[Cache start]
#507 - Herdier
PadrãoShiny
Categoria: Loyal Dog Pokémon
Altura: 0,9 mPeso: 14,7 Kg
Cor: Gray
Formato:
Egg group: Field15 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 130
Taxa de captura: 120
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Atk +2Total: 2
Competitivo
In-Game
Abilities
Intimidate: On switch-in, this Pokémon lowers the Attack of opponents by 1 stage.
Sand Rush: If Sandstorm is active, this Pokémon's Speed is doubled; immunity to Sandstorm.
Scrappy(H): Fighting, Normal Moves hit Ghost. Immune to Intimidate.
Base stats
HP
Atk
Def
SpA
SpD
Spe
65
80
65
35
65
60
Level 50
Level 100
125 172
240 334
76 145
148 284
63 128
121 251
36 95
67 185
63 128
121 251
58 123
112 240
Dano recebido
×1
×1
×1
×1
×1
×2
×1
×1
×0
×1
×1
×1
×1
×1
×1
×1
×1
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
After You
Egg
15O alvo usa o seu Move logo após o usuário.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baby-Doll Eyes
Level up
10030Lowers the alvo's Attack by 1.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Covet
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Giga Impact
Level up
Machine
150905O usuário não pode mover no próximo turno.
Helping Hand
Level up
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Last Resort
Level up
1401005Fails unless each known Move has been used.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Lick
Egg
301003030% chance to paralyze the alvo.
Mud-Slap
Egg
2010010100% chance to lower the alvo's accuracy by 1.
Payback
Machine
5010010Power doubles if the user Moves after the alvo.
Play Rough
Level up
Machine
90901010% chance to lower the alvo's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic Fangs
Machine
8510010Destroys screens, unless the alvo is immune.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Retaliate
Level up
Machine
701005Power doubles if an ally fainted last turn.
Reversal
Level up
Machine
10015More power the less HP the user has left.
Roar
Level up
20Forces the alvo to switch to a random ally.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
908520Tem 1/4 de recoil.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Fang
Machine
659515Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch.
Thunder Wave
Machine
9020Paralisa o alvo.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Level up
Machine
30Raises the user's Attack and Sp Atk by 1.
Yawn
Egg
10Puts the alvo to adormecer after 1 turn.
Cadeia evolutiva
Lillipup
Lv. 16
Herdier
Lv. 32
Stoutland
3 níveis evolutivos.
Descrição In-game:
Shield
The black fur that covers this Pokémon’s body is dense and springy. Even sharp fangs bounce right off.
Sword
Herdier is a very smart and friendly Pokémon. So much so that there’s a theory that Herdier was the first Pokémon to partner with people.
Exibir mais
Ultra Moon
It has been living with people for so long that portrayals of it can be found on the walls of caves from long, long ago.
Ultra Sun
The longer its black fur grows, the harder and more impervious it gets. Claws and fangs can’t easily penetrate it.
Moon
This Pokémon obeys its master’s orders faithfully. However, it refuses to listen to anything said by a person it doesn’t respect.
Sun
Its dense black fur grows continuously. The high cost of keeping its hard fur properly groomed makes this a troublesome Pokémon to train.
Alpha Sapphire
It has black, cape-like fur that is very hard and decreases the amount of damage it receives.
Omega Ruby
This very loyal Pokémon helps Trainers, and it also takes care of other Pokémon.
Y
It has black, cape-like fur that is very hard and decreases the amount of damage it receives.
X
This very loyal Pokémon helps Trainers, and it also takes care of other Pokémon.
White 2
This very loyal Pokémon helps Trainers, and it also takes care of other Pokémon.
Black 2
This very loyal Pokémon helps Trainers, and it also takes care of other Pokémon.
White
It loyally follows its Trainer’s orders. For ages, they have helped Trainers raise Pokémon.
Black
It has black, cape-like fur that is very hard and decreases the amount of damage it receives.
Locais de encontro
White 2
P2 Laboratory
Road 1
Road 2
Road 3
P2 Laboratory:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 56
Road 1:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 59
Road 2:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 59
Road 3:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 57
Black 2
P2 Laboratory
Road 1
Road 2
Road 3
P2 Laboratory:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 56
Road 1:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 59
Road 2:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 59
Road 3:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 57
Exibir mais
White
Cold Storage
P2 Laboratory
Road 1
Road 10
Road 10 (Victory Road gate)
Cold Storage:
  • Método: Walking in dark grass
  • 1% de chance
  • Level 27
P2 Laboratory:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 31
Road 1:
  • Método: Walking in dark grass
  • 4% de chance
  • Level 34
Road 10:
  • Método: Walking in dark grass
  • 10% de chance
  • Level 39
Road 10 (Victory Road gate):
  • Método: Walking in dark grass
  • 10% de chance
  • Level 39
Black
Cold Storage
P2 Laboratory
Road 1
Road 10
Road 10 (Victory Road gate)
Cold Storage:
  • Método: Walking in dark grass
  • 1% de chance
  • Level 27
P2 Laboratory:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 31
Road 1:
  • Método: Walking in dark grass
  • 4% de chance
  • Level 34
Road 10:
  • Método: Walking in dark grass
  • 10% de chance
  • Level 39
Road 10 (Victory Road gate):
  • Método: Walking in dark grass
  • 10% de chance
  • Level 39
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Work Up
Level 1
30Raises the user's Attack and Sp Atk by 1.
Retaliate
Level 12
701005Power doubles if an ally fainted last turn.
Baby-Doll Eyes
Level 19
10030Lowers the alvo's Attack by 1.
Play Rough
Level 24
90901010% chance to lower the alvo's Attack by 1.
Crunch
Level 30
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Take Down
Level 36
908520Tem 1/4 de recoil.
Helping Hand
Level 42
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Reversal
Level 48
10015More power the less HP the user has left.
Roar
Level 54
20Forces the alvo to switch to a random ally.
Last Resort
Level 60
1401005Fails unless each known Move has been used.
Giga Impact
Level 66
150905O usuário não pode mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Payback
Machine
5010010Power doubles if the user Moves after the alvo.
Play Rough
Machine
90901010% chance to lower the alvo's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic Fangs
Machine
8510010Destroys screens, unless the alvo is immune.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Reversal
Machine
10015More power the less HP the user has left.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Thunder Fang
Machine
659515Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
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