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PadrãoShiny
Competitivo
In-Game
Abilities
Anticipation: Ao dar switch-in, este Pokémon "estremece" se algum Pokémon adversário tiver um Move superefetivo ou de OHKO.
Frisk: Ao dar switch-in, este Pokémon identifica os itens segurados por todos os Pokémon adversários.
Speed Boost(H): This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
90 137
170 264
36 95
67 185
31 90
58 174
54 117
103 229
31 90
58 174
72 139
139 273
Moves que aprende
SV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ally Switch Egg | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Baby-Doll Eyes Level up | ![]() | — | 100 | 30 | Lowers the target's Attack by 1. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confuses the target. | |
Confusion Level up | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Disarming Voice Level up Machine | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Peck Level up | ![]() | 35 | 100 | 35 | No additional effect. | |
Pluck Level up | ![]() | 60 | 100 | 20 | User steals and eats the target's Berry. | |
Pounce Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Level up Machine | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psychic Terrain Machine | ![]() | — | — | 10 | 5 turns. Grounded: +Psychic power, priority-safe. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Roost Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Uproar Level up Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Descrição In-game:
Violet
It spends its time running around wastelands. If anyone steals its beloved berries, it will chase them down and exact its revenge.
Scarlet
Flittle’s toes levitate about half an inch above the ground because of the psychic power emitted from the frills on the Pokémon’s belly.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Confusion Level 5 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Baby-Doll Eyes Level 8 | ![]() | — | 100 | 30 | Lowers the target's Attack by 1. | |
Disarming Voice Level 11 | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Quick Attack Level 15 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Psybeam Level 19 | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Pluck Level 24 | ![]() | 60 | 100 | 20 | User steals and eats the target's Berry. | |
Agility Level 29 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Uproar Level 34 | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confuses the target. | |
Disarming Voice Machine | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Pounce Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Machine | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psychic Terrain Machine | ![]() | — | — | 10 | 5 turns. Grounded: +Psychic power, priority-safe. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Egg | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Roost Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. |