PadrãoShiny
Competitivo
In-Game
Abilities
Insomnia: This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
Keen Eye: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
Tinted Lens(H): This Pokemon's attacks that are not very effective on a target deal double damage.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
120 167
230 324
31 90
58 174
31 90
58 174
36 96
69 188
54 118
105 232
49 112
94 218
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Level up Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Amnesia Machine | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Brave Bird Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confuse Ray Machine | — | 100 | 10 | Confuses the target. | ||
Confusion Level up | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Defog Level up | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Dream Eater Level up | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Echoed Voice Level up | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Extrasensory Level up | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Machine Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Haze Machine | — | — | 30 | Eliminates all stat changes. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Hypnosis Level up | — | 60 | 20 | Causes the target to fall asleep. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Moonblast Level up | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Night Shade Machine Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Machine | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Level up Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Level up | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Skill Swap Machine | — | — | 10 | The user and the target troca Abilities. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Stored Power Machine | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Level up Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Uproar Level up Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level up Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Amnesia Machine | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confusion Level up | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Dream Eater Level up | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Dual Wingbeat Tutor | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Echoed Voice Level up | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Extrasensory Level up | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Hypnosis Level up | — | 60 | 20 | Causes the target to fall asleep. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Moonblast Level up | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psycho Shift Level up | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Level up Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Level up | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Stored Power Machine | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Uproar Level up Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level up | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confusion Level up Virtual Console | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defog Egg Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Detect Virtual Console | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Level up Machine Virtual Console | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Level up Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Extrasensory Level up | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg Virtual Console | 60 | — | 20 | This Move does not check accuracy. | ||
Flash Virtual Console | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fly Machine Virtual Console | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Foresight Level up Virtual Console | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Growl Level up Virtual Console | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hurricane Egg | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Hypnosis Level up Virtual Console | — | 60 | 20 | Causes the target to fall asleep. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mean Look Egg | — | — | 5 | Prevents the target from switching out. | ||
Mirror Move Egg Virtual Console | — | — | 20 | User uses the target's last used Move against it. | ||
Moonblast Level up | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Mud-Slap Virtual Console | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Nightmare Virtual Console | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Peck Level up Virtual Console | 35 | 100 | 35 | No additional effect. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psycho Shift Level up | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recycle Tutor | — | — | 10 | Restores the item the user last used. | ||
Reflect Level up Machine Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Level up Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sky Attack Egg Virtual Console Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine Virtual Console | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine Virtual Console | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg Virtual Console | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Virtual Console | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Synchronoise Level up | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | ||
Tackle Level up Virtual Console | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Level up Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine Virtual Console | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Level up Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Whirlwind Egg Virtual Console | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg Virtual Console | 60 | 100 | 35 | No additional effect. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Zen Headbutt Level up Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level up | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confusion Level up | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Level up Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Level up Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Extrasensory Level up | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Foresight Level up | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Hypnosis Level up | — | 60 | 20 | Causes the target to fall asleep. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psycho Shift Level up | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recycle Tutor | — | — | 10 | Restores the item the user last used. | ||
Reflect Level up Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Level up Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sky Attack Egg Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Synchronoise Level up | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Level up Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. | ||
Zen Headbutt Level up Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level up | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confusion Level up | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Level up Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Level up Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Extrasensory Level up | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Foresight Level up Dream World | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Hypnosis Level up | — | 60 | 20 | Causes the target to fall asleep. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Night Shade Egg Dream World | — | 100 | 15 | Does damage equal to the user's level. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psycho Shift Level up | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recycle Tutor Dream World | — | — | 10 | Restores the item the user last used. | ||
Reflect Level up Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Level up Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sky Attack Egg Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Synchronoise Level up | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Level up Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Zen Headbutt Level up Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Level up | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Confusion Level up | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Level up Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Extrasensory Level up | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Foresight Level up | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hypnosis Level up | — | 60 | 20 | Causes the target to fall asleep. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psycho Shift Level up | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recycle Machine | — | — | 10 | Restores the item the user last used. | ||
Reflect Level up Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Level up Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Level up Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. | ||
Zen Headbutt Level up Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confusion Level up | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Level up Tutor | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Foresight Level up Evento | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Growl Level up Evento | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hypnosis Level up | — | 60 | 20 | Causes the target to fall asleep. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Nightmare Tutor | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Level up Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sky Attack Egg Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level up Evento | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Descrição In-game:
Shield
It begins to hoot at the same time every day. Some Trainers use them in place of clocks.
Sword
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Exibir mais
Ultra Moon
It cries out at the same time every day. A long time ago, people cherished it and considered it a divine messenger sent to tell the time.
Ultra Sun
Every day, it tilts its head in the same rhythm. A long time ago, people raised these Pokémon to serve as clocks.
Alpha Sapphire
Hoothoot has an internal organ that senses and tracks the earth’s rotation. Using this special organ, this Pokémon begins hooting at precisely the same time every day.
Omega Ruby
Hoothoot has an internal organ that senses and tracks the earth’s rotation. Using this special organ, this Pokémon begins hooting at precisely the same time every day.
Y
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
X
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
White 2
It marks time precisely. Some countries consider it to be a wise friend, versed in the world’s ways.
Black 2
It marks time precisely. Some countries consider it to be a wise friend, versed in the world’s ways.
White
It marks time precisely. Some countries consider it to be a wise friend, versed in the world’s ways.
Black
It marks time precisely. Some countries consider it to be a wise friend, versed in the world’s ways.
SoulSilver
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
HeartGold
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Platinum
It marks time precisely. Some countries consider it to be a wise friend, versed in the world’s ways.
Pearl
It switches its standing foot so quickly, it can’t be seen. It cries at the same time every day.
Diamond
It always stands on one foot. Even when attacked, it does not brace itself using both feet.
LeafGreen
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
FireRed
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
Emerald
It has an internal organ that senses the earth’s rotation. Using this special organ, a HOOTHOOT begins hooting at precisely the same time every day.
Sapphire
HOOTHOOT has an internal organ that senses and tracks the earth’s rotation. Using this special organ, this POKéMONbegins hooting at precisely the same time every day.
Ruby
HOOTHOOT has an internal organ that senses and tracks the earth’s rotation. Using this special organ, this POKéMONbegins hooting at precisely the same time every day.
Crystal
It begins to hoot at the same time every day. Sometrainers use them in place of clocks.
Silver
It has a perfect sense of time. Whatever happens,it keeps rhythm by precisely tilting its head in time.
Gold
It always stands on one foot. It changes feet sofast, the movement can rarely be seen.
Locais de encontro
Ultra Moon
Lush Jungle North
Lush Jungle South
Lush Jungle West
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Lush Jungle North:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 19 ~ Level 22
Lush Jungle South:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 19 ~ Level 22
Lush Jungle West:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 19 ~ Level 22
Poke Pelago Poni Island Reached:
- Método: Receive as a gift
- 5% de chance
- Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
- Método: Receive as a gift
- 8% de chance
- Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
- Método: Receive as a gift
- 4% de chance
- Level 49 ~ Level 55
Ultra Sun
Lush Jungle North
Lush Jungle South
Lush Jungle West
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Lush Jungle North:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 19 ~ Level 22
Lush Jungle South:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 19 ~ Level 22
Lush Jungle West:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 19 ~ Level 22
Poke Pelago Poni Island Reached:
- Método: Receive as a gift
- 5% de chance
- Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
- Método: Receive as a gift
- 8% de chance
- Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
- Método: Receive as a gift
- 4% de chance
- Level 49 ~ Level 55
Exibir mais
SoulSilver
Road 29
Road 30
Road 31
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 2 (north, towards Pewter City)
Viridian Forest
Road 29:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 30:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 31:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 5
Road 35:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 14
National Park:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 14
Road 36:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 15
Road 37:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 15
Road 1:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condições: 1) At night; 2) Radio off
- 10% de chance
- Level 5
Road 2 (north, towards Pewter City):
- Método: Walking in tall grass or a cave
- Condições: 1) At night; 2) Radio off
- 10% de chance
- Level 5
Viridian Forest:
- Método: Walking in tall grass or a cave
- Condições: 1) At night; 2) Radio off
- 10% de chance
- Level 5
HeartGold
Road 29
Road 30
Road 31
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 2 (north, towards Pewter City)
Viridian Forest
Road 29:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 30:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 31:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 5
Road 35:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 14
National Park:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 14
Road 36:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 15
Road 37:
- Método: Walking in tall grass or a cave
- Condições: 1) At night; 2) Radio off
- 10% de chance
- Level 15
Road 1:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condições: 1) At night; 2) Radio off
- 10% de chance
- Level 5
Road 2 (north, towards Pewter City):
- Método: Walking in tall grass or a cave
- Condições: 1) At night; 2) Radio off
- 10% de chance
- Level 5
Viridian Forest:
- Método: Walking in tall grass or a cave
- Condições: 1) At night; 2) Radio off
- 10% de chance
- Level 5
Platinum
Eterna Forest
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Road 205 (east, towards Eterna City)
Road 210 (south, towards Solaceon Town)
Road 210 (west, towards Celestic Town)
Road 211 (west, towards Eterna City)
Eterna Forest:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 12
Great Marsh Area 3:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 27
Great Marsh Area 4:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 27
Great Marsh Area 5:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 26
Great Marsh Area 6:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 26
Road 205 (east, towards Eterna City):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 12
Road 210 (south, towards Solaceon Town):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 20
Road 210 (west, towards Celestic Town):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 27
Road 211 (west, towards Eterna City):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 15
Pearl
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Road 210 (west, towards Celestic Town)
Road 211 (west, towards Eterna City)
Great Marsh Area 1:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 24
Great Marsh Area 2:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 24
Great Marsh Area 3:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 24
Great Marsh Area 4:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 24
Great Marsh Area 5:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 22
Great Marsh Area 6:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 22
Road 210 (west, towards Celestic Town):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 24
Road 211 (west, towards Eterna City):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 14
Diamond
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Road 210 (west, towards Celestic Town)
Road 211 (west, towards Eterna City)
Great Marsh Area 1:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 24
Great Marsh Area 2:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 24
Great Marsh Area 3:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 24
Great Marsh Area 4:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 24
Great Marsh Area 5:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 22
Great Marsh Area 6:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 22
Road 210 (west, towards Celestic Town):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 24
Road 211 (west, towards Eterna City):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 14
Emerald
Safari Zone (expansion south)
Safari Zone (expansion north)
Safari Zone (expansion south):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 35
Safari Zone (expansion north):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 35
Crystal
Road 29
Road 30
Road 31
Road 32
Ilex Forest
Road 34
Road 35
National Park
Road 36
Road 37
Road 38
Road 39
Road 43
Lake of Rage
Road 26
Road 27
Road 1
Road 2 (south, towards Viridian City)
Road 5
Road 25
Road 29:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Road 30:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Road 31:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Road 32:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Ilex Forest:
- Método: Headbutting a high encounter rate tree
- 10% de chance
- Level 10
Road 34:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Road 35:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
National Park:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 15
Road 36:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Road 37:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Road 38:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Road 39:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Road 43:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Lake of Rage:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Road 26:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Road 27:
- Método: Headbutting a high encounter rate tree
- 50% de chance
- Level 10
Road 1:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 5
Road 5:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 13
Road 25:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 10
Silver
Road 29
Road 30
Road 31
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 29:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 30:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 31:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 5
Road 35:
- Método: Walking in tall grass or a cave
- Condições: 1) Not during a swarm; 2) At night
- 5% de chance
- Level 14
National Park:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 14
Road 36:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 15
Road 37:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 15
Road 1:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 5
Gold
Road 29
Road 30
Road 31
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 29:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 30:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 31:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 5
Road 35:
- Método: Walking in tall grass or a cave
- Condições: 1) Not during a swarm; 2) At night
- 5% de chance
- Level 14
National Park:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 14
Road 36:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 15
Road 37:
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 15
Road 1:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 4
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 5
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Tackle Level 3 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Echoed Voice Level 6 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Confusion Level 9 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Reflect Level 12 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Defog Level 15 | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Air Slash Level 18 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Extrasensory Level 21 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Take Down Level 24 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Roost Level 30 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Moonblast Level 33 | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Hypnosis Level 36 | — | 60 | 20 | Causes the target to fall asleep. | ||
Dream Eater Level 39 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Amnesia Machine | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Brave Bird Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confuse Ray Machine | — | 100 | 10 | Confuses the target. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Machine | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Haze Machine | — | — | 30 | Eliminates all stat changes. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Night Shade Machine | — | 100 | 15 | Does damage equal to the user's level. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Machine | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Skill Swap Machine | — | — | 10 | The user and the target troca Abilities. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Stored Power Machine | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Tackle Level 3 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Echoed Voice Level 6 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Confusion Level 9 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Reflect Level 12 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Psycho Shift Level 15 | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Air Slash Level 18 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Extrasensory Level 21 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Take Down Level 24 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Roost Level 30 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Moonblast Level 33 | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Hypnosis Level 36 | — | 60 | 20 | Causes the target to fall asleep. | ||
Dream Eater Level 39 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Amnesia Machine | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Stored Power Machine | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dual Wingbeat Tutor | 40 | 90 | 10 | Hits 2 times in one turn. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Tackle Level 3 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Echoed Voice Level 6 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Confusion Level 9 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Reflect Level 12 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Psycho Shift Level 15 | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Air Slash Level 18 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Extrasensory Level 21 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Take Down Level 24 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Roost Level 30 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Moonblast Level 33 | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Hypnosis Level 36 | — | 60 | 20 | Causes the target to fall asleep. | ||
Dream Eater Level 39 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recycle Machine | — | — | 10 | Restores the item the user last used. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Hurricane Egg | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Mean Look Egg | — | — | 5 | Prevents the target from switching out. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Hypnosis Level 4 | — | 60 | 20 | Causes the target to fall asleep. | ||
Peck Level 7 | 35 | 100 | 35 | No additional effect. | ||
Confusion Level 10 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Echoed Voice Level 13 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Zen Headbutt Level 16 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Psycho Shift Level 19 | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Extrasensory Level 22 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Take Down Level 25 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Reflect Level 28 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Air Slash Level 31 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Uproar Level 34 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Roost Level 37 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Moonblast Level 40 | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Synchronoise Level 43 | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | ||
Dream Eater Level 46 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Hypnosis Level 4 | — | 60 | 20 | Causes the target to fall asleep. | ||
Peck Level 7 | 35 | 100 | 35 | No additional effect. | ||
Confusion Level 10 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Echoed Voice Level 13 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Zen Headbutt Level 16 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Psycho Shift Level 19 | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Extrasensory Level 22 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Take Down Level 25 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Reflect Level 28 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Air Slash Level 31 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Uproar Level 34 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Roost Level 37 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Moonblast Level 40 | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Synchronoise Level 43 | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | ||
Dream Eater Level 46 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Recycle Tutor | — | — | 10 | Restores the item the user last used. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Hurricane Egg | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Mean Look Egg | — | — | 5 | Prevents the target from switching out. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Hypnosis Level 5 | — | 60 | 20 | Causes the target to fall asleep. | ||
Peck Level 9 | 35 | 100 | 35 | No additional effect. | ||
Uproar Level 13 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Reflect Level 17 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Confusion Level 21 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Echoed Voice Level 25 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Take Down Level 29 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Air Slash Level 33 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Zen Headbutt Level 37 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Synchronoise Level 41 | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | ||
Extrasensory Level 45 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Psycho Shift Level 49 | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Roost Level 53 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Dream Eater Level 57 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Hypnosis Level 5 | — | 60 | 20 | Causes the target to fall asleep. | ||
Peck Level 9 | 35 | 100 | 35 | No additional effect. | ||
Uproar Level 13 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Reflect Level 17 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Confusion Level 21 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Echoed Voice Level 25 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Take Down Level 29 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Air Slash Level 33 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Zen Headbutt Level 37 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Synchronoise Level 41 | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | ||
Extrasensory Level 45 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Psycho Shift Level 49 | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Roost Level 53 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Dream Eater Level 57 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Recycle Tutor | — | — | 10 | Restores the item the user last used. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Hypnosis Level 5 | — | 60 | 20 | Causes the target to fall asleep. | ||
Peck Level 9 | 35 | 100 | 35 | No additional effect. | ||
Uproar Level 13 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Reflect Level 17 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Confusion Level 21 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Echoed Voice Level 25 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Take Down Level 29 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Air Slash Level 33 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Zen Headbutt Level 37 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Synchronoise Level 41 | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | ||
Extrasensory Level 45 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Psycho Shift Level 49 | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Roost Level 53 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Dream Eater Level 57 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Hypnosis Level 5 | — | 60 | 20 | Causes the target to fall asleep. | ||
Peck Level 9 | 35 | 100 | 35 | No additional effect. | ||
Uproar Level 13 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Reflect Level 17 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Confusion Level 21 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Echoed Voice Level 25 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Take Down Level 29 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Air Slash Level 33 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Zen Headbutt Level 37 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Synchronoise Level 41 | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | ||
Extrasensory Level 45 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Psycho Shift Level 49 | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Roost Level 53 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Dream Eater Level 57 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Recycle Tutor | — | — | 10 | Restores the item the user last used. | ||
Roost Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 5 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Hypnosis Level 9 | — | 60 | 20 | Causes the target to fall asleep. | ||
Peck Level 13 | 35 | 100 | 35 | No additional effect. | ||
Reflect Level 17 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Confusion Level 21 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Take Down Level 25 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Air Slash Level 29 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Zen Headbutt Level 33 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Extrasensory Level 37 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Psycho Shift Level 41 | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Roost Level 45 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Dream Eater Level 49 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recycle Machine | — | — | 10 | Restores the item the user last used. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Hypnosis Level 5 | — | 60 | 20 | Causes the target to fall asleep. | ||
Peck Level 9 | 35 | 100 | 35 | No additional effect. | ||
Uproar Level 13 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Reflect Level 17 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Confusion Level 21 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Take Down Level 25 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Air Slash Level 29 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Zen Headbutt Level 33 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Extrasensory Level 37 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Psycho Shift Level 41 | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Roost Level 45 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Dream Eater Level 49 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recycle Machine | — | — | 10 | Restores the item the user last used. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Hypnosis Level 5 | — | 60 | 20 | Causes the target to fall asleep. | ||
Peck Level 9 | 35 | 100 | 35 | No additional effect. | ||
Uproar Level 13 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Reflect Level 17 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Confusion Level 21 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Take Down Level 25 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Air Slash Level 29 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Zen Headbutt Level 33 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Extrasensory Level 37 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Psycho Shift Level 41 | — | 100 | 10 | Transfers the user's status ailment to the target. | ||
Roost Level 45 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Dream Eater Level 49 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recycle Machine | — | — | 10 | Restores the item the user last used. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Night Shade Egg | — | 100 | 15 | Does damage equal to the user's level. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 6 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Peck Level 11 | 35 | 100 | 35 | No additional effect. | ||
Hypnosis Level 16 | — | 60 | 20 | Causes the target to fall asleep. | ||
Reflect Level 22 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Take Down Level 28 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Confusion Level 34 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Dream Eater Level 48 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 6 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Peck Level 11 | 35 | 100 | 35 | No additional effect. | ||
Hypnosis Level 16 | — | 60 | 20 | Causes the target to fall asleep. | ||
Reflect Level 22 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Take Down Level 28 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Confusion Level 34 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Dream Eater Level 48 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dream Eater Tutor | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 6 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Peck Level 11 | 35 | 100 | 35 | No additional effect. | ||
Hypnosis Level 16 | — | 60 | 20 | Causes the target to fall asleep. | ||
Reflect Level 22 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Take Down Level 28 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Confusion Level 34 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Dream Eater Level 48 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dream Eater Tutor | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Feather Dance Egg | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 6 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Peck Level 11 | 35 | 100 | 35 | No additional effect. | ||
Hypnosis Level 16 | — | 60 | 20 | Causes the target to fall asleep. | ||
Reflect Level 22 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Take Down Level 28 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Confusion Level 34 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Dream Eater Level 48 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 6 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Peck Level 11 | 35 | 100 | 35 | No additional effect. | ||
Hypnosis Level 16 | — | 60 | 20 | Causes the target to fall asleep. | ||
Reflect Level 22 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Take Down Level 28 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Confusion Level 34 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Dream Eater Level 48 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dream Eater Tutor | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Nightmare Tutor | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 6 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Peck Level 11 | 35 | 100 | 35 | No additional effect. | ||
Hypnosis Level 16 | — | 60 | 20 | Causes the target to fall asleep. | ||
Reflect Level 22 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Take Down Level 28 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Confusion Level 34 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Dream Eater Level 48 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Nightmare Machine | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Foresight Level 6 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Peck Level 11 | 35 | 100 | 35 | No additional effect. | ||
Hypnosis Level 16 | — | 60 | 20 | Causes the target to fall asleep. | ||
Reflect Level 22 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Take Down Level 28 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Confusion Level 34 | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Dream Eater Level 48 | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Nightmare Machine | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Egg | 60 | 100 | 35 | No additional effect. |