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PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
105 152
200 294
49 112
94 218
45 106
85 207
108 183
211 361
54 117
103 229
90 161
175 317
Cadeia evolutiva
4 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Spray Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Clear Smog Egg | ![]() | 50 | — | 15 | Resets all of the target's stat stages to 0. | |
Confuse Ray Level up Machine | ![]() | — | 100 | 10 | Confuses the target. | |
Curse Level up Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Destiny Bond Level up | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Egg | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Dream Eater Level up | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Encore Machine | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Haze Machine Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hex Level up Machine | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Hypnosis Level up | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Lick Level up | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the target from switching out. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Night Shade Level up Machine | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Pain Split Machine | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Payback Level up | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turns. | |
Phantom Force Machine | ![]() | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Poltergeist Machine | ![]() | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Type Egg | ![]() | — | — | 15 | User becomes the same type as the target. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Shadow Ball Level up Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Shadow Punch Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Smog Egg | ![]() | 30 | 70 | 20 | 40% chance to envenenar the target. | |
Spite Level up Machine | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine Egg | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Toxic Spikes Machine | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ally Switch Machine | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Clear Smog Egg | ![]() | 50 | — | 15 | Resets all of the target's stat stages to 0. | |
Confuse Ray Level up Virtual Console | ![]() | — | 100 | 10 | Confuses the target. | |
Corrosive Gas Tutor | ![]() | — | 100 | 40 | Removes adjacent Pokemon's held items. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Level up Machine Virtual Console | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine Virtual Console | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Destiny Bond Level up | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Egg | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Dream Eater Level up Virtual Console | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Encore Machine | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine Virtual Console | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine Virtual Console | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Machine Virtual Console | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hex Level up Machine | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Hypnosis Level up Virtual Console | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Punch Machine Virtual Console | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Lick Level up Virtual Console | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the target from switching out. | |
Mega Drain Virtual Console | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Night Shade Level up Virtual Console | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Payback Level up Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turns. | |
Poison Gas Virtual Console | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Poison Jab Machine Virtual Console | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Poltergeist Tutor | ![]() | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Type Egg | ![]() | — | — | 15 | User becomes the same type as the target. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Self-Destruct Machine Virtual Console | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Level up Machine Virtual Console | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Shadow Punch Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Skitter Smack Tutor | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine Virtual Console | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Smog Egg Virtual Console | ![]() | 30 | 70 | 20 | 40% chance to envenenar the target. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Level up | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up Virtual Console | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Taunt Machine Virtual Console | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Virtual Console | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine Virtual Console | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Machine Virtual Console | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Egg Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine Virtual Console | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ally Switch Tutor | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine Virtual Console | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bide Virtual Console | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Clear Smog Egg | ![]() | 50 | — | 15 | Resets all of the target's stat stages to 0. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confuse Ray Level up Virtual Console | ![]() | — | 100 | 10 | Confuses the target. | |
Curse Level up Virtual Console | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Destiny Bond Level up Virtual Console | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Egg | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Double Team Machine Virtual Console | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Level up Machine Virtual Console | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Endure Virtual Console | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine Virtual Console | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Frustration Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Virtual Console Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hex Level up | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Hidden Power Machine Virtual Console | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hypnosis Level up Virtual Console | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Punch Egg Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lick Level up Virtual Console | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Mean Look Level up Virtual Console | ![]() | — | — | 5 | Prevents the target from switching out. | |
Mega Drain Virtual Console | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Mimic Virtual Console | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Nightmare Level up Virtual Console | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Night Shade Level up Virtual Console | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Payback Level up Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turns. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Machine Virtual Console | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psywave Egg Virtual Console | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rage Virtual Console | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rain Dance Machine Virtual Console | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Type Egg | ![]() | — | — | 15 | User becomes the same type as the target. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scary Face Egg | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Self-Destruct Virtual Console | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Level up Machine Virtual Console | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Shadow Punch Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine Virtual Console | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Smog Egg | ![]() | 30 | 70 | 20 | 40% chance to envenenar the target. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Virtual Console Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Level up Virtual Console Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine Virtual Console | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine Virtual Console | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Thief Machine Virtual Console | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Virtual Console | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine Virtual Console | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. | |
Zap Cannon Virtual Console | ![]() | 120 | 50 | 5 | 100% chance to paralyze the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Clear Smog Egg | ![]() | 50 | — | 15 | Resets all of the target's stat stages to 0. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confuses the target. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Destiny Bond Level up | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Egg | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Level up Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hex Level up | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hypnosis Level up | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Punch Egg Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lick Level up | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the target from switching out. | |
Nightmare Level up | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Night Shade Level up | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Payback Level up Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turns. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psywave Egg | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Type Egg | ![]() | — | — | 15 | User becomes the same type as the target. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scary Face Egg | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Level up Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Shadow Punch Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Smog Egg | ![]() | 30 | 70 | 20 | 40% chance to envenenar the target. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Level up Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Clear Smog Egg | ![]() | 50 | — | 15 | Resets all of the target's stat stages to 0. | |
Confuse Ray Level up Evento | ![]() | — | 100 | 10 | Confuses the target. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Level up Tutor | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level up | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Egg | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Level up Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hex Level up | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hypnosis Level up | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Punch Egg Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lick Level up | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the target from switching out. | |
Nightmare Level up | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Night Shade Level up | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Payback Level up Machine Evento | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turns. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psywave Egg | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scary Face Egg | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Shadow Ball Level up Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Shadow Punch Level up Evento | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Smog Egg | ![]() | 30 | 70 | 20 | 40% chance to envenenar the target. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Level up Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up Evento | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confuses the target. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level up | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Egg | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Level up Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine Egg | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hypnosis Level up | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Punch Egg Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lick Level up | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the target from switching out. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Nightmare Level up | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Night Shade Level up | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Ominous Wind Tutor | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Payback Level up Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turns. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psywave Egg | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Level up Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Shadow Punch Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Level up Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up Tutor | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Will-O-Wisp Machine Egg | ![]() | — | 85 | 15 | Queima o alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confuses the target. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Destiny Bond Level up | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Level up Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Egg Tutor | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hypnosis Level up | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level up | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the target from switching out. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Nightmare Level up Tutor | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Night Shade Level up | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turns. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psywave Egg | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Self-Destruct Tutor | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Level up Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Punch Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Level up | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Will-O-Wisp Egg | ![]() | — | 85 | 15 | Queima o alvo. |
Cadeia evolutiva
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4 níveis evolutivos.
Descrição In-game:
Legends: Arceus
This frightful, malevolent spirit can glide through walls, appearing wherever it likes. According to rumor, victims of a Haunter's lick will wither to death day by day.
Shield
If you get the feeling of being watched in darkness when nobody is around, Haunter is there.
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Sword
Its tongue is made of gas. If licked, its victim starts shaking constantly until death eventually comes.
Let's Go, Eevee!
By licking, it saps the victim’s life. It causes shaking that won’t stop until the victim’s demise.
Let's Go, Pikachu!
By licking, it saps the victim’s life. It causes shaking that won’t stop until the victim’s demise.
Ultra Moon
It’s dangerous to go outside alone on nights when you’re feeling sad. Haunter will catch you, and you won’t be able to go back home.
Ultra Sun
On moonless nights, Haunter searches for someone to curse, so it’s best not to go out walking around.
Moon
It fears the light and revels in the dark. It may be on the verge of extinction in cities that stay brightly lit at night.
Sun
It strikes at humans from total darkness. Those licked by its cold tongue grow weaker with each passing day until they die.
Alpha Sapphire
Haunter is a dangerous Pokémon. If one beckons you while floating in darkness, you must never approach it. This Pokémon will try to lick you with its tongue and steal your life away.
Omega Ruby
Haunter is a dangerous Pokémon. If one beckons you while floating in darkness, you must never approach it. This Pokémon will try to lick you with its tongue and steal your life away.
Y
It licks with its gaseous tongue to steal the victim’s life force. It lurks in darkness for prey.
X
If you get the feeling of being watched in darkness when nobody is around, Haunter is there.
White 2
It likes to lurk in the dark and tap shoulders with a gaseous hand. Its touch causes endless shuddering.
Black 2
It likes to lurk in the dark and tap shoulders with a gaseous hand. Its touch causes endless shuddering.
White
It likes to lurk in the dark and tap shoulders with a gaseous hand. Its touch causes endless shuddering.
Black
It likes to lurk in the dark and tap shoulders with a gaseous hand. Its touch causes endless shuddering.
SoulSilver
Its tongue is made of gas. If licked, its victim starts shaking constantly until death eventually comes.
HeartGold
In total darkness, where nothing is visible, HAUNTER lurks, silently stalking its next victim.
Platinum
It likes to lurk in the dark and tap shoulders with a gaseous hand. Its touch causes endless shuddering.
Pearl
It licks with its gaseous tongue to steal the victim’s life force. It lurks in darkness for prey.
Diamond
It can slip through any obstacle. It lurks inside walls to keep an eye on its foes.
LeafGreen
Because of its ability to slip through block walls, it is said to be from another dimension.
FireRed
If you get the feeling of being watched in darkness when nobody is around, HAUNTER is there.
Emerald
If a HAUNTER beckons you while it is floating in darkness, don’t approach it. This POKéMON will try to lick you with its tongue and steal your life away.
Sapphire
HAUNTER is a dangerous POKéMON. If one beckons you while floating in darkness, you must never approach it.This POKéMON will try to lick you with its tongue and steal your life away.
Ruby
HAUNTER is a dangerous POKéMON. If one beckons you while floating in darkness, you must never approach it.This POKéMON will try to lick you with its tongue and steal your life away.
Crystal
It hides in the dark, planning to take the life ofthe next living thing that wanders close by.
Silver
Its tongue is made of gas. If licked, its victim startsshaking constantly until death even tually comes.
Gold
In total darkness, where nothing is visible, HAUNTERlurks, silently stalking its next victim.
Yellow
By licking, it saps the victim's life. It causesshaking that won't stop until the victim's demise.
Blue
Because of its ability to slip through blockwalls, it is said to be from an other dimension.
Red
Because of its ability to slip through blockwalls, it is said to be from an other dimension.
Locais de encontro
Ultra Moon
Thrifty Megamart Abandoned Site
Thrifty Megamart Abandoned Site:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 31 ~ Level 34
Ultra Sun
Thrifty Megamart Abandoned Site
Thrifty Megamart Abandoned Site:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 31 ~ Level 34
Exibir mais
Moon
Thrifty Megamart Abandoned Site
Thrifty Megamart Abandoned Site:
- Método: Walking in tall grass or a cave
- 40% de chance
- Level 29 ~ Level 32
Sun
Thrifty Megamart Abandoned Site
Thrifty Megamart Abandoned Site:
- Método: Walking in tall grass or a cave
- 40% de chance
- Level 29 ~ Level 32
Y
Road 14
Road 19
Frost Cavern (unknown area 314)
Frost Cavern (unknown area 315)
Frost Cavern (unknown area 316)
Frost Cavern (unknown area 317)
Victory Road (unknown area 322)
Victory Road (unknown area 324)
Victory Road (unknown area 326)
Victory Road (unknown area 328)
Road 14:
- Método: Walking on rough terrain
- 5% de chance
- Level 31
Road 19:
- Método: Walking on rough terrain
- 5% de chance
- Level 47
Frost Cavern (unknown area 314):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 40
Frost Cavern (unknown area 315):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 40
Frost Cavern (unknown area 316):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 40
Frost Cavern (unknown area 317):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 40
Victory Road (unknown area 322):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 58
Victory Road (unknown area 324):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 58
Victory Road (unknown area 326):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 58
Victory Road (unknown area 328):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 58
X
Road 14
Road 19
Frost Cavern (unknown area 314)
Frost Cavern (unknown area 315)
Frost Cavern (unknown area 316)
Frost Cavern (unknown area 317)
Victory Road (unknown area 322)
Victory Road (unknown area 324)
Victory Road (unknown area 326)
Victory Road (unknown area 328)
Road 14:
- Método: Walking on rough terrain
- 5% de chance
- Level 31
Road 19:
- Método: Walking on rough terrain
- 5% de chance
- Level 47
Frost Cavern (unknown area 314):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 40
Frost Cavern (unknown area 315):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 40
Frost Cavern (unknown area 316):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 40
Frost Cavern (unknown area 317):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 40
Victory Road (unknown area 322):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 58
Victory Road (unknown area 324):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 58
Victory Road (unknown area 326):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 58
Victory Road (unknown area 328):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 58
SoulSilver
Road 8
Safari Zone Forest
Road 8:
- Método: Walking in tall grass or a cave
- Condições: 1) At night; 2) Radio off
- 10% de chance
- Level 19
Safari Zone Forest:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
HeartGold
Road 8
Safari Zone Forest
Road 8:
- Método: Walking in tall grass or a cave
- Condições: 1) At night; 2) Radio off
- 10% de chance
- Level 19
Safari Zone Forest:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
Platinum
Turnback Cave (pillar 2)
Turnback Cave (pillar 3)
Turnback Cave (between pillars 1 and 2)
Turnback Cave (between pillars 2 and 3)
Turnback Cave (after pillar 3)
Turnback Cave (pillar 2):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 37
Turnback Cave (pillar 3):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 37
Turnback Cave (between pillars 1 and 2):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 27
Turnback Cave (between pillars 2 and 3):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 37
Turnback Cave (after pillar 3):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 47
Pearl
Turnback Cave (pillar 1)
Turnback Cave (pillar 2)
Turnback Cave (pillar 3)
Turnback Cave (before pillar 1)
Turnback Cave (between pillars 1 and 2)
Turnback Cave (between pillars 2 and 3)
Turnback Cave (after pillar 3)
Old Chateau (entrance)
Old Chateau (dining room)
Old Chateau (2F private room)
Old Chateau (2F)
Old Chateau (2F leftmost room)
Old Chateau (2F left room)
Old Chateau (2F middle room)
Old Chateau (2F right room)
Old Chateau (2F rightmost room)
Turnback Cave (pillar 1):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Turnback Cave (pillar 2):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Turnback Cave (pillar 3):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Turnback Cave (before pillar 1):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 44
Turnback Cave (between pillars 1 and 2):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Turnback Cave (between pillars 2 and 3):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 64
Turnback Cave (after pillar 3):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Old Chateau (entrance):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (dining room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F private room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F leftmost room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F left room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F middle room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F right room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F rightmost room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Diamond
Turnback Cave (pillar 1)
Turnback Cave (pillar 2)
Turnback Cave (pillar 3)
Turnback Cave (before pillar 1)
Turnback Cave (between pillars 1 and 2)
Turnback Cave (between pillars 2 and 3)
Turnback Cave (after pillar 3)
Old Chateau (entrance)
Old Chateau (dining room)
Old Chateau (2F private room)
Old Chateau (2F)
Old Chateau (2F leftmost room)
Old Chateau (2F left room)
Old Chateau (2F middle room)
Old Chateau (2F right room)
Old Chateau (2F rightmost room)
Turnback Cave (pillar 1):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Turnback Cave (pillar 2):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Turnback Cave (pillar 3):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Turnback Cave (before pillar 1):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 44
Turnback Cave (between pillars 1 and 2):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Turnback Cave (between pillars 2 and 3):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 64
Turnback Cave (after pillar 3):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Old Chateau (entrance):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (dining room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F private room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F leftmost room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F left room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F middle room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F right room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
Old Chateau (2F rightmost room):
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 16
LeafGreen
Pokemon Tower (3F)
Pokemon Tower (4F)
Pokemon Tower (5F)
Pokemon Tower (6F)
Pokemon Tower (7F)
Lost Cave (room 1)
Lost Cave (room 2)
Lost Cave (room 3)
Lost Cave (room 4)
Lost Cave (room 5)
Lost Cave (room 6)
Lost Cave (room 7)
Lost Cave (room 8)
Lost Cave (room 9)
Lost Cave (room 10)
Lost Cave (item rooms)
Pokemon Tower (3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 20
Pokemon Tower (4F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 20
Pokemon Tower (5F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 20
Pokemon Tower (6F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Pokemon Tower (7F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Lost Cave (room 1):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 2):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 3):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 4):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 5):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 6):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 7):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 8):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 9):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 10):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (item rooms):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
FireRed
Pokemon Tower (3F)
Pokemon Tower (4F)
Pokemon Tower (5F)
Pokemon Tower (6F)
Pokemon Tower (7F)
Lost Cave (room 1)
Lost Cave (room 2)
Lost Cave (room 3)
Lost Cave (room 4)
Lost Cave (room 5)
Lost Cave (room 6)
Lost Cave (room 7)
Lost Cave (room 8)
Lost Cave (room 9)
Lost Cave (room 10)
Lost Cave (item rooms)
Pokemon Tower (3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 20
Pokemon Tower (4F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 20
Pokemon Tower (5F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 20
Pokemon Tower (6F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Pokemon Tower (7F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Lost Cave (room 1):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 2):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 3):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 4):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 5):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 6):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 7):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 8):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 9):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (room 10):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Lost Cave (item rooms):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Crystal
Rock Tunnel (1F)
Rock Tunnel (B1F)
Road 8
Rock Tunnel (1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 15
Road 8:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
Silver
Road 8
Road 8:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 20
Gold
Road 8
Road 8:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 20
Yellow
Pokemon Tower (3F)
Pokemon Tower (4F)
Pokemon Tower (5F)
Pokemon Tower (6F)
Pokemon Tower (7F)
Pokemon Tower (3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Pokemon Tower (4F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Pokemon Tower (5F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 27
Pokemon Tower (6F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 27
Pokemon Tower (7F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Blue
Pokemon Tower (3F)
Pokemon Tower (4F)
Pokemon Tower (5F)
Pokemon Tower (6F)
Pokemon Tower (7F)
Pokemon Tower (3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Pokemon Tower (4F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 25
Pokemon Tower (5F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 25
Pokemon Tower (6F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 28
Pokemon Tower (7F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Red
Pokemon Tower (3F)
Pokemon Tower (4F)
Pokemon Tower (5F)
Pokemon Tower (6F)
Pokemon Tower (7F)
Pokemon Tower (3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Pokemon Tower (4F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 25
Pokemon Tower (5F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 25
Pokemon Tower (6F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 28
Pokemon Tower (7F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Shadow Punch Ao Evoluir | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Confuse Ray Level 1 | ![]() | — | 100 | 10 | Confuses the target. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Mean Look Level 1 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Payback Level 12 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Spite Level 16 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Curse Level 20 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Hex Level 24 | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Night Shade Level 30 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Sucker Punch Level 36 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Dark Pulse Level 42 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Shadow Ball Level 48 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Destiny Bond Level 54 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Dream Eater Level 60 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confuses the target. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Encore Machine | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Haze Machine | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hex Machine | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Night Shade Machine | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Pain Split Machine | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Phantom Force Machine | ![]() | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Poltergeist Machine | ![]() | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Toxic Spikes Machine | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confuse Ray Level 1 | ![]() | — | 100 | 10 | Confuses the target. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Mean Look Level 1 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Shadow Punch Level 1 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Payback Level 12 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Spite Level 16 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Curse Level 20 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Hex Level 24 | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Night Shade Level 30 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Sucker Punch Level 36 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Dark Pulse Level 42 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Shadow Ball Level 48 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Destiny Bond Level 54 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Dream Eater Level 60 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Machine | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Encore Machine | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hex Machine | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Corrosive Gas Tutor | ![]() | — | 100 | 40 | Removes adjacent Pokemon's held items. | |
Poltergeist Tutor | ![]() | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | |
Skitter Smack Tutor | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confuse Ray Level 1 | ![]() | — | 100 | 10 | Confuses the target. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Mean Look Level 1 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Shadow Punch Level 1 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Payback Level 12 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Spite Level 16 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Curse Level 20 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Hex Level 24 | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Night Shade Level 30 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Sucker Punch Level 36 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Dark Pulse Level 42 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Shadow Ball Level 48 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Destiny Bond Level 54 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Dream Eater Level 60 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Shadow Punch Level 1 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Spite Level 5 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 8 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 12 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 15 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 19 | ![]() | — | 100 | 10 | Confuses the target. | |
Sucker Punch Level 22 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Payback Level 28 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Shadow Ball Level 33 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Dark Pulse Level 44 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level 50 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Hex Level 55 | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Nightmare Level 61 | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Shadow Punch Level 1 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Spite Level 5 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 8 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 12 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 15 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 19 | ![]() | — | 100 | 10 | Confuses the target. | |
Sucker Punch Level 22 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Payback Level 28 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Shadow Ball Level 33 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Dark Pulse Level 44 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level 50 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Hex Level 55 | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Nightmare Level 61 | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Tutor | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Smog Level 1 | ![]() | 30 | 70 | 20 | 40% chance to envenenar the target. | |
Confuse Ray Level 5 | ![]() | — | 100 | 10 | Confuses the target. | |
Poison Gas Level 7 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Night Shade Level 12 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Will-O-Wisp Level 14 | ![]() | — | 85 | 15 | Queima o alvo. | |
Sucker Punch Level 19 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Toxic Level 21 | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Shadow Ball Level 30 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Dark Pulse Level 36 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dream Eater Level 45 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Mega Drain Machine | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 5 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 8 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 12 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 15 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 19 | ![]() | — | 100 | 10 | Confuses the target. | |
Sucker Punch Level 22 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Shadow Punch Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Payback Level 28 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Shadow Ball Level 33 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Dark Pulse Level 44 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level 50 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Hex Level 55 | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Nightmare Level 61 | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 5 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 8 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 12 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 15 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 19 | ![]() | — | 100 | 10 | Confuses the target. | |
Sucker Punch Level 22 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Shadow Punch Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Payback Level 28 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Shadow Ball Level 33 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Dark Pulse Level 44 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level 50 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Hex Level 55 | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Nightmare Level 61 | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 5 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 8 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 12 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 15 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 19 | ![]() | — | 100 | 10 | Confuses the target. | |
Sucker Punch Level 22 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Shadow Punch Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Payback Level 28 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Shadow Ball Level 33 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Dark Pulse Level 44 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level 50 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Hex Level 55 | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Nightmare Level 61 | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 5 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 8 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 12 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 15 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 19 | ![]() | — | 100 | 10 | Confuses the target. | |
Sucker Punch Level 22 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Shadow Punch Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Payback Level 28 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Shadow Ball Level 33 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Dark Pulse Level 44 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level 50 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Hex Level 55 | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Nightmare Level 61 | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Tutor | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 5 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 8 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 12 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 15 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 19 | ![]() | — | 100 | 10 | Confuses the target. | |
Sucker Punch Level 22 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Shadow Punch Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Payback Level 28 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Shadow Ball Level 33 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Dark Pulse Level 44 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level 50 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Nightmare Level 55 | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 5 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 8 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 12 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 15 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 19 | ![]() | — | 100 | 10 | Confuses the target. | |
Sucker Punch Level 22 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Shadow Punch Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Payback Level 28 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Shadow Ball Level 33 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Dark Pulse Level 44 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level 50 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Nightmare Level 55 | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Ominous Wind Tutor | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 5 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 8 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 12 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 15 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 19 | ![]() | — | 100 | 10 | Confuses the target. | |
Sucker Punch Level 22 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Shadow Punch Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Payback Level 28 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Shadow Ball Level 33 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Dark Pulse Level 44 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level 50 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Nightmare Level 55 | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Ominous Wind Tutor | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 8 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 13 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 16 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 21 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Shadow Punch Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Confuse Ray Level 31 | ![]() | — | 100 | 10 | Confuses the target. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Destiny Bond Level 48 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 8 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 13 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 16 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 21 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Shadow Punch Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Confuse Ray Level 31 | ![]() | — | 100 | 10 | Confuses the target. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Destiny Bond Level 48 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Tutor | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 8 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Curse Level 13 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 16 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 21 | ![]() | — | 100 | 10 | Confuses the target. | |
Shadow Punch Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Dream Eater Level 31 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Destiny Bond Level 39 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Shadow Ball Level 45 | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Nightmare Level 53 | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Mean Look Level 64 | ![]() | — | — | 5 | Prevents the target from switching out. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Explosion Tutor | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 8 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 13 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 16 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 21 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Shadow Punch Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Confuse Ray Level 31 | ![]() | — | 100 | 10 | Confuses the target. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Destiny Bond Level 48 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 8 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 13 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 16 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 21 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Shadow Punch Level 25 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Confuse Ray Level 31 | ![]() | — | 100 | 10 | Confuses the target. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Destiny Bond Level 48 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Nightmare Tutor | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Self-Destruct Tutor | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 8 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 13 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 16 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 21 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 31 | ![]() | — | 100 | 10 | Confuses the target. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Destiny Bond Level 48 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Nightmare Machine | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Zap Cannon Machine | ![]() | 120 | 50 | 5 | 100% chance to paralyze the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Spite Level 8 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Mean Look Level 13 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Curse Level 16 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Night Shade Level 21 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 31 | ![]() | — | 100 | 10 | Confuses the target. | |
Dream Eater Level 39 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Destiny Bond Level 48 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Nightmare Machine | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Zap Cannon Machine | ![]() | 120 | 50 | 5 | 100% chance to paralyze the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Thunderbolt Tutor | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Night Shade Level 1 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 1 | ![]() | — | 100 | 10 | Confuses the target. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Hypnosis Level 29 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Dream Eater Level 38 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Mega Drain Machine | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psywave Machine | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Night Shade Level 1 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Confuse Ray Level 1 | ![]() | — | 100 | 10 | Confuses the target. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Hypnosis Level 29 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Dream Eater Level 38 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Mega Drain Machine | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psywave Machine | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |