PadrãoShiny
Gênero: 100%
Felicidade base: 0
Experiência base: 285
Taxa de captura: 50
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Spe +3Total: 3
Competitivo
In-Game
Abilities
Quark Drive: Se Electric Terrain estiver ativo ou o Pokémon usar um Booster Energy, o stat mais alto aumentará em 1,3x, ou em 1,5x se for a Speed.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
116 163
222 316
76 145
148 284
107 182
209 359
116 193
227 381
58 123
112 240
126 206
249 408
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Agility Level up Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Aurora Veil Level up | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Level up Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Drill Peck Level up Evento | 80 | 100 | 20 | No additional effect. | ||
Electric Terrain Level up Machine | — | — | 10 | 5 turns. Grounded: +Electric power, can't adormecer. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Flip Turn Level up Machine Evento | 60 | 100 | 20 | User switches out after damaging the target. | ||
Freeze-Dry Level up Evento | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Level up Machine Evento | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Level up Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Ice Spinner Machine | 80 | 100 | 15 | Ends the effects of terrain. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Powder Snow Level up | 40 | 100 | 25 | 10% chance to freeze the foe(s). | ||
Present Level up | — | 90 | 15 | 40, 80, 120 power, or heals target 1/4 HP máximo. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snowscape Level up Machine | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Level up Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Level up Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Violet
It resembles a mysterious object mentioned in an old book. There are only two reported sightings of this Pokémon.
Scarlet
Its shape is similar to a robot featured in a paranormal magazine article. The robot was said to have been created by an ancient civilization.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Present Level 1 | — | 90 | 15 | 40, 80, 120 power, or heals target 1/4 HP máximo. | ||
Electric Terrain Level 1 | — | — | 10 | 5 turns. Grounded: +Electric power, can't adormecer. | ||
Powder Snow Level 7 | 40 | 100 | 25 | 10% chance to freeze the foe(s). | ||
Whirlpool Level 14 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Take Down Level 21 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Drill Peck Level 28 | 80 | 100 | 20 | No additional effect. | ||
Helping Hand Level 35 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Freeze-Dry Level 42 | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | ||
Flip Turn Level 49 | 60 | 100 | 20 | User switches out after damaging the target. | ||
Ice Beam Level 56 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Agility Level 63 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Snowscape Level 70 | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | ||
Hydro Pump Level 77 | 110 | 80 | 5 | No additional effect. | ||
Aurora Veil Level 84 | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | ||
Blizzard Level 91 | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Electric Terrain Machine | — | — | 10 | 5 turns. Grounded: +Electric power, can't adormecer. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Flip Turn Machine | 60 | 100 | 20 | User switches out after damaging the target. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Ice Spinner Machine | 80 | 100 | 15 | Ends the effects of terrain. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snowscape Machine | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |