[Cache start]
#250 - Ho-Oh
PadrãoShiny
Pokémon lendário
Categoria: Rainbow Pokémon
Altura: 3,8 mPeso: 199,0 Kg
Habitat: Rare (Habitat)
Cor: Red
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 340
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpD +3Total: 3
Competitivo
In-Game
Abilities
Pressure: Se o Pokémon for alvo de um Move do adversário, o Move perde um PP adicional.
Regenerator(H): This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.
Base stats
HP
Atk
Def
SpA
SpD
Spe
106
130
90
110
154
90
Level 50
Level 100
166 213
322 416
121 200
238 394
85 156
166 306
103 178
202 350
143 226
281 447
85 156
166 306
Dano recebido
×¼
×1
×1
×2
×½
×½
×½
×1
×1
×¼
×0
×1
×1
×1
×1
×4
×½
×2
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Machine
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Machine
75951530% chance to causar flinch.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brave Bird
Machine
12010015Has 33% recoil.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dual Wingbeat
Machine
409010Hits 2 times in one turn.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Future Sight
Level up
Machine
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Head
Machine
801001530% chance to causar flinch.
Life Dew
Level up
10Heals the user and its allies by 1/4 their HP máximo.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Level up
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
Evento
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sacred Fire
Level up
Evento
10095550% chance to burn the target. Thaws user.
Safeguard
Level up
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scorching Sands
Machine
701001030% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Attack
Level up
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
Evento
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Machine
15For 4 turns, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Weather Ball
Level up
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Machine
75951530% chance to causar flinch.
Ancient Power
Level up
Evento
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Brave Bird
Machine
12010015Has 33% recoil.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Burn Up
Level up
1301005User's Fire-type becomes typeless; must be Fire.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
Evento
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Future Sight
Level up
Machine
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Head
Machine
801001530% chance to causar flinch.
Life Dew
Level up
10Heals the user and its allies by 1/4 their HP máximo.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mystical Fire
Machine
7510010100% chance to lower the target's Sp Atk by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Sacred Fire
Level up
10095550% chance to burn the target. Thaws user.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scorching Sands
Tutor
701001030% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Attack
Level up
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
Evento
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Weather Ball
Level up
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Ancient Power
Level up
Virtual Console
Evento
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Brave Bird
Level up
Evento
12010015Has 33% recoil.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Burn Up
Evento
1301005User's Fire-type becomes typeless; must be Fire.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Detect
Virtual Console
5Prevents Moves from affecting the user this turn.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Virtual Console
601002030% chance to paralyze the target.
Dream Eater
Machine
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
Virtual Console
Evento
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
Virtual Console
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Virtual Console
10020Lowers the target's accuracy by 1.
Fly
Machine
Virtual Console
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Future Sight
Level up
Virtual Console
12010010Hits two turns after being used.
Giga Drain
Virtual Console
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
Virtual Console
4010035Power doubles during Bounce, Fly, and Sky Drop.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Iron Head
Tutor
801001530% chance to causar flinch.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mud-Slap
Virtual Console
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Level up
10015Power and type depends on the user's Berry.
Nightmare
Virtual Console
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
Virtual Console
10Copies the target's current stat stages.
Punishment
Level up
100560 power +20 for each of the target's stat boosts.
Rain Dance
Machine
Virtual Console
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
Virtual Console
Evento
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Roar
Machine
Virtual Console
20Forces the target to switch to a random ally.
Rock Smash
Virtual Console
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Sacred Fire
Level up
Virtual Console
Evento
10095550% chance to burn the target. Thaws user.
Safeguard
Level up
Machine
Virtual Console
Evento
25For 5 turns, protects user's time from status.
Sandstorm
Machine
Virtual Console
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
Virtual Console
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sky Attack
Level up
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
Virtual Console
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
Virtual Console
70902510% chance to raise the user's Defense by 1.
Strength
Virtual Console
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swift
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
Evento
15For 4 turns, allies' Speed is doubled.
Thunder
Machine
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Weather Ball
Level up
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level up
Virtual Console
20Forces the target to switch to a random ally.
Will-O-Wisp
Machine
8515Queima o alvo.
Zap Cannon
Virtual Console
120505100% chance to paralyze the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Brave Bird
Level up
Evento
12010015Has 33% recoil.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Celebrate
Evento
40No competitive use.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
Evento
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Head
Tutor
801001530% chance to causar flinch.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Level up
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Level up
Evento
100560 power +20 for each of the target's stat boosts.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
Evento
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Sacred Fire
Level up
Evento
10095550% chance to burn the target. Thaws user.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sky Attack
Level up
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
Evento
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Weather Ball
Level up
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Brave Bird
Level up
12010015Has 33% recoil.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Head
Tutor
801001530% chance to causar flinch.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Level up
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Level up
100560 power +20 for each of the target's stat boosts.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Sacred Fire
Level up
10095550% chance to burn the target. Thaws user.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sky Attack
Level up
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Weather Ball
Level up
Evento
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level up
Evento
20Forces the target to switch to a random ally.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Ancient Power
Level up
Tutor
Evento
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Brave Bird
Level up
12010015Has 33% recoil.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
Evento
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Head
Tutor
801001530% chance to causar flinch.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Level up
Machine
10015Power and type depends on the user's Berry.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Level up
Evento
100560 power +20 for each of the target's stat boosts.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Sacred Fire
Level up
Evento
10095550% chance to burn the target. Thaws user.
Safeguard
Level up
Machine
Evento
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sky Attack
Level up
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
Evento
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Weather Ball
Level up
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
Evento
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
Evento
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sacred Fire
Level up
10095550% chance to burn the target. Thaws user.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
Evento
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
Tutor
Evento
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Tutor
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Cadeia evolutiva
Ho-Oh
1 nível evolutivo.
Descrição In-game:
Alpha Sapphire
Ho-Oh’s feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow.
Omega Ruby
Ho-Oh’s feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow.
Exibir mais
Y
It will reveal itself before a pure-hearted Trainer by shining its bright, rainbow-colored wings.
X
A legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies.
White 2
Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.
Black 2
Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.
White
Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.
Black
Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.
SoulSilver
A legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies.
HeartGold
Legends claim this Pokémon flies the world’s skies continuously on its magnificent, seven-colored wings.
Platinum
Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.
Pearl
Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.
Diamond
Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.
LeafGreen
Legends claim this POKéMON flies the world’s skies continuously on its magnificent seven-colored wings.
FireRed
A legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies.
Emerald
Its feathers--which glow in seven colors depending on the angle at which they are struck by light--are thought to bring joy. It is said to live at the foot of a rainbow.
Sapphire
HO-OH’s feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This POKéMON is said to live at the foot of a rainbow.
Ruby
HO-OH’s feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This POKéMON is said to live at the foot of a rainbow.
Crystal
It will reveal itself before a pure-hearted trainer by shining its bright rain­ bow-colored wings.
Silver
A legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies.
Gold
Legends claim this POKéMON flies the world's skies con­ tinuously on its magnificent seven- colored wings.
Locais de encontro
Ultra Sun
Ultra Space Wilds Cliff
Ultra Space Wilds Cliff:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 60
SoulSilver
Bell Tower (roof)
Bell Tower (roof):
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 70
Exibir mais
HeartGold
Bell Tower (roof)
Bell Tower (roof):
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 45
LeafGreen
Navel Rock
Navel Rock:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 70
FireRed
Navel Rock
Navel Rock:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 70
Emerald
Navel Rock
Navel Rock:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 70
Crystal
Bell Tower (roof)
Bell Tower (roof):
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 60
Silver
Bell Tower (roof)
Bell Tower (roof):
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 70
Gold
Bell Tower (roof)
Bell Tower (roof):
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 40
Itens que segura
Ultra Moon
Sacred Ash
(5% de chance)
Ultra Sun
Sacred Ash
(5% de chance)
Exibir mais
Moon
Sacred Ash
(5% de chance)
Sun
Sacred Ash
(5% de chance)
Alpha Sapphire
Sacred Ash
(100% de chance)
Omega Ruby
Sacred Ash
(100% de chance)
Y
Sacred Ash
(100% de chance)
X
Sacred Ash
(100% de chance)
White 2
Sacred Ash
(100% de chance)
Black 2
Sacred Ash
(100% de chance)
White
Sacred Ash
(100% de chance)
Black
Sacred Ash
(100% de chance)
SoulSilver
Sacred Ash
(100% de chance)
HeartGold
Sacred Ash
(100% de chance)
Platinum
Sacred Ash
(100% de chance)
Pearl
Sacred Ash
(100% de chance)
Diamond
Sacred Ash
(100% de chance)
Emerald
Sacred Ash
(100% de chance)
Sapphire
Sacred Ash
(100% de chance)
Ruby
Sacred Ash
(100% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Ancient Power
Level 1
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Life Dew
Level 9
10Heals the user and its allies by 1/4 their HP máximo.
Safeguard
Level 18
25For 5 turns, protects user's time from status.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Extrasensory
Level 36
801002010% chance to causar flinch.
Recover
Level 45
5Heals the user by 50% of its HP máximo.
Sacred Fire
Level 54
10095550% chance to burn the target. Thaws user.
Sunny Day
Level 63
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 72
110855Tem 10% de chance de queimar o alvo.
Future Sight
Level 81
12010010Hits two turns after being used.
Sky Attack
Level 90
140905Charges, then hits turn 2. 30% flinch. High crit.
Overheat
Level 99
130905Reduz o Sp. Atk do usuário em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Machine
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Machine
75951530% chance to causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brave Bird
Machine
12010015Has 33% recoil.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dual Wingbeat
Machine
409010Hits 2 times in one turn.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Head
Machine
801001530% chance to causar flinch.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scorching Sands
Machine
701001030% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Machine
15For 4 turns, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Ancient Power
Level 1
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Life Dew
Level 9
10Heals the user and its allies by 1/4 their HP máximo.
Safeguard
Level 18
25For 5 turns, protects user's time from status.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Extrasensory
Level 36
801002010% chance to causar flinch.
Recover
Level 45
5Heals the user by 50% of its HP máximo.
Sacred Fire
Level 54
10095550% chance to burn the target. Thaws user.
Sunny Day
Level 63
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 72
110855Tem 10% de chance de queimar o alvo.
Future Sight
Level 81
12010010Hits two turns after being used.
Sky Attack
Level 90
140905Charges, then hits turn 2. 30% flinch. High crit.
Burn Up
Level 99
1301005User's Fire-type becomes typeless; must be Fire.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Machine
75951530% chance to causar flinch.
Brave Bird
Machine
12010015Has 33% recoil.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Head
Machine
801001530% chance to causar flinch.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mystical Fire
Machine
7510010100% chance to lower the target's Sp Atk by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Scorching Sands
Tutor
701001030% chance to burn the target. Thaws target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Ancient Power
Level 1
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Life Dew
Level 9
10Heals the user and its allies by 1/4 their HP máximo.
Safeguard
Level 18
25For 5 turns, protects user's time from status.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Extrasensory
Level 36
801002010% chance to causar flinch.
Recover
Level 45
5Heals the user by 50% of its HP máximo.
Sacred Fire
Level 54
10095550% chance to burn the target. Thaws user.
Sunny Day
Level 63
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 72
110855Tem 10% de chance de queimar o alvo.
Future Sight
Level 81
12010010Hits two turns after being used.
Sky Attack
Level 90
140905Charges, then hits turn 2. 30% flinch. High crit.
Burn Up
Level 99
1301005User's Fire-type becomes typeless; must be Fire.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Brave Bird
Level 15
12010015Has 33% recoil.
Extrasensory
Level 23
801002010% chance to causar flinch.
Sunny Day
Level 29
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 37
110855Tem 10% de chance de queimar o alvo.
Sacred Fire
Level 43
10095550% chance to burn the target. Thaws user.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Brave Bird
Level 15
12010015Has 33% recoil.
Extrasensory
Level 23
801002010% chance to causar flinch.
Sunny Day
Level 29
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 37
110855Tem 10% de chance de queimar o alvo.
Sacred Fire
Level 43
10095550% chance to burn the target. Thaws user.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Iron Head
Tutor
801001530% chance to causar flinch.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Brave Bird
Level 15
12010015Has 33% recoil.
Extrasensory
Level 23
801002010% chance to causar flinch.
Sunny Day
Level 29
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 37
110855Tem 10% de chance de queimar o alvo.
Sacred Fire
Level 43
10095550% chance to burn the target. Thaws user.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Brave Bird
Level 15
12010015Has 33% recoil.
Extrasensory
Level 23
801002010% chance to causar flinch.
Sunny Day
Level 29
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 37
110855Tem 10% de chance de queimar o alvo.
Sacred Fire
Level 43
10095550% chance to burn the target. Thaws user.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Iron Head
Tutor
801001530% chance to causar flinch.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Brave Bird
Level 15
12010015Has 33% recoil.
Extrasensory
Level 23
801002010% chance to causar flinch.
Sunny Day
Level 29
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 37
110855Tem 10% de chance de queimar o alvo.
Sacred Fire
Level 43
10095550% chance to burn the target. Thaws user.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Brave Bird
Level 15
12010015Has 33% recoil.
Extrasensory
Level 23
801002010% chance to causar flinch.
Sunny Day
Level 29
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 37
110855Tem 10% de chance de queimar o alvo.
Sacred Fire
Level 43
10095550% chance to burn the target. Thaws user.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Iron Head
Tutor
801001530% chance to causar flinch.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 9
25For 5 turns, protects user's time from status.
Gust
Level 15
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 23
5Heals the user by 50% of its HP máximo.
Fire Blast
Level 29
110855Tem 10% de chance de queimar o alvo.
Sunny Day
Level 37
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Level 43
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Natural Gift
Level 51
10015Power and type depends on the user's Berry.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Extrasensory
Level 65
801002010% chance to causar flinch.
Punishment
Level 71
100560 power +20 for each of the target's stat boosts.
Future Sight
Level 79
12010010Hits two turns after being used.
Sacred Fire
Level 85
10095550% chance to burn the target. Thaws user.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 9
25For 5 turns, protects user's time from status.
Gust
Level 15
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 23
5Heals the user by 50% of its HP máximo.
Fire Blast
Level 29
110855Tem 10% de chance de queimar o alvo.
Sunny Day
Level 37
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Level 43
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Natural Gift
Level 51
10015Power and type depends on the user's Berry.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Extrasensory
Level 65
801002010% chance to causar flinch.
Punishment
Level 71
100560 power +20 for each of the target's stat boosts.
Future Sight
Level 79
12010010Hits two turns after being used.
Sacred Fire
Level 85
10095550% chance to burn the target. Thaws user.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Ancient Power
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Iron Head
Tutor
801001530% chance to causar flinch.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Weather Ball
Level 1
5010010O Power dobra e o tipo varia a depender do clima.
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Gust
Level 9
4010035Power doubles during Bounce, Fly, and Sky Drop.
Brave Bird
Level 15
12010015Has 33% recoil.
Extrasensory
Level 23
801002010% chance to causar flinch.
Sunny Day
Level 29
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 37
110855Tem 10% de chance de queimar o alvo.
Sacred Fire
Level 43
10095550% chance to burn the target. Thaws user.
Punishment
Level 50
100560 power +20 for each of the target's stat boosts.
Ancient Power
Level 57
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Safeguard
Level 65
25For 5 turns, protects user's time from status.
Recover
Level 71
5Heals the user by 50% of its HP máximo.
Future Sight
Level 79
12010010Hits two turns after being used.
Natural Gift
Level 85
10015Power and type depends on the user's Berry.
Calm Mind
Level 93
20Raises the user's Sp Atk and Sp Def by 1.
Sky Attack
Level 99
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Ancient Power
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Iron Head
Tutor
801001530% chance to causar flinch.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Signal Beam
Tutor
751001510% chance to confuse the target.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Fire Blast
Level 44
110855Tem 10% de chance de queimar o alvo.
Sunny Day
Level 55
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Sacred Fire
Level 77
10095550% chance to burn the target. Thaws user.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Fire Blast
Level 44
110855Tem 10% de chance de queimar o alvo.
Sunny Day
Level 55
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Sacred Fire
Level 77
10095550% chance to burn the target. Thaws user.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Fire Blast
Level 44
110855Tem 10% de chance de queimar o alvo.
Sunny Day
Level 55
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Sacred Fire
Level 77
10095550% chance to burn the target. Thaws user.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Fire Blast
Level 44
110855Tem 10% de chance de queimar o alvo.
Sunny Day
Level 55
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Sacred Fire
Level 77
10095550% chance to burn the target. Thaws user.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Whirlwind
Level 1
20Forces the target to switch to a random ally.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Fire Blast
Level 44
110855Tem 10% de chance de queimar o alvo.
Sunny Day
Level 55
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Sacred Fire
Level 77
10095550% chance to burn the target. Thaws user.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mimic
Tutor
10The last Move the target used replaces this one.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sacred Fire
Level 1
10095550% chance to burn the target. Thaws user.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Fire Blast
Level 44
110855Tem 10% de chance de queimar o alvo.
Sunny Day
Level 55
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Whirlwind
Level 77
20Forces the target to switch to a random ally.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Machine
601002030% chance to paralyze the target.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zap Cannon
Machine
120505100% chance to paralyze the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sacred Fire
Level 1
10095550% chance to burn the target. Thaws user.
Safeguard
Level 11
25For 5 turns, protects user's time from status.
Gust
Level 22
4010035Power doubles during Bounce, Fly, and Sky Drop.
Recover
Level 33
5Heals the user by 50% of its HP máximo.
Fire Blast
Level 44
110855Tem 10% de chance de queimar o alvo.
Sunny Day
Level 55
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Level 66
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Whirlwind
Level 77
20Forces the target to switch to a random ally.
Ancient Power
Level 88
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Level 99
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Machine
601002030% chance to paralyze the target.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zap Cannon
Machine
120505100% chance to paralyze the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Flamethrower
Tutor
9010015Tem 10% de chance de queimar o alvo.
Thunderbolt
Tutor
9010015Tem 10% de chance de paralisar o alvo.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.