

PadrãoShiny
Competitivo
In-Game
Abilities
Sap Sipper: This Pokémon's Attack is raised 1 stage if hit by a Grass Move; Grass immunity.
Hydration: This Pokémon has its status cured at the end of each turn if Rain Dance is active.
Gooey(H): Pokémon making contact with this Pokémon have their Speed lowered by 1 stage.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
105 152
200 294
49 112
94 218
36 95
67 185
54 117
103 229
72 139
139 273
40 101
76 196
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | ![]() | 20 | 100 | 25 | O usuário recupera 50% do dano causado. | |
Body Slam Level up Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Curse Level up Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Draco Meteor Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dragon Breath Level up | ![]() | 60 | 100 | 20 | 30% chance to paralyze the alvo. | |
Dragon Pulse Level up Machine | ![]() | 85 | 100 | 10 | Nenhum efeito adicional. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flail Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Life Dew Egg | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | |
Muddy Water Level up Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. | |
Protect Level up Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Level up Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokémon. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Water Gun Level up | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. | |
Water Pulse Level up Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Cadeia evolutiva
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|
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Goomy hides away in the shade of trees, where it's nice and humid. If the slime coating its body dries out, the Pokémon instantly becomes lethargic.
Shield
Their horns are powerful sensors. As soon as Goomy pick up any sign of enemies, they go into hiding. This is how they’ve survived.
Exibir mais
Sword
Because most of its body is water, it will dry up if the weather becomes too arid. It’s considered the weakest dragon Pokémon.
Ultra Moon
Its body is mostly water. If it dries out, it will die, so it’s always sitting with perfect stillness in the shade.
Ultra Sun
It uses its horns to check out its surroundings. They’re very sensitive, so if you grab them, it will feel a strong shock and be unable to move.
Moon
Its source of protection is its slimy, germ-laden mucous membrane. Anyone who touches it needs some thorough hand-washing.
Sun
The weakest of all Dragon-type Pokémon, it’s unable to breathe if its skin dries out, so it sticks to shady places.
Alpha Sapphire
It’s covered in a slimy membrane that makes any punches or kicks slide off it harmlessly.
Omega Ruby
The weakest Dragon-type Pokémon, it lives in damp, shady places, so its body doesn’t dry out.
Y
It’s covered in a slimy membrane that makes any punches or kicks slide off it harmlessly.
X
The weakest Dragon-type Pokémon, it lives in damp, shady places, so its body doesn’t dry out.
Locais de encontro
Ultra Moon
Alola Route 17 Northeast
Alola Route 17 West
Lush Jungle North
Lush Jungle South
Lush Jungle West
Alola Route 17 Northeast:
- Método: Sos Encounter
- 10% de chance
- Level 33 ~ Level 36
Alola Route 17 West:
- Método: Sos Encounter
- 10% de chance
- Level 33 ~ Level 36
Lush Jungle North:
- Método: Sos Encounter
- 10% de chance
- Level 19 ~ Level 22
Lush Jungle South:
- Método: Sos Encounter
- 10% de chance
- Level 19 ~ Level 22
Lush Jungle West:
- Método: Sos Encounter
- 10% de chance
- Level 19 ~ Level 22
Ultra Sun
Alola Route 17 Northeast
Alola Route 17 West
Lush Jungle North
Lush Jungle South
Lush Jungle West
Alola Route 17 Northeast:
- Método: Sos Encounter
- 10% de chance
- Level 33 ~ Level 36
Alola Route 17 West:
- Método: Sos Encounter
- 10% de chance
- Level 33 ~ Level 36
Lush Jungle North:
- Método: Sos Encounter
- 10% de chance
- Level 19 ~ Level 22
Lush Jungle South:
- Método: Sos Encounter
- 10% de chance
- Level 19 ~ Level 22
Lush Jungle West:
- Método: Sos Encounter
- 10% de chance
- Level 19 ~ Level 22
Exibir mais
Moon
Alola Route 17 Northeast
Alola Route 17 West
Lush Jungle North
Lush Jungle South
Lush Jungle West
Alola Route 17 Northeast:
- Método: Sos Encounter
- 10% de chance
- Level 31 ~ Level 34
Alola Route 17 West:
- Método: Sos Encounter
- 10% de chance
- Level 31 ~ Level 34
Lush Jungle North:
- Método: Sos Encounter
- 10% de chance
- Level 18 ~ Level 21
Lush Jungle South:
- Método: Sos Encounter
- 10% de chance
- Level 18 ~ Level 21
Lush Jungle West:
- Método: Sos Encounter
- 10% de chance
- Level 18 ~ Level 21
Sun
Alola Route 17 Northeast
Alola Route 17 West
Lush Jungle North
Lush Jungle South
Lush Jungle West
Alola Route 17 Northeast:
- Método: Sos Encounter
- 10% de chance
- Level 31 ~ Level 34
Alola Route 17 West:
- Método: Sos Encounter
- 10% de chance
- Level 31 ~ Level 34
Lush Jungle North:
- Método: Sos Encounter
- 10% de chance
- Level 18 ~ Level 21
Lush Jungle South:
- Método: Sos Encounter
- 10% de chance
- Level 18 ~ Level 21
Lush Jungle West:
- Método: Sos Encounter
- 10% de chance
- Level 18 ~ Level 21
Y
Road 14
Road 14:
- Método: Surfing
- 15% de chance
- Level 31
X
Road 14
Road 14:
- Método: Surfing
- 15% de chance
- Level 31
Itens que segura
Ultra Moon
Shed Shell
(5% de chance)
Ultra Sun
Shed Shell
(5% de chance)
Exibir mais
Moon
Shed Shell
(5% de chance)
Sun
Shed Shell
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Absorb Level 1 | ![]() | 20 | 100 | 25 | O usuário recupera 50% do dano causado. | |
Water Gun Level 5 | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. | |
Dragon Breath Level 10 | ![]() | 60 | 100 | 20 | 30% chance to paralyze the alvo. | |
Protect Level 15 | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Flail Level 20 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Water Pulse Level 25 | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Rain Dance Level 30 | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Dragon Pulse Level 35 | ![]() | 85 | 100 | 10 | Nenhum efeito adicional. | |
Curse Level 41 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Body Slam Level 45 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Muddy Water Level 50 | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Draco Meteor Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dragon Pulse Machine | ![]() | 85 | 100 | 10 | Nenhum efeito adicional. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Muddy Water Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokémon. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Life Dew Egg | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. |