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#820 - Greedent
PadrãoShiny
Categoria: Greedy Pokémon
Altura: 0,6 mPeso: 6,0 Kg
Cor: Brown
Formato:
Egg group: Field20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 161
Taxa de captura: 90
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: HP +2Total: 2
Competitivo
In-Game
Abilities
Cheek Pouch: If this Pokemon eats a Berry, it restores 1/3 of its HP máximo after the Berry's effect.
Gluttony(H): This Pokemon eats Berries at 1/2 HP máximo or less instead of their usual 1/4 HP máximo.
Base stats
HP
Atk
Def
SpA
SpD
Spe
120
95
95
55
75
20
Level 50
Level 100
180 227
350 444
90 161
175 317
90 161
175 317
54 117
103 229
72 139
139 273
22 79
40 152
Dano recebido
×1
×1
×1
×1
×1
×2
×1
×1
×0
×1
×1
×1
×1
×1
×1
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Belch
Level up
1209010Cannot be selected until the user eats a Berry.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Level up
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Seed
Level up
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Counter
Level up
10020If hit by physical attack, returns double damage.
Covet
Level up
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Egg
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Egg
1401005Fails unless each known Move has been used.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Level up
Machine
5User sleeps 2 turns and restores HP and status.
Rollout
Egg
309020Power doubles with each hit. Repeats for 5 turns.
Seed Bomb
Machine
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stuff Cheeks
Level up
10Must hold Berry to use. User eats Berry, Def +2.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Level up
Machine
9010Does damage equal to 1/2 target's current HP.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Belch
Level up
1209010Cannot be selected until the user eats a Berry.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Level up
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bullet Seed
Level up
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Counter
Level up
10020If hit by physical attack, returns double damage.
Covet
Level up
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Defense Curl
Egg
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Last Resort
Egg
1401005Fails unless each known Move has been used.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rest
Level up
Machine
5User sleeps 2 turns and restores HP and status.
Rollout
Egg
309020Power doubles with each hit. Repeats for 5 turns.
Round
Machine
6010015Power doubles if others used Round this turn.
Seed Bomb
Machine
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stuff Cheeks
Level up
10Must hold Berry to use. User eats Berry, Def +2.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Super Fang
Level up
9010Does damage equal to 1/2 target's current HP.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Tail Slap
Machine
258510Hits 2-5 times in one turn.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Cadeia evolutiva
Skwovet
Lv. 24
Greedent
2 níveis evolutivos.
Descrição In-game:
Shield
Common throughout the Galar region, this Pokémon has strong teeth and can chew through the toughest of berry shells.
Sword
It stashes berries in its tail—so many berries that they fall out constantly. But this Pokémon is a bit slow-witted, so it doesn’t notice the loss.
Moves que aprende
Gen IX
Gen VIII
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Ao Evoluir
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Stuff Cheeks
Level 1
10Must hold Berry to use. User eats Berry, Def +2.
Spit Up
Level 15
10010More power with more uses of Stockpile.
Stockpile
Level 15
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Swallow
Level 15
10Heals the user based on uses of Stockpile.
Body Slam
Level 20
8510015Tem 30% de chance de paralisar o alvo.
Rest
Level 27
5User sleeps 2 turns and restores HP and status.
Counter
Level 34
10020If hit by physical attack, returns double damage.
Bullet Seed
Level 41
2510030Atinge de 2 a 5 vezes em um turno.
Super Fang
Level 48
9010Does damage equal to 1/2 target's current HP.
Belch
Level 55
1209010Cannot be selected until the user eats a Berry.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seed Bomb
Machine
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Machine
9010Does damage equal to 1/2 target's current HP.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Covet
Level 1
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Tackle
Level 1
4010035Nenhum efeito adicional.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Stuff Cheeks
Level 1
10Must hold Berry to use. User eats Berry, Def +2.
Spit Up
Level 15
10010More power with more uses of Stockpile.
Stockpile
Level 15
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Swallow
Level 15
10Heals the user based on uses of Stockpile.
Body Slam
Level 20
8510015Tem 30% de chance de paralisar o alvo.
Rest
Level 27
5User sleeps 2 turns and restores HP and status.
Counter
Level 34
10020If hit by physical attack, returns double damage.
Bullet Seed
Level 41
2510030Atinge de 2 a 5 vezes em um turno.
Super Fang
Level 48
9010Does damage equal to 1/2 target's current HP.
Belch
Level 55
1209010Cannot be selected until the user eats a Berry.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Seed Bomb
Machine
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tail Slap
Machine
258510Hits 2-5 times in one turn.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
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