PadrãoShiny
Competitivo
In-Game
Abilities
Swift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.
Water Veil: This Pokemon cannot be burned. Gaining this Ability while burned cures it.
Lightning Rod(H): Este Pokémon atrai Electric Moves para si mesmo para aumentar o Sp. Atk em 1 estágio; é imune a Electric.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
105 152
200 294
64 130
125 256
58 123
112 240
36 95
67 185
49 112
94 218
61 126
117 247
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acupressure Egg | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Agility Level up Machine Virtual Console | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bounce Machine | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Drill Run Machine Virtual Console | 80 | 95 | 10 | High critical hit ratio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Flip Turn Tutor | 60 | 100 | 20 | User switches out after damaging the target. | ||
Fury Attack Virtual Console | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Horn Attack Level up Virtual Console | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Level up Virtual Console | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Megahorn Level up Machine Virtual Console | 120 | 85 | 10 | No additional effect. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Peck Level up Virtual Console | 35 | 100 | 35 | No additional effect. | ||
Poison Jab Machine Virtual Console | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Quick Attack Virtual Console | 40 | 100 | 30 | Usually goes first. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine Virtual Console | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Scale Shot Tutor | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up Virtual Console | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine Virtual Console | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tail Whip Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Level up Machine Virtual Console | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up Virtual Console | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Egg Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bide Virtual Console | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Egg | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Bubble Beam Virtual Console | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Level up Virtual Console | — | 100 | 15 | More power the less HP the user has left. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up Virtual Console | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg Virtual Console | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Attack Level up Virtual Console | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Level up Virtual Console | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hydro Pump Egg Virtual Console | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Virtual Console Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Megahorn Level up | 120 | 85 | 10 | No additional effect. | ||
Mimic Virtual Console | — | — | 10 | The last Move the target used replaces this one. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Peck Level up Virtual Console | 35 | 100 | 35 | No additional effect. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Egg Virtual Console | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Rage Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rain Dance Machine Virtual Console | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Signal Beam Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Skull Bash Egg Virtual Console | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Machine Egg Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up Virtual Console | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine Virtual Console | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Virtual Console | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tail Whip Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Take Down Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Throat Chop Tutor | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Level up Machine Virtual Console | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Virtual Console | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Egg Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Egg | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Attack Level up | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Megahorn Level up | 120 | 85 | 10 | No additional effect. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Signal Beam Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Skull Bash Egg | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Machine Egg | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tail Whip Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Level up Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Egg Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Egg | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Attack Level up | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Megahorn Level up | 120 | 85 | 10 | No additional effect. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Peck Level up Dream World | 35 | 100 | 35 | No additional effect. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Egg Dream World | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Signal Beam Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Skull Bash Egg | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Egg Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tail Whip Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Level up Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Dream World | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Egg Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Egg | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Attack Level up | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Megahorn Level up | 120 | 85 | 10 | No additional effect. | ||
Mud-Slap Egg Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine Egg | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tail Whip Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Level up Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Attack Level up | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Megahorn Level up | 120 | 85 | 10 | No additional effect. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Egg Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tail Whip Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Level up Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. |
Descrição In-game:
Shield
Its dorsal and pectoral fins are strongly developed like muscles. It can swim at a speed of five knots.
Sword
Its dorsal, pectoral, and tail fins wave elegantly in water. That is why it is known as the Water Dancer.
Exibir mais
Let's Go, Eevee!
When it is time for them to lay eggs, they can be seen swimming up rivers and falls in large groups.
Let's Go, Pikachu!
When it is time for them to lay eggs, they can be seen swimming up rivers and falls in large groups.
Ultra Moon
The way it swims along fluttering its dress-like fins has earned it the name “princess of the water.”
Ultra Sun
Although known for their splendid tail fins, Goldeen apparently compete among themselves to see whose horn is thickest and sharpest.
Moon
Spellbound by the length of its horn and the beauty of its fins, many strange Trainers raise Goldeen and nothing but Goldeen.
Sun
When the weather grows warm, they form groups and swim upriver. This sight serves as a poetic reminder that spring has arrived.
Alpha Sapphire
Goldeen loves swimming wild and free in rivers and ponds. If one of these Pokémon is placed in an aquarium, it will shatter even the thickest glass with one ram of its horn and make its escape.
Omega Ruby
Goldeen is a very beautiful Pokémon with fins that billow elegantly in water. However, don’t let your guard down around this Pokémon—it could ram you powerfully with its horn.
Y
Its dorsal, pectoral, and tail fins wave elegantly in water. That is why it is known as the water dancer.
X
It swims at a steady 5 knots. If it senses danger, it will strike back with its sharp horn.
White 2
Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.
Black 2
Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.
White
Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.
Black
Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.
SoulSilver
A strong swimmer, it is capable of swimming nonstop up fast streams at a steady speed of five knots per hour.
HeartGold
Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.
Platinum
Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.
Pearl
It swims at a steady 5 knots. If it senses danger, it will strike back with its sharp horn.
Diamond
It swims elegantly by flittering its tail fin as if it were a dress. It has the look of a queen.
LeafGreen
Its tail fin billows like an elegant ballroom dress, giving it the nickname of “The Water Queen.”
FireRed
Its dorsal and pectoral fins are strongly developed like muscles. It can swim at a speed of five knots.
Emerald
In the springtime, schools of GOLDEEN can be seen swimming up falls and rivers. It metes out staggering damage with its single horn.
Sapphire
GOLDEEN loves swimming wild and free in rivers and ponds. If one of these POKéMON is placed in anaquarium, it will shatter even the thickest glass with one ram of its horn and make its escape.
Ruby
GOLDEEN is a very beautiful POKéMON with fins that billow elegantly in water. However, don’t let your guard downaround this POKéMON - it could ram you powerfully with its horn.
Crystal
During spawning season, they swim gracefully in thewater, searching for their perfect mate.
Silver
A strong swimmer, it is capable of swimming nonstopup fast streams at a steady speed of five knots.
Gold
Its dorsal, pecto ral and tail fins wave elegantly inwater. That is why it is known as the water dancer.
Yellow
When it is time for them to lay eggs, they can beseen swimming up rivers and falls in large groups.
Blue
Its tail fin billows like an elegant ballroomdress, giving it the nickname of the Water Queen.
Red
Its tail fin billows like an elegant ballroomdress, giving it the nickname of the Water Queen.
Locais de encontro
Ultra Moon
Brooklet Hill North
Brooklet Hill South
Malie Garden Area
Brooklet Hill North:
- Método: Bubbling Spots
- 25% de chance
- Level 10 ~ Level 21
Brooklet Hill South:
- Método: Bubbling Spots
- 25% de chance
- Level 10 ~ Level 21
Malie Garden Area:
- Método: Fishing with a Super Rod
- 30% de chance
- Level 10 ~ Level 28
Ultra Sun
Brooklet Hill North
Brooklet Hill South
Malie Garden Area
Brooklet Hill North:
- Método: Bubbling Spots
- 25% de chance
- Level 10 ~ Level 21
Brooklet Hill South:
- Método: Bubbling Spots
- 25% de chance
- Level 10 ~ Level 21
Malie Garden Area:
- Método: Fishing with a Super Rod
- 30% de chance
- Level 10 ~ Level 28
Exibir mais
Moon
Brooklet Hill North
Brooklet Hill South
Malie Garden Area
Brooklet Hill North:
- Método: Fishing with a Super Rod
- 29% de chance
- Level 10 ~ Level 15
Brooklet Hill South:
- Método: Fishing with a Super Rod
- 29% de chance
- Level 10 ~ Level 15
Malie Garden Area:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 10 ~ Level 27
Sun
Brooklet Hill North
Brooklet Hill South
Malie Garden Area
Brooklet Hill North:
- Método: Fishing with a Super Rod
- 29% de chance
- Level 10 ~ Level 15
Brooklet Hill South:
- Método: Fishing with a Super Rod
- 29% de chance
- Level 10 ~ Level 15
Malie Garden Area:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 10 ~ Level 27
Y
Road 3
Road 22
Parfum Palace
Road 3:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
Road 22:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
Parfum Palace:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
X
Road 3
Road 22
Parfum Palace
Road 3:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
Road 22:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
Parfum Palace:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
White 2
Striaton City
Pinwheel Forest (inside)
Road 3
Road 11
Road 14
Abundant Shrine
Aspertia City
Road 22
Striaton City:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Pinwheel Forest (inside):
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Road 3:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Road 11:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Road 14:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Abundant Shrine:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Aspertia City:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Road 22:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Black 2
Striaton City
Pinwheel Forest (inside)
Road 3
Road 11
Road 14
Abundant Shrine
Aspertia City
Road 22
Striaton City:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Pinwheel Forest (inside):
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Road 3:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Road 11:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Road 14:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Abundant Shrine:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Aspertia City:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
Road 22:
- Método: Fishing in dark spots
- 40% de chance
- Level 40 ~ Level 60
White
Striaton City
Pinwheel Forest (inside)
Road 3
Road 11
Road 14
Abundant Shrine
Lostlorn Forest
Striaton City:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Pinwheel Forest (inside):
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Road 3:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Road 11:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Road 14:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Abundant Shrine:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Lostlorn Forest:
- Método: Fishing in dark spots
- 1% de chance
- Level 35 ~ Level 70
Black
Striaton City
Pinwheel Forest (inside)
Road 3
Road 11
Road 14
Abundant Shrine
Lostlorn Forest
Striaton City:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Pinwheel Forest (inside):
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Road 3:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Road 11:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Road 14:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Abundant Shrine:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Lostlorn Forest:
- Método: Fishing in dark spots
- 1% de chance
- Level 35 ~ Level 70
SoulSilver
Union Cave (1F)
Union Cave (B1F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Road 42
Mount Mortar (1F)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Silver (2F)
Mount Silver (1F top)
Mount Silver (4F)
Mount Silver (1F)
Mount Silver (top)
Unknown Area; all Rattata
Cerulean City
Road 4
Road 9
Road 10
Road 24
Road 25
Tohjo Falls
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Safari Zone Swamp
Safari Zone Rocky Beach
Union Cave (1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Union Cave (B1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Slowpoke Well (1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Slowpoke Well (B1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Road 42:
- Método: Surfing
- 30% de chance
- Level 10 ~ Level 20
Mount Mortar (1F):
- Método: Surfing
- 30% de chance
- Level 10 ~ Level 20
Mount Mortar (Upper Cave):
- Método: Surfing
- 30% de chance
- Level 20 ~ Level 30
Mount Mortar (B1F):
- Método: Surfing
- 30% de chance
- Level 10 ~ Level 20
Dark Cave (Violet City entrance):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Dark Cave (Blackthorn City entrance):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Mount Silver (2F):
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Mount Silver (1F top):
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Mount Silver (4F):
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Mount Silver (1F):
- Método: Surfing
- 4% de chance
- Level 30 ~ Level 40
Mount Silver (top):
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Unknown Area; all Rattata:
- Método: Fishing with a Super Rod
- 5% de chance
- Level 10 ~ Level 20
Cerulean City:
- Método: Surfing
- 30% de chance
- Level 5
Road 4:
- Método: Surfing
- 30% de chance
- Level 5
Road 9:
- Método: Surfing
- 30% de chance
- Level 10
Road 10:
- Método: Surfing
- 30% de chance
- Level 10
Road 24:
- Método: Surfing
- 30% de chance
- Level 5
Road 25:
- Método: Surfing
- 30% de chance
- Level 5
Tohjo Falls:
- Método: Surfing
- 60% de chance
- Level 20
Cerulean Cave (1F):
- Método: Fishing with a Good Rod
- Condição: During the day
- 10% de chance
- Level 20
Cerulean Cave (2F):
- Método: Fishing with a Good Rod
- Condição: During the day
- 10% de chance
- Level 20
Cerulean Cave (B1F):
- Método: Fishing with a Good Rod
- Condição: During the day
- 10% de chance
- Level 20
Safari Zone Swamp:
- Método: Surfing
- 10% de chance
- Level 17
Safari Zone Rocky Beach:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 38
HeartGold
Union Cave (1F)
Union Cave (B1F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Road 42
Mount Mortar (1F)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Silver (2F)
Mount Silver (1F top)
Mount Silver (4F)
Mount Silver (1F)
Mount Silver (top)
Unknown Area; all Rattata
Cerulean City
Road 4
Road 9
Road 10
Road 24
Road 25
Tohjo Falls
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Safari Zone Swamp
Safari Zone Rocky Beach
Union Cave (1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Union Cave (B1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Slowpoke Well (1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Slowpoke Well (B1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Road 42:
- Método: Surfing
- 30% de chance
- Level 10 ~ Level 20
Mount Mortar (1F):
- Método: Surfing
- 30% de chance
- Level 10 ~ Level 20
Mount Mortar (Upper Cave):
- Método: Surfing
- 30% de chance
- Level 20 ~ Level 30
Mount Mortar (B1F):
- Método: Surfing
- 30% de chance
- Level 10 ~ Level 20
Dark Cave (Violet City entrance):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Dark Cave (Blackthorn City entrance):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Mount Silver (2F):
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Mount Silver (1F top):
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Mount Silver (4F):
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Mount Silver (1F):
- Método: Surfing
- 4% de chance
- Level 30 ~ Level 40
Mount Silver (top):
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Unknown Area; all Rattata:
- Método: Fishing with a Super Rod
- 5% de chance
- Level 10 ~ Level 20
Cerulean City:
- Método: Surfing
- 30% de chance
- Level 5
Road 4:
- Método: Surfing
- 30% de chance
- Level 5
Road 9:
- Método: Surfing
- 30% de chance
- Level 10
Road 10:
- Método: Surfing
- 30% de chance
- Level 10
Road 24:
- Método: Surfing
- 30% de chance
- Level 5
Road 25:
- Método: Surfing
- 30% de chance
- Level 5
Tohjo Falls:
- Método: Surfing
- 60% de chance
- Level 20
Cerulean Cave (1F):
- Método: Fishing with a Good Rod
- Condição: During the day
- 10% de chance
- Level 20
Cerulean Cave (2F):
- Método: Fishing with a Good Rod
- Condição: During the day
- 10% de chance
- Level 20
Cerulean Cave (B1F):
- Método: Fishing with a Good Rod
- Condição: During the day
- 10% de chance
- Level 20
Safari Zone Swamp:
- Método: Surfing
- 10% de chance
- Level 17
Safari Zone Rocky Beach:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 38
Platinum
Sendoff Spring
Lake Verity (before Galactic intervention)
Lake Verity (after Galactic intervention)
Lake Valor
Lake Acuity
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 208
Road 209
Road 212 (north, towards Hearthome City)
Road 214
Road 229
Twinleaf Town
Celestic Town
Sendoff Spring:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Lake Verity (before Galactic intervention):
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Lake Verity (after Galactic intervention):
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Lake Valor:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Lake Acuity:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Road 203:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 204 (south, towards Jubilife City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 204 (north, towards Floaroma Town):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 208:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 209:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 212 (north, towards Hearthome City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 214:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 229:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Twinleaf Town:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 25 ~ Level 35
Celestic Town:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 25 ~ Level 35
Pearl
Sendoff Spring
Lake Verity (before Galactic intervention)
Lake Verity (after Galactic intervention)
Lake Valor
Lake Acuity
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 209
Road 212 (north, towards Hearthome City)
Road 214
Twinleaf Town
Resort Area
Sendoff Spring:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Lake Verity (before Galactic intervention):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Lake Verity (after Galactic intervention):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Lake Valor:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Lake Acuity:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 203:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 204 (south, towards Jubilife City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 204 (north, towards Floaroma Town):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 209:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 212 (north, towards Hearthome City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 214:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Twinleaf Town:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Resort Area:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Diamond
Sendoff Spring
Lake Verity (before Galactic intervention)
Lake Verity (after Galactic intervention)
Lake Valor
Lake Acuity
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 209
Road 212 (north, towards Hearthome City)
Road 214
Twinleaf Town
Resort Area
Sendoff Spring:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Lake Verity (before Galactic intervention):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Lake Verity (after Galactic intervention):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Lake Valor:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Lake Acuity:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 203:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 204 (south, towards Jubilife City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 204 (north, towards Floaroma Town):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 209:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 212 (north, towards Hearthome City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 214:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Twinleaf Town:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Resort Area:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
LeafGreen
Viridian City
Fuchsia City
Road 6
Road 22
Road 25
Cerulean Cave (1F)
Cerulean Cave (B1F)
Road 23
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Berry Forest
Icefall Cave (entrance)
Cape Brink
Ruin Valley
Four Island
Viridian City:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Fuchsia City:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Road 6:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Road 22:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Road 25:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Cerulean Cave (1F):
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Cerulean Cave (B1F):
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Road 23:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Safari Zone (middle):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Safari Zone (Area 1, east):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Safari Zone (Area 2, north):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Safari Zone (Area 3, west):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Berry Forest:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Icefall Cave (entrance):
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Cape Brink:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Ruin Valley:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Four Island:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
FireRed
Viridian City
Fuchsia City
Road 6
Road 22
Road 25
Cerulean Cave (1F)
Cerulean Cave (B1F)
Road 23
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Berry Forest
Icefall Cave (entrance)
Cape Brink
Ruin Valley
Four Island
Viridian City:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Fuchsia City:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Road 6:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Road 22:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Road 25:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Cerulean Cave (1F):
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Cerulean Cave (B1F):
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Road 23:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Safari Zone (middle):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Safari Zone (Area 1, east):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Safari Zone (Area 2, north):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Safari Zone (Area 3, west):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Berry Forest:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Icefall Cave (entrance):
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Cape Brink:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Ruin Valley:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Four Island:
- Método: Fishing with a Good Rod
- 20% de chance
- Level 5 ~ Level 15
Emerald
Petalburg City
Meteor Falls
Meteor Falls (back)
Meteor Falls (B1F)
Meteor Falls (back/small room)
Victory Road (B2F)
Road 102
Road 111
Road 114
Road 117
Road 120
Safari Zone (NW/mach bike area)
Safari Zone (SW)
Safari Zone (expansion south)
Petalburg City:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Meteor Falls:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Meteor Falls (back):
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Meteor Falls (B1F):
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Meteor Falls (back/small room):
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Victory Road (B2F):
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Road 102:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 30
Road 111:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 30
Road 114:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 30
Road 117:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 30
Road 120:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 30
Safari Zone (NW/mach bike area):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Safari Zone (SW):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Safari Zone (expansion south):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 25 ~ Level 30
Sapphire
Petalburg City
Meteor Falls
Meteor Falls (back)
Meteor Falls (B1F)
Meteor Falls (back/small room)
Victory Road (B2F)
Road 102
Road 111
Road 114
Road 117
Road 120
Safari Zone (NW/mach bike area)
Safari Zone (SW)
Petalburg City:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Meteor Falls:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Meteor Falls (back):
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Meteor Falls (B1F):
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Meteor Falls (back/small room):
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Victory Road (B2F):
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Road 102:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Road 111:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Road 114:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Road 117:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Road 120:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Safari Zone (NW/mach bike area):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Safari Zone (SW):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Ruby
Petalburg City
Meteor Falls
Meteor Falls (back)
Meteor Falls (B1F)
Meteor Falls (back/small room)
Victory Road (B2F)
Road 102
Road 111
Road 114
Road 117
Road 120
Safari Zone (NW/mach bike area)
Safari Zone (SW)
Petalburg City:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Meteor Falls:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Meteor Falls (back):
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Meteor Falls (B1F):
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Meteor Falls (back/small room):
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Victory Road (B2F):
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Road 102:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Road 111:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Road 114:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Road 117:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Road 120:
- Método: Fishing with an Old Rod
- 30% de chance
- Level 5 ~ Level 10
Safari Zone (NW/mach bike area):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Safari Zone (SW):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Crystal
Union Cave (1F)
Union Cave (B1F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Road 42
Mount Mortar (1F)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Silver (2F)
Cerulean City
Road 4
Road 9
Road 10
Road 24
Road 25
Tohjo Falls
Union Cave (1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Union Cave (B1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Slowpoke Well (1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Slowpoke Well (B1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Road 42:
- Método: Surfing
- 30% de chance
- Level 15 ~ Level 19
Mount Mortar (1F):
- Método: Surfing
- 60% de chance
- Level 15 ~ Level 19
Mount Mortar (Upper Cave):
- Método: Surfing
- 60% de chance
- Level 20 ~ Level 24
Mount Mortar (B1F):
- Método: Surfing
- 60% de chance
- Level 20 ~ Level 24
Dark Cave (Violet City entrance):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Dark Cave (Blackthorn City entrance):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Mount Silver (2F):
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Cerulean City:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 9
Road 4:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 9
Road 9:
- Método: Surfing
- 30% de chance
- Level 10 ~ Level 14
Road 10:
- Método: Surfing
- 30% de chance
- Level 10 ~ Level 14
Road 24:
- Método: Surfing
- 30% de chance
- Level 4 ~ Level 9
Road 25:
- Método: Surfing
- 30% de chance
- Level 4 ~ Level 9
Tohjo Falls:
- Método: Surfing
- 60% de chance
- Level 20 ~ Level 24
Silver
Union Cave (1F)
Union Cave (B1F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Road 42
Mount Mortar (1F)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Silver (2F)
Cerulean City
Road 4
Road 9
Road 10
Road 24
Road 25
Tohjo Falls
Union Cave (1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Union Cave (B1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Slowpoke Well (1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Slowpoke Well (B1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Road 42:
- Método: Surfing
- 30% de chance
- Level 15 ~ Level 19
Mount Mortar (1F):
- Método: Surfing
- Condição: Not during a swarm
- 30% de chance
- Level 15 ~ Level 19
Mount Mortar (Upper Cave):
- Método: Surfing
- 30% de chance
- Level 25 ~ Level 29
Mount Mortar (B1F):
- Método: Surfing
- 30% de chance
- Level 15 ~ Level 19
Dark Cave (Violet City entrance):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Dark Cave (Blackthorn City entrance):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Mount Silver (2F):
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Cerulean City:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 9
Road 4:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 9
Road 9:
- Método: Surfing
- 30% de chance
- Level 10 ~ Level 14
Road 10:
- Método: Surfing
- 30% de chance
- Level 10 ~ Level 14
Road 24:
- Método: Surfing
- 30% de chance
- Level 4 ~ Level 9
Road 25:
- Método: Surfing
- 30% de chance
- Level 4 ~ Level 9
Tohjo Falls:
- Método: Surfing
- 60% de chance
- Level 20 ~ Level 24
Gold
Union Cave (1F)
Union Cave (B1F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Road 42
Mount Mortar (1F)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Silver (2F)
Cerulean City
Road 4
Road 9
Road 10
Road 24
Road 25
Tohjo Falls
Union Cave (1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Union Cave (B1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Slowpoke Well (1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Slowpoke Well (B1F):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Road 42:
- Método: Surfing
- 30% de chance
- Level 15 ~ Level 19
Mount Mortar (1F):
- Método: Surfing
- Condição: Not during a swarm
- 30% de chance
- Level 15 ~ Level 19
Mount Mortar (Upper Cave):
- Método: Surfing
- 30% de chance
- Level 25 ~ Level 29
Mount Mortar (B1F):
- Método: Surfing
- 30% de chance
- Level 15 ~ Level 19
Dark Cave (Violet City entrance):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Dark Cave (Blackthorn City entrance):
- Método: Fishing with a Super Rod
- 30% de chance
- Level 40
Mount Silver (2F):
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Cerulean City:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 9
Road 4:
- Método: Surfing
- 30% de chance
- Level 5 ~ Level 9
Road 9:
- Método: Surfing
- 30% de chance
- Level 10 ~ Level 14
Road 10:
- Método: Surfing
- 30% de chance
- Level 10 ~ Level 14
Road 24:
- Método: Surfing
- 30% de chance
- Level 4 ~ Level 9
Road 25:
- Método: Surfing
- 30% de chance
- Level 4 ~ Level 9
Tohjo Falls:
- Método: Surfing
- 60% de chance
- Level 20 ~ Level 24
Yellow
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Road 12
Road 19
Road 20
Cinnabar Island
Viridian City
Cerulean City
Vermilion City
Celadon City
Fuchsia City
Pallet Town
Road 6
Road 10
Road 11
Road 13
Road 17
Road 18
Road 21
Road 22
Road 24
Road 25
Cerulean Cave (1F)
Cerulean Cave (B1F)
Road 23
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Seafoam Islands (B3F):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Seafoam Islands (B4F):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 12:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 19:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 20:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Cinnabar Island:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Viridian City:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Cerulean City:
- Método: Fishing with a Super Rod
- 30% de chance
- Level 30
Vermilion City:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Celadon City:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 20
Fuchsia City:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Pallet Town:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 6:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 20
Road 10:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 11:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 13:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 17:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 18:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 21:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 22:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 24:
- Método: Fishing with a Super Rod
- 20% de chance
- Level 30
Road 25:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Cerulean Cave (1F):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 25
Cerulean Cave (B1F):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30
Road 23:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Safari Zone (middle):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Safari Zone (Area 1, east):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Safari Zone (Area 2, north):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Safari Zone (Area 3, west):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Blue
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Road 12
Road 19
Road 20
Cinnabar Island
Viridian City
Cerulean City
Vermilion City
Celadon City
Fuchsia City
Pallet Town
Road 6
Road 10
Road 11
Road 13
Road 17
Road 18
Road 21
Road 22
Road 24
Road 25
Cerulean Cave (1F)
Cerulean Cave (B1F)
Road 23
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
S.S. Anne dock
Seafoam Islands (B3F):
- Método: Fishing with a Super Rod
- 25% de chance
- Level 15
Seafoam Islands (B4F):
- Método: Fishing with a Super Rod
- 25% de chance
- Level 15
Road 12:
- Método: Fishing with a Super Rod
- 8% de chance
- Level 15
Road 19:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 15
Road 20:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 15
Cinnabar Island:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 15
Viridian City:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Cerulean City:
- Método: Fishing with a Super Rod
- 17% de chance
- Level 15
Vermilion City:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Celadon City:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Fuchsia City:
- Método: Fishing with a Super Rod
- 8% de chance
- Level 15
Pallet Town:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 6:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 10:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 11:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 13:
- Método: Fishing with a Super Rod
- 8% de chance
- Level 15
Road 17:
- Método: Fishing with a Super Rod
- 8% de chance
- Level 15
Road 18:
- Método: Fishing with a Super Rod
- 8% de chance
- Level 15
Road 21:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 15
Road 22:
- Método: Fishing with a Super Rod
- 17% de chance
- Level 15
Road 24:
- Método: Fishing with a Super Rod
- 17% de chance
- Level 15
Road 25:
- Método: Fishing with a Super Rod
- 17% de chance
- Level 15
Cerulean Cave (1F):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Cerulean Cave (B1F):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 23:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Safari Zone (middle):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Safari Zone (Area 1, east):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Safari Zone (Area 2, north):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Safari Zone (Area 3, west):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
S.S. Anne dock:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Red
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Road 12
Road 19
Road 20
Cinnabar Island
Viridian City
Cerulean City
Vermilion City
Celadon City
Fuchsia City
Pallet Town
Road 6
Road 10
Road 11
Road 13
Road 17
Road 18
Road 21
Road 22
Road 24
Road 25
Cerulean Cave (1F)
Cerulean Cave (B1F)
Road 23
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
S.S. Anne dock
Seafoam Islands (B3F):
- Método: Fishing with a Super Rod
- 25% de chance
- Level 15
Seafoam Islands (B4F):
- Método: Fishing with a Super Rod
- 25% de chance
- Level 15
Road 12:
- Método: Fishing with a Super Rod
- 8% de chance
- Level 15
Road 19:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 15
Road 20:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 15
Cinnabar Island:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 15
Viridian City:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Cerulean City:
- Método: Fishing with a Super Rod
- 17% de chance
- Level 15
Vermilion City:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Celadon City:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Fuchsia City:
- Método: Fishing with a Super Rod
- 8% de chance
- Level 15
Pallet Town:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 6:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 10:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 11:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 13:
- Método: Fishing with a Super Rod
- 8% de chance
- Level 15
Road 17:
- Método: Fishing with a Super Rod
- 8% de chance
- Level 15
Road 18:
- Método: Fishing with a Super Rod
- 8% de chance
- Level 15
Road 21:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 15
Road 22:
- Método: Fishing with a Super Rod
- 17% de chance
- Level 15
Road 24:
- Método: Fishing with a Super Rod
- 17% de chance
- Level 15
Road 25:
- Método: Fishing with a Super Rod
- 17% de chance
- Level 15
Cerulean Cave (1F):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Cerulean Cave (B1F):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Road 23:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Safari Zone (middle):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Safari Zone (Area 1, east):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Safari Zone (Area 2, north):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Safari Zone (Area 3, west):
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
S.S. Anne dock:
- Método: Fishing with a Good Rod
- 50% de chance
- Level 10
Itens que segura
Ultra Moon
Mystic Water
(5% de chance)
Ultra Sun
Mystic Water
(5% de chance)
Exibir mais
Moon
Mystic Water
(5% de chance)
Sun
Mystic Water
(5% de chance)
Alpha Sapphire
Mystic Water
(5% de chance)
Omega Ruby
Mystic Water
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Water Pulse Level 10 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Horn Attack Level 15 | 65 | 100 | 25 | No additional effect. | ||
Agility Level 20 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Level 25 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Flail Level 30 | — | 100 | 15 | More power the less HP the user has left. | ||
Waterfall Level 35 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Soak Level 40 | — | 100 | 20 | Changes the target's type to Water. | ||
Megahorn Level 45 | 120 | 85 | 10 | No additional effect. | ||
Horn Drill Level 50 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bounce Machine | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Drill Run Machine | 80 | 95 | 10 | High critical hit ratio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Megahorn Machine | 120 | 85 | 10 | No additional effect. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flip Turn Tutor | 60 | 100 | 20 | User switches out after damaging the target. | ||
Scale Shot Tutor | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acupressure Egg | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Water Pulse Level 10 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Horn Attack Level 15 | 65 | 100 | 25 | No additional effect. | ||
Agility Level 20 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Level 25 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Flail Level 30 | — | 100 | 15 | More power the less HP the user has left. | ||
Waterfall Level 35 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Soak Level 40 | — | 100 | 20 | Changes the target's type to Water. | ||
Megahorn Level 45 | 120 | 85 | 10 | No additional effect. | ||
Horn Drill Level 50 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acupressure Egg | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Body Slam Egg | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Skull Bash Egg | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 8 | 65 | 100 | 25 | No additional effect. | ||
Flail Level 13 | — | 100 | 15 | More power the less HP the user has left. | ||
Water Pulse Level 16 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Ring Level 21 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fury Attack Level 24 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Waterfall Level 32 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 37 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Soak Level 40 | — | 100 | 20 | Changes the target's type to Water. | ||
Megahorn Level 45 | 120 | 85 | 10 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Body Slam Egg | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Skull Bash Egg | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Egg | — | — | 10 | User must be asleep. Uses another known Move. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 8 | 65 | 100 | 25 | No additional effect. | ||
Flail Level 13 | — | 100 | 15 | More power the less HP the user has left. | ||
Water Pulse Level 16 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Ring Level 21 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fury Attack Level 24 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Waterfall Level 32 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 37 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Soak Level 40 | — | 100 | 20 | Changes the target's type to Water. | ||
Megahorn Level 45 | 120 | 85 | 10 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Throat Chop Tutor | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Body Slam Egg | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Skull Bash Egg | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Egg | — | — | 10 | User must be asleep. Uses another known Move. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Supersonic Level 4 | — | 55 | 20 | Causes the target to become confused. | ||
Quick Attack Level 10 | 40 | 100 | 30 | Usually goes first. | ||
Horn Attack Level 14 | 65 | 100 | 25 | No additional effect. | ||
Fury Attack Level 20 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 24 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Agility Level 30 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Horn Drill Level 34 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Megahorn Level 40 | 120 | 85 | 10 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Drill Run Machine | 80 | 95 | 10 | High critical hit ratio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Megahorn Machine | 120 | 85 | 10 | No additional effect. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 11 | 65 | 100 | 25 | No additional effect. | ||
Water Pulse Level 17 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Flail Level 21 | — | 100 | 15 | More power the less HP the user has left. | ||
Aqua Ring Level 27 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fury Attack Level 31 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 37 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 41 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 47 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Soak Level 50 | — | 100 | 20 | Changes the target's type to Water. | ||
Megahorn Level 57 | 120 | 85 | 10 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Body Slam Egg | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Skull Bash Egg | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Egg | — | — | 10 | User must be asleep. Uses another known Move. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 8 | 65 | 100 | 25 | No additional effect. | ||
Flail Level 13 | — | 100 | 15 | More power the less HP the user has left. | ||
Water Pulse Level 16 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Ring Level 21 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fury Attack Level 24 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Waterfall Level 32 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 37 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Soak Level 40 | — | 100 | 20 | Changes the target's type to Water. | ||
Megahorn Level 45 | 120 | 85 | 10 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Body Slam Egg | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Skull Bash Egg | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Egg | — | — | 10 | User must be asleep. Uses another known Move. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 11 | 65 | 100 | 25 | No additional effect. | ||
Water Pulse Level 17 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Flail Level 21 | — | 100 | 15 | More power the less HP the user has left. | ||
Aqua Ring Level 27 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fury Attack Level 31 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 37 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 41 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 47 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Soak Level 51 | — | 100 | 20 | Changes the target's type to Water. | ||
Megahorn Level 57 | 120 | 85 | 10 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Body Slam Egg | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Skull Bash Egg | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Egg | — | — | 10 | User must be asleep. Uses another known Move. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 11 | 65 | 100 | 25 | No additional effect. | ||
Water Pulse Level 17 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Flail Level 21 | — | 100 | 15 | More power the less HP the user has left. | ||
Aqua Ring Level 27 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fury Attack Level 31 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 37 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 41 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 47 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Soak Level 51 | — | 100 | 20 | Changes the target's type to Water. | ||
Megahorn Level 57 | 120 | 85 | 10 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Body Slam Egg | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Skull Bash Egg | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Egg | — | — | 10 | User must be asleep. Uses another known Move. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 11 | 65 | 100 | 25 | No additional effect. | ||
Water Pulse Level 17 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Flail Level 21 | — | 100 | 15 | More power the less HP the user has left. | ||
Aqua Ring Level 27 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fury Attack Level 31 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 37 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 41 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 47 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Megahorn Level 51 | 120 | 85 | 10 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Sleep Talk Egg | — | — | 10 | User must be asleep. Uses another known Move. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 11 | 65 | 100 | 25 | No additional effect. | ||
Water Pulse Level 17 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Flail Level 21 | — | 100 | 15 | More power the less HP the user has left. | ||
Aqua Ring Level 27 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fury Attack Level 31 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 37 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 41 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 47 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Megahorn Level 51 | 120 | 85 | 10 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Sleep Talk Egg | — | — | 10 | User must be asleep. Uses another known Move. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 11 | 65 | 100 | 25 | No additional effect. | ||
Water Pulse Level 17 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Flail Level 21 | — | 100 | 15 | More power the less HP the user has left. | ||
Aqua Ring Level 27 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fury Attack Level 31 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 37 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 41 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 47 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Megahorn Level 51 | 120 | 85 | 10 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Body Slam Egg | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Sleep Talk Egg | — | — | 10 | User must be asleep. Uses another known Move. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 10 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 15 | 65 | 100 | 25 | No additional effect. | ||
Flail Level 24 | — | 100 | 15 | More power the less HP the user has left. | ||
Fury Attack Level 29 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 38 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 43 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 52 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Sleep Talk Egg | — | — | 10 | User must be asleep. Uses another known Move. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 10 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 15 | 65 | 100 | 25 | No additional effect. | ||
Flail Level 24 | — | 100 | 15 | More power the less HP the user has left. | ||
Fury Attack Level 29 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 38 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 43 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 52 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Sleep Talk Egg | — | — | 10 | User must be asleep. Uses another known Move. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 10 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 15 | 65 | 100 | 25 | No additional effect. | ||
Flail Level 24 | — | 100 | 15 | More power the less HP the user has left. | ||
Fury Attack Level 29 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 38 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 43 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 52 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Megahorn Level 57 | 120 | 85 | 10 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Sleep Talk Egg | — | — | 10 | User must be asleep. Uses another known Move. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 10 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 15 | 65 | 100 | 25 | No additional effect. | ||
Flail Level 24 | — | 100 | 15 | More power the less HP the user has left. | ||
Fury Attack Level 29 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 38 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 43 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 52 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 10 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 15 | 65 | 100 | 25 | No additional effect. | ||
Flail Level 24 | — | 100 | 15 | More power the less HP the user has left. | ||
Fury Attack Level 29 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 38 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 43 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 52 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Supersonic Level 10 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 15 | 65 | 100 | 25 | No additional effect. | ||
Flail Level 24 | — | 100 | 15 | More power the less HP the user has left. | ||
Fury Attack Level 29 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 38 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 43 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 52 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Supersonic Level 10 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 15 | 65 | 100 | 25 | No additional effect. | ||
Flail Level 24 | — | 100 | 15 | More power the less HP the user has left. | ||
Fury Attack Level 29 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 38 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 43 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 52 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ice Beam Tutor | 90 | 100 | 10 | 10% chance to freeze the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Supersonic Level 19 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 24 | 65 | 100 | 25 | No additional effect. | ||
Fury Attack Level 30 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 37 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 45 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 54 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bubble Beam Machine | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Horn Drill Machine | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Gun Machine | 40 | 100 | 25 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Supersonic Level 19 | — | 55 | 20 | Causes the target to become confused. | ||
Horn Attack Level 24 | 65 | 100 | 25 | No additional effect. | ||
Fury Attack Level 30 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Waterfall Level 37 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Horn Drill Level 45 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Agility Level 54 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bubble Beam Machine | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Horn Drill Machine | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Gun Machine | 40 | 100 | 25 | No additional effect. |