[Cache start]
#662 - Fletchinder
PadrãoShiny
Categoria: Ember Pokémon
Altura: 0,7 mPeso: 16,0 Kg
Cor: Red
Formato:
Egg group: Flying15 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 134
Taxa de captura: 120
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Spe +2Total: 2
Competitivo
In-Game
Abilities
Flame Body: 30% chance a Pokemon making contact with this Pokemon will be burned.
Gale Wings(H): If this Pokemon is at full HP, its Flying-type Moves have their priority increased by 1.
Base stats
HP
Atk
Def
SpA
SpD
Spe
62
73
55
56
52
84
Level 50
Level 100
122 169
234 328
70 137
135 269
54 117
103 229
54 118
105 232
51 114
98 223
80 149
155 293
Dano recebido
×¼
×1
×1
×2
×½
×½
×½
×1
×1
×¼
×0
×1
×1
×1
×1
×4
×½
×2
Cadeia evolutiva
Moves que aprende
SV
SS
USM
ORAS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Level up
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Level up
Machine
6020Este Move não verifica accuracy.
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Machine
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Machine
75951530% chance to causar flinch.
Brave Bird
Machine
12010015Has 33% recoil.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dual Wingbeat
Machine
409010Hits 2 times in one turn.
Ember
Level up
401002510% chance to burn the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feather Dance
Machine
10015Lowers the target's Attack by 2.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flail
Level up
10015More power the less HP the user has left.
Flame Charge
Level up
Machine
Egg
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fly
Level up
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Peck
Level up
3510035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roost
Level up
5Heals 50% HP. Flying-type removed 'til turn ends.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Level up
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tailwind
Level up
Machine
15For 4 turns, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Temper Flare
Machine
7510010O Power dobra se o último Move do usuário falhou.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
U-turn
Machine
7010020User switches out after damaging the target.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Level up
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Level up
6020Este Move não verifica accuracy.
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Ember
Level up
401002510% chance to burn the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flail
Level up
10015More power the less HP the user has left.
Flame Charge
Level up
Egg
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fly
Level up
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Peck
Level up
3510035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roost
Level up
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Level up
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tailwind
Level up
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
U-turn
Machine
7010020User switches out after damaging the target.
Will-O-Wisp
Machine
8515Queima o alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Level up
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Ember
Level up
401002510% chance to burn the target.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flail
Level up
10015More power the less HP the user has left.
Flame Charge
Level up
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Me First
Level up
20Copies a foe at 1,5x power. User must be faster.
Natural Gift
Level up
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Peck
Level up
3510035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Razor Wind
Level up
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Level up
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Egg
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Level up
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Tailwind
Level up
Egg
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Will-O-Wisp
Machine
8515Queima o alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Level up
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Ember
Level up
401002510% chance to burn the target.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flail
Level up
10015More power the less HP the user has left.
Flame Charge
Level up
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Me First
Level up
20Copies a foe at 1,5x power. User must be faster.
Natural Gift
Level up
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Peck
Level up
3510035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Razor Wind
Level up
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Level up
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Egg
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Level up
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Tailwind
Level up
Egg
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Will-O-Wisp
Machine
8515Queima o alvo.
Cadeia evolutiva
Fletchling
Lv. 17
Fletchinder
Lv. 35
Talonflame
3 níveis evolutivos.
Descrição In-game:
Shield
Fletchinder are exceedingly territorial and aggressive. These Pokémon fight among themselves over feeding grounds.
Sword
Fletchinder launches embers into the den of its prey. When the prey comes leaping out, Fletchinder’s sharp talons finish it off.
Exibir mais
Ultra Moon
Its speed right after takeoff already puts it in the top speed class of all bird Pokémon.
Ultra Sun
It scatters embers in the tall grass. Then bug Pokémon, frightened by the flames, come flying out, and Fletchinder gobbles them up.
Moon
It will not tolerate other Fletchinder entering its territory, which has a radius of several miles.
Sun
From its beak, it fires embers at its prey. Once it has caught them, it grills them at high heat before feasting upon them.
Alpha Sapphire
The hotter the flame sac on its belly, the faster it can fly, but it takes some time to get the fire going.
Omega Ruby
From its beak, it expels embers that set the tall grass on fire. Then it pounces on the bewildered prey that pop out of the grass.
Y
The hotter the flame sac on its belly, the faster it can fly, but it takes some time to get the fire going.
X
From its beak, it expels embers that set the tall grass on fire. Then it pounces on the bewildered prey that pop out of the grass.
Locais de encontro
Ultra Moon
Alola Route 8 Main
Wela Volcano Park Area
Alola Route 8 Main:
  • Método: Sos Encounter
  • 15% de chance
  • Level 17 ~ Level 20
Wela Volcano Park Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 16 ~ Level 19
Ultra Sun
Alola Route 8 Main
Wela Volcano Park Area
Alola Route 8 Main:
  • Método: Sos Encounter
  • 15% de chance
  • Level 17 ~ Level 20
Wela Volcano Park Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 16 ~ Level 19
Exibir mais
Moon
Alola Route 8 Main
Alola Route 8 Main:
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 17 ~ Level 20
Sun
Alola Route 8 Main
Alola Route 8 Main:
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 17 ~ Level 20
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Flame Charge
Ao Evoluir
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Ember
Level 1
401002510% chance to burn the target.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Peck
Level 1
3510035No additional effect.
Quick Attack
Level 1
4010030Usually goes first.
Flail
Level 15
10015More power the less HP the user has left.
Acrobatics
Level 22
5510015Power doubles if the user has no held item.
Agility
Level 29
30Aumenta a Speed do usuário em 2 estágios.
Aerial Ace
Level 36
6020Este Move não verifica accuracy.
Tailwind
Level 43
15For 4 turns, allies' Speed is doubled.
Steel Wing
Level 50
70902510% chance to raise the user's Defense by 1.
Roost
Level 57
5Heals 50% HP. Flying-type removed 'til turn ends.
Fly
Level 64
909515Levanta voo no primeiro turno e ataca no segundo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Machine
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Machine
75951530% chance to causar flinch.
Brave Bird
Machine
12010015Has 33% recoil.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dual Wingbeat
Machine
409010Hits 2 times in one turn.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feather Dance
Machine
10015Lowers the target's Attack by 2.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tailwind
Machine
15For 4 turns, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Temper Flare
Machine
7510010O Power dobra se o último Move do usuário falhou.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
U-turn
Machine
7010020User switches out after damaging the target.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flame Charge
Level 1
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Peck
Level 1
3510035No additional effect.
Quick Attack
Level 1
4010030Usually goes first.
Flail
Level 15
10015More power the less HP the user has left.
Acrobatics
Level 22
5510015Power doubles if the user has no held item.
Agility
Level 29
30Aumenta a Speed do usuário em 2 estágios.
Aerial Ace
Level 36
6020Este Move não verifica accuracy.
Tailwind
Level 43
15For 4 turns, allies' Speed is doubled.
Steel Wing
Level 50
70902510% chance to raise the user's Defense by 1.
Roost
Level 57
5Heals 50% HP. Flying-type removed 'til turn ends.
Fly
Level 64
909515Levanta voo no primeiro turno e ataca no segundo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
U-turn
Machine
7010020User switches out after damaging the target.
Will-O-Wisp
Machine
8515Queima o alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tackle
Level 1
4010035Nenhum efeito adicional.
Quick Attack
Level 6
4010030Usually goes first.
Peck
Level 10
3510035No additional effect.
Agility
Level 13
30Aumenta a Speed do usuário em 2 estágios.
Flail
Level 16
10015More power the less HP the user has left.
Roost
Level 25
5Heals 50% HP. Flying-type removed 'til turn ends.
Razor Wind
Level 27
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Natural Gift
Level 31
10015Power and type depends on the user's Berry.
Flame Charge
Level 38
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Acrobatics
Level 42
5510015Power doubles if the user has no held item.
Me First
Level 46
20Copies a foe at 1,5x power. User must be faster.
Tailwind
Level 51
15For 4 turns, allies' Speed is doubled.
Steel Wing
Level 55
70902510% chance to raise the user's Defense by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Will-O-Wisp
Machine
8515Queima o alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tackle
Level 1
4010035Nenhum efeito adicional.
Quick Attack
Level 6
4010030Usually goes first.
Peck
Level 10
3510035No additional effect.
Agility
Level 13
30Aumenta a Speed do usuário em 2 estágios.
Flail
Level 16
10015More power the less HP the user has left.
Roost
Level 25
5Heals 50% HP. Flying-type removed 'til turn ends.
Razor Wind
Level 27
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Natural Gift
Level 31
10015Power and type depends on the user's Berry.
Flame Charge
Level 38
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Acrobatics
Level 42
5510015Power doubles if the user has no held item.
Me First
Level 46
20Copies a foe at 1,5x power. User must be faster.
Tailwind
Level 51
15For 4 turns, allies' Speed is doubled.
Steel Wing
Level 55
70902510% chance to raise the user's Defense by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Will-O-Wisp
Machine
8515Queima o alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Quick Attack
Level 6
4010030Usually goes first.
Peck
Level 10
3510035No additional effect.
Agility
Level 13
30Aumenta a Speed do usuário em 2 estágios.
Flail
Level 16
10015More power the less HP the user has left.
Ember
Level 17
401002510% chance to burn the target.
Roost
Level 25
5Heals 50% HP. Flying-type removed 'til turn ends.
Razor Wind
Level 27
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Natural Gift
Level 31
10015Power and type depends on the user's Berry.
Flame Charge
Level 38
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Acrobatics
Level 42
5510015Power doubles if the user has no held item.
Me First
Level 46
20Copies a foe at 1,5x power. User must be faster.
Tailwind
Level 51
15For 4 turns, allies' Speed is doubled.
Steel Wing
Level 55
70902510% chance to raise the user's Defense by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Quick Attack
Level 6
4010030Usually goes first.
Peck
Level 10
3510035No additional effect.
Agility
Level 13
30Aumenta a Speed do usuário em 2 estágios.
Flail
Level 16
10015More power the less HP the user has left.
Ember
Level 17
401002510% chance to burn the target.
Roost
Level 25
5Heals 50% HP. Flying-type removed 'til turn ends.
Razor Wind
Level 27
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Natural Gift
Level 31
10015Power and type depends on the user's Berry.
Flame Charge
Level 38
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Acrobatics
Level 42
5510015Power doubles if the user has no held item.
Me First
Level 46
20Copies a foe at 1,5x power. User must be faster.
Tailwind
Level 51
15For 4 turns, allies' Speed is doubled.
Steel Wing
Level 55
70902510% chance to raise the user's Defense by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.