[Cache start]
#694 - Helioptile
PadrãoShiny
Categoria: Generator Pokémon
Altura: 0,5 mPeso: 6,0 Kg
Cor: Yellow
Formato:
Egg groups: Monster, Dragon20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 58
Taxa de captura: 190
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +1Total: 1
Competitivo
In-Game
Abilities
Dry Skin: This Pokemon is healed 1/4 by Water, 1/8 by Rain; is hurt 1,25x by Fire, 1/8 by Sun.
Sand Veil: If Sandstorm is active, this Pokemon's evasiveness is 1,25x; immunity to Sandstorm.
Solar Power(H): If Sunny Day is active, this Pokemon's Sp Atk is 1,5x; loses 1/8 HP máximo per turn.
Base stats
HP
Atk
Def
SpA
SpD
Spe
44
38
33
61
43
70
Level 50
Level 100
104 151
198 292
38 99
72 192
34 93
63 181
59 124
114 243
43 104
81 203
67 134
130 262
Dano recebido
×1
×1
×1
×½
×1
×2
×1
×½
×0
×1
×2
×1
×1
×1
×1
×1
×½
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Level up
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dragon Rush
Egg
100751020% chance to causar flinch.
Dragon Tail
Egg
609010Força o alvo a mudar para um aliado aleatório.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electrify
Level up
20Changes the target's Move to Electric this turn.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Glare
Egg
10030Paralyzes the target.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mud-Slap
Level up
2010010100% chance to lower the target's accuracy by 1.
Parabolic Charge
Level up
6510020User recovers 50% of the damage dealt.
Pound
Level up
4010035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rising Voltage
Tutor
7010020Tem 2x de Power se o alvo estiver em Electric Terrain.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scale Shot
Tutor
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Thunder
Level up
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Level up
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Level up
Machine
9020Paralisa o alvo.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Level up
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Ally Switch
Tutor
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Level up
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Camouflage
Egg
20Changes user's type by terrain (default Normal).
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Electric Terrain
Egg
105 turns. Grounded: +Electric power, can't adormecer.
Electrify
Level up
20Changes the target's Move to Electric this turn.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Glare
Egg
10030Paralyzes the target.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Level up
2010010100% chance to lower the target's accuracy by 1.
Parabolic Charge
Level up
6510020User recovers 50% of the damage dealt.
Pound
Level up
4010035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Wind
Level up
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Level up
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Level up
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Level up
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Level up
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Camouflage
Egg
20Changes user's type by terrain (default Normal).
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Electric Terrain
Egg
105 turns. Grounded: +Electric power, can't adormecer.
Electrify
Level up
20Changes the target's Move to Electric this turn.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Glare
Egg
10030Paralyzes the target.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Level up
2010010100% chance to lower the target's accuracy by 1.
Parabolic Charge
Level up
6510020User recovers 50% of the damage dealt.
Pound
Level up
4010035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Wind
Level up
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Level up
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Level up
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Level up
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Cadeia evolutiva
Helioptile
Usar item
Heliolisk
2 níveis evolutivos.
Descrição In-game:
Shield
The sun powers this Pokémon’s electricity generation. Interruption of that process stresses Helioptile to the point of weakness.
Sword
When spread, the frills on its head act like solar panels, generating the power behind this Pokémon’s electric moves.
Exibir mais
Alpha Sapphire
The frills on either side of its head have cells that generate electricity when exposed to sunlight.
Omega Ruby
They make their home in deserts. They can generate their energy from basking in the sun, so eating food is not a requirement.
Y
The frills on either side of its head have cells that generate electricity when exposed to sunlight.
X
They make their home in deserts. They can generate their energy from basking in the sun, so eating food is not a requirement.
Locais de encontro
Y
Road 9
Road 9:
  • Método: Walking on rough terrain
  • 1% de chance
  • Level 17
X
Road 9
Road 9:
  • Método: Walking on rough terrain
  • 1% de chance
  • Level 17
Moves que aprende
Gen VIII
Gen VII
Gen VI
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Mud-Slap
Level 1
2010010100% chance to lower the target's accuracy by 1.
Pound
Level 4
4010035No additional effect.
Thunder Shock
Level 8
401003010% chance to paralyze the target.
Quick Attack
Level 12
4010030Usually goes first.
Charge
Level 16
20+1 SpD, user's next Electric Move 2x power.
Bulldoze
Level 20
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Volt Switch
Level 24
7010020O usuário é trocado após causar dano ao alvo.
Parabolic Charge
Level 28
6510020User recovers 50% of the damage dealt.
Thunder Wave
Level 32
9020Paralisa o alvo.
Thunderbolt
Level 36
9010015Tem 10% de chance de paralisar o alvo.
Electrify
Level 40
20Changes the target's Move to Electric this turn.
Thunder
Level 44
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Rising Voltage
Tutor
7010020Tem 2x de Power se o alvo estiver em Electric Terrain.
Scale Shot
Tutor
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dragon Rush
Egg
100751020% chance to causar flinch.
Dragon Tail
Egg
609010Força o alvo a mudar para um aliado aleatório.
Glare
Egg
10030Paralyzes the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Shock
Level 6
401003010% chance to paralyze the target.
Charge
Level 11
20+1 SpD, user's next Electric Move 2x power.
Mud-Slap
Level 13
2010010100% chance to lower the target's accuracy by 1.
Quick Attack
Level 17
4010030Usually goes first.
Razor Wind
Level 22
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Parabolic Charge
Level 25
6510020User recovers 50% of the damage dealt.
Thunder Wave
Level 31
9020Paralisa o alvo.
Bulldoze
Level 35
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Volt Switch
Level 40
7010020O usuário é trocado após causar dano ao alvo.
Electrify
Level 45
20Changes the target's Move to Electric this turn.
Thunderbolt
Level 49
9010015Tem 10% de chance de paralisar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Camouflage
Egg
20Changes user's type by terrain (default Normal).
Electric Terrain
Egg
105 turns. Grounded: +Electric power, can't adormecer.
Glare
Egg
10030Paralyzes the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Shock
Level 6
401003010% chance to paralyze the target.
Charge
Level 11
20+1 SpD, user's next Electric Move 2x power.
Mud-Slap
Level 13
2010010100% chance to lower the target's accuracy by 1.
Quick Attack
Level 17
4010030Usually goes first.
Razor Wind
Level 22
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Parabolic Charge
Level 25
6510020User recovers 50% of the damage dealt.
Thunder Wave
Level 31
9020Paralisa o alvo.
Bulldoze
Level 35
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Volt Switch
Level 40
7010020O usuário é trocado após causar dano ao alvo.
Electrify
Level 45
20Changes the target's Move to Electric this turn.
Thunderbolt
Level 49
9010015Tem 10% de chance de paralisar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15User and ally swap positions; using again can fail.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Camouflage
Egg
20Changes user's type by terrain (default Normal).
Electric Terrain
Egg
105 turns. Grounded: +Electric power, can't adormecer.
Glare
Egg
10030Paralyzes the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Shock
Level 6
401003010% chance to paralyze the target.
Charge
Level 11
20+1 SpD, user's next Electric Move 2x power.
Mud-Slap
Level 13
2010010100% chance to lower the target's accuracy by 1.
Quick Attack
Level 17
4010030Usually goes first.
Razor Wind
Level 22
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Parabolic Charge
Level 25
6510020User recovers 50% of the damage dealt.
Thunder Wave
Level 31
9020Paralisa o alvo.
Bulldoze
Level 35
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Volt Switch
Level 40
7010020O usuário é trocado após causar dano ao alvo.
Electrify
Level 45
20Changes the target's Move to Electric this turn.
Thunderbolt
Level 49
9010015Tem 10% de chance de paralisar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Camouflage
Egg
20Changes user's type by terrain (default Normal).
Electric Terrain
Egg
105 turns. Grounded: +Electric power, can't adormecer.
Glare
Egg
10030Paralyzes the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Shock
Level 6
401003010% chance to paralyze the target.
Charge
Level 11
20+1 SpD, user's next Electric Move 2x power.
Mud-Slap
Level 13
2010010100% chance to lower the target's accuracy by 1.
Quick Attack
Level 17
4010030Usually goes first.
Razor Wind
Level 22
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Parabolic Charge
Level 25
6510020User recovers 50% of the damage dealt.
Thunder Wave
Level 31
9020Paralisa o alvo.
Bulldoze
Level 35
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Volt Switch
Level 40
7010020O usuário é trocado após causar dano ao alvo.
Electrify
Level 45
20Changes the target's Move to Electric this turn.
Thunderbolt
Level 49
9010015Tem 10% de chance de paralisar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Camouflage
Egg
20Changes user's type by terrain (default Normal).
Electric Terrain
Egg
105 turns. Grounded: +Electric power, can't adormecer.
Glare
Egg
10030Paralyzes the target.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.