

PadrãoShiny
Competitivo
In-Game
Abilities
Purifying Salt: Ghost damage to this Pokémon dealt with a halved offensive stat; can't be statused.
Sturdy: If this Pokémon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
Clear Body(H): Impede que outros Pokémon reduzam os stats deste Pokémon.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
160 207
310 404
94 167
184 328
121 200
238 394
45 106
85 207
85 156
166 306
36 95
67 185
Moves que aprende
SV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. | |
Block Level up | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Curse Machine Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Level up Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Level up | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fissure Egg | ![]() | — | 30 | 5 | OHKOs the alvo. Fails if user is a lower level. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gravity Machine | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Hammer Arm Level up | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Harden Level up | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Hard Press Machine | ![]() | — | 100 | 10 | More power the more HP the alvo has left. | |
Headbutt Level up | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Heavy Slam Level up Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Meteor Beam Machine | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. | |
Mud Shot Level up Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Power Gem Machine Egg | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. | |
Protect Machine Evento | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recover Level up Evento | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Blast Level up Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Polish Level up | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rock Slide Level up Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Throw Level up | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. | |
Rock Tomb Level up Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Salt Cure Level up Evento | ![]() | 40 | 100 | 15 | Deals 1/8 HP máximo each turn; 1/4 on Steel, Water. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Stealth Rock Level up Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Level up Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Wide Guard Level up Evento | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Descrição In-game:
Violet
Many Pokémon gather around Garganacl, hoping to lick at its mineral-rich salt.
Scarlet
Garganacl will rub its fingertips together and sprinkle injured Pokémon with salt. Even severe wounds will promptly heal afterward.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Hammer Arm Ao Evoluir | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Block Level 1 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Harden Level 1 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Rock Blast Level 1 | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Wide Guard Level 1 | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. | |
Rock Throw Level 5 | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. | |
Mud Shot Level 7 | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Rock Tomb Level 10 | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Rock Polish Level 13 | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Headbutt Level 16 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Salt Cure Level 24 | ![]() | 40 | 100 | 15 | Deals 1/8 HP máximo each turn; 1/4 on Steel, Water. | |
Recover Level 30 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Rock Slide Level 34 | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Stealth Rock Level 40 | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Heavy Slam Level 44 | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Earthquake Level 49 | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Stone Edge Level 54 | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Explosion Level 60 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gravity Machine | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Hard Press Machine | ![]() | — | 100 | 10 | More power the more HP the alvo has left. | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Meteor Beam Machine | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Power Gem Machine | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |