

PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
140 187
270 364
117 194
229 383
72 139
139 273
40 101
76 196
90 161
175 317
81 150
157 295
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Level up Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Arm Thrust Level up | ![]() | 15 | 100 | 20 | Atinge 2-5 vezes em um turno. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Level up Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bug Bite Machine | ![]() | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | |
Bug Buzz Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Close Combat Level up Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Coaching Machine | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. | |
Counter Level up | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine Egg | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Level up Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Fury Attack Level up | ![]() | 15 | 85 | 20 | Hits 2-5 times in one turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Harden Egg | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Horn Attack Level up | ![]() | 65 | 100 | 25 | Nenhum efeito adicional. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Lunge Machine | ![]() | 80 | 100 | 15 | 100% chance to lower the alvo's Attack by 1. | |
Megahorn Level up | ![]() | 120 | 85 | 10 | Nenhum efeito adicional. | |
Night Slash Egg | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Pin Missile Level up | ![]() | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
Pounce Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Seismic Toss Egg | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Struggle Bug Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thrash Level up | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. | |
Throat Chop Level up Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless alvo using priority. | |
Vacuum Wave Machine | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Cadeia evolutiva
2 níveis evolutivos.
Descrição In-game:
Legends: Arceus
This Pokémon has an unparalleled horn. Heracross itself demonstrates tremendous power—it's capable of throwing several people trained in the traditional arts of war at once.
Shield
This Pokémon takes pride in its strength, which allows it to lift things 100 times heavier than itself with no trouble at all.
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Sword
Heracross loves sweet sap and will go looking through forests for it. The Pokémon uses its two antennae to pick up scents as it searches.
Ultra Moon
It roams through forests searching for sweet nectar. Although it boasts fantastic physical strength, it’s not that good at flying.
Ultra Sun
It’s proud of its thick horn. In Alola, its biggest rival is Vikavolt, which it’s always fighting with.
Alpha Sapphire
Heracross has sharp claws on its feet. These are planted firmly into the ground or the bark of a tree, giving the Pokémon a secure and solid footing to forcefully fling away foes with its proud horn.
Omega Ruby
Heracross charges in a straight line at its foe, slips beneath the foe’s grasp, and then scoops up and hurls the opponent with its mighty horn. This Pokémon even has enough power to topple a massive tree.
Y
With its Herculean powers, it can easily throw around an object that is 100 times its own weight.
X
This powerful Pokémon thrusts its prized horn under its enemies’ bellies, then lifts and throws them.
White 2
No matter how heavy its opponents, it flings them far away with its prized horn.
Black 2
No matter how heavy its opponents, it flings them far away with its prized horn.
White
It loves sweet honey. To keep all the honey to itself, it hurls rivals away with its prized horn.
Black
It loves sweet honey. To keep all the honey to itself, it hurls rivals away with its prized horn.
SoulSilver
It is usually docile, but if it is disturbed while sipping honey, it chases off the intruder with its horn.
HeartGold
This powerful Pokémon thrusts its prized horn under its enemies’ bellies, then lifts and throws them.
Platinum
It loves sweet honey. To keep all the honey to itself, it hurls rivals away with its prized horn.
Pearl
With powerful legs and claws, it generates enough power to hurl foes over great distances.
Diamond
It gathers in forests to search for tree sap, its favorite food. It’s strong enough to hurl foes.
LeafGreen
This powerful POKéMON thrusts its prized horn under its enemies’ bellies, then lifts and throws them.
FireRed
Usually docile, but if disturbed while sipping honey, it chases off the intruder with its horn.
Emerald
They gather in forests seeking the sweet sap of trees. It is completely clad in a steel-hard shell. It is proud of its horn, which it uses to fling foes.
Sapphire
HERACROSS has sharp claws on its feet. These are planted firmly into the ground or the bark of a tree, giving thePOKéMON a secure and solid footing to forcefully fling away foes with its proud horn.
Ruby
HERACROSS charges in a straight line at its foe, slips beneath the foe’s grasp, and then scoops up and hurls theopponent with its mighty horn. This POKéMON even has enough power to topple a massive tree.
Crystal
With its Herculean powers, it can easily throw around an object that is 100 times its own weight.
Silver
Usually docile, but if disturbed while sippinghoney, it chases off the intruder with its horn.
Gold
This powerful POKéMON thrusts its prized hornunder its enemies’ bellies then lifts and throws them.
Locais de encontro
Ultra Moon
Poni Grove Area
Poni Grove Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 52 ~ Level 55
Ultra Sun
Poni Grove Area
Poni Grove Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 52 ~ Level 55
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Y
Road 12
Road 12:
- Método: Walking in yellow flowers
- 5% de chance
- Level 27
Black 2
Road 12
Lostlorn Forest
Road 12:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 38
Lostlorn Forest:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 24
White
Road 12
Road 12:
- Método: Walking in dark grass
- 5% de chance
- Level 60
Black
Road 12
Road 12:
- Método: Walking in dark grass
- 5% de chance
- Level 60
LeafGreen
Pattern Bush
Pattern Bush:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
FireRed
Pattern Bush
Pattern Bush:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Emerald
Safari Zone (NE/acro bike area)
Safari Zone (NE/acro bike area):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Sapphire
Safari Zone (NE/acro bike area)
Safari Zone (NE/acro bike area):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Ruby
Safari Zone (NE/acro bike area)
Safari Zone (NE/acro bike area):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Crystal
Road 33
Road 42
Road 44
Road 45
Road 46
Azalea Town
Road 33:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 42:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 44:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 45:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 46:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Azalea Town:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Silver
Road 29
Road 30
Road 31
Road 32
Road 33
Road 42
Road 43
Road 44
Road 45
Road 46
Road 29:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 30:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 31:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 32:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 33:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 42:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 43:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 44:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 45:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 46:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Gold
Road 29
Road 30
Road 31
Road 32
Road 33
Road 42
Road 43
Road 44
Road 45
Road 46
Road 29:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 30:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 31:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 32:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 33:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 42:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 43:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 44:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 45:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Road 46:
- Método: Headbutting a high encounter rate tree
- 15% de chance
- Level 10
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Arm Thrust Level 1 | ![]() | 15 | 100 | 20 | Atinge 2-5 vezes em um turno. | |
Fury Attack Level 5 | ![]() | 15 | 85 | 20 | Hits 2-5 times in one turn. | |
Endure Level 10 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Aerial Ace Level 15 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Horn Attack Level 20 | ![]() | 65 | 100 | 25 | Nenhum efeito adicional. | |
Counter Level 25 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Brick Break Level 30 | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Pin Missile Level 35 | ![]() | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
Throat Chop Level 40 | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Thrash Level 45 | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. | |
Swords Dance Level 50 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Megahorn Level 55 | ![]() | 120 | 85 | 10 | Nenhum efeito adicional. | |
Close Combat Level 60 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bug Bite Machine | ![]() | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | |
Bug Buzz Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Coaching Machine | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Lunge Machine | ![]() | 80 | 100 | 15 | 100% chance to lower the alvo's Attack by 1. | |
Pounce Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Struggle Bug Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless alvo using priority. | |
Vacuum Wave Machine | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Egg | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Harden Egg | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Night Slash Egg | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Seismic Toss Egg | ![]() | — | 100 | 20 | Does damage equal to the user's level. |