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#203 - Girafarig
PadrãoShiny
Categoria: Long Neck Pokémon
Altura: 1,5 mPeso: 41,5 Kg
Habitat: Grassland (Habitat)
Cor: Yellow
Formato:
Egg group: Field20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 159
Taxa de captura: 60
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpA +2Total: 2
Competitivo
In-Game
Abilities
Inner Focus: This Pokémon cannot be made to flinch. Immune to Intimidate.
Early Bird: A contagem de Sleep deste Pokémon cai 2 níveis por turno, ao invés de 1.
Sap Sipper(H): This Pokémon's Attack is raised 1 stage if hit by a Grass Move; Grass immunity.
Base stats
HP
Atk
Def
SpA
SpD
Spe
70
80
65
90
65
85
Level 50
Level 100
130 177
250 344
76 145
148 284
63 128
121 251
85 156
166 306
63 128
121 251
81 150
157 295
Dano recebido
×2
×2
×1
×1
×1
×1
×1
×1
×0
×1
×1
×1
×1
×1
×½
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Ally Switch
Egg
15O usuário e algum aliado trocam de posição. Se usado novamente pode falhar.
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Assurance
Level up
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Astonish
Level up
301001530% chance to causar flinch.
Baton Pass
Level up
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Beat Up
Egg
10010All healthy allies aid in damaging the alvo.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Machine
10010Confunde o alvo.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Hit
Level up
359010Hits 2 times in one turn.
Double Kick
Egg
3010030Ataca 2 vezes em um mesmo turno.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Future Sight
Machine
Egg
12010010Ataca por dois turnos após ser usado.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Machine
55 turnos: no Ground immunities, 1,67x accuracy.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Guard Swap
Level up
10Swaps Defense and Sp Def changes with alvo.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Horsepower
Machine
959510Nenhum efeito adicional.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Imprison
Machine
10Os adversários não podem usar um Move conhecido pelo usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the alvo.
Mean Look
Egg
5Prevents the alvo from switching out.
Mirror Coat
Egg
10020If hit by special attack, returns double damage.
Nasty Plot
Level up
Machine
20Raises the user's Sp Atk by 2.
Power Swap
Level up
10Swaps Attack and Sp Atk stat stages with alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
Machine
651002010% chance to confuse the alvo.
Psychic
Level up
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psychic Fangs
Machine
8510010Destroys screens, unless the alvo is immune.
Psychic Noise
Machine
7510010For 2 turnos, the alvo is prevented from healing.
Psychic Terrain
Machine
105 turnos. Grounded: +Psychic power, priority-safe.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stomp
Level up
6510020Tem 30% de chance de causar flinch.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Stored Power
Machine
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Machine
Egg
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Twin Beam
Level up
4010010Hits 2 times in one turn.
Uproar
Machine
Egg
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
Cadeia evolutiva
Girafarig
Lv. up
Farigiraf
2 níveis evolutivos.
Descrição In-game:
Alpha Sapphire
Girafarig’s rear head contains a tiny brain that is too small for thinking. However, the rear head doesn’t need to sleep, so it can keep watch over its surroundings 24 hours a day.
Omega Ruby
Girafarig’s rear head also has a brain, but it is small. The rear head attacks in response to smells and sounds. Approaching this Pokémon from behind can cause the rear head to suddenly lash out and bite.
Exibir mais
Y
Its tail has a small brain of its own. Beware! If you get close, it may react to your scent by biting.
X
While it sleeps, the head on its tail keeps watch. The tail doesn’t need to sleep.
White 2
The head on its tail contains a small brain. It can instinctively fight even while facing backward.
Black 2
The head on its tail contains a small brain. It can instinctively fight even while facing backward.
White
The head on its tail contains a small brain. It can instinctively fight even while facing backward.
Black
The head on its tail contains a small brain. It can instinctively fight even while facing backward.
SoulSilver
Its tail, which also contains a small brain, may bite on its own if it notices an alluring smell.
HeartGold
Its tail has a small brain of its own. Beware! If you get close, it may react to your scent by biting.
Platinum
The head on its tail contains a small brain. It can instinctively fight even while facing backward.
Pearl
While it sleeps, the head on its tail keeps watch. The tail doesn’t need to sleep.
Diamond
Its tail also has a small brain. It bites to repel any foe trying to sneak up on it from behind.
LeafGreen
Its tail has a small brain of its own. Beware! If you get close, it may react to your scent and bite.
FireRed
Its tail, which also contains a small brain, may bite on its own if it notices an alluring smell.
Emerald
A GIRAFARIG is an herbivore--it eats grass and tree shoots. While it is eating, its tail makes chewing and swallowing motions as if it were also eating.
Sapphire
GIRAFARIG’s rear head contains a tiny brain that is too small for thinking. However, the rear head doesn’t need to sleep, so it can keep watch over its surroundings 24 hours a day.
Ruby
GIRAFARIG’s rear head also has a brain, but it is small. The rear head attacks in response to smells and sounds. Approaching this POKéMON from behind can cause the rear head to suddenly lash out and bite.
Crystal
When it is in danger, its tail uses some sort of mysterious powers to drive away the enemy.
Silver
Its tail, which also contains a small brain, may bite on its own if it notices an alluring smell.
Gold
Its tail has a small brain of its own. Beware! If you get close, it may react to your scent and bite.
Locais de encontro
White 2
Nature Sanctuary
Nature Sanctuary:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 59
Black 2
Nature Sanctuary
Nature Sanctuary:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 59
Exibir mais
SoulSilver
Road 43
Road 48
Safari Zone Plains
Road 43:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 15
Road 48:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 20
Safari Zone Plains:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 10% de chance
  • Level 17
HeartGold
Road 43
Road 48
Safari Zone Plains
Road 43:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 15
Road 48:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 20
Safari Zone Plains:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 10% de chance
  • Level 17
Platinum
Valor Lakefront
Road 221
Valor Lakefront:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 28
Road 221:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 30
Pearl
Valor Lakefront
Road 214
Valor Lakefront:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 10% de chance
  • Level 22
Road 214:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 10% de chance
  • Level 24
Diamond
Valor Lakefront
Road 214
Valor Lakefront:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 10% de chance
  • Level 22
Road 214:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 10% de chance
  • Level 24
Emerald
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (SW):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 27
Safari Zone (SE):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 27
Sapphire
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (SW):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 27
Safari Zone (SE):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 27
Ruby
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (SW):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 27
Safari Zone (SE):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 27
Silver
Road 43
Road 43:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 15
Gold
Road 43
Road 43:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 15
Itens que segura
White 2
Persim Berry
(5% de chance)
Black 2
Persim Berry
(5% de chance)
Exibir mais
White
Persim Berry
(5% de chance)
Black
Persim Berry
(5% de chance)
SoulSilver
Persim Berry
(5% de chance)
HeartGold
Persim Berry
(5% de chance)
Platinum
Persim Berry
(5% de chance)
Pearl
Persim Berry
(5% de chance)
Diamond
Persim Berry
(5% de chance)
LeafGreen
Persim Berry
(5% de chance)
FireRed
Persim Berry
(5% de chance)
Emerald
Persim Berry
(5% de chance)
Sapphire
Persim Berry
(5% de chance)
Ruby
Persim Berry
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 1
301001530% chance to causar flinch.
Power Swap
Level 1
10Swaps Attack and Sp Atk stat stages with alvo.
Guard Swap
Level 1
10Swaps Defense and Sp Def changes with alvo.
Confusion
Level 5
5010025Tem 10% chance de confundir o alvo.
Assurance
Level 10
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Stomp
Level 14
6510020Tem 30% de chance de causar flinch.
Psybeam
Level 19
651002010% chance to confuse the alvo.
Agility
Level 23
30Aumenta a Speed do usuário em 2 estágios.
Double Hit
Level 28
359010Hits 2 times in one turn.
Twin Beam
Level 32
4010010Hits 2 times in one turn.
Crunch
Level 37
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Baton Pass
Level 41
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Nasty Plot
Level 46
20Raises the user's Sp Atk by 2.
Psychic
Level 50
901001010% chance to lower the alvo's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Baton Pass
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Machine
10010Confunde o alvo.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Future Sight
Machine
12010010Ataca por dois turnos após ser usado.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Machine
55 turnos: no Ground immunities, 1,67x accuracy.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Horsepower
Machine
959510Nenhum efeito adicional.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Imprison
Machine
10Os adversários não podem usar um Move conhecido pelo usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the alvo.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Machine
651002010% chance to confuse the alvo.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psychic Fangs
Machine
8510010Destroys screens, unless the alvo is immune.
Psychic Noise
Machine
7510010For 2 turnos, the alvo is prevented from healing.
Psychic Terrain
Machine
105 turnos. Grounded: +Psychic power, priority-safe.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Stored Power
Machine
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15O usuário e algum aliado trocam de posição. Se usado novamente pode falhar.
Beat Up
Egg
10010All healthy allies aid in damaging the alvo.
Double Kick
Egg
3010030Ataca 2 vezes em um mesmo turno.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Mean Look
Egg
5Prevents the alvo from switching out.
Mirror Coat
Egg
10020If hit by special attack, returns double damage.
Take Down
Egg
908520Tem 1/4 de recoil.
Uproar
Egg
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.