[Cache start]
#282 - Gardevoir-Mega
PadrãoShiny
Categoria: Embrace Pokémon
Altura: 1,6 mPeso: 48,4 Kg
Habitat: Urban (Habitat)
Cor: White
Formato:
Egg group: Amorphous20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 35
Experiência base: 278
Taxa de captura: 45
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +3Total: 3
Competitivo
In-Game
Abilities
Pixilate: This Pokemon's Normal-type Moves become Fairy-type and have 1,2x power.
Base stats
HP
Atk
Def
SpA
SpD
Spe
68
85
65
165
135
100
Level 50
Level 100
128 175
246 340
81 150
157 295
63 128
121 251
153 238
301 471
126 205
247 405
94 167
184 328
Dano recebido
×1
×1
×0
×1
×1
×¼
×1
×1
×2
×1
×1
×1
×1
×2
×½
×1
×2
×1
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Alluring Voice
Machine
8010010100% confuse target that had a stat rise this turn.
Aura Sphere
Machine
8020Este Move não verifica accuracy.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Confuse Ray
Machine
Egg
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Dazzling Gleam
Level up
Machine
8010010No additional effect. Hits adjacent foes.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level up
Machine
4015This Move does not check accuracy. Hits foes.
Double Team
Level up
15Aumenta a evasão do usuário em 1 estágio.
Draining Kiss
Level up
Machine
5010010User recovers 75% of the damage dealt.
Dream Eater
Level up
10010015User gains 1/2 HP inflicted. Sleeping target only.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Future Sight
Level up
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Healing Wish
Level up
10User faints. Next hurt Pokemon is fully healed.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Knock Off
Machine
Egg
65100201,5x damage if foe holds an item. Removes item.
Life Dew
Level up
10Heals the user and its allies by 1/4 their HP máximo.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Machine
6020This Move does not check accuracy.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Metronome
Machine
10Picks a random Move.
Misty Explosion
Machine
1001005User faints. User on Misty Terrain: 1,5x power.
Misty Terrain
Level up
Machine
105 turns. Can't status,-Dragon power vs grounded.
Moonblast
Level up
951001530% chance to lower the target's Sp Atk by 1.
Mystical Fire
Level up
Egg
7510010100% chance to lower the target's Sp Atk by 1.
Night Shade
Machine
10015Does damage equal to the user's level.
Pain Split
Machine
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
Machine
651002010% chance to confuse the target.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Teleport
Level up
20User switches out.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Triple Axel
Machine
209010Hits 3 times. Each hit can miss, but power rises.
Vacuum Wave
Machine
4010030Usually goes first.
Will-O-Wisp
Machine
8515Queima o alvo.
Wish
Level up
10Next turn, 50% of the user's HP máximo is restored.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Confuse Ray
Egg
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Dazzling Gleam
Level up
Machine
8010010No additional effect. Hits adjacent foes.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level up
4015This Move does not check accuracy. Hits foes.
Double Team
Level up
15Aumenta a evasão do usuário em 1 estágio.
Draining Kiss
Level up
Machine
5010010User recovers 75% of the damage dealt.
Dream Eater
Level up
10010015User gains 1/2 HP inflicted. Sleeping target only.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Future Sight
Level up
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Guard Swap
Machine
10Swaps Defense and Sp Def changes with target.
Healing Wish
Level up
10User faints. Next hurt Pokemon is fully healed.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Life Dew
Level up
10Heals the user and its allies by 1/4 their HP máximo.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Machine
6020This Move does not check accuracy.
Magic Room
Machine
10For 5 turns, all held items have no effect.
Mean Look
Egg
5Prevents the target from switching out.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Misty Explosion
Tutor
1001005User faints. User on Misty Terrain: 1,5x power.
Misty Terrain
Level up
Machine
105 turns. Can't status,-Dragon power vs grounded.
Moonblast
Level up
951001530% chance to lower the target's Sp Atk by 1.
Mystical Fire
Machine
7510010100% chance to lower the target's Sp Atk by 1.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
651002010% chance to confuse the target.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Triple Axel
Tutor
209010Hits 3 times. Each hit can miss, but power rises.
Will-O-Wisp
Machine
8515Queima o alvo.
Wish
Level up
10Next turn, 50% of the user's HP máximo is restored.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
Tutor
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Level up
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Egg
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level up
4015This Move does not check accuracy. Hits foes.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Draining Kiss
Level up
5010010User recovers 75% of the damage dealt.
Dream Eater
Level up
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Healing Wish
Level up
10User faints. Next hurt Pokemon is fully healed.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Level up
10No foe can use any Move known by the user.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Level up
6020This Move does not check accuracy.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Misty Terrain
Level up
Egg
105 turns. Can't status,-Dragon power vs grounded.
Moonblast
Level up
951001530% chance to lower the target's Sp Atk by 1.
Pain Split
Tutor
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stored Power
Level up
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Wish
Level up
10Next turn, 50% of the user's HP máximo is restored.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Level up
Machine
Evento
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Level up
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Egg
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Dazzling Gleam
Machine
Evento
8010010No additional effect. Hits adjacent foes.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level up
4015This Move does not check accuracy. Hits foes.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Draining Kiss
Level up
5010010User recovers 75% of the damage dealt.
Dream Eater
Level up
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Healing Wish
Level up
10User faints. Next hurt Pokemon is fully healed.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Level up
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Level up
6020This Move does not check accuracy.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Misty Terrain
Level up
Egg
105 turns. Can't status,-Dragon power vs grounded.
Moonblast
Level up
Evento
951001530% chance to lower the target's Sp Atk by 1.
Pain Split
Tutor
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stored Power
Level up
Evento
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Wish
Level up
10Next turn, 50% of the user's HP máximo is restored.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Level up
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Egg
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Level up
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
Evento
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Healing Wish
Level up
10User faints. Next hurt Pokemon is fully healed.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Hypnosis
Level up
Evento
6020Causes the target to fall asleep.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Level up
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Level up
6020This Move does not check accuracy.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Pain Split
Tutor
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
Evento
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stored Power
Level up
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
Evento
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Wish
Level up
10Next turn, 50% of the user's HP máximo is restored.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Level up
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Egg
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Level up
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Headbutt
Tutor
701001530% chance to causar flinch.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Healing Wish
Level up
10User faints. Next hurt Pokemon is fully healed.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Level up
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Level up
6020This Move does not check accuracy.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Pain Split
Tutor
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Shock Wave
Machine
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Egg
8515Queima o alvo.
Wish
Level up
10Next turn, 50% of the user's HP máximo is restored.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confusion
Level up
501002510% chance to confuse the target.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Level up
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Level up
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Tutor
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Egg
8515Queima o alvo.
Cadeia evolutiva
Ralts
Lv. 20
Kirlia
Lv. 30
Gardevoir
Mega Evoluir
Gardevoir-Mega
Usar item
Gallade
Mega Evoluir
Gallade-Mega
4 níveis evolutivos.
Descrição In-game:
Legends: Arceus
It will dedicate itself to defending a master it has come to adore. Its pure white dress, reminiscent of those worn by ladies of nobility, is the dress of one who is willing to risk their life.
Shield
To protect its Trainer, it will expend all its psychic power to create a small black hole.
Exibir mais
Sword
It has the power to predict the future. Its power peaks when it is protecting its Trainer.
Alpha Sapphire
Gardevoir has the psychokinetic power to distort the dimensions and create a small black hole. This Pokémon will try to protect its Trainer even at the risk of its own life.
Omega Ruby
Gardevoir has the ability to read the future. If it senses impending danger to its Trainer, this Pokémon is said to unleash its psychokinetic energy at full power.
Y
It has the power to predict the future. Its power peaks when it is protecting its Trainer.
X
To protect its Trainer, it will expend all its psychic power to create a small black hole.
White 2
To protect its Trainer, it will expend all its psychic power to create a small black hole.
Black 2
To protect its Trainer, it will expend all its psychic power to create a small black hole.
White
To protect its Trainer, it will expend all its psychic power to create a small black hole.
Black
To protect its Trainer, it will expend all its psychic power to create a small black hole.
SoulSilver
It unleashes psychokinetic energy at full power when protecting a Trainer it has bonded closely with.
HeartGold
It unleashes psychokinetic energy at full power when protecting a Trainer it has bonded closely with.
Platinum
To protect its Trainer, it will expend all its psychic power to create a small black hole.
Pearl
It will try to guard its trusted Trainer with its life. It has the ability to see the future.
Diamond
It will try to guard its trusted Trainer with its life. It has the ability to see the future.
LeafGreen
It has the power to predict the future. Its power peaks when it is protecting its TRAINER.
FireRed
It has the power to predict the future. Its power peaks when it is protecting its TRAINER.
Emerald
It apparently does not feel the pull of gravity because it supports itself with psychic power. It will give its life to protect its TRAINER.
Sapphire
GARDEVOIR has the psychokinetic power to distort the dimensions and create a small black hole. This POKéMON will try to protect its TRAINER even at the risk of its own life.
Ruby
GARDEVOIR has the ability to read the future. If it senses impending danger to its TRAINER, this POKéMON is said to unleash its psychokinetic energy at full power.
Moves que aprende
Gen VII
Gen VI
Sun/Moon
Ultra Sun/Ultra Moon
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Healing Wish
Level 1
10User faints. Next hurt Pokemon is fully healed.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Misty Terrain
Level 1
105 turns. Can't status,-Dragon power vs grounded.
Confusion
Level 4
501002510% chance to confuse the target.
Double Team
Level 6
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 9
20User switches out.
Disarming Voice
Level 11
4015This Move does not check accuracy. Hits foes.
Wish
Level 14
10Next turn, 50% of the user's HP máximo is restored.
Magical Leaf
Level 17
6020This Move does not check accuracy.
Heal Pulse
Level 19
10Heals the target by 50% of its HP máximo.
Draining Kiss
Level 23
5010010User recovers 75% of the damage dealt.
Calm Mind
Level 26
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 31
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 35
10No foe can use any Move known by the user.
Future Sight
Level 40
12010010Hits two turns after being used.
Captivate
Level 44
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Hypnosis
Level 49
6020Causes the target to fall asleep.
Dream Eater
Level 53
10010015User gains 1/2 HP inflicted. Sleeping target only.
Stored Power
Level 58
2010010 + 20 power for each of the user's stat boosts.
Moonblast
Level 62
951001530% chance to lower the target's Sp Atk by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Healing Wish
Level 1
10User faints. Next hurt Pokemon is fully healed.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Misty Terrain
Level 1
105 turns. Can't status,-Dragon power vs grounded.
Confusion
Level 4
501002510% chance to confuse the target.
Double Team
Level 6
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 9
20User switches out.
Disarming Voice
Level 11
4015This Move does not check accuracy. Hits foes.
Wish
Level 14
10Next turn, 50% of the user's HP máximo is restored.
Magical Leaf
Level 17
6020This Move does not check accuracy.
Heal Pulse
Level 19
10Heals the target by 50% of its HP máximo.
Draining Kiss
Level 23
5010010User recovers 75% of the damage dealt.
Calm Mind
Level 26
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 31
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 35
10No foe can use any Move known by the user.
Future Sight
Level 40
12010010Hits two turns after being used.
Captivate
Level 44
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Hypnosis
Level 49
6020Causes the target to fall asleep.
Dream Eater
Level 53
10010015User gains 1/2 HP inflicted. Sleeping target only.
Stored Power
Level 58
2010010 + 20 power for each of the user's stat boosts.
Moonblast
Level 62
951001530% chance to lower the target's Sp Atk by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15User and ally swap positions; using again can fail.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Pain Split
Tutor
20Shares HP of user and target equally.
Recycle
Tutor
10Restores the item the user last used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Healing Wish
Level 1
10User faints. Next hurt Pokemon is fully healed.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Misty Terrain
Level 1
105 turns. Can't status,-Dragon power vs grounded.
Confusion
Level 6
501002510% chance to confuse the target.
Double Team
Level 10
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 12
20User switches out.
Wish
Level 17
10Next turn, 50% of the user's HP máximo is restored.
Magical Leaf
Level 22
6020This Move does not check accuracy.
Heal Pulse
Level 25
10Heals the target by 50% of its HP máximo.
Calm Mind
Level 33
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 40
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 45
10No foe can use any Move known by the user.
Future Sight
Level 53
12010010Hits two turns after being used.
Captivate
Level 60
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Hypnosis
Level 65
6020Causes the target to fall asleep.
Dream Eater
Level 73
10010015User gains 1/2 HP inflicted. Sleeping target only.
Stored Power
Level 80
2010010 + 20 power for each of the user's stat boosts.
Moonblast
Level 85
951001530% chance to lower the target's Sp Atk by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Healing Wish
Level 1
10User faints. Next hurt Pokemon is fully healed.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Misty Terrain
Level 1
105 turns. Can't status,-Dragon power vs grounded.
Confusion
Level 4
501002510% chance to confuse the target.
Double Team
Level 6
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 9
20User switches out.
Disarming Voice
Level 11
4015This Move does not check accuracy. Hits foes.
Wish
Level 14
10Next turn, 50% of the user's HP máximo is restored.
Magical Leaf
Level 17
6020This Move does not check accuracy.
Heal Pulse
Level 19
10Heals the target by 50% of its HP máximo.
Draining Kiss
Level 23
5010010User recovers 75% of the damage dealt.
Calm Mind
Level 26
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 31
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 35
10No foe can use any Move known by the user.
Future Sight
Level 40
12010010Hits two turns after being used.
Captivate
Level 44
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Hypnosis
Level 49
6020Causes the target to fall asleep.
Dream Eater
Level 53
10010015User gains 1/2 HP inflicted. Sleeping target only.
Stored Power
Level 58
2010010 + 20 power for each of the user's stat boosts.
Moonblast
Level 62
951001530% chance to lower the target's Sp Atk by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Pain Split
Tutor
20Shares HP of user and target equally.
Recycle
Tutor
10Restores the item the user last used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
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