PadrãoShiny
Competitivo
In-Game
Abilities
Poison Touch: This Pokemon's contact Moves have a 30% chance of poisoning.
Gluttony: This Pokemon eats Berries at 1/2 HP máximo or less instead of their usual 1/4 HP máximo.
Power of Alchemy(H): This Pokemon copies the Ability of an ally that faints.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
140 187
270 364
76 145
148 284
49 112
94 218
40 101
76 196
49 112
94 218
27 84
49 163
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Armor Level up | — | — | 20 | Raises the user's Defense by 2. | ||
Acid Spray Level up Machine | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Assurance Egg | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Belch Level up | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Clear Smog Egg | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Crunch Level up Machine | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Curse Machine Egg | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Disable Level up | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gunk Shot Level up Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Harden Level up | — | — | 30 | Raises the user's Defense by 1. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Knock Off Level up Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mean Look Egg | — | — | 5 | Prevents the target from switching out. | ||
Memento Level up | — | 100 | 10 | Lowers target's Attack, Sp Atk by 2. User faints. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Minimize Level up | — | — | 10 | Raises the user's evasiveness by 2. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Pain Split Machine | — | — | 20 | Shares HP of user and target equally. | ||
Poison Fang Level up | 50 | 100 | 15 | 50% chance to envenenar gravemente the target. | ||
Poison Gas Level up | — | 90 | 40 | Poisons the foe(s). | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Pound Level up | 40 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recycle Egg | — | — | 10 | Restores the item the user last used. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Sneak Egg | 40 | 100 | 30 | Usually goes first. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Spite Machine Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Spit Up Egg | — | 100 | 10 | More power with more uses of Stockpile. | ||
Stockpile Egg | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swallow Egg | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Level up Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Armor Virtual Console | — | — | 20 | Raises the user's Defense by 2. | ||
Bite Virtual Console | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Crunch Virtual Console | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Dig Virtual Console | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Disable Virtual Console | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Facade Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Virtual Console | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Virtual Console | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Virtual Console | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Harden Virtual Console | — | — | 30 | Raises the user's Defense by 1. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Virtual Console | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Punch Virtual Console | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Mega Drain Virtual Console | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Minimize Virtual Console | — | — | 10 | Raises the user's evasiveness by 2. | ||
Poison Gas Virtual Console | — | 90 | 40 | Poisons the foe(s). | ||
Poison Jab Virtual Console | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Pound Virtual Console | 40 | 100 | 35 | No additional effect. | ||
Protect Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Virtual Console | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Screech Virtual Console | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Self-Destruct Virtual Console | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Shadow Ball Virtual Console | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sludge Bomb Virtual Console | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Substitute Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Taunt Virtual Console | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thunder Punch Virtual Console | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Armor Level up | — | — | 20 | Raises the user's Defense by 2. | ||
Acid Spray Level up | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Assurance Egg | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Belch Level up | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Bite Level up Evento | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Clear Smog Egg | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Crunch Level up | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Curse Egg | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Disable Level up | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Embargo Machine | — | 100 | 15 | For 5 turns, the target's item has no effect. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Level up Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gastro Acid Tutor | — | 100 | 10 | Nullifies the target's Ability. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Gunk Shot Level up Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Harden Level up Evento | — | — | 30 | Raises the user's Defense by 1. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Imprison Egg | — | — | 10 | No foe can use any Move known by the user. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Knock Off Level up Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mean Look Egg | — | — | 5 | Prevents the target from switching out. | ||
Memento Level up | — | 100 | 10 | Lowers target's Attack, Sp Atk by 2. User faints. | ||
Minimize Level up | — | — | 10 | Raises the user's evasiveness by 2. | ||
Pain Split Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Fang Level up | 50 | 100 | 15 | 50% chance to envenenar gravemente the target. | ||
Poison Gas Level up Evento | — | 90 | 40 | Poisons the foe(s). | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Pound Level up Evento | 40 | 100 | 35 | No additional effect. | ||
Power-Up Punch Egg | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quash Machine | — | 100 | 15 | Forces the target to Move last this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scary Face Egg | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Sneak Egg | 40 | 100 | 30 | Usually goes first. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Egg Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Spit Up Egg | — | 100 | 10 | More power with more uses of Stockpile. | ||
Stockpile Egg | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swallow Egg | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Cadeia evolutiva
Grimer-Alola |
|
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Let's Go, Eevee!
Made of congealed sludge. It smells too putrid to touch. Even weeds won’t grow in its path.
Let's Go, Pikachu!
Made of congealed sludge. It smells too putrid to touch. Even weeds won’t grow in its path.
Exibir mais
Ultra Moon
The wastewater coming from factories is clean these days, so Grimer have nothing to eat. They’re said to be on the verge of extinction.
Ultra Sun
It was born from sludge on the ocean floor. In a sterile environment, the germs within its body can’t multiply, and it dies.
Moon
It was born from sludge transformed by exposure to X-rays from the moon. When its internal load of germs decreases, it dies.
Sun
Its main source of food is the slimy industrial waste of factories. This Pokémon’s numbers have been decreasing in recent years.
Alpha Sapphire
Grimer emerged from the sludge that settled on a polluted seabed. This Pokémon loves anything filthy. It constantly leaks a horribly germ-infested fluid from all over its body.
Omega Ruby
Grimer’s sludgy and rubbery body can be forced through any opening, however small it may be. This Pokémon enters sewer pipes to drink filthy wastewater.
Y
Appears in filthy areas. It thrives by sucking up polluted sludge that is pumped out of factories.
X
Sludge exposed to X-rays from the moon transformed into Grimer. It loves feeding on filthy things.
White 2
Born from sludge, these Pokémon now gather in polluted places and increase the bacteria in their bodies.
Black 2
Born from sludge, these Pokémon now gather in polluted places and increase the bacteria in their bodies.
White
It was born when sludge in a dirty stream was exposed to the moon’s X-rays. It appears among filth.
Black
It was born when sludge in a dirty stream was exposed to the moon’s X-rays. It appears among filth.
SoulSilver
Wherever GRIMER has passed, so many germs are left behind that no plants will ever grow again.
HeartGold
As it moves, it loses bits of its body, from which new GRIMER emerge. This worsens the stench around it.
Platinum
It was born when sludge in a dirty stream was exposed to the moon’s X-rays. It appears among filth.
Pearl
It was born when sludge in a dirty stream was exposed to the moon’s X-rays. It appears among filth.
Diamond
It was born when sludge in a dirty stream was exposed to the moon’s X-rays. It appears among filth.
LeafGreen
Appears in filthy areas. It thrives by sucking up polluted sludge that is pumped out of factories.
FireRed
Sludge exposed to X rays from the moon transformed into GRIMER. It loves feeding on filthy things.
Emerald
Born from polluted sludge in the sea, GRIMER’s favorite food is anything filthy. They feed on wastewater pumped out from factories.
Sapphire
GRIMER emerged from the sludge that settled on a polluted seabed. This POKéMON loves anything filthy.It constantly leaks a horribly germ- infested fluid from all over its body.
Ruby
GRIMER’s sludgy and rubbery body can be forced through any opening, however small it may be.This POKéMON enters sewer pipes to drink filthy wastewater.
Crystal
When two of these POKéMON's bodies are combinedtogether, new poisons are created.
Silver
Wherever GRIMER has passed, so many germs areleft behind that no plants will ever grow again.
Gold
As it moves, it loses bits of its body from whichnew GRIMER emerge. This worsens the stench around it.
Yellow
Made of hardened sludge. It smells too putrid totouch. Even weeds won't grow in its path.
Blue
Appears in filthy areas. Thrives by sucking uppolluted sludge that is pumped out of factories.
Red
Appears in filthy areas. Thrives by sucking uppolluted sludge that is pumped out of factories.
Locais de encontro
Ultra Moon
Alola Route 1 Trainers School
Hauoli City Shopping District
Malie City Outer Cape
Alola Route 1 Trainers School:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 5 ~ Level 8
Hauoli City Shopping District:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 6 ~ Level 9
Malie City Outer Cape:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 25 ~ Level 28
Ultra Sun
Alola Route 1 Trainers School
Hauoli City Shopping District
Malie City Outer Cape
Alola Route 1 Trainers School:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 5 ~ Level 8
Hauoli City Shopping District:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 6 ~ Level 9
Malie City Outer Cape:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 25 ~ Level 28
Exibir mais
Moon
Alola Route 1 Hauoli Outskirts
Hauoli City Shopping District
Malie City Outer Cape
Alola Route 1 Hauoli Outskirts:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 6 ~ Level 8
Hauoli City Shopping District:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 5 ~ Level 8
Malie City Outer Cape:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 24 ~ Level 27
Sun
Alola Route 1 Hauoli Outskirts
Hauoli City Shopping District
Malie City Outer Cape
Alola Route 1 Hauoli Outskirts:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 6 ~ Level 8
Hauoli City Shopping District:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 5 ~ Level 8
Malie City Outer Cape:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 24 ~ Level 27
Itens que segura
Ultra Moon
Black Sludge
(5% de chance)
Ultra Sun
Black Sludge
(5% de chance)
Exibir mais
Moon
Black Sludge
(5% de chance)
Sun
Black Sludge
(5% de chance)
Moves que aprende
Gen IX
Gen VII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Poison Gas Level 1 | — | 90 | 40 | Poisons the foe(s). | ||
Harden Level 4 | — | — | 30 | Raises the user's Defense by 1. | ||
Bite Level 7 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Disable Level 12 | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Acid Spray Level 15 | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Poison Fang Level 18 | 50 | 100 | 15 | 50% chance to envenenar gravemente the target. | ||
Minimize Level 21 | — | — | 10 | Raises the user's evasiveness by 2. | ||
Toxic Level 26 | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Knock Off Level 29 | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Crunch Level 32 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Screech Level 37 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Gunk Shot Level 40 | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Acid Armor Level 43 | — | — | 20 | Raises the user's Defense by 2. | ||
Belch Level 46 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Memento Level 48 | — | 100 | 10 | Lowers target's Attack, Sp Atk by 2. User faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Machine | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Crunch Machine | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Pain Split Machine | — | — | 20 | Shares HP of user and target equally. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assurance Egg | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Clear Smog Egg | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Curse Egg | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Mean Look Egg | — | — | 5 | Prevents the target from switching out. | ||
Recycle Egg | — | — | 10 | Restores the item the user last used. | ||
Shadow Sneak Egg | 40 | 100 | 30 | Usually goes first. | ||
Spit Up Egg | — | 100 | 10 | More power with more uses of Stockpile. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Stockpile Egg | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Swallow Egg | — | — | 10 | Heals the user based on uses of Stockpile. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Gas Level 1 | — | 90 | 40 | Poisons the foe(s). | ||
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Harden Level 4 | — | — | 30 | Raises the user's Defense by 1. | ||
Bite Level 7 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Disable Level 12 | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Acid Spray Level 15 | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Poison Fang Level 18 | 50 | 100 | 15 | 50% chance to envenenar gravemente the target. | ||
Minimize Level 21 | — | — | 10 | Raises the user's evasiveness by 2. | ||
Fling Level 26 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Knock Off Level 29 | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Crunch Level 32 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Screech Level 37 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Gunk Shot Level 40 | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Acid Armor Level 43 | — | — | 20 | Raises the user's Defense by 2. | ||
Belch Level 46 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Memento Level 48 | — | 100 | 10 | Lowers target's Attack, Sp Atk by 2. User faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Embargo Machine | — | 100 | 15 | For 5 turns, the target's item has no effect. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quash Machine | — | 100 | 15 | Forces the target to Move last this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assurance Egg | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Clear Smog Egg | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Curse Egg | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Imprison Egg | — | — | 10 | No foe can use any Move known by the user. | ||
Mean Look Egg | — | — | 5 | Prevents the target from switching out. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Scary Face Egg | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Shadow Sneak Egg | 40 | 100 | 30 | Usually goes first. | ||
Spit Up Egg | — | 100 | 10 | More power with more uses of Stockpile. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Stockpile Egg | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Swallow Egg | — | — | 10 | Heals the user based on uses of Stockpile. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Gas Level 1 | — | 90 | 40 | Poisons the foe(s). | ||
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Harden Level 4 | — | — | 30 | Raises the user's Defense by 1. | ||
Bite Level 7 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Disable Level 12 | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Acid Spray Level 15 | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Poison Fang Level 18 | 50 | 100 | 15 | 50% chance to envenenar gravemente the target. | ||
Minimize Level 21 | — | — | 10 | Raises the user's evasiveness by 2. | ||
Fling Level 26 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Knock Off Level 29 | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Crunch Level 32 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Screech Level 37 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Gunk Shot Level 40 | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Acid Armor Level 43 | — | — | 20 | Raises the user's Defense by 2. | ||
Belch Level 46 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Memento Level 48 | — | 100 | 10 | Lowers target's Attack, Sp Atk by 2. User faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Embargo Machine | — | 100 | 15 | For 5 turns, the target's item has no effect. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quash Machine | — | 100 | 15 | Forces the target to Move last this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Gastro Acid Tutor | — | 100 | 10 | Nullifies the target's Ability. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Pain Split Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assurance Egg | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Clear Smog Egg | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Curse Egg | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Imprison Egg | — | — | 10 | No foe can use any Move known by the user. | ||
Mean Look Egg | — | — | 5 | Prevents the target from switching out. | ||
Power-Up Punch Egg | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Scary Face Egg | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Shadow Sneak Egg | 40 | 100 | 30 | Usually goes first. | ||
Spit Up Egg | — | 100 | 10 | More power with more uses of Stockpile. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Stockpile Egg | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Swallow Egg | — | — | 10 | Heals the user based on uses of Stockpile. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Gas Level 1 | — | 90 | 40 | Poisons the foe(s). | ||
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Harden Level 6 | — | — | 30 | Raises the user's Defense by 1. | ||
Minimize Level 12 | — | — | 10 | Raises the user's evasiveness by 2. | ||
Disable Level 18 | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Bite Level 24 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Screech Level 30 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Crunch Level 36 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Acid Armor Level 42 | — | — | 20 | Raises the user's Defense by 2. | ||
Sludge Bomb Level 48 | 90 | 100 | 10 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Mega Drain Machine | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Self-Destruct Machine | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |