PadrãoShiny
Categoria: Punching Pokémon
Altura: 1,4 mPeso: 50,2 Kg
Habitat: Urban (Habitat)
Cor:
Brown
Formato:
Egg group: Human-Like25 ciclos
Gênero: 100%
Felicidade base: 50
Experiência base: 159
Taxa de captura: 45
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpD +2Total: 2
Competitivo
In-Game
Abilities
Keen Eye: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
Iron Fist: This Pokemon's punch-based attacks have 1,2x power. Sucker Punch is not boosted.
Inner Focus(H): This Pokemon cannot be made to flinch. Immune to Intimidate.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
110 157
210 304
99 172
193 339
75 144
146 282
36 95
67 185
103 178
202 350
72 140
141 276
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aura Sphere Machine | 80 | — | 20 | Este Move não verifica accuracy. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Bullet Punch Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Close Combat Level up Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Coaching Machine | — | — | 10 | Raises an ally's Attack and Defense by 1. | ||
Counter Level up Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Detect Level up | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Drain Punch Level up Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Level up | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Feint Level up Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Fire Punch Level up Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Focus Punch Level up Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Level up Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
High Jump Kick Egg | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | ||
Ice Punch Level up Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Mach Punch Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Mega Punch Level up Machine | 80 | 85 | 20 | No additional effect. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quick Guard Level up | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Punch Level up Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Upper Hand Machine | 65 | 100 | 15 | 100% flinch. Fails unless target using priority. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Vacuum Wave Level up Machine Egg | 40 | 100 | 30 | Usually goes first. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up Machine Virtual Console | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aura Sphere Machine | 80 | — | 20 | Este Move não verifica accuracy. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine Virtual Console | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine Virtual Console | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Bullet Punch Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Close Combat Level up Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Coaching Tutor | — | — | 10 | Raises an ally's Attack and Defense by 1. | ||
Comet Punch Virtual Console | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Counter Level up Egg Virtual Console | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Detect Level up | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Dizzy Punch Virtual Console | 70 | 100 | 10 | 20% chance to confuse the target. | ||
Drain Punch Level up Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine Virtual Console | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Level up | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Feint Level up Egg Virtual Console | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Fire Punch Level up Machine Virtual Console | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Energy Level up Machine Virtual Console | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Focus Punch Level up | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Level up Machine Virtual Console | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
High Jump Kick Egg | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | ||
Ice Punch Level up Machine Virtual Console | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Leer Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Mach Punch Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Level up Machine Virtual Console | 80 | 85 | 20 | No additional effect. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Mind Reader Egg | — | — | 5 | User's next Move will not miss the target. | ||
Power-Up Punch Level up | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quick Guard Level up | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Revenge Level up Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Rock Slide Machine Virtual Console | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Seismic Toss Virtual Console | — | 100 | 20 | Does damage equal to the user's level. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine Virtual Console | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Punch Level up Machine Virtual Console | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Vacuum Wave Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up Virtual Console | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bide Virtual Console | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Body Slam Virtual Console | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Bullet Punch Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Close Combat Level up | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Comet Punch Level up Virtual Console | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Counter Level up Egg Virtual Console | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Detect Level up Virtual Console | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double-Edge Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Dynamic Punch Virtual Console | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Egg Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Level up Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Fire Punch Level up Virtual Console Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Level up Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Egg Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
High Jump Kick Egg | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | ||
Ice Punch Level up Virtual Console Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Mach Punch Level up Egg Virtual Console | 40 | 100 | 30 | Usually goes first. | ||
Mega Kick Virtual Console | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Level up Virtual Console | 80 | 85 | 20 | No additional effect. | ||
Metronome Virtual Console | — | — | 10 | Picks a random Move. | ||
Mimic Virtual Console | — | — | 10 | The last Move the target used replaces this one. | ||
Mind Reader Egg | — | — | 5 | User's next Move will not miss the target. | ||
Mud-Slap Virtual Console | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up Egg Virtual Console | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Guard Level up | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rage Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Revenge Level up | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Virtual Console | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Seismic Toss Virtual Console | — | 100 | 20 | Does damage equal to the user's level. | ||
Skull Bash Virtual Console | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sky Uppercut Level up | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Virtual Console | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Submission Virtual Console | 80 | 80 | 20 | Tem 1/4 de recoil. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine Virtual Console | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Virtual Console | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine Virtual Console | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Tutor | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Punch Level up Virtual Console Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Vacuum Wave Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Bullet Punch Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Close Combat Level up | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Comet Punch Level up | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Counter Level up Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Detect Level up | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Level up Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Fire Punch Level up Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Level up Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Helping Hand Egg Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
High Jump Kick Egg | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | ||
Ice Punch Level up Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Mach Punch Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Mega Punch Level up | 80 | 85 | 20 | No additional effect. | ||
Mind Reader Egg | — | — | 5 | User's next Move will not miss the target. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Guard Level up | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Revenge Level up | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sky Uppercut Level up | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Level up Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Vacuum Wave Level up Egg | 40 | 100 | 30 | Usually goes first. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Bullet Punch Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Close Combat Level up | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Comet Punch Level up | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Counter Level up Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Detect Level up | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Level up Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Fire Punch Level up Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Level up | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Helping Hand Egg Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
High Jump Kick Egg | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | ||
Ice Punch Level up Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Mach Punch Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Mega Punch Level up | 80 | 85 | 20 | No additional effect. | ||
Mind Reader Egg | — | — | 5 | User's next Move will not miss the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Guard Level up | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Revenge Level up | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sky Uppercut Level up | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Level up Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Vacuum Wave Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bullet Punch Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Close Combat Level up | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Comet Punch Level up | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Counter Level up Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Detect Level up | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Level up | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Fire Punch Level up Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Egg Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
High Jump Kick Egg | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | ||
Ice Punch Level up Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Mach Punch Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Mega Punch Level up | 80 | 85 | 20 | No additional effect. | ||
Mind Reader Egg | — | — | 5 | User's next Move will not miss the target. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Revenge Level up | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sky Uppercut Level up | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Level up Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Vacuum Wave Level up Egg Tutor | 40 | 100 | 30 | Usually goes first. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Comet Punch Level up | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Counter Level up Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Detect Level up | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dynamic Punch Tutor | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Punch Level up Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Helping Hand Egg Evento | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
High Jump Kick Egg | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | ||
Ice Punch Level up Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Mach Punch Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Mega Kick Tutor | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Level up Tutor Evento | 80 | 85 | 20 | No additional effect. | ||
Metronome Tutor | — | — | 10 | Picks a random Move. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mind Reader Egg Evento | — | — | 5 | User's next Move will not miss the target. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Revenge Level up | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Sky Uppercut Level up Evento | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Level up Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Cadeia evolutiva
Baby Pokémon Tyrogue
|
2 níveis evolutivos.
Descrição In-game:
Shield
Its punches slice the air. However, it seems to need a short break after fighting for three minutes.
Sword
Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
Exibir mais
Let's Go, Eevee!
Punches in corkscrew fashion. It can punch its way through a concrete wall like a drill.
Let's Go, Pikachu!
Punches in corkscrew fashion. It can punch its way through a concrete wall like a drill.
Alpha Sapphire
Hitmonchan is said to possess the spirit of a boxer who had been working toward a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.
Omega Ruby
Hitmonchan is said to possess the spirit of a boxer who had been working toward a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.
Y
The spirit of a pro boxer has infused this Pokémon. It throws punches that are faster than a bullet train.
X
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
White 2
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Black 2
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
White
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Black
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
SoulSilver
Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
HeartGold
Its punches slice the air. However, it seems to need a short break after fighting for three minutes.
Platinum
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Pearl
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Diamond
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
LeafGreen
While apparently doing nothing, it fires punches in lightning-fast volleys that are impossible to see.
FireRed
The spirit of a pro boxer has infused this POKéMON. It throws punches that are faster than a bullet train.
Emerald
A HITMONCHAN is said to possess the spirit of a boxer who aimed to become the world champion. Having an indomitable spirit means that it will never give up.
Sapphire
HITMONCHAN is said to possess the spirit of a boxer who had been working towards a world championship.This POKéMON has an indomitable spirit and will never give up in the face of adversity.
Ruby
HITMONCHAN is said to possess the spirit of a boxer who had been working towards a world championship.This POKéMON has an indomitable spirit and will never give up in the face of adversity.
Crystal
To increase the strength of all its punch moves,it spins its arms just before making contact.
Silver
Its punches slice the air. They are launched at suchhigh speed, even a slight graze could cause a burn.
Gold
Its punches slice the air. However, it seems to need ashort break after fighting for three minutes.
Yellow
Punches in cork screw fashion. It can punch its waythrough a concrete wall in the same way as a drill.
Blue
While apparently doing nothing, it fires punches inlightning fast volleys that are impossible to see.
Red
While apparently doing nothing, it fires punches inlightning fast volleys that are impossible to see.
Locais de encontro
LeafGreen
Fighting Dojo
Fighting Dojo:
- Método: Receive as a gift
- 100% de chance
- Level 25
FireRed
Fighting Dojo
Fighting Dojo:
- Método: Receive as a gift
- 100% de chance
- Level 25
Exibir mais
Yellow
Fighting Dojo
Fighting Dojo:
- Método: Receive as a gift
- 100% de chance
- Level 30
Blue
Fighting Dojo
Fighting Dojo:
- Método: Receive as a gift
- 100% de chance
- Level 30
Red
Fighting Dojo
Fighting Dojo:
- Método: Receive as a gift
- 100% de chance
- Level 30
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drain Punch Ao Evoluir | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Focus Energy Level 1 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Helping Hand Level 1 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Fake Out Level 1 | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Feint Level 1 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Mach Punch Level 4 | 40 | 100 | 30 | Usually goes first. | ||
Vacuum Wave Level 8 | 40 | 100 | 30 | Usually goes first. | ||
Detect Level 12 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Bullet Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Level 21 | — | — | 15 | Protects allies from priority attacks this turn. | ||
Ice Punch Level 24 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 24 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Fire Punch Level 24 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Agility Level 28 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Mega Punch Level 32 | 80 | 85 | 20 | No additional effect. | ||
Close Combat Level 36 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Counter Level 40 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Focus Punch Level 44 | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aura Sphere Machine | 80 | — | 20 | Este Move não verifica accuracy. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Close Combat Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Coaching Machine | — | — | 10 | Raises an ally's Attack and Defense by 1. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Upper Hand Machine | 65 | 100 | 15 | 100% flinch. Fails unless target using priority. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Vacuum Wave Machine | 40 | 100 | 30 | Usually goes first. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Punch Egg | 40 | 100 | 30 | Usually goes first. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Mach Punch Egg | 40 | 100 | 30 | Usually goes first. | ||
Vacuum Wave Egg | 40 | 100 | 30 | Usually goes first. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Focus Energy Level 1 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Drain Punch Level 1 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Feint Level 1 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Bullet Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Fake Out Level 1 | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Vacuum Wave Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Helping Hand Level 1 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Mach Punch Level 4 | 40 | 100 | 30 | Usually goes first. | ||
Power-Up Punch Level 8 | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Detect Level 12 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Revenge Level 16 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Quick Guard Level 21 | — | — | 15 | Protects allies from priority attacks this turn. | ||
Thunder Punch Level 24 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Fire Punch Level 24 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 24 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Agility Level 28 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Mega Punch Level 32 | 80 | 85 | 20 | No additional effect. | ||
Close Combat Level 36 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Counter Level 40 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Focus Punch Level 44 | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aura Sphere Machine | 80 | — | 20 | Este Move não verifica accuracy. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Close Combat Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Energy Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Revenge Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Coaching Tutor | — | — | 10 | Raises an ally's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Focus Energy Level 1 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Drain Punch Level 1 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Feint Level 1 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Bullet Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Fake Out Level 1 | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Vacuum Wave Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Helping Hand Level 1 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Mach Punch Level 4 | 40 | 100 | 30 | Usually goes first. | ||
Power-Up Punch Level 8 | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Detect Level 12 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Revenge Level 16 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Quick Guard Level 21 | — | — | 15 | Protects allies from priority attacks this turn. | ||
Thunder Punch Level 24 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Fire Punch Level 24 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 24 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Agility Level 28 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Mega Punch Level 32 | 80 | 85 | 20 | No additional effect. | ||
Close Combat Level 36 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Counter Level 40 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Focus Punch Level 44 | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Agility Level 6 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Bullet Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Mach Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Feint Level 21 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Vacuum Wave Level 26 | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Level 31 | — | — | 15 | Protects allies from priority attacks this turn. | ||
Fire Punch Level 36 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 36 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 36 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 41 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 46 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 50 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Focus Punch Level 56 | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Counter Level 61 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Close Combat Level 66 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Agility Level 6 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Bullet Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Mach Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Feint Level 21 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Vacuum Wave Level 26 | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Level 31 | — | — | 15 | Protects allies from priority attacks this turn. | ||
Fire Punch Level 36 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 36 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 36 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 41 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 46 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 50 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Focus Punch Level 56 | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Counter Level 61 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Close Combat Level 66 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Throat Chop Tutor | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Leer Level 5 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Agility Level 10 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Feint Level 15 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Swift Level 20 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Dizzy Punch Level 25 | 70 | 100 | 10 | 20% chance to confuse the target. | ||
Fire Punch Level 30 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 30 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 30 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Focus Energy Level 35 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Mega Punch Level 40 | 80 | 85 | 20 | No additional effect. | ||
Counter Level 45 | — | 100 | 20 | If hit by physical attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Seismic Toss Machine | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Agility Level 6 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Bullet Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Mach Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Feint Level 21 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Vacuum Wave Level 26 | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Level 31 | — | — | 15 | Protects allies from priority attacks this turn. | ||
Fire Punch Level 36 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 36 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 36 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 41 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 46 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 50 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Focus Punch Level 56 | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Counter Level 61 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Close Combat Level 66 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Agility Level 6 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Bullet Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Mach Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Feint Level 21 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Vacuum Wave Level 26 | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Level 31 | — | — | 15 | Protects allies from priority attacks this turn. | ||
Fire Punch Level 36 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 36 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 36 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 41 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 46 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 50 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Focus Punch Level 56 | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Counter Level 61 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Close Combat Level 66 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Agility Level 6 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Bullet Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Mach Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Feint Level 21 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Vacuum Wave Level 26 | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Level 31 | — | — | 15 | Protects allies from priority attacks this turn. | ||
Fire Punch Level 36 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 36 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 36 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 41 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 46 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 51 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Focus Punch Level 56 | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Counter Level 61 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Close Combat Level 66 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Agility Level 6 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Bullet Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Mach Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Feint Level 21 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Vacuum Wave Level 26 | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Level 31 | — | — | 15 | Protects allies from priority attacks this turn. | ||
Fire Punch Level 36 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 36 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 36 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 41 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 46 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 51 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Focus Punch Level 56 | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Counter Level 61 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Close Combat Level 66 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Agility Level 6 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Mach Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Bullet Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Feint Level 21 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Vacuum Wave Level 26 | 40 | 100 | 30 | Usually goes first. | ||
Fire Punch Level 31 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 31 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 31 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 36 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 41 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 46 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Counter Level 51 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Close Combat Level 56 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Agility Level 6 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Mach Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Bullet Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Feint Level 21 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Vacuum Wave Level 26 | 40 | 100 | 30 | Usually goes first. | ||
Fire Punch Level 31 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 31 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 31 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 36 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 41 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 46 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Counter Level 51 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Close Combat Level 56 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Vacuum Wave Tutor | 40 | 100 | 30 | Usually goes first. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Agility Level 6 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Mach Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Bullet Punch Level 16 | 40 | 100 | 30 | Usually goes first. | ||
Feint Level 21 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Vacuum Wave Level 26 | 40 | 100 | 30 | Usually goes first. | ||
Fire Punch Level 31 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 31 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 31 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 36 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 41 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 46 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Counter Level 51 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Close Combat Level 56 | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Vacuum Wave Tutor | 40 | 100 | 30 | Usually goes first. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Agility Level 7 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 13 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Mach Punch Level 20 | 40 | 100 | 30 | Usually goes first. | ||
Fire Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 26 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 32 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 38 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 44 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Counter Level 50 | — | 100 | 20 | If hit by physical attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Agility Level 7 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 13 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Mach Punch Level 20 | 40 | 100 | 30 | Usually goes first. | ||
Fire Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 26 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 32 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 38 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 44 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Counter Level 50 | — | 100 | 20 | If hit by physical attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dynamic Punch Tutor | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Mega Kick Tutor | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Metronome Tutor | — | — | 10 | Picks a random Move. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Agility Level 7 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 13 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Mach Punch Level 20 | 40 | 100 | 30 | Usually goes first. | ||
Fire Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 26 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 32 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 38 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 44 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Counter Level 50 | — | 100 | 20 | If hit by physical attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mega Kick Tutor | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Metronome Tutor | — | — | 10 | Picks a random Move. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Agility Level 7 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 13 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Mach Punch Level 20 | 40 | 100 | 30 | Usually goes first. | ||
Fire Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 26 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 32 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 38 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 44 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Counter Level 50 | — | 100 | 20 | If hit by physical attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Revenge Level 1 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Agility Level 7 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 13 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Mach Punch Level 20 | 40 | 100 | 30 | Usually goes first. | ||
Fire Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 26 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Sky Uppercut Level 32 | 85 | 90 | 15 | Can hit Pokemon using Bounce, Fly, or Sky Drop. | ||
Mega Punch Level 38 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 44 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Counter Level 50 | — | 100 | 20 | If hit by physical attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Agility Level 7 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 13 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Fire Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 26 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Mach Punch Level 32 | 40 | 100 | 30 | Usually goes first. | ||
Mega Punch Level 38 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 44 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Counter Level 50 | — | 100 | 20 | If hit by physical attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dynamic Punch Machine | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Agility Level 7 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Pursuit Level 13 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Fire Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 26 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 26 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Mach Punch Level 32 | 40 | 100 | 30 | Usually goes first. | ||
Mega Punch Level 38 | 80 | 85 | 20 | No additional effect. | ||
Detect Level 44 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Counter Level 50 | — | 100 | 20 | If hit by physical attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dynamic Punch Machine | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Level 1 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Fire Punch Level 33 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 38 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 43 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Mega Punch Level 48 | 80 | 85 | 20 | No additional effect. | ||
Counter Level 53 | — | 100 | 20 | If hit by physical attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Machine | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seismic Toss Machine | — | 100 | 20 | Does damage equal to the user's level. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Submission Machine | 80 | 80 | 20 | Tem 1/4 de recoil. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Level 1 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Comet Punch Level 1 | 18 | 85 | 15 | Hits 2-5 times in one turn. | ||
Fire Punch Level 33 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Punch Level 38 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Thunder Punch Level 43 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Mega Punch Level 48 | 80 | 85 | 20 | No additional effect. | ||
Counter Level 53 | — | 100 | 20 | If hit by physical attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Machine | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seismic Toss Machine | — | 100 | 20 | Does damage equal to the user's level. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Submission Machine | 80 | 80 | 20 | Tem 1/4 de recoil. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |