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#955 - Flittle
PadrãoShiny
Categoria: Frill Pokémon
Altura: 0,2 mPeso: 1,5 Kg
Cor: Yellow
Egg group: Flying20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 51
Taxa de captura: 120
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Spe +1Total: 1
Competitivo
In-Game
Abilities
Anticipation: Ao dar switch-in, este Pokémon "estremece" se algum Pokémon adversário tiver um Move superefetivo ou de OHKO.
Frisk: Ao dar switch-in, este Pokémon identifica os itens segurados por todos os Pokémon adversários.
Speed Boost(H): This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.
Base stats
HP
Atk
Def
SpA
SpD
Spe
30
35
30
55
30
75
Level 50
Level 100
90 137
170 264
36 95
67 185
31 90
58 174
54 117
103 229
31 90
58 174
72 139
139 273
Dano recebido
×2
×2
×1
×1
×1
×½
×1
×1
×2
×1
×1
×1
×1
×1
×½
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Baby-Doll Eyes
Level up
10030Lowers the target's Attack by 1.
Baton Pass
Machine
40User switches, passing stat changes and more.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confuse Ray
Machine
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Disarming Voice
Level up
Machine
4015This Move does not check accuracy. Hits foes.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hypnosis
Egg
6020Causes the target to fall asleep.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Peck
Level up
3510035No additional effect.
Pluck
Level up
6010020User steals and eats the target's Berry.
Pounce
Machine
5010020Tem 100% de chance de diminuir a Speed do alvo em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
Machine
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Seed Bomb
Machine
8010015No additional effect.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Level up
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Cadeia evolutiva
Flittle
Lv. 35
Espathra
2 níveis evolutivos.
Descrição In-game:
Violet
It spends its time running around wastelands. If anyone steals its beloved berries, it will chase them down and exact its revenge.
Scarlet
Flittle’s toes levitate about half an inch above the ground because of the psychic power emitted from the frills on the Pokémon’s belly.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Peck
Level 1
3510035No additional effect.
Confusion
Level 5
501002510% chance to confuse the target.
Baby-Doll Eyes
Level 8
10030Lowers the target's Attack by 1.
Disarming Voice
Level 11
4015This Move does not check accuracy. Hits foes.
Quick Attack
Level 15
4010030Usually goes first.
Psybeam
Level 19
651002010% chance to confuse the target.
Pluck
Level 24
6010020User steals and eats the target's Berry.
Agility
Level 29
30Aumenta a Speed do usuário em 2 estágios.
Uproar
Level 34
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Baton Pass
Machine
40User switches, passing stat changes and more.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confuse Ray
Machine
10010Confuses the target.
Disarming Voice
Machine
4015This Move does not check accuracy. Hits foes.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Pounce
Machine
5010020Tem 100% de chance de diminuir a Speed do alvo em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Seed Bomb
Machine
8010015No additional effect.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Hypnosis
Egg
6020Causes the target to fall asleep.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
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