[Cache start]
#092 - Gastly
PadrãoShiny
Categoria: Gas Pokémon
Altura: 1,3 mPeso: 0,1 Kg
Habitat: Cave (Habitat)
Cor: Purple
Formato:
Egg group: Amorphous20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 62
Taxa de captura: 190
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: SpA +1Total: 1
Competitivo
In-Game
Abilities
Levitate: Este Pokémon é imune a Ground. Gravity/Ingrain/Smack Down/Iron Ball anulam este efeito.
Base stats
HP
Atk
Def
SpA
SpD
Spe
30
35
30
100
35
80
Level 50
Level 100
90 137
170 264
36 95
67 185
31 90
58 174
94 167
184 328
36 95
67 185
76 145
148 284
Dano recebido
×¼
×2
×1
×1
×½
×0
×1
×1
×2
×½
×2
×1
×0
×¼
×2
×1
×1
×1
Cadeia evolutiva
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Astonish
Egg
301001530% chance to causar flinch.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Confuse Ray
Level up
Machine
10010Confuses the target.
Curse
Level up
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Level up
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Destiny Bond
Level up
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Dream Eater
Level up
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Haze
Machine
Egg
30Eliminates all stat changes.
Hex
Level up
Machine
6510010Power doubles if the target has a status ailment.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Lick
Level up
301003030% chance to paralyze the target.
Mean Look
Level up
5Prevents the target from switching out.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Night Shade
Level up
Machine
10015Does damage equal to the user's level.
Pain Split
Machine
20Shares HP of user and target equally.
Payback
Level up
5010010Power doubles if the user Moves after the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poltergeist
Machine
110905Falha se o alvo não estiver segurando um item.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect Type
Egg
15User becomes the same type as the target.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shadow Ball
Level up
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Skitter Smack
Machine
709010100% chance to lower target's Sp Atk by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smog
Egg
30702040% chance to envenenar the target.
Spite
Level up
Machine
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
Egg
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Astonish
Egg
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Confuse Ray
Level up
Virtual Console
10010Confuses the target.
Corrosive Gas
Tutor
10040Removes adjacent Pokemon's held items.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Level up
Machine
Virtual Console
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
Virtual Console
8010010No additional effect. Hits adjacent foes.
Destiny Bond
Level up
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Dream Eater
Level up
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
Virtual Console
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Machine
Virtual Console
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Hex
Level up
Machine
6510010Power doubles if the target has a status ailment.
Hypnosis
Level up
Virtual Console
6020Causes the target to fall asleep.
Ice Punch
Machine
Virtual Console
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Lick
Level up
Virtual Console
301003030% chance to paralyze the target.
Mean Look
Level up
5Prevents the target from switching out.
Mega Drain
Virtual Console
4010015User recovers 50% of the damage dealt.
Night Shade
Level up
Virtual Console
10015Does damage equal to the user's level.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Poison Gas
Virtual Console
9040Poisons the foe(s).
Poison Jab
Machine
801002030% chance to envenenar the target.
Poltergeist
Tutor
110905Falha se o alvo não estiver segurando um item.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect Type
Egg
15User becomes the same type as the target.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Self-Destruct
Machine
Virtual Console
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Level up
Machine
Virtual Console
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Skitter Smack
Tutor
709010100% chance to lower target's Sp Atk by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
Virtual Console
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smog
Egg
Virtual Console
30702040% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Spite
Level up
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
Virtual Console
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
Virtual Console
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
Virtual Console
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
Virtual Console
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Egg
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
Virtual Console
8515Queima o alvo.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15User and ally swap positions; using again can fail.
Astonish
Egg
301001530% chance to causar flinch.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Bide
Virtual Console
10Waits 2 turns; deals double the damage taken.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
Virtual Console
10010Confuses the target.
Curse
Level up
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Level up
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Destiny Bond
Level up
Virtual Console
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Level up
Machine
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
Virtual Console
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Giga Drain
Virtual Console
Tutor
7510010User recovers 50% of the damage dealt.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
Virtual Console
30Eliminates all stat changes.
Hex
Level up
6510010Power doubles if the target has a status ailment.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
Virtual Console
6020Causes the target to fall asleep.
Ice Punch
Egg
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Lick
Level up
Virtual Console
301003030% chance to paralyze the target.
Mean Look
Level up
Virtual Console
5Prevents the target from switching out.
Mega Drain
Virtual Console
4010015User recovers 50% of the damage dealt.
Mimic
Virtual Console
10The last Move the target used replaces this one.
Nightmare
Level up
Virtual Console
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Night Shade
Level up
Virtual Console
10015Does damage equal to the user's level.
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Perish Song
Egg
Virtual Console
5All active Pokemon will faint in 3 turns.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
Virtual Console
10Copies the target's current stat stages.
Psywave
Egg
Virtual Console
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
Virtual Console
5For 5 turns, heavy rain powers Water Moves.
Reflect Type
Egg
15User becomes the same type as the target.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Self-Destruct
Virtual Console
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Level up
Machine
Virtual Console
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Smog
Egg
30702040% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Level up
Virtual Console
Tutor
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
Virtual Console
6010025If the user has no item, it steals the target's.
Thunder
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
Virtual Console
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
8515Queima o alvo.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zap Cannon
Virtual Console
120505100% chance to paralyze the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
10010Confuses the target.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Level up
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Destiny Bond
Level up
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Level up
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Hex
Level up
6510010Power doubles if the target has a status ailment.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Egg
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Lick
Level up
301003030% chance to paralyze the target.
Mean Look
Level up
5Prevents the target from switching out.
Nightmare
Level up
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Night Shade
Level up
10015Does damage equal to the user's level.
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect Type
Egg
15User becomes the same type as the target.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Level up
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Smog
Egg
30702040% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Level up
Tutor
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
8515Queima o alvo.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Confuse Ray
Level up
10010Confuses the target.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Level up
Tutor
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level up
5If an opponent knocks out the user, it also faints.
Disable
Egg
Dream World
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Level up
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Hex
Level up
6510010Power doubles if the target has a status ailment.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
Dream World
6020Causes the target to fall asleep.
Ice Punch
Egg
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Lick
Level up
301003030% chance to paralyze the target.
Mean Look
Level up
5Prevents the target from switching out.
Nightmare
Level up
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Night Shade
Level up
10015Does damage equal to the user's level.
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Shadow Ball
Level up
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Dream World
951001010% chance to envenenar adjacent Pokemon.
Smog
Egg
30702040% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Level up
Tutor
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
8515Queima o alvo.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confuse Ray
Level up
10010Confuses the target.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Level up
Machine
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level up
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Level up
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
Egg
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Egg
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Lick
Level up
301003030% chance to paralyze the target.
Mean Look
Level up
5Prevents the target from switching out.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Nightmare
Level up
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Night Shade
Level up
10015Does damage equal to the user's level.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Level up
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Level up
Tutor
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
Tutor
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Will-O-Wisp
Machine
Egg
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confuse Ray
Level up
10010Confuses the target.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Destiny Bond
Level up
5If an opponent knocks out the user, it also faints.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Level up
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Egg
Tutor
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the target to fall asleep.
Lick
Level up
301003030% chance to paralyze the target.
Mean Look
Level up
5Prevents the target from switching out.
Mimic
Tutor
10The last Move the target used replaces this one.
Nightmare
Level up
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Night Shade
Level up
10015Does damage equal to the user's level.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Self-Destruct
Tutor
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Level up
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Level up
10010Lowers the PP of the target's last Move by 4.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Egg
8515Queima o alvo.
Cadeia evolutiva
Gastly
Lv. 25
Haunter
Trocar
Gengar
Mega Evoluir
Gengar-Mega
4 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Gaseous and completely impalpable. Also highly dangerous— inhaling part of its poisonous body will cause one to faint instantly.
Shield
With its gas-like body, it can sneak into any place it desires. However, it can be blown away by wind.
Exibir mais
Sword
Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison.
Let's Go, Eevee!
Said to appear in decrepit, deserted buildings. It has no real shape, as it appears to be made of a gas.
Let's Go, Pikachu!
Said to appear in decrepit, deserted buildings. It has no real shape, as it appears to be made of a gas.
Ultra Moon
Poisonous gas comprises 95% of its body. It’s said that the remaining 5% is made up of the souls of those who died from the gas.
Ultra Sun
It’s said that gas emanating from a graveyard was possessed by the grievances of the deceased and thus became a Pokémon.
Moon
Although Gastly is barely visible, when it’s near, a faint sweet smell lingers.
Sun
Should a strange light be seen flickering in an abandoned building, Gastly is lurking there.
Alpha Sapphire
Gastly is largely composed of gaseous matter. When exposed to a strong wind, the gaseous body quickly dwindles away. Groups of this Pokémon cluster under the eaves of houses to escape the ravages of wind.
Omega Ruby
Gastly is largely composed of gaseous matter. When exposed to a strong wind, the gaseous body quickly dwindles away. Groups of this Pokémon cluster under the eaves of houses to escape the ravages of wind.
Y
Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison.
X
Its body is made of gas. Despite lacking substance, it can envelop an opponent of any size and cause suffocation.
White 2
Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison.
Black 2
Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison.
White
Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison.
Black
Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison.
SoulSilver
Its body is made of gas. Despite lacking substance, it can envelop an opponent of any size and cause suffocation.
HeartGold
With its gas-like body, it can sneak into any place it desires. However, it can be blown away by wind.
Platinum
Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison.
Pearl
A Pokémon born from poison gases. It defeats even the largest foes by enveloping them in gas.
Diamond
This Pokémon’s body is 95% made up of gases, which are blown away by strong gusts of wind.
LeafGreen
Almost invisible, this gaseous POKéMON cloaks the target and puts it to sleep without notice.
FireRed
A being that exists as a thin gas. It can topple an Indian elephant by enveloping the prey in two seconds.
Emerald
When exposed to a strong wind, a GASTLY’s gaseous body quickly dwindles away. They cluster under the eaves of houses to escape the ravages of wind.
Sapphire
GASTLY is largely composed of gaseous matter. When exposed to a strong wind, the gaseous body quickly dwindles away. Groups of this POKéMON cluster under the eaves of houses to escape the ravages of wind.
Ruby
GASTLY is largely composed of gaseous matter. When exposed to a strong wind, the gaseous body quickly dwindles away. Groups of this POKéMON cluster under the eaves of houses to escape the ravages of wind.
Crystal
It wraps its op­ ponent in its gas- like body, slowly weakening its prey by poisoning it through the skin.
Silver
Its thin body is made of gas. It can envelop an opponent of any size and cause suffocation.
Gold
With its gas-like body, it can sneak into any place it desires. However, it can be blown away by wind.
Yellow
Said to appear in decrepit, deserted buildings. It has no real shape as it appears to be made of a gas.
Blue
Almost invisible, this gaseous POKéMON cloaks the target and puts it to sleep without notice.
Red
Almost invisible, this gaseous POKéMON cloaks the target and puts it to sleep without notice.
Locais de encontro
Ultra Moon
Alola Route 1 Trainers School
Hauoli Cemetery Area
Memorial Hill Area
Alola Route 1 Trainers School:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 19
Hauoli Cemetery Area:
  • Método: Walking in tall grass or a cave
  • 40% de chance
  • Level 6 ~ Level 9
Memorial Hill Area:
  • Método: Walking in tall grass or a cave
  • 50% de chance
  • Level 21 ~ Level 24
Ultra Sun
Alola Route 1 Trainers School
Hauoli Cemetery Area
Memorial Hill Area
Alola Route 1 Trainers School:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 19
Hauoli Cemetery Area:
  • Método: Walking in tall grass or a cave
  • 40% de chance
  • Level 6 ~ Level 9
Memorial Hill Area:
  • Método: Walking in tall grass or a cave
  • 50% de chance
  • Level 21 ~ Level 24
Exibir mais
Moon
Hauoli Cemetery Area
Memorial Hill Area
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Hauoli Cemetery Area:
  • Método: Walking in tall grass or a cave
  • 50% de chance
  • Level 7 ~ Level 10
Memorial Hill Area:
  • Método: Walking in tall grass or a cave
  • 50% de chance
  • Level 20 ~ Level 23
Poke Pelago Poni Island Reached:
  • Método: Receive as a gift
  • 5% de chance
  • Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
  • Método: Receive as a gift
  • 6% de chance
  • Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 4% de chance
  • Level 49 ~ Level 55
Sun
Hauoli Cemetery Area
Memorial Hill Area
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Hauoli Cemetery Area:
  • Método: Walking in tall grass or a cave
  • 50% de chance
  • Level 7 ~ Level 10
Memorial Hill Area:
  • Método: Walking in tall grass or a cave
  • 50% de chance
  • Level 20 ~ Level 23
Poke Pelago Poni Island Reached:
  • Método: Receive as a gift
  • 5% de chance
  • Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
  • Método: Receive as a gift
  • 6% de chance
  • Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 4% de chance
  • Level 49 ~ Level 55
SoulSilver
Sprout Tower (2F)
Sprout Tower (3F)
Bell Tower (2F)
Bell Tower (3F)
Bell Tower (4F)
Bell Tower (5F)
Bell Tower (6F)
Bell Tower (7F)
Bell Tower (8F)
Bell Tower (9F)
Bell Tower (10F)
Safari Zone Forest
Sprout Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 6
Sprout Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 6
Bell Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (4F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (5F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (6F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (7F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (8F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (9F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (10F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Safari Zone Forest:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
HeartGold
Sprout Tower (2F)
Sprout Tower (3F)
Bell Tower (2F)
Bell Tower (3F)
Bell Tower (4F)
Bell Tower (5F)
Bell Tower (6F)
Bell Tower (7F)
Bell Tower (8F)
Bell Tower (9F)
Bell Tower (10F)
Safari Zone Forest
Sprout Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 6
Sprout Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 6
Bell Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (4F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (5F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (6F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (7F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (8F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (9F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Bell Tower (10F):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 22
Safari Zone Forest:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
Platinum
Eterna Forest
Turnback Cave (pillar 1)
Turnback Cave (before pillar 1)
Old Chateau (entrance)
Old Chateau (dining room)
Old Chateau (2F private room)
Old Chateau (2F)
Old Chateau (2F leftmost room)
Old Chateau (2F left room)
Old Chateau (2F middle room)
Old Chateau (2F right room)
Old Chateau (2F rightmost room)
Lost Tower (1F)
Lost Tower (2F)
Lost Tower (3F)
Lost Tower (4F)
Lost Tower (5F)
Eterna Forest:
  • Método: Walking in tall grass or a cave
  • Condição: Sapphire in slot 2
  • 4% de chance
  • Level 13
Turnback Cave (pillar 1):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 17
Turnback Cave (before pillar 1):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 17
Old Chateau (entrance):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Old Chateau (dining room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Old Chateau (2F private room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Old Chateau (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Old Chateau (2F leftmost room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Old Chateau (2F left room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Old Chateau (2F middle room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Old Chateau (2F right room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Old Chateau (2F rightmost room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Lost Tower (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 20
Lost Tower (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 20
Lost Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 21
Lost Tower (4F):
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 21
Lost Tower (5F):
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 22
Pearl
Old Chateau (entrance)
Old Chateau (dining room)
Old Chateau (2F private room)
Old Chateau (2F)
Old Chateau (2F leftmost room)
Old Chateau (2F left room)
Old Chateau (2F middle room)
Old Chateau (2F right room)
Old Chateau (2F rightmost room)
Road 209
Lost Tower (1F)
Lost Tower (2F)
Lost Tower (3F)
Lost Tower (4F)
Lost Tower (5F)
Old Chateau (entrance):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (dining room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F private room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F leftmost room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F left room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F middle room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F right room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F rightmost room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Road 209:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 16
Lost Tower (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 18
Lost Tower (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 19
Lost Tower (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 20
Lost Tower (4F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 21
Lost Tower (5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 22
Diamond
Old Chateau (entrance)
Old Chateau (dining room)
Old Chateau (2F private room)
Old Chateau (2F)
Old Chateau (2F leftmost room)
Old Chateau (2F left room)
Old Chateau (2F middle room)
Old Chateau (2F right room)
Old Chateau (2F rightmost room)
Road 209
Lost Tower (1F)
Lost Tower (2F)
Lost Tower (3F)
Lost Tower (4F)
Lost Tower (5F)
Old Chateau (entrance):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (dining room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F private room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F leftmost room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F left room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F middle room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F right room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Old Chateau (2F rightmost room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Road 209:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 16
Lost Tower (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 18
Lost Tower (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 19
Lost Tower (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 20
Lost Tower (4F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 21
Lost Tower (5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 22
LeafGreen
Pokemon Tower (3F)
Pokemon Tower (4F)
Pokemon Tower (5F)
Pokemon Tower (6F)
Pokemon Tower (7F)
Lost Cave (room 1)
Lost Cave (room 2)
Lost Cave (room 3)
Lost Cave (room 4)
Lost Cave (room 5)
Lost Cave (room 6)
Lost Cave (room 7)
Lost Cave (room 8)
Lost Cave (room 9)
Lost Cave (room 10)
Lost Cave (item rooms)
Pokemon Tower (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Pokemon Tower (4F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 19
Pokemon Tower (5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 19
Pokemon Tower (6F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 18
Pokemon Tower (7F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 18
Lost Cave (room 1):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 2):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 3):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 4):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 5):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 6):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 7):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 8):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 9):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 10):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (item rooms):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 40
FireRed
Pokemon Tower (3F)
Pokemon Tower (4F)
Pokemon Tower (5F)
Pokemon Tower (6F)
Pokemon Tower (7F)
Lost Cave (room 1)
Lost Cave (room 2)
Lost Cave (room 3)
Lost Cave (room 4)
Lost Cave (room 5)
Lost Cave (room 6)
Lost Cave (room 7)
Lost Cave (room 8)
Lost Cave (room 9)
Lost Cave (room 10)
Lost Cave (item rooms)
Pokemon Tower (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Pokemon Tower (4F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 19
Pokemon Tower (5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 19
Pokemon Tower (6F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 18
Pokemon Tower (7F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 18
Lost Cave (room 1):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 2):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 3):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 4):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 5):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 6):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 7):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 8):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 9):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (room 10):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 38
Lost Cave (item rooms):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 40
Crystal
Road 31
Sprout Tower (2F)
Sprout Tower (3F)
Road 32
Road 36
Bell Tower (2F)
Bell Tower (3F)
Bell Tower (4F)
Bell Tower (5F)
Bell Tower (6F)
Bell Tower (7F)
Bell Tower (8F)
Bell Tower (9F)
Road 31:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 5
Sprout Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 6
Sprout Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 6
Road 32:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 7
Road 36:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 5
Bell Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (4F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (5F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (6F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (7F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (8F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (9F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Silver
Sprout Tower (2F)
Sprout Tower (3F)
Bell Tower (2F)
Bell Tower (3F)
Bell Tower (4F)
Bell Tower (5F)
Bell Tower (6F)
Bell Tower (7F)
Bell Tower (8F)
Bell Tower (9F)
Sprout Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 6
Sprout Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 6
Bell Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (4F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (5F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (6F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (7F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (8F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (9F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Gold
Sprout Tower (2F)
Sprout Tower (3F)
Bell Tower (2F)
Bell Tower (3F)
Bell Tower (4F)
Bell Tower (5F)
Bell Tower (6F)
Bell Tower (7F)
Bell Tower (8F)
Bell Tower (9F)
Sprout Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 6
Sprout Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 6
Bell Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (4F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (5F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (6F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (7F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (8F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Bell Tower (9F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 22
Yellow
Pokemon Tower (3F)
Pokemon Tower (4F)
Pokemon Tower (5F)
Pokemon Tower (6F)
Pokemon Tower (7F)
Pokemon Tower (3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 25
Pokemon Tower (4F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 25
Pokemon Tower (5F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 27
Pokemon Tower (6F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 27
Pokemon Tower (7F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 29
Blue
Pokemon Tower (3F)
Pokemon Tower (4F)
Pokemon Tower (5F)
Pokemon Tower (6F)
Pokemon Tower (7F)
Pokemon Tower (3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 24
Pokemon Tower (4F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 24
Pokemon Tower (5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 24
Pokemon Tower (6F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 19
Pokemon Tower (7F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 20
Red
Pokemon Tower (3F)
Pokemon Tower (4F)
Pokemon Tower (5F)
Pokemon Tower (6F)
Pokemon Tower (7F)
Pokemon Tower (3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 24
Pokemon Tower (4F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 24
Pokemon Tower (5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 24
Pokemon Tower (6F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 19
Pokemon Tower (7F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 20
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confuse Ray
Level 1
10010Confuses the target.
Lick
Level 1
301003030% chance to paralyze the target.
Hypnosis
Level 4
6020Causes the target to fall asleep.
Mean Look
Level 8
5Prevents the target from switching out.
Payback
Level 12
5010010Power doubles if the user Moves after the target.
Spite
Level 16
10010Lowers the PP of the target's last Move by 4.
Curse
Level 20
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Hex
Level 24
6510010Power doubles if the target has a status ailment.
Night Shade
Level 28
10015Does damage equal to the user's level.
Sucker Punch
Level 32
701005Usually goes first. Fails if target is not attacking.
Dark Pulse
Level 36
8010015Tem 20% de chance de causar flinch.
Shadow Ball
Level 40
801001520% chance to lower the target's Sp Def by 1.
Destiny Bond
Level 44
5If an opponent knocks out the user, it also faints.
Dream Eater
Level 48
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Confuse Ray
Machine
10010Confuses the target.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Haze
Machine
30Eliminates all stat changes.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Night Shade
Machine
10015Does damage equal to the user's level.
Pain Split
Machine
20Shares HP of user and target equally.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poltergeist
Machine
110905Falha se o alvo não estiver segurando um item.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Skitter Smack
Machine
709010100% chance to lower target's Sp Atk by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Haze
Egg
30Eliminates all stat changes.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Reflect Type
Egg
15User becomes the same type as the target.
Smog
Egg
30702040% chance to envenenar the target.
Toxic
Egg
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confuse Ray
Level 1
10010Confuses the target.
Lick
Level 1
301003030% chance to paralyze the target.
Hypnosis
Level 4
6020Causes the target to fall asleep.
Mean Look
Level 8
5Prevents the target from switching out.
Payback
Level 12
5010010Power doubles if the user Moves after the target.
Spite
Level 16
10010Lowers the PP of the target's last Move by 4.
Curse
Level 20
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Hex
Level 24
6510010Power doubles if the target has a status ailment.
Night Shade
Level 28
10015Does damage equal to the user's level.
Sucker Punch
Level 32
701005Usually goes first. Fails if target is not attacking.
Dark Pulse
Level 36
8010015Tem 20% de chance de causar flinch.
Shadow Ball
Level 40
801001520% chance to lower the target's Sp Def by 1.
Destiny Bond
Level 44
5If an opponent knocks out the user, it also faints.
Dream Eater
Level 48
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
8515Queima o alvo.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Corrosive Gas
Tutor
10040Removes adjacent Pokemon's held items.
Poltergeist
Tutor
110905Falha se o alvo não estiver segurando um item.
Skitter Smack
Tutor
709010100% chance to lower target's Sp Atk by 1.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Reflect Type
Egg
15User becomes the same type as the target.
Smog
Egg
30702040% chance to envenenar the target.
Toxic
Egg
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confuse Ray
Level 1
10010Confuses the target.
Lick
Level 1
301003030% chance to paralyze the target.
Hypnosis
Level 4
6020Causes the target to fall asleep.
Mean Look
Level 8
5Prevents the target from switching out.
Payback
Level 12
5010010Power doubles if the user Moves after the target.
Spite
Level 16
10010Lowers the PP of the target's last Move by 4.
Curse
Level 20
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Hex
Level 24
6510010Power doubles if the target has a status ailment.
Night Shade
Level 28
10015Does damage equal to the user's level.
Sucker Punch
Level 32
701005Usually goes first. Fails if target is not attacking.
Dark Pulse
Level 36
8010015Tem 20% de chance de causar flinch.
Shadow Ball
Level 40
801001520% chance to lower the target's Sp Def by 1.
Destiny Bond
Level 44
5If an opponent knocks out the user, it also faints.
Dream Eater
Level 48
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Ice Punch
Egg
751001510% chance to freeze the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Reflect Type
Egg
15User becomes the same type as the target.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Smog
Egg
30702040% chance to envenenar the target.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 5
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 8
5Prevents the target from switching out.
Curse
Level 12
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 15
10015Does damage equal to the user's level.
Confuse Ray
Level 19
10010Confuses the target.
Sucker Punch
Level 22
701005Usually goes first. Fails if target is not attacking.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Shadow Ball
Level 29
801001520% chance to lower the target's Sp Def by 1.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dark Pulse
Level 36
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level 40
5If an opponent knocks out the user, it also faints.
Hex
Level 43
6510010Power doubles if the target has a status ailment.
Nightmare
Level 47
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Ice Punch
Egg
751001510% chance to freeze the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Reflect Type
Egg
15User becomes the same type as the target.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Smog
Egg
30702040% chance to envenenar the target.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 5
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 8
5Prevents the target from switching out.
Curse
Level 12
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 15
10015Does damage equal to the user's level.
Confuse Ray
Level 19
10010Confuses the target.
Sucker Punch
Level 22
701005Usually goes first. Fails if target is not attacking.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Shadow Ball
Level 29
801001520% chance to lower the target's Sp Def by 1.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dark Pulse
Level 36
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level 40
5If an opponent knocks out the user, it also faints.
Hex
Level 43
6510010Power doubles if the target has a status ailment.
Nightmare
Level 47
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15User and ally swap positions; using again can fail.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Pain Split
Tutor
20Shares HP of user and target equally.
Skill Swap
Tutor
10The user and the target troca Abilities.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Ice Punch
Egg
751001510% chance to freeze the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Reflect Type
Egg
15User becomes the same type as the target.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Smog
Egg
30702040% chance to envenenar the target.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Smog
Level 1
30702040% chance to envenenar the target.
Confuse Ray
Level 5
10010Confuses the target.
Poison Gas
Level 7
9040Poisons the foe(s).
Night Shade
Level 12
10015Does damage equal to the user's level.
Will-O-Wisp
Level 14
8515Queima o alvo.
Sucker Punch
Level 19
701005Usually goes first. Fails if target is not attacking.
Toxic
Level 21
9010Envenena gravemente o alvo. Poison-types não podem errar.
Shadow Ball
Level 26
801001520% chance to lower the target's Sp Def by 1.
Dark Pulse
Level 28
8010015Tem 20% de chance de causar flinch.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Headbutt
Machine
701001530% chance to causar flinch.
Ice Punch
Machine
751001510% chance to freeze the target.
Mega Drain
Machine
4010015User recovers 50% of the damage dealt.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 5
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 8
5Prevents the target from switching out.
Curse
Level 12
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 15
10015Does damage equal to the user's level.
Confuse Ray
Level 19
10010Confuses the target.
Sucker Punch
Level 22
701005Usually goes first. Fails if target is not attacking.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Shadow Ball
Level 29
801001520% chance to lower the target's Sp Def by 1.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dark Pulse
Level 36
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level 40
5If an opponent knocks out the user, it also faints.
Hex
Level 43
6510010Power doubles if the target has a status ailment.
Nightmare
Level 47
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Ice Punch
Egg
751001510% chance to freeze the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Reflect Type
Egg
15User becomes the same type as the target.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Smog
Egg
30702040% chance to envenenar the target.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 5
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 8
5Prevents the target from switching out.
Curse
Level 12
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 15
10015Does damage equal to the user's level.
Confuse Ray
Level 19
10010Confuses the target.
Sucker Punch
Level 22
701005Usually goes first. Fails if target is not attacking.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Shadow Ball
Level 29
801001520% chance to lower the target's Sp Def by 1.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dark Pulse
Level 36
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level 40
5If an opponent knocks out the user, it also faints.
Hex
Level 43
6510010Power doubles if the target has a status ailment.
Nightmare
Level 47
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Pain Split
Tutor
20Shares HP of user and target equally.
Skill Swap
Tutor
10The user and the target troca Abilities.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Ice Punch
Egg
751001510% chance to freeze the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Reflect Type
Egg
15User becomes the same type as the target.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Smog
Egg
30702040% chance to envenenar the target.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 5
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 8
5Prevents the target from switching out.
Curse
Level 12
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 15
10015Does damage equal to the user's level.
Confuse Ray
Level 19
10010Confuses the target.
Sucker Punch
Level 22
701005Usually goes first. Fails if target is not attacking.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Shadow Ball
Level 29
801001520% chance to lower the target's Sp Def by 1.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dark Pulse
Level 36
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level 40
5If an opponent knocks out the user, it also faints.
Hex
Level 43
6510010Power doubles if the target has a status ailment.
Nightmare
Level 47
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Ice Punch
Egg
751001510% chance to freeze the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Smog
Egg
30702040% chance to envenenar the target.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 5
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 8
5Prevents the target from switching out.
Curse
Level 12
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 15
10015Does damage equal to the user's level.
Confuse Ray
Level 19
10010Confuses the target.
Sucker Punch
Level 22
701005Usually goes first. Fails if target is not attacking.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Shadow Ball
Level 29
801001520% chance to lower the target's Sp Def by 1.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dark Pulse
Level 36
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level 40
5If an opponent knocks out the user, it also faints.
Hex
Level 43
6510010Power doubles if the target has a status ailment.
Nightmare
Level 47
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Pain Split
Tutor
20Shares HP of user and target equally.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Ice Punch
Egg
751001510% chance to freeze the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Smog
Egg
30702040% chance to envenenar the target.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 5
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 8
5Prevents the target from switching out.
Curse
Level 12
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 15
10015Does damage equal to the user's level.
Confuse Ray
Level 19
10010Confuses the target.
Sucker Punch
Level 22
701005Usually goes first. Fails if target is not attacking.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Shadow Ball
Level 29
801001520% chance to lower the target's Sp Def by 1.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dark Pulse
Level 36
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level 40
5If an opponent knocks out the user, it also faints.
Nightmare
Level 43
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Explosion
Egg
2501005Hits adjacent Pokemon. The user faints.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Ice Punch
Egg
751001510% chance to freeze the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Will-O-Wisp
Egg
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 5
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 8
5Prevents the target from switching out.
Curse
Level 12
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 15
10015Does damage equal to the user's level.
Confuse Ray
Level 19
10010Confuses the target.
Sucker Punch
Level 22
701005Usually goes first. Fails if target is not attacking.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Shadow Ball
Level 29
801001520% chance to lower the target's Sp Def by 1.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dark Pulse
Level 36
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level 40
5If an opponent knocks out the user, it also faints.
Nightmare
Level 43
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Explosion
Egg
2501005Hits adjacent Pokemon. The user faints.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Ice Punch
Egg
751001510% chance to freeze the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Will-O-Wisp
Egg
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 5
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 8
5Prevents the target from switching out.
Curse
Level 12
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 15
10015Does damage equal to the user's level.
Confuse Ray
Level 19
10010Confuses the target.
Sucker Punch
Level 22
701005Usually goes first. Fails if target is not attacking.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Shadow Ball
Level 29
801001520% chance to lower the target's Sp Def by 1.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dark Pulse
Level 36
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level 40
5If an opponent knocks out the user, it also faints.
Nightmare
Level 43
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Pain Split
Tutor
20Shares HP of user and target equally.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Explosion
Egg
2501005Hits adjacent Pokemon. The user faints.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Ice Punch
Egg
751001510% chance to freeze the target.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Will-O-Wisp
Egg
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 8
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 13
5Prevents the target from switching out.
Curse
Level 16
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 21
10015Does damage equal to the user's level.
Confuse Ray
Level 28
10010Confuses the target.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Destiny Bond
Level 36
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Explosion
Egg
2501005Hits adjacent Pokemon. The user faints.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Will-O-Wisp
Egg
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 8
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 13
5Prevents the target from switching out.
Curse
Level 16
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 21
10015Does damage equal to the user's level.
Confuse Ray
Level 28
10010Confuses the target.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Destiny Bond
Level 36
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Tutor
2501005Hits adjacent Pokemon. The user faints.
Mimic
Tutor
10The last Move the target used replaces this one.
Psych Up
Tutor
10Copies the target's current stat stages.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Explosion
Egg
2501005Hits adjacent Pokemon. The user faints.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Will-O-Wisp
Egg
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 8
10010Lowers the PP of the target's last Move by 4.
Curse
Level 13
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 16
10015Does damage equal to the user's level.
Confuse Ray
Level 21
10010Confuses the target.
Dream Eater
Level 28
10010015User gains 1/2 HP inflicted. Sleeping target only.
Destiny Bond
Level 33
5If an opponent knocks out the user, it also faints.
Shadow Ball
Level 36
801001520% chance to lower the target's Sp Def by 1.
Nightmare
Level 41
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Mean Look
Level 48
5Prevents the target from switching out.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Explosion
Tutor
2501005Hits adjacent Pokemon. The user faints.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Explosion
Egg
2501005Hits adjacent Pokemon. The user faints.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Haze
Egg
30Eliminates all stat changes.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Will-O-Wisp
Egg
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 8
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 13
5Prevents the target from switching out.
Curse
Level 16
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 21
10015Does damage equal to the user's level.
Confuse Ray
Level 28
10010Confuses the target.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Destiny Bond
Level 36
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 8
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 13
5Prevents the target from switching out.
Curse
Level 16
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 21
10015Does damage equal to the user's level.
Confuse Ray
Level 28
10010Confuses the target.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Destiny Bond
Level 36
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mimic
Tutor
10The last Move the target used replaces this one.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Self-Destruct
Tutor
2001005Hits adjacent Pokemon. The user faints.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 8
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 13
5Prevents the target from switching out.
Curse
Level 16
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 21
10015Does damage equal to the user's level.
Confuse Ray
Level 28
10010Confuses the target.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Destiny Bond
Level 36
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zap Cannon
Machine
120505100% chance to paralyze the target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Haze
Egg
30Eliminates all stat changes.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hypnosis
Level 1
6020Causes the target to fall asleep.
Lick
Level 1
301003030% chance to paralyze the target.
Spite
Level 8
10010Lowers the PP of the target's last Move by 4.
Mean Look
Level 13
5Prevents the target from switching out.
Curse
Level 16
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Night Shade
Level 21
10015Does damage equal to the user's level.
Confuse Ray
Level 28
10010Confuses the target.
Dream Eater
Level 33
10010015User gains 1/2 HP inflicted. Sleeping target only.
Destiny Bond
Level 36
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zap Cannon
Machine
120505100% chance to paralyze the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunderbolt
Tutor
9010015Tem 10% de chance de paralisar o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Haze
Egg
30Eliminates all stat changes.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Psywave
Egg
10015Random damage equal to 0,5x-1,5x user's level.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Night Shade
Level 1
10015Does damage equal to the user's level.
Confuse Ray
Level 1
10010Confuses the target.
Lick
Level 1
301003030% chance to paralyze the target.
Hypnosis
Level 27
6020Causes the target to fall asleep.
Dream Eater
Level 35
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Mega Drain
Machine
4010015User recovers 50% of the damage dealt.
Mimic
Machine
10The last Move the target used replaces this one.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psywave
Machine
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Night Shade
Level 1
10015Does damage equal to the user's level.
Confuse Ray
Level 1
10010Confuses the target.
Lick
Level 1
301003030% chance to paralyze the target.
Hypnosis
Level 27
6020Causes the target to fall asleep.
Dream Eater
Level 35
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Mega Drain
Machine
4010015User recovers 50% of the damage dealt.
Mimic
Machine
10The last Move the target used replaces this one.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psywave
Machine
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
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