PadrãoShiny
Competitivo
In-Game
Abilities
No Guard: Every Move used by or against this Pokemon will always hit.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
105 152
200 294
76 145
148 284
94 167
184 328
36 95
67 185
37 97
71 190
29 88
54 170
Moves que aprende
SS
USM
ORAS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Level up | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Autotomize Level up | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Close Combat Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Destiny Bond Egg | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Fury Cutter Level up | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Iron Defense Level up Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Level up Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Metal Sound Level up | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Night Slash Level up | 70 | 100 | 15 | High critical hit ratio. | ||
Power Trick Level up | — | — | 10 | Switches user's Attack and Defense stats. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psycho Cut Machine | 70 | 100 | 20 | High critical hit ratio. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Level up Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sacred Sword Level up | 90 | 100 | 15 | Ignores the target's stat stage changes. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shadow Sneak Level up | 40 | 100 | 30 | Usually goes first. | ||
Slash Level up | 70 | 100 | 20 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Blade Machine | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Beam Tutor | 140 | 95 | 5 | User loses 50% HP máximo. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swords Dance Level up Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Level up Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Autotomize Level up | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Destiny Bond Egg | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Level up | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Defense Level up Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Level up Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Magnet Rise Tutor | — | — | 10 | For 5 turns, the user has immunity to Ground. | ||
Metal Sound Level up Egg | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Night Slash Level up | 70 | 100 | 15 | High critical hit ratio. | ||
Power Trick Level up | — | — | 10 | Switches user's Attack and Defense stats. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Level up | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Sacred Sword Level up | 90 | 100 | 15 | Ignores the target's stat stage changes. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shadow Sneak Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Slash Level up | 70 | 100 | 20 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Level up Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Level up Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Autotomize Level up | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Destiny Bond Egg | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Level up | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Defense Level up Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Level up Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Magnet Rise Tutor | — | — | 10 | For 5 turns, the user has immunity to Ground. | ||
Metal Sound Level up Egg | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Night Slash Level up | 70 | 100 | 15 | High critical hit ratio. | ||
Power Trick Level up | — | — | 10 | Switches user's Attack and Defense stats. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Level up Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Sacred Sword Level up | 90 | 100 | 15 | Ignores the target's stat stage changes. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shadow Sneak Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Slash Level up | 70 | 100 | 20 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Level up Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |
Descrição In-game:
Shield
The blue eye on the sword’s handguard is the true body of Honedge. With its old cloth, it drains people’s lives away.
Sword
Honedge’s soul once belonged to a person who was killed a long time ago by the sword that makes up Honedge’s body.
Exibir mais
Alpha Sapphire
If anyone dares to grab its hilt, it wraps a blue cloth around that person’s arm and drains that person’s life energy completely.
Omega Ruby
Apparently this Pokémon is born when a departed spirit inhabits a sword. It attaches itself to people and drinks their life force.
Y
If anyone dares to grab its hilt, it wraps a blue cloth around that person’s arm and drains that person’s life energy completely.
X
Apparently this Pokémon is born when a departed spirit inhabits a sword. It attaches itself to people and drinks their life force.
Locais de encontro
Ultra Moon
Akala Outskirts Area
Akala Outskirts Area:
- Método: Island Scan
- 100% de chance
- Level 24
Ultra Sun
Akala Outskirts Area
Akala Outskirts Area:
- Método: Island Scan
- 100% de chance
- Level 24
Exibir mais
Moon
Akala Outskirts Area
Akala Outskirts Area:
- Método: Island Scan
- 100% de chance
- Level 23
Sun
Akala Outskirts Area
Akala Outskirts Area:
- Método: Island Scan
- 100% de chance
- Level 23
Y
Road 6
Road 6:
- Método: Walking on rough terrain
- 5% de chance
- Level 12
X
Road 6
Road 6:
- Método: Walking on rough terrain
- 5% de chance
- Level 12
Moves que aprende
Gen VIII
Gen VII
Gen VI
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Fury Cutter Level 1 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Shadow Sneak Level 4 | 40 | 100 | 30 | Usually goes first. | ||
Autotomize Level 8 | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Aerial Ace Level 12 | 60 | — | 20 | Este Move não verifica accuracy. | ||
Metal Sound Level 16 | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Slash Level 20 | 70 | 100 | 20 | High critical hit ratio. | ||
Night Slash Level 24 | 70 | 100 | 15 | High critical hit ratio. | ||
Retaliate Level 28 | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Iron Defense Level 32 | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Level 36 | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Power Trick Level 40 | — | — | 10 | Switches user's Attack and Defense stats. | ||
Swords Dance Level 44 | — | — | 20 | Raises the user's Attack by 2. | ||
Sacred Sword Level 48 | 90 | 100 | 15 | Ignores the target's stat stage changes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Close Combat Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psycho Cut Machine | 70 | 100 | 20 | High critical hit ratio. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Blade Machine | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Steel Beam Tutor | 140 | 95 | 5 | User loses 50% HP máximo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Destiny Bond Egg | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Swords Dance Level 1 | — | — | 20 | Raises the user's Attack by 2. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Fury Cutter Level 5 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Metal Sound Level 8 | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Pursuit Level 13 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Autotomize Level 18 | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Shadow Sneak Level 20 | 40 | 100 | 30 | Usually goes first. | ||
Aerial Ace Level 22 | 60 | — | 20 | Este Move não verifica accuracy. | ||
Retaliate Level 26 | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Iron Defense Level 32 | — | — | 15 | Raises the user's Defense by 2. | ||
Night Slash Level 35 | 70 | 100 | 15 | High critical hit ratio. | ||
Power Trick Level 39 | — | — | 10 | Switches user's Attack and Defense stats. | ||
Iron Head Level 42 | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Sacred Sword Level 47 | 90 | 100 | 15 | Ignores the target's stat stage changes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Destiny Bond Egg | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Metal Sound Egg | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Shadow Sneak Egg | 40 | 100 | 30 | Usually goes first. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Swords Dance Level 1 | — | — | 20 | Raises the user's Attack by 2. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Fury Cutter Level 5 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Metal Sound Level 8 | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Pursuit Level 13 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Autotomize Level 18 | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Shadow Sneak Level 20 | 40 | 100 | 30 | Usually goes first. | ||
Aerial Ace Level 22 | 60 | — | 20 | Este Move não verifica accuracy. | ||
Retaliate Level 26 | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Iron Defense Level 32 | — | — | 15 | Raises the user's Defense by 2. | ||
Night Slash Level 35 | 70 | 100 | 15 | High critical hit ratio. | ||
Power Trick Level 39 | — | — | 10 | Switches user's Attack and Defense stats. | ||
Iron Head Level 42 | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Sacred Sword Level 47 | 90 | 100 | 15 | Ignores the target's stat stage changes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Magnet Rise Tutor | — | — | 10 | For 5 turns, the user has immunity to Ground. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Destiny Bond Egg | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Metal Sound Egg | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Shadow Sneak Egg | 40 | 100 | 30 | Usually goes first. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Swords Dance Level 1 | — | — | 20 | Raises the user's Attack by 2. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Fury Cutter Level 5 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Metal Sound Level 8 | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Pursuit Level 13 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Autotomize Level 18 | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Shadow Sneak Level 20 | 40 | 100 | 30 | Usually goes first. | ||
Aerial Ace Level 22 | 60 | — | 20 | Este Move não verifica accuracy. | ||
Retaliate Level 26 | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Iron Defense Level 32 | — | — | 15 | Raises the user's Defense by 2. | ||
Night Slash Level 35 | 70 | 100 | 15 | High critical hit ratio. | ||
Power Trick Level 39 | — | — | 10 | Switches user's Attack and Defense stats. | ||
Iron Head Level 42 | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Sacred Sword Level 47 | 90 | 100 | 15 | Ignores the target's stat stage changes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Destiny Bond Egg | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Metal Sound Egg | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Shadow Sneak Egg | 40 | 100 | 30 | Usually goes first. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Swords Dance Level 1 | — | — | 20 | Raises the user's Attack by 2. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Fury Cutter Level 5 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Metal Sound Level 8 | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Pursuit Level 13 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Autotomize Level 18 | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | ||
Shadow Sneak Level 20 | 40 | 100 | 30 | Usually goes first. | ||
Aerial Ace Level 22 | 60 | — | 20 | Este Move não verifica accuracy. | ||
Retaliate Level 26 | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Iron Defense Level 32 | — | — | 15 | Raises the user's Defense by 2. | ||
Night Slash Level 35 | 70 | 100 | 15 | High critical hit ratio. | ||
Power Trick Level 39 | — | — | 10 | Switches user's Attack and Defense stats. | ||
Iron Head Level 42 | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Sacred Sword Level 47 | 90 | 100 | 15 | Ignores the target's stat stage changes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Magnet Rise Tutor | — | — | 10 | For 5 turns, the user has immunity to Ground. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Destiny Bond Egg | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Metal Sound Egg | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Shadow Sneak Egg | 40 | 100 | 30 | Usually goes first. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |