1.
Pound
Level 9
4010035No additional effect.
Disable
Level 14
10020For 4 turns, disables the target's last Move used.
Rollout
Level 19
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 24
158510Hits 2-5 times in one turn.
Rest
Level 29
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 34
8510015Tem 30% de chance de paralisar o alvo.
Mimic
Level 39
10The last Move the target used replaces this one.
Hyper Voice
Level 44
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Snatch
Machine
10User steals certain support Moves to use itself.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Tutor
751001510% chance to freeze the target.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 4
40Raises the user's Defense by 1.
Pound
Level 9
4010035No additional effect.
Disable
Level 14
10020For 4 turns, disables the target's last Move used.
Rollout
Level 19
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 24
158510Hits 2-5 times in one turn.
Rest
Level 29
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 34
8510015Tem 30% de chance de paralisar o alvo.
Mimic
Level 39
10The last Move the target used replaces this one.
Hyper Voice
Level 44
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Snatch
Machine
10User steals certain support Moves to use itself.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 4
40Raises the user's Defense by 1.
Pound
Level 9
4010035No additional effect.
Disable
Level 14
10020For 4 turns, disables the target's last Move used.
Rollout
Level 19
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 24
158510Hits 2-5 times in one turn.
Rest
Level 29
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 34
8510015Tem 30% de chance de paralisar o alvo.
Mimic
Level 39
10The last Move the target used replaces this one.
Hyper Voice
Level 44
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Snatch
Machine
10User steals certain support Moves to use itself.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 4
40Raises the user's Defense by 1.
Pound
Level 9
4010035No additional effect.
Disable
Level 14
10020For 4 turns, disables the target's last Move used.
Rollout
Level 19
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 24
158510Hits 2-5 times in one turn.
Rest
Level 29
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 34
8510015Tem 30% de chance de paralisar o alvo.
Mimic
Level 39
10The last Move the target used replaces this one.
Hyper Voice
Level 44
9010010No additional effect. Hits adjacent foes.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Snatch
Machine
10User steals certain support Moves to use itself.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mimic
Tutor
10The last Move the target used replaces this one.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 4
40Raises the user's Defense by 1.
Pound
Level 9
4010035No additional effect.
Disable
Level 14
10020For 4 turns, disables the target's last Move used.
Rollout
Level 19
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 24
158510Hits 2-5 times in one turn.
Rest
Level 29
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 34
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Level 39
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Machine
40Raises the user's Defense by 1.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Machine
100505100% chance to confuse the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Punch
Machine
751001510% chance to freeze the target.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rollout
Machine
309020Power doubles with each hit. Repeats for 5 turns.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zap Cannon
Machine
120505100% chance to paralyze the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Defense Curl
Level 4
40Raises the user's Defense by 1.
Pound
Level 9
4010035No additional effect.
Disable
Level 14
10020For 4 turns, disables the target's last Move used.
Rollout
Level 19
309020Power doubles with each hit. Repeats for 5 turns.
Double Slap
Level 24
158510Hits 2-5 times in one turn.
Rest
Level 29
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 34
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Level 39
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Machine
40Raises the user's Defense by 1.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Machine
100505100% chance to confuse the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Punch
Machine
751001510% chance to freeze the target.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rollout
Machine
309020Power doubles with each hit. Repeats for 5 turns.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zap Cannon
Machine
120505100% chance to paralyze the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Flamethrower
Tutor
9010015Tem 10% de chance de queimar o alvo.
Ice Beam
Tutor
901001010% chance to freeze the target.
Thunderbolt
Tutor
9010015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Pound
Level 9
4010035No additional effect.
Disable
Level 14
10020For 4 turns, disables the target's last Move used.
Defense Curl
Level 19
40Raises the user's Defense by 1.
Double Slap
Level 24
158510Hits 2-5 times in one turn.
Rest
Level 29
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 34
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Level 39
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bubble Beam
Machine
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Counter
Machine
10020If hit by physical attack, returns double damage.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Ice Beam
Machine
901001010% chance to freeze the target.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Mimic
Machine
10The last Move the target used replaces this one.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psywave
Machine
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Submission
Machine
808020Tem 1/4 de recoil.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Take Down
Machine
908520Tem 1/4 de recoil.
Teleport
Machine
20User switches out.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze target.
Water Gun
Machine
4010025No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sing
Level 1
5515Causes the target to fall asleep.
Pound
Level 9
4010035No additional effect.
Disable
Level 14
10020For 4 turns, disables the target's last Move used.
Defense Curl
Level 19
40Raises the user's Defense by 1.
Double Slap
Level 24
158510Hits 2-5 times in one turn.
Rest
Level 29
5User sleeps 2 turns and restores HP and status.
Body Slam
Level 34
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Level 39
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bubble Beam
Machine
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Counter
Machine
10020If hit by physical attack, returns double damage.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Ice Beam
Machine
901001010% chance to freeze the target.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Mimic
Machine
10The last Move the target used replaces this one.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psywave
Machine
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Submission
Machine
808020Tem 1/4 de recoil.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Take Down
Machine
908520Tem 1/4 de recoil.
Teleport
Machine
20User switches out.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze target.
Water Gun
Machine
4010025No additional effect.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.