

PadrãoShiny
Competitivo
In-Game
Abilities
Sand Stream: On switch-in, this Pokémon summons Sandstorm.
Sand Force(H): This Pokémon's Ground/Rock/Steel attacks do 1,3x in Sandstorm; immunity to it.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
128 175
246 340
69 136
134 267
74 143
144 280
38 99
72 192
42 103
80 201
33 92
62 179
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Crunch Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Curse Machine Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Level up Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Level up Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Fissure Level up | ![]() | — | 30 | 5 | OHKOs the alvo. Fails if user is a lower level. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Ice Fang Machine | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Muddy Water Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rest Level up Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Roar Level up Machine | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the alvo's accuracy by 1. | |
Sandstorm Level up Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Sand Tomb Level up Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. | |
Scorching Sands Machine | ![]() | 70 | 100 | 10 | 30% chance to burn the alvo. Thaws alvo. | |
Slack Off Level up | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Spit Up Egg | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stockpile Egg | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swallow Egg | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Level up Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunder Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Whirlwind Egg | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Yawn Level up | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Cadeia evolutiva
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2 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Though large and languid, Hippopotas is difficult to detect due to its tendency to burrow into and lurk beneath the soil. When agitated or excited, it expels sand from its nostrils.
Shield
This Pokémon is active during the day and passes the cold desert nights burrowed snugly into the sand.
Exibir mais
Sword
It moves through the sands with its mouth open, swallowing sand along with its prey. It gets rid of the sand by spouting it from its nose.
Alpha Sapphire
It enshrouds itself with sand to protect itself from germs. It does not enjoy getting wet.
Omega Ruby
It lives in arid places. Instead of perspiration, it expels grainy sand from its body.
Y
It enshrouds itself with sand to protect itself from germs. It does not enjoy getting wet.
X
It lives in arid places. Instead of perspiration, it expels grainy sand from its body.
White 2
It shuts its nostrils tight then travels through sand as if walking. They form colonies of around 10.
Black 2
It shuts its nostrils tight then travels through sand as if walking. They form colonies of around 10.
White
It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten.
Black
It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten.
SoulSilver
It shrouds itself in sand to ward off germs. It travels easily through the sands of the desert.
HeartGold
It shrouds itself in sand to ward off germs. It travels easily through the sands of the desert.
Platinum
It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten.
Pearl
It enshrouds itself with sand to protect itself from germs. It does not enjoy getting wet.
Diamond
It lives in arid places. Instead of perspiration, it expels grainy sand from its body.
Locais de encontro
Y
Road 9
Road 9:
- Método: Walking on rough terrain
- 10% de chance
- Level 17
X
Road 9
Road 9:
- Método: Walking on rough terrain
- 10% de chance
- Level 17
Exibir mais
Platinum
Ruin Maniac Cave (0–9 different Unown caught)
Ruin Maniac Cave (10–25 different Unown caught)
Maniac Tunnel (26+ different Unown caught)
Ruin Maniac Cave (0–9 different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 24
Ruin Maniac Cave (10–25 different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Maniac Tunnel (26+ different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 26
Pearl
Ruin Maniac Cave (0–9 different Unown caught)
Ruin Maniac Cave (10–25 different Unown caught)
Maniac Tunnel (26+ different Unown caught)
Ruin Maniac Cave (0–9 different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Ruin Maniac Cave (10–25 different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 24
Maniac Tunnel (26+ different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Diamond
Ruin Maniac Cave (0–9 different Unown caught)
Ruin Maniac Cave (10–25 different Unown caught)
Maniac Tunnel (26+ different Unown caught)
Ruin Maniac Cave (0–9 different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Ruin Maniac Cave (10–25 different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 24
Maniac Tunnel (26+ different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sand Attack Level 1 | ![]() | — | 100 | 15 | Lowers the alvo's accuracy by 1. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Bite Level 4 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Yawn Level 8 | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. | |
Sand Tomb Level 12 | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. | |
Dig Level 16 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Crunch Level 20 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Sandstorm Level 24 | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Take Down Level 28 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Roar Level 32 | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Rest Level 36 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Earthquake Level 40 | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Double-Edge Level 44 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Fissure Level 48 | ![]() | — | 30 | 5 | OHKOs the alvo. Fails if user is a lower level. | |
Slack Off Level 52 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Ice Fang Machine | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Muddy Water Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Roar Machine | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sand Tomb Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Scorching Sands Machine | ![]() | 70 | 100 | 10 | 30% chance to burn the alvo. Thaws alvo. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunder Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Spit Up Egg | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stockpile Egg | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Swallow Egg | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Whirlwind Egg | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. |