[Cache start]
#735 - Gumshoos
PadrãoShiny
Categoria: Stakeout Pokémon
Altura: 0,7 mPeso: 14,2 Kg
Cor: Brown
Formato:
Egg group: Field15 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 146
Taxa de captura: 127
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Atk +2Total: 2
Competitivo
In-Game
Abilities
Stakeout: This Pokemon's offensive stat is doubled against a target that switched in this turn.
Strong Jaw: This Pokemon's bite-based attacks have 1,5x power. Bug Bite is not boosted.
Adaptability(H): This Pokemon's Same-Type Attack Bonus (STAB) is 2 instead of 1,5.
Base stats
HP
Atk
Def
SpA
SpD
Spe
88
110
60
55
60
45
Level 50
Level 100
148 195
286 380
103 178
202 350
58 123
112 240
54 117
103 229
58 123
112 240
45 106
85 207
Dano recebido
×1
×1
×1
×1
×1
×2
×1
×1
×0
×1
×1
×1
×1
×1
×1
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
Egg
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Machine
Egg
65951510% chance to freeze. 10% chance to flinch.
Ice Punch
Machine
751001510% chance to freeze the target.
Iron Head
Machine
801001530% chance to causar flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Egg
1401005Fails unless each known Move has been used.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Level up
Machine
2010010100% chance to lower the target's accuracy by 1.
Payback
Level up
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Level up
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Level up
Machine
10010Lowers the target's Speed by 2.
Seed Bomb
Machine
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Level up
Machine
9010Does damage equal to 1/2 target's current HP.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Thunder Fang
Machine
Egg
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
U-turn
Machine
7010020User switches out after damaging the target.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Level up
30Raises the user's Attack and Sp Atk by 1.
Yawn
Level up
10Puts the target to adormecer after 1 turn.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bide
Level up
10Waits 2 turns; deals double the damage taken.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Block
Tutor
5Prevents the target from switching out.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Fang
Level up
80901510% chance to causar flinch.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Last Resort
Egg
Tutor
1401005Fails unless each known Move has been used.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mud-Slap
Level up
2010010100% chance to lower the target's accuracy by 1.
Odor Sleuth
Level up
40Fighting, Normal hit Ghost. Evasiveness ignored.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Rest
Level up
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Egg
6010010Power doubles if user is damaged by the target.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Level up
10010Lowers the target's Speed by 2.
Shock Wave
Tutor
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Super Fang
Level up
Tutor
9010Does damage equal to 1/2 target's current HP.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Yawn
Level up
10Puts the target to adormecer after 1 turn.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Cadeia evolutiva
Yungoos
Lv. 20
Gumshoos
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Ultra Moon
Patient by nature, this Pokémon loses control of itself and pounces when it spots its favorite meal—Rattata!
Ultra Sun
Although it wasn’t originally found in Alola, this Pokémon was brought over a long time ago when there was a huge Rattata outbreak.
Exibir mais
Moon
It adores having Rattata and Raticate for dinner, but as it’s diurnal, it never encounters them. This Pokémon boasts incredible patience.
Sun
When it finds a trace of its prey, it patiently stakes out the location...but it’s always snoozing by nightfall.
Locais de encontro
Ultra Moon
Alola Route 8 Main
Alola Route 10 Area
Alola Route 14 Area
Alola Route 15 Main
Alola Route 16 East
Alola Route 16 West
Alola Route 17 Northeast
Alola Route 17 West
Akala Outskirts Area
Mount Lanakila Base
Poni Plains Center
Poni Plains East
Poni Plains North
Poni Plains West
Tapu Village Area
Alola Route 8 Main:
  • Método: Sos Encounter
  • 15% de chance
  • Level 17 ~ Level 20
Alola Route 10 Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 26 ~ Level 29
Alola Route 14 Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 30 ~ Level 33
Alola Route 15 Main:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 30 ~ Level 33
Alola Route 16 East:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 32 ~ Level 35
Alola Route 16 West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 32 ~ Level 35
Alola Route 17 Northeast:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 33 ~ Level 36
Alola Route 17 West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 33 ~ Level 36
Akala Outskirts Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 21 ~ Level 24
Mount Lanakila Base:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 30 ~ Level 33
Poni Plains Center:
  • Método: Bubbling Spots
  • 70% de chance
  • Level 54 ~ Level 57
Poni Plains East:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 54 ~ Level 57
Poni Plains North:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 54 ~ Level 57
Poni Plains West:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 54 ~ Level 57
Tapu Village Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 30 ~ Level 33
Ultra Sun
Alola Route 8 Main
Alola Route 10 Area
Alola Route 14 Area
Alola Route 15 Main
Alola Route 16 East
Alola Route 16 West
Alola Route 17 Northeast
Alola Route 17 West
Akala Outskirts Area
Heahea Beach Area
Mount Lanakila Base
Poni Plains Center
Poni Plains East
Poni Plains North
Poni Plains West
Tapu Village Area
Alola Route 8 Main:
  • Método: Sos Encounter
  • 15% de chance
  • Level 17 ~ Level 20
Alola Route 10 Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 26 ~ Level 29
Alola Route 14 Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 30 ~ Level 33
Alola Route 15 Main:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 30 ~ Level 33
Alola Route 16 East:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 32 ~ Level 35
Alola Route 16 West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 32 ~ Level 35
Alola Route 17 Northeast:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 33 ~ Level 36
Alola Route 17 West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 33 ~ Level 36
Akala Outskirts Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 21 ~ Level 24
Heahea Beach Area:
  • Método: Receive as a gift
  • 100% de chance
  • Level 20
Mount Lanakila Base:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 30 ~ Level 33
Poni Plains Center:
  • Método: Bubbling Spots
  • 70% de chance
  • Level 54 ~ Level 57
Poni Plains East:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 54 ~ Level 57
Poni Plains North:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 54 ~ Level 57
Poni Plains West:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 54 ~ Level 57
Tapu Village Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 30 ~ Level 33
Exibir mais
Moon
Alola Route 10 Area
Alola Route 11 Area
Alola Route 14 Area
Alola Route 15 Main
Alola Route 16 Main
Alola Route 17 Northeast
Alola Route 17 West
Akala Outskirts Area
Ancient Poni Path Area
Malie City Outer Cape
Poni Gauntlet Area
Poni Grove Area
Poni Plains Center
Poni Plains East
Poni Plains North
Poni Plains West
Poni Wilds Area
Tapu Village Area
Alola Route 10 Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 24 ~ Level 27
Alola Route 11 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 24 ~ Level 27
Alola Route 14 Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 28 ~ Level 31
Alola Route 15 Main:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 30 ~ Level 33
Alola Route 16 Main:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 30 ~ Level 33
Alola Route 17 Northeast:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 31 ~ Level 34
Alola Route 17 West:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 31 ~ Level 34
Akala Outskirts Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 20 ~ Level 23
Ancient Poni Path Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 40 ~ Level 43
Malie City Outer Cape:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 24 ~ Level 27
Poni Gauntlet Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 56 ~ Level 59
Poni Grove Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 52 ~ Level 55
Poni Plains Center:
  • Método: Bubbling Spots
  • 70% de chance
  • Level 54 ~ Level 57
Poni Plains East:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 54 ~ Level 57
Poni Plains North:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 54 ~ Level 57
Poni Plains West:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 54 ~ Level 57
Poni Wilds Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 40 ~ Level 43
Tapu Village Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 28 ~ Level 31
Sun
Alola Route 10 Area
Alola Route 11 Area
Alola Route 14 Area
Alola Route 15 Main
Alola Route 16 Main
Alola Route 17 Northeast
Alola Route 17 West
Akala Outskirts Area
Ancient Poni Path Area
Malie City Outer Cape
Poni Gauntlet Area
Poni Grove Area
Poni Plains Center
Poni Plains East
Poni Plains North
Poni Plains West
Poni Wilds Area
Tapu Village Area
Alola Route 10 Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 24 ~ Level 27
Alola Route 11 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 24 ~ Level 27
Alola Route 14 Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 28 ~ Level 31
Alola Route 15 Main:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 30 ~ Level 33
Alola Route 16 Main:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 30 ~ Level 33
Alola Route 17 Northeast:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 31 ~ Level 34
Alola Route 17 West:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 31 ~ Level 34
Akala Outskirts Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 20 ~ Level 23
Ancient Poni Path Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 40 ~ Level 43
Malie City Outer Cape:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 24 ~ Level 27
Poni Gauntlet Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 56 ~ Level 59
Poni Grove Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 52 ~ Level 55
Poni Plains Center:
  • Método: Bubbling Spots
  • 70% de chance
  • Level 54 ~ Level 57
Poni Plains East:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 54 ~ Level 57
Poni Plains North:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 54 ~ Level 57
Poni Plains West:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 54 ~ Level 57
Poni Wilds Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 40 ~ Level 43
Tapu Village Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 28 ~ Level 31
Itens que segura
Ultra Moon
Pecha Berry
(5% de chance)
Ultra Sun
Pecha Berry
(5% de chance)
Exibir mais
Moon
Pecha Berry
(5% de chance)
Sun
Pecha Berry
(5% de chance)
Moves que aprende
Gen IX
Gen VII
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sand Attack
Level 1
10015Lowers the target's accuracy by 1.
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Payback
Level 1
5010010Power doubles if the user Moves after the target.
Work Up
Level 13
30Raises the user's Attack and Sp Atk by 1.
Bite
Level 19
6010025Tem 30% de chance de causar flinch.
Mud-Slap
Level 23
2010010100% chance to lower the target's accuracy by 1.
Super Fang
Level 27
9010Does damage equal to 1/2 target's current HP.
Take Down
Level 31
908520Tem 1/4 de recoil.
Scary Face
Level 35
10010Lowers the target's Speed by 2.
Crunch
Level 39
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Yawn
Level 43
10Puts the target to adormecer after 1 turn.
Thrash
Level 47
12010010Lasts 2-3 turns. Confuses the user afterwards.
Rest
Level 52
5User sleeps 2 turns and restores HP and status.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Ice Punch
Machine
751001510% chance to freeze the target.
Iron Head
Machine
801001530% chance to causar flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Seed Bomb
Machine
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Machine
9010Does damage equal to 1/2 target's current HP.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
U-turn
Machine
7010020User switches out after damaging the target.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Pursuit
Level 7
4010020If a foe is switching out, hits it at 2x power.
Sand Attack
Level 10
10015Lowers the target's accuracy by 1.
Odor Sleuth
Level 13
40Fighting, Normal hit Ghost. Evasiveness ignored.
Bide
Level 16
10Waits 2 turns; deals double the damage taken.
Bite
Level 19
6010025Tem 30% de chance de causar flinch.
Mud-Slap
Level 23
2010010100% chance to lower the target's accuracy by 1.
Super Fang
Level 27
9010Does damage equal to 1/2 target's current HP.
Take Down
Level 31
908520Tem 1/4 de recoil.
Scary Face
Level 35
10010Lowers the target's Speed by 2.
Crunch
Level 39
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Hyper Fang
Level 43
80901510% chance to causar flinch.
Yawn
Level 47
10Puts the target to adormecer after 1 turn.
Thrash
Level 51
12010010Lasts 2-3 turns. Confuses the user afterwards.
Rest
Level 55
5User sleeps 2 turns and restores HP and status.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Pursuit
Level 7
4010020If a foe is switching out, hits it at 2x power.
Sand Attack
Level 10
10015Lowers the target's accuracy by 1.
Odor Sleuth
Level 13
40Fighting, Normal hit Ghost. Evasiveness ignored.
Bide
Level 16
10Waits 2 turns; deals double the damage taken.
Bite
Level 19
6010025Tem 30% de chance de causar flinch.
Mud-Slap
Level 23
2010010100% chance to lower the target's accuracy by 1.
Super Fang
Level 27
9010Does damage equal to 1/2 target's current HP.
Take Down
Level 31
908520Tem 1/4 de recoil.
Scary Face
Level 35
10010Lowers the target's Speed by 2.
Crunch
Level 39
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Hyper Fang
Level 43
80901510% chance to causar flinch.
Yawn
Level 47
10Puts the target to adormecer after 1 turn.
Thrash
Level 51
12010010Lasts 2-3 turns. Confuses the user afterwards.
Rest
Level 55
5User sleeps 2 turns and restores HP and status.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Tutor
5Prevents the target from switching out.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
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