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PadrãoShiny
Categoria: Handstand Pokémon
Altura: 1,4 mPeso: 48,0 Kg
Habitat: Urban (Habitat)
Cor:
Brown
Formato: 

Egg group: Human-Like25 ciclos
Gênero:
100%

Felicidade base: 50
Experiência base: 159
Taxa de captura: 45
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpD +2Total: 2
Competitivo
In-Game
Abilities
Intimidate: On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
Technician: This Pokemon's Moves of 60 power or less have 1,5x power, including Struggle.
Steadfast(H): If this Pokemon flinches, its Speed is raised by 1 stage.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
110 157
210 304
90 161
175 317
90 161
175 317
36 95
67 185
103 178
202 350
67 134
130 262
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Level up Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Close Combat Level up Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Coaching Machine | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. | |
Counter Level up Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Detect Level up | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Level up Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Drill Run Machine | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Level up Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Helping Hand Level up Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Jump Kick Egg | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mach Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Quick Guard Level up | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Level up Egg | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Triple Axel Machine | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Triple Kick Level up | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless target using priority. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Vacuum Wave Machine Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Wide Guard Level up | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Close Combat Level up Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Coaching Tutor | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. | |
Counter Level up Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Detect Level up | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Level up Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Drill Run Machine | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Level up Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Energy Level up Machine | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Helping Hand Level up Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Jump Kick Egg | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mach Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | No additional effect. | |
Mind Reader Egg | ![]() | — | — | 5 | User's next Move will not miss the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Quick Guard Level up | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Level up Egg | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Revenge Level up Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Triple Axel Tutor | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Triple Kick Level up | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Vacuum Wave Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Wide Guard Level up | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Level up Virtual Console | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Attract Machine Virtual Console | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Close Combat Level up | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Counter Level up Egg Virtual Console | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Curse Virtual Console | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Level up Virtual Console | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Virtual Console | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine Virtual Console | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Egg Virtual Console | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Level up Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Focus Energy Level up Virtual Console | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Frustration Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Egg Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine Virtual Console | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
High Jump Kick Egg | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mach Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Mind Reader Egg | ![]() | — | — | 5 | User's next Move will not miss the target. | |
Mud-Slap Virtual Console | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Pursuit Level up Egg Virtual Console | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level up Virtual Console | ![]() | 40 | 100 | 30 | Usually goes first. | |
Quick Guard Level up | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Level up Egg Virtual Console | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Level up | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Virtual Console | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Rolling Kick Level up Virtual Console | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine Virtual Console | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Virtual Console Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Virtual Console | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine Virtual Console | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine Virtual Console | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Virtual Console | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine Virtual Console | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Triple Kick Level up Virtual Console | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Vacuum Wave Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Wide Guard Level up | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Level up | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Close Combat Level up | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Counter Level up Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Detect Level up | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Egg | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Level up Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Helping Hand Egg Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
High Jump Kick Egg | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mach Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Mind Reader Egg | ![]() | — | — | 5 | User's next Move will not miss the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Pursuit Level up Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Quick Guard Level up | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Level up Egg | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Level up | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Rolling Kick Level up | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Triple Kick Level up | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Vacuum Wave Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Wide Guard Level up | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Level up | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Close Combat Level up Evento | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Counter Level up Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Detect Level up | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drill Run Tutor | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Egg | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Evento | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Level up Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Helping Hand Egg Tutor Evento | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
High Jump Kick Egg | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mach Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Mind Reader Egg | ![]() | — | — | 5 | User's next Move will not miss the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Pursuit Level up Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Quick Guard Level up | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Level up Egg | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Level up | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Rolling Kick Level up | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Evento | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Triple Kick Level up | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Vacuum Wave Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Wide Guard Level up | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Level up | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Close Combat Level up | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Counter Level up Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Detect Level up | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Level up | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Egg Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
High Jump Kick Egg | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Mach Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Mind Reader Egg | ![]() | — | — | 5 | User's next Move will not miss the target. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Pursuit Level up | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Level up Egg | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Level up | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Rolling Kick Level up | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Triple Kick Level up | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Twister Tutor | ![]() | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | |
Vacuum Wave Egg Tutor | ![]() | 40 | 100 | 30 | Usually goes first. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Counter Level up Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Detect Level up | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
High Jump Kick Egg | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Mach Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mind Reader Egg | ![]() | — | — | 5 | User's next Move will not miss the target. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Pursuit Level up | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Level up Egg | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Level up | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Rock Slide Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rolling Kick Level up | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Triple Kick Level up | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Cadeia evolutiva
Baby Pokémon ![]()
|
2 níveis evolutivos.
Descrição In-game:
Shield
After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves.
Sword
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Exibir mais
Alpha Sapphire
Hitmontop spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking.
Omega Ruby
Hitmontop spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking.
Y
If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like.
X
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
White 2
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
Black 2
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
White
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
Black
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
SoulSilver
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
HeartGold
If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like.
Platinum
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
Pearl
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
Diamond
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
LeafGreen
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
FireRed
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Emerald
Its technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking.
Sapphire
HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix ofboth offense and defense at the same time. The POKéMON travels faster spinning than it does walking.
Ruby
HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix ofboth offense and defense at the same time. The POKéMON travels faster spinning than it does walking.
Crystal
After doing a handstand to throw off theopponent's timing, it presents its fancy kick moves.
Silver
It launches kicks while spinning. If it spins at highspeed, it may bore its way into the ground.
Gold
If you become enchanted by its smooth, elegant,dance-like kicks, you may get drilled hard.
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Triple Kick Ao Evoluir | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Fake Out Level 1 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Quick Attack Level 4 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Gyro Ball Level 8 | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Detect Level 12 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Rapid Spin Level 16 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Wide Guard Level 21 | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Quick Guard Level 21 | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Sucker Punch Level 24 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Agility Level 28 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Dig Level 32 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Close Combat Level 36 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Counter Level 40 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Endeavor Level 44 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Coaching Machine | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Drill Run Machine | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Triple Axel Machine | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless target using priority. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Vacuum Wave Machine | ![]() | 40 | 100 | 30 | Usually goes first. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Rapid Spin Egg | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Vacuum Wave Egg | ![]() | 40 | 100 | 30 | Usually goes first. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Triple Kick Level 1 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 1 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Fake Out Level 1 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Quick Attack Level 4 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Gyro Ball Level 8 | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Detect Level 12 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Revenge Level 16 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Wide Guard Level 21 | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Quick Guard Level 21 | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Sucker Punch Level 24 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Agility Level 28 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Dig Level 32 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Close Combat Level 36 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Counter Level 40 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Endeavor Level 44 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Drill Run Machine | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Energy Machine | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Revenge Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Coaching Tutor | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. | |
Triple Axel Tutor | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Triple Kick Level 1 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 1 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Fake Out Level 1 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Quick Attack Level 4 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Gyro Ball Level 8 | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Detect Level 12 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Revenge Level 16 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Wide Guard Level 21 | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Quick Guard Level 21 | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Sucker Punch Level 24 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Agility Level 28 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Dig Level 32 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Close Combat Level 36 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Counter Level 40 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Endeavor Level 44 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 6 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 10 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 15 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rapid Spin Level 19 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Feint Level 24 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Counter Level 28 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Triple Kick Level 33 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Gyro Ball Level 42 | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Wide Guard Level 46 | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Quick Guard Level 46 | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Detect Level 50 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Close Combat Level 55 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endeavor Level 60 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 6 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 10 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 15 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rapid Spin Level 19 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Feint Level 24 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Counter Level 28 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Triple Kick Level 33 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Gyro Ball Level 42 | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Wide Guard Level 46 | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Quick Guard Level 46 | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Detect Level 50 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Close Combat Level 55 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endeavor Level 60 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 6 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 10 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 15 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Triple Kick Level 19 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 24 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 28 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Feint Level 33 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Gyro Ball Level 42 | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Wide Guard Level 46 | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Quick Guard Level 46 | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Detect Level 50 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Close Combat Level 55 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endeavor Level 60 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 6 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 10 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 15 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Triple Kick Level 19 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 24 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 28 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Feint Level 33 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Gyro Ball Level 42 | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Wide Guard Level 46 | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Quick Guard Level 46 | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Detect Level 50 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Close Combat Level 55 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endeavor Level 60 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 6 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 10 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 15 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Triple Kick Level 19 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 24 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 28 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Feint Level 33 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Gyro Ball Level 42 | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Wide Guard Level 46 | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Quick Guard Level 46 | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Detect Level 51 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Close Combat Level 55 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endeavor Level 60 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 6 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 10 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 15 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Triple Kick Level 19 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 24 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 28 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Feint Level 33 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Gyro Ball Level 42 | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Wide Guard Level 46 | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Quick Guard Level 46 | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Detect Level 51 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Close Combat Level 55 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endeavor Level 60 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Drill Run Tutor | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 6 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 10 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 15 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Triple Kick Level 19 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 24 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 28 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Feint Level 33 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Gyro Ball Level 42 | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Detect Level 46 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Close Combat Level 51 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endeavor Level 55 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 6 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 10 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 15 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Triple Kick Level 19 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 24 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 28 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Feint Level 33 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Gyro Ball Level 42 | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Detect Level 46 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Close Combat Level 51 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endeavor Level 55 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Twister Tutor | ![]() | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | |
Vacuum Wave Tutor | ![]() | 40 | 100 | 30 | Usually goes first. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 6 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 10 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 15 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Triple Kick Level 19 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 24 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 28 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Feint Level 33 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Gyro Ball Level 42 | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Detect Level 46 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Close Combat Level 51 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endeavor Level 55 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Twister Tutor | ![]() | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | |
Vacuum Wave Tutor | ![]() | 40 | 100 | 30 | Usually goes first. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 7 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 13 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 19 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Triple Kick Level 20 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 25 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 31 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Detect Level 43 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Endeavor Level 49 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 7 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 13 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 19 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Triple Kick Level 20 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 25 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 31 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Detect Level 43 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Endeavor Level 49 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Rock Slide Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 7 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 13 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 19 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Triple Kick Level 20 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 25 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 31 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Detect Level 43 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Endeavor Level 49 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Rock Slide Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 7 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 13 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 19 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Triple Kick Level 20 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 25 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 31 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Detect Level 43 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Endeavor Level 49 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Revenge Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Focus Energy Level 7 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 13 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 19 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Triple Kick Level 20 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Rapid Spin Level 25 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 31 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Detect Level 43 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Endeavor Level 49 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Focus Energy Level 7 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 13 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 19 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rapid Spin Level 25 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 31 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Detect Level 43 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Triple Kick Level 49 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Machine | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Focus Energy Level 7 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Pursuit Level 13 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Attack Level 19 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rapid Spin Level 25 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Counter Level 31 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Agility Level 37 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Detect Level 43 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Triple Kick Level 49 | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Machine | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |