

PadrãoShiny
Competitivo
In-Game
Abilities
Chlorophyll: Se Sunny Day estiver ativo, a Speed deste Pokémon é duplicada.
Leaf Guard: If Sunny Day is active, this Pokémon cannot be statused and Rest will fail for it.
Infiltrator(H): Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
95 142
180 274
36 95
67 185
40 101
76 196
36 95
67 185
54 117
103 229
49 112
94 218
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | ![]() | 20 | 100 | 25 | O usuário recupera 50% do dano causado. | |
Acrobatics Level up Machine | ![]() | 55 | 100 | 15 | O Power dobra se o usuário não estiver segurando um item. | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Bounce Level up | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Bullet Seed Level up Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Cotton Guard Egg | ![]() | — | — | 10 | Raises the user's Defense by 3. | |
Cotton Spore Level up | ![]() | — | 100 | 40 | Lowers the alvo's Speed by 2. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Encore Machine Egg | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fairy Wind Level up | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Giga Drain Level up Machine | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Terrain Machine Egg | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Reduz o Sp.Atk do usuário em 2 estágios. | |
Leech Seed Level up | ![]() | — | 90 | 10 | 1/8 of alvo's HP is restored to user every turn. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Lunge Machine | ![]() | 80 | 100 | 15 | 100% chance to lower the alvo's Attack by 1. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Mega Drain Level up | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Memento Level up | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Poison Powder Level up | ![]() | — | 75 | 35 | Envenena o alvo. | |
Pollen Puff Machine | ![]() | 90 | 100 | 15 | If the alvo is an ally, heals 50% of its HP máximo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rage Powder Egg | ![]() | — | — | 20 | Os Moves dos adversários terão o usuário como alvo no turno usado. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Seed Bomb Machine Egg | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sleep Powder Level up | ![]() | — | 75 | 15 | Faz com que o alvo adormeça. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Splash Level up | ![]() | — | — | 40 | No competitive use. | |
Strength Sap Egg | ![]() | — | 100 | 10 | User heals HP=alvo's Atk stat. Lowers Atk by 1. | |
Stun Spore Level up | ![]() | — | 75 | 30 | Paralisa o alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Level up | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Tailwind Machine | ![]() | — | — | 15 | For 4 turnos, allies' Speed is doubled. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
U-turn Level up Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Worry Seed Egg | ![]() | — | 100 | 10 | The alvo's Ability becomes Insomnia. |
Descrição In-game:
Alpha Sapphire
This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.
Omega Ruby
This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.
Exibir mais
Y
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
X
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
White 2
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
Black 2
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
White
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
Black
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
SoulSilver
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
HeartGold
To keep from being blown away by the wind, they gather in clusters. But they do enjoy gentle breezes.
Platinum
It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.
Pearl
It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.
Diamond
It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.
LeafGreen
To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
FireRed
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
Emerald
This POKéMON drifts and floats with the wind. If it senses the approach of strong winds, a HOPPIP links leaves with others to prepare against being blown away.
Sapphire
This POKéMON drifts and floats with the wind. If it senses the approach of strong winds, HOPPIP links its leaveswith other HOPPIP to prepare against being blown away.
Ruby
This POKéMON drifts and floats with the wind. If it senses the approach of strong winds, HOPPIP links its leaveswith other HOPPIP to prepare against being blown away.
Crystal
It can be carried away on even the gentlest breeze.It may even float all the way to the next town.
Silver
Its body is so light, it must grip the groundfirmly with its feet to keep from being blown away.
Gold
To keep from being blown away by the wind, they gatherin clusters. They do enjoy gentle breezes, though.
Locais de encontro
SoulSilver
Road 32
Road 33
Road 48
Road 13
Road 14
Road 15
Safari Zone Meadow
Road 32:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 6
Road 33:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 8
Road 48:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 22
Road 13:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 24
Road 14:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 24
Road 15:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 24
Safari Zone Meadow:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
HeartGold
Road 32
Road 33
Road 48
Road 13
Road 14
Road 15
Safari Zone Meadow
Road 32:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 6
Road 33:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 8
Road 48:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 22
Road 13:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 24
Road 14:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 24
Road 15:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 24
Safari Zone Meadow:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
Exibir mais
Platinum
Road 205 (south, towards Floaroma Town)
Road 205 (south, towards Floaroma Town):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 12
Pearl
Fuego Ironworks
Road 205 (south, towards Floaroma Town)
Fuego Ironworks:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 10% de chance
- Level 29
Road 205 (south, towards Floaroma Town):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 10
Diamond
Road 205 (south, towards Floaroma Town)
Road 205 (east, towards Eterna City)
Road 205 (south, towards Floaroma Town):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 10
Road 205 (east, towards Eterna City):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 10% de chance
- Level 11
LeafGreen
Resort Gorgeous
Water Labyrinth
Five Isle Meadow
Memorial Pillar
Five Island
Resort Gorgeous:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 15
Water Labyrinth:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 15
Five Isle Meadow:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 15
Memorial Pillar:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 15
Five Island:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 15
FireRed
Resort Gorgeous
Water Labyrinth
Five Isle Meadow
Memorial Pillar
Five Island
Resort Gorgeous:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 15
Water Labyrinth:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 15
Five Isle Meadow:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 15
Memorial Pillar:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 15
Five Island:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 15
Crystal
Road 29
Road 30
Road 31
Road 32
Road 33
Road 11
Road 13
Road 14
Road 15
Road 29:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 3
Road 30:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 4
Road 31:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 5
Road 32:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 7
Road 33:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 7
Road 11:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 16
Road 13:
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 27
Road 14:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 28
Road 15:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 4% de chance
- Level 27
Silver
Road 32
Road 33
Road 13
Road 14
Road 15
Road 32:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 6
Road 33:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 8
Road 13:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 4% de chance
- Level 24
Road 14:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 24
Road 15:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 4% de chance
- Level 24
Gold
Road 32
Road 33
Road 13
Road 14
Road 15
Road 32:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 6
Road 33:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 8
Road 13:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 4% de chance
- Level 24
Road 14:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 24
Road 15:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 4% de chance
- Level 24
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Splash Level 1 | ![]() | — | — | 40 | No competitive use. | |
Tail Whip Level 4 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Absorb Level 6 | ![]() | 20 | 100 | 25 | O usuário recupera 50% do dano causado. | |
Fairy Wind Level 8 | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Poison Powder Level 10 | ![]() | — | 75 | 35 | Envenena o alvo. | |
Stun Spore Level 10 | ![]() | — | 75 | 30 | Paralisa o alvo. | |
Sleep Powder Level 10 | ![]() | — | 75 | 15 | Faz com que o alvo adormeça. | |
Bullet Seed Level 12 | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Synthesis Level 15 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Leech Seed Level 19 | ![]() | — | 90 | 10 | 1/8 of alvo's HP is restored to user every turn. | |
Mega Drain Level 22 | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Acrobatics Level 24 | ![]() | 55 | 100 | 15 | O Power dobra se o usuário não estiver segurando um item. | |
Cotton Spore Level 27 | ![]() | — | 100 | 40 | Lowers the alvo's Speed by 2. | |
U-turn Level 29 | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Giga Drain Level 32 | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Bounce Level 35 | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Memento Level 38 | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | O Power dobra se o usuário não estiver segurando um item. | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Encore Machine | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Reduz o Sp.Atk do usuário em 2 estágios. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Lunge Machine | ![]() | 80 | 100 | 15 | 100% chance to lower the alvo's Attack by 1. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Pollen Puff Machine | ![]() | 90 | 100 | 15 | If the alvo is an ally, heals 50% of its HP máximo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Tailwind Machine | ![]() | — | — | 15 | For 4 turnos, allies' Speed is doubled. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Cotton Guard Egg | ![]() | — | — | 10 | Raises the user's Defense by 3. | |
Encore Egg | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Grassy Terrain Egg | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Rage Powder Egg | ![]() | — | — | 20 | Os Moves dos adversários terão o usuário como alvo no turno usado. | |
Seed Bomb Egg | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Strength Sap Egg | ![]() | — | 100 | 10 | User heals HP=alvo's Atk stat. Lowers Atk by 1. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Worry Seed Egg | ![]() | — | 100 | 10 | The alvo's Ability becomes Insomnia. |