

PadrãoShiny
Categoria: Handstand Pokémon
Altura: 1,4 mPeso: 48,0 Kg
Habitat: Urban (Habitat)
Cor:
Brown
Formato: 

Egg group: Human-Like25 ciclos
Gênero:
100%

Felicidade base: 50
Experiência base: 159
Taxa de captura: 45
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpD +2Total: 2
Tier: PU
Competitivo
In-Game
Abilities
Intimidate: On switch-in, this Pokémon lowers the Attack of opponents by 1 stage.
Technician: This Pokémon's Moves of 60 power or less have 1,5x power, including Struggle.
Steadfast(H): If this Pokémon flinches, its Speed is raised by 1 stage.
Base stats
HP
Atk
Def
SpA
SpD
Spe
50
95
95
35
110
70
Level 50
Level 100
110 157
210 304
90 161
175 317
90 161
175 317
36 95
67 185
103 178
202 350
67 134
130 262
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Agility Level up Machine | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Baton Pass Machine | ![]() ![]() | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Bullet Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Close Combat Level up Machine | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Coaching Machine | ![]() ![]() | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. |
Counter Level up Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Detect Level up | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Dig Level up Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double-Edge Machine | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Drill Run Machine | ![]() ![]() | ![]() | 80 | 95 | 10 | Tem altas chances de causar critical hit. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Level up Machine | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Out Level up | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Feint Level up Egg | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Energy Level up | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Gyro Ball Level up Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Helping Hand Level up Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
High Jump Kick Egg | ![]() ![]() | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. |
Ice Spinner Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Ends the effects of terrain. |
Low Kick Machine | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Mach Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Quick Attack Level up | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Quick Guard Level up | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rapid Spin Level up Egg | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Reversal Machine | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sucker Punch Level up | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Tackle Level up | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Take Down Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Tera Blast Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Triple Axel Machine | ![]() ![]() | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Triple Kick Level up | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Upper Hand Machine | ![]() ![]() | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless alvo using priority. |
Uproar Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Vacuum Wave Machine Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Wide Guard Level up | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Agility Level up Machine | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Brutal Swing Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Nenhum efeito adicional. Acertos adversários adjacentes. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Bullet Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Close Combat Level up Machine | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Coaching Tutor | ![]() ![]() | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. |
Counter Level up Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Detect Level up | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Dig Level up Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Drill Run Machine | ![]() ![]() | ![]() | 80 | 95 | 10 | Tem altas chances de causar critical hit. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Level up | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Out Level up | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Feint Level up Egg | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Energy Level up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Gyro Ball Level up Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Helping Hand Level up Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
High Jump Kick Egg | ![]() ![]() | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. |
Low Kick Machine | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Mach Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Mega Kick Machine | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Machine | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Mind Reader Egg | ![]() ![]() | ![]() | — | — | 5 | User's next Move will not miss the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Quick Attack Level up | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Quick Guard Level up | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rapid Spin Level up Egg | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Revenge Level up Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sucker Punch Level up | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Tackle Level up | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Triple Axel Tutor | ![]() ![]() | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Triple Kick Level up | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Uproar Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Vacuum Wave Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Wide Guard Level up | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Agility Level up Virtual Console | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Attract Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Bullet Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Close Combat Level up | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Counter Level up Egg Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Curse Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Detect Level up Virtual Console | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Dig Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine Virtual Console | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Level up Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Egg Virtual Console | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Feint Level up Egg | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Focus Energy Level up Virtual Console | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Frustration Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Level up Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Headbutt Virtual Console | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Helping Hand Egg Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine Virtual Console | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
High Jump Kick Egg | ![]() ![]() | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. |
Laser Focus Tutor | ![]() ![]() | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Mach Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Mind Reader Egg | ![]() ![]() | ![]() | — | — | 5 | User's next Move will not miss the alvo. |
Mud-Slap Virtual Console | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Protect Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Pursuit Level up Egg Virtual Console | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level up Virtual Console | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Quick Guard Level up | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rapid Spin Level up Egg Virtual Console | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Rest Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Revenge Level up | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Virtual Console | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Rolling Kick Level up Virtual Console | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Virtual Console Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Strength Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine Virtual Console | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Virtual Console | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Thief Machine Virtual Console | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine Virtual Console | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Triple Kick Level up Virtual Console | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Vacuum Wave Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Wide Guard Level up | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Agility Level up | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Bullet Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Close Combat Level up | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Counter Level up Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Detect Level up | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Level up Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Feint Level up Egg | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Focus Energy Level up | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Level up Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Helping Hand Egg Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
High Jump Kick Egg | ![]() ![]() | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Mach Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Mind Reader Egg | ![]() ![]() | ![]() | — | — | 5 | User's next Move will not miss the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Pursuit Level up Egg | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level up | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Quick Guard Level up | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rapid Spin Level up Egg | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Revenge Level up | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Rolling Kick Level up | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Triple Kick Level up | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Vacuum Wave Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Wide Guard Level up | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Agility Level up | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Bullet Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Close Combat Level up Evento | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Counter Level up Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Detect Level up | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drill Run Tutor | ![]() ![]() | ![]() | 80 | 95 | 10 | Tem altas chances de causar critical hit. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Level up Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Out Evento | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Feint Level up Egg | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Focus Energy Level up | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Level up Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Helping Hand Egg Tutor Evento | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
High Jump Kick Egg | ![]() ![]() | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Mach Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Mind Reader Egg | ![]() ![]() | ![]() | — | — | 5 | User's next Move will not miss the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Pursuit Level up Egg | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level up | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Quick Guard Level up | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rapid Spin Level up Egg | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Revenge Level up | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Rolling Kick Level up | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sucker Punch Evento | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Triple Kick Level up | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Vacuum Wave Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Wide Guard Level up | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Agility Level up | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bullet Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Close Combat Level up | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Counter Level up Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Detect Level up | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Level up Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Feint Level up | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Focus Energy Level up | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Level up Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Headbutt Tutor | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Helping Hand Egg Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
High Jump Kick Egg | ![]() ![]() | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Mach Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Mind Reader Egg | ![]() ![]() | ![]() | — | — | 5 | User's next Move will not miss the alvo. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Pursuit Level up | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level up | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rapid Spin Level up Egg | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Revenge Level up | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Rolling Kick Level up | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Rollout Tutor | ![]() ![]() | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sucker Punch Tutor | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Tutor | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Triple Kick Level up | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Twister Tutor | ![]() ![]() | ![]() | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. |
Vacuum Wave Egg Tutor | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Agility Level up | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Counter Level up Tutor | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Detect Level up | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Level up | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Focus Energy Level up | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Helping Hand Egg | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
High Jump Kick Egg | ![]() ![]() | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. |
Mach Punch Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Mega Kick Tutor | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Mind Reader Egg | ![]() ![]() | ![]() | — | — | 5 | User's next Move will not miss the alvo. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Pursuit Level up | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level up | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rapid Spin Level up Egg | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Revenge Level up | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Rock Slide Tutor | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rolling Kick Level up | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Tutor | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Triple Kick Level up | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Cadeia evolutiva
Baby Pokémon ![]()
|
2 níveis evolutivos.
Descrição In-game:
Shield
After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves.
Sword
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Exibir mais
Alpha Sapphire
Hitmontop spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking.
Omega Ruby
Hitmontop spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking.
Y
If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like.
X
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
White 2
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
Black 2
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
White
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
Black
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
SoulSilver
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
HeartGold
If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like.
Platinum
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
Pearl
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
Diamond
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
LeafGreen
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
FireRed
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Emerald
Its technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking.
Sapphire
HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix ofboth offense and defense at the same time. The POKéMON travels faster spinning than it does walking.
Ruby
HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix ofboth offense and defense at the same time. The POKéMON travels faster spinning than it does walking.
Crystal
After doing a handstand to throw off theopponent's timing, it presents its fancy kick moves.
Silver
It launches kicks while spinning. If it spins at highspeed, it may bore its way into the ground.
Gold
If you become enchanted by its smooth, elegant,dance-like kicks, you may get drilled hard.
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Sword/Shield
Brilliant Diamond/Shining Pearl
Sun/Moon
Ultra Sun/Ultra Moon
X/Y
Omega Ruby/Alpha Sapphire
Black/White
Black 2/White 2
Diamond/Pearl
Platinum
HeartGold/SoulSilver
Ruby/Sapphire
Emerald
FireRed/LeafGreen
Colosseum
XD
Gold/Silver
Crystal
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Triple Kick Ao Evoluir | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Focus Energy Level 1 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Fake Out Level 1 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Helping Hand Level 1 | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Feint Level 1 | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Quick Attack Level 4 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Gyro Ball Level 8 | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Detect Level 12 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Rapid Spin Level 16 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Wide Guard Level 21 | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Quick Guard Level 21 | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Sucker Punch Level 24 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Agility Level 28 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Dig Level 32 | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Close Combat Level 36 | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Counter Level 40 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Endeavor Level 44 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Agility Machine | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Baton Pass Machine | ![]() ![]() | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Close Combat Machine | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Coaching Machine | ![]() ![]() | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double-Edge Machine | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Drill Run Machine | ![]() ![]() | ![]() | 80 | 95 | 10 | Tem altas chances de causar critical hit. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endeavor Machine | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Gyro Ball Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Helping Hand Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Ice Spinner Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Ends the effects of terrain. |
Low Kick Machine | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Reversal Machine | ![]() ![]() | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Take Down Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Tera Blast Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Triple Axel Machine | ![]() ![]() | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Upper Hand Machine | ![]() ![]() | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless alvo using priority. |
Uproar Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Vacuum Wave Machine | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Counter Egg | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Feint Egg | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Rapid Spin Egg | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Vacuum Wave Egg | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Focus Energy Level 1 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Triple Kick Level 1 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 1 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Fake Out Level 1 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Helping Hand Level 1 | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Feint Level 1 | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Quick Attack Level 4 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Gyro Ball Level 8 | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Detect Level 12 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Revenge Level 16 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Wide Guard Level 21 | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Quick Guard Level 21 | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Sucker Punch Level 24 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Agility Level 28 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Dig Level 32 | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Close Combat Level 36 | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Counter Level 40 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Endeavor Level 44 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Agility Machine | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Brutal Swing Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Nenhum efeito adicional. Acertos adversários adjacentes. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Close Combat Machine | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Drill Run Machine | ![]() ![]() | ![]() | 80 | 95 | 10 | Tem altas chances de causar critical hit. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Energy Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Gyro Ball Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Helping Hand Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Low Kick Machine | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Mega Kick Machine | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Machine | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Revenge Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Uproar Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Coaching Tutor | ![]() ![]() | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. |
Triple Axel Tutor | ![]() ![]() | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Focus Energy Level 1 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Triple Kick Level 1 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 1 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Fake Out Level 1 | ![]() ![]() | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. |
Helping Hand Level 1 | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Feint Level 1 | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Quick Attack Level 4 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Gyro Ball Level 8 | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Detect Level 12 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Revenge Level 16 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Wide Guard Level 21 | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Quick Guard Level 21 | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Sucker Punch Level 24 | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Agility Level 28 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Dig Level 32 | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Close Combat Level 36 | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Counter Level 40 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Endeavor Level 44 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Gyro Ball Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 6 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 10 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 15 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Rapid Spin Level 19 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Feint Level 24 | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Counter Level 28 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Triple Kick Level 33 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Gyro Ball Level 42 | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Wide Guard Level 46 | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Quick Guard Level 46 | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Detect Level 50 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Close Combat Level 55 | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Endeavor Level 60 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 6 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 10 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 15 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Rapid Spin Level 19 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Feint Level 24 | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Counter Level 28 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Triple Kick Level 33 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Gyro Ball Level 42 | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Wide Guard Level 46 | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Quick Guard Level 46 | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Detect Level 50 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Close Combat Level 55 | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Endeavor Level 60 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Laser Focus Tutor | ![]() ![]() | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 6 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 10 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 15 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Triple Kick Level 19 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 24 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 28 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Feint Level 33 | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Gyro Ball Level 42 | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Wide Guard Level 46 | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Quick Guard Level 46 | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Detect Level 50 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Close Combat Level 55 | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Endeavor Level 60 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 6 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 10 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 15 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Triple Kick Level 19 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 24 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 28 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Feint Level 33 | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Gyro Ball Level 42 | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Wide Guard Level 46 | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Quick Guard Level 46 | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Detect Level 50 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Close Combat Level 55 | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Endeavor Level 60 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 6 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 10 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 15 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Triple Kick Level 19 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 24 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 28 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Feint Level 33 | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Gyro Ball Level 42 | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Wide Guard Level 46 | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Quick Guard Level 46 | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Detect Level 51 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Close Combat Level 55 | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Endeavor Level 60 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 6 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 10 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 15 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Triple Kick Level 19 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 24 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 28 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Feint Level 33 | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Gyro Ball Level 42 | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Wide Guard Level 46 | ![]() ![]() | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Quick Guard Level 46 | ![]() ![]() | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |
Detect Level 51 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Close Combat Level 55 | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Endeavor Level 60 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Low Sweep Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Drill Run Tutor | ![]() ![]() | ![]() | 80 | 95 | 10 | Tem altas chances de causar critical hit. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 6 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 10 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 15 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Triple Kick Level 19 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 24 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 28 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Feint Level 33 | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Gyro Ball Level 42 | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Detect Level 46 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Close Combat Level 51 | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Endeavor Level 55 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 6 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 10 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 15 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Triple Kick Level 19 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 24 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 28 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Feint Level 33 | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Gyro Ball Level 42 | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Detect Level 46 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Close Combat Level 51 | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Endeavor Level 55 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Rollout Tutor | ![]() ![]() | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Sucker Punch Tutor | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Swift Tutor | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Twister Tutor | ![]() ![]() | ![]() | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. |
Vacuum Wave Tutor | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 6 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 10 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 15 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Triple Kick Level 19 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 24 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 28 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Feint Level 33 | ![]() ![]() | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Gyro Ball Level 42 | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Detect Level 46 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Close Combat Level 51 | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Endeavor Level 55 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Gyro Ball Machine | ![]() ![]() | ![]() | — | 100 | 5 | More power the slower the user than the alvo. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Headbutt Tutor | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Low Kick Tutor | ![]() ![]() | ![]() | — | 100 | 20 | More power the heavier the alvo. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Rollout Tutor | ![]() ![]() | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Sucker Punch Tutor | ![]() ![]() | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. |
Swift Tutor | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Twister Tutor | ![]() ![]() | ![]() | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. |
Vacuum Wave Tutor | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 7 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 13 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 19 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Triple Kick Level 20 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 25 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 31 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Detect Level 43 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Endeavor Level 49 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 7 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 13 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 19 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Triple Kick Level 20 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 25 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 31 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Detect Level 43 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Endeavor Level 49 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Counter Tutor | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endure Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Mega Kick Tutor | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Rock Slide Tutor | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Tutor | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 7 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 13 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 19 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Triple Kick Level 20 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 25 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 31 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Detect Level 43 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Endeavor Level 49 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Counter Tutor | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Mega Kick Tutor | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Rock Slide Tutor | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 7 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 13 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 19 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Triple Kick Level 20 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 25 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 31 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Detect Level 43 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Endeavor Level 49 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Revenge Level 1 | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. |
Focus Energy Level 7 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 13 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 19 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Triple Kick Level 20 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Rapid Spin Level 25 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 31 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Detect Level 43 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Endeavor Level 49 | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulk Up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Focus Energy Level 7 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 13 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 19 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Rapid Spin Level 25 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 31 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Detect Level 43 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Triple Kick Level 49 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Curse Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Detect Machine | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Headbutt Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Mud-Slap Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Rolling Kick Level 1 | ![]() ![]() | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. |
Focus Energy Level 7 | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Pursuit Level 13 | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Quick Attack Level 19 | ![]() ![]() | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Rapid Spin Level 25 | ![]() ![]() | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. |
Counter Level 31 | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Agility Level 37 | ![]() ![]() | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Detect Level 43 | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Triple Kick Level 49 | ![]() ![]() | ![]() | 10 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Curse Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Detect Machine | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Headbutt Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Mud-Slap Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |