[Cache start]
#970 - Glimmora
PadrãoShiny
Categoria: Ore Pokémon
Altura: 1,5 mPeso: 45,0 Kg
Cor: Blue
Egg group: Mineral30 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 184
Taxa de captura: 25
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: SpA +2Total: 2
Competitivo
In-Game
Abilities
Toxic Debris: If this Pokemon is hit by a physical attack, Toxic Spikes are set on the opposing side.
Corrosion(H): This Pokemon can envenenar or envenenar gravemente a Pokemon regardless of its typing.
Base stats
HP
Atk
Def
SpA
SpD
Spe
83
55
90
130
81
86
Level 50
Level 100
143 190
276 370
54 117
103 229
85 156
166 306
121 200
238 394
77 146
150 287
81 151
159 298
Dano recebido
×½
×1
×1
×1
×½
×1
×½
×½
×1
×1
×4
×1
×½
×¼
×2
×1
×2
×2
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Armor
Level up
20Raises the user's Defense by 2.
Acid Spray
Level up
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Confuse Ray
Machine
10010Confuses the target.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Egg
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Harden
Level up
30Raises the user's Defense by 1.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Machine
15Raises the user's Defense by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Mortal Spin
Level up
3010015Poisons foes, frees user from hazards/bind/leech.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Power Gem
Level up
Machine
8010020No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Polish
Level up
20Raises the user's Speed by 2.
Rock Slide
Level up
Machine
75901030% chance to make the foe(s) flinch.
Rock Throw
Level up
509015No additional effect.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sand Tomb
Machine
358515Traps and damages the target for 4-5 turns.
Self-Destruct
Level up
2001005Hits adjacent Pokemon. The user faints.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Level up
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Level up
Machine
5010015Removes the target's Ground immunity.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Spiky Shield
Level up
10Protects from Moves. Contact: loses 1/8 HP máximo.
Stealth Rock
Level up
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Toxic
Machine
Egg
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Level up
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
Cadeia evolutiva
Glimmet
Lv. 35
Glimmora
2 níveis evolutivos.
Descrição In-game:
Violet
Glimmora’s petals are made of crystallized poison energy. It has recently become evident that these petals resemble Tera Jewels.
Scarlet
When this Pokémon detects danger, it will open up its crystalline petals and fire beams from its conical body.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Armor
Level 44
20Raises the user's Defense by 2.
Acid Spray
Level 7
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Ancient Power
Level 11
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Harden
Level 1
30Raises the user's Defense by 1.
Mortal Spin
Ao Evoluir
3010015Poisons foes, frees user from hazards/bind/leech.
Power Gem
Level 39
8010020No additional effect.
Rock Polish
Level 15
20Raises the user's Speed by 2.
Rock Slide
Level 33
75901030% chance to make the foe(s) flinch.
Rock Throw
Level 1
509015No additional effect.
Sandstorm
Level 26
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Self-Destruct
Level 29
2001005Hits adjacent Pokemon. The user faints.
Sludge Wave
Level 50
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Level 1
5010015Removes the target's Ground immunity.
Spiky Shield
Level 1
10Protects from Moves. Contact: loses 1/8 HP máximo.
Stealth Rock
Level 18
20Hurts foes on switch-in. Factors Rock weakness.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Venoshock
Level 22
6510010Power doubles if the target is poisoned.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Confuse Ray
Machine
10010Confuses the target.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Machine
15Raises the user's Defense by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Power Gem
Machine
8010020No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sand Tomb
Machine
358515Traps and damages the target for 4-5 turns.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
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