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PadrãoShiny
Gênero:
100%
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Felicidade base: 0
Experiência base: 285
Taxa de captura: 30
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +3Total: 3
Competitivo
In-Game
Abilities
Protosynthesis: Se Sunny Day estiver ativo ou o Pokémon usar um Booster Energy, o stat mais alto aumentará em 1,3x, ou em 1,5x se for a Speed.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
175 222
340 434
122 201
240 397
122 201
240 397
52 115
99 225
52 115
99 225
82 152
161 300
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Level up Machine Evento | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Level up Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Close Combat Level up Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Earthquake Level up Machine Evento | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Giga Impact Level up Machine Evento | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Headlong Rush Level up | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Head Smash Level up | ![]() | 150 | 80 | 5 | Has 1/2 recoil. | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | No additional effect. | |
Horn Attack Level up | ![]() | 65 | 100 | 25 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Fang Machine | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Level up Machine Evento | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Megahorn Level up | ![]() | 120 | 85 | 10 | No additional effect. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rapid Spin Level up Evento | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Level up Machine Evento | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Level up Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Supercell Slam Machine | ![]() | 100 | 95 | 15 | User is hurt by 50% of its HP máximo if it misses. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Temper Flare Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Fang Machine | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Violet
This creature resembles a mysterious Pokémon that, according to a paranormal magazine, has lived since ancient times.
Scarlet
Sightings of this Pokémon have occurred in recent years. The name Great Tusk was taken from a creature listed in a certain book.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Horn Attack Level 1 | ![]() | 65 | 100 | 25 | No additional effect. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Rollout Level 1 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Sunny Day Level 1 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Bulldoze Level 7 | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Taunt Level 14 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Rapid Spin Level 21 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Brick Break Level 28 | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Stomping Tantrum Level 35 | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Knock Off Level 42 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Earthquake Level 49 | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Giga Impact Level 56 | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Close Combat Level 63 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endeavor Level 70 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Megahorn Level 77 | ![]() | 120 | 85 | 10 | No additional effect. | |
Head Smash Level 84 | ![]() | 150 | 80 | 5 | Has 1/2 recoil. | |
Headlong Rush Level 91 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Fang Machine | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Supercell Slam Machine | ![]() | 100 | 95 | 15 | User is hurt by 50% of its HP máximo if it misses. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Temper Flare Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Fang Machine | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |