PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
130 177
250 344
103 178
202 350
76 145
148 284
90 161
175 317
58 123
112 240
67 134
130 262
Moves que aprende
SV
SS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Spray Level up Machine | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Acrobatics Level up Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Draco Meteor Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Dragon Breath Level up | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Dragon Dance Level up Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Level up Machine | 85 | 100 | 10 | No additional effect. | ||
Dragon Rush Level up | 100 | 75 | 10 | 20% chance to causar flinch. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Level up Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grassy Glide Machine | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Grav Apple Level up | 80 | 100 | 10 | Target: 100% -1 Def. During Gravity: 1,5x power. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Level up Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Leaf Storm Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Outrage Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Pounce Machine | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Recycle Level up Egg | — | — | 10 | Restores the item the user last used. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Twister Level up | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. | ||
Withdraw Level up | — | — | 40 | Raises the user's Defense by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Spray Level up | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Acrobatics Level up Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Draco Meteor Tutor | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Dragon Breath Level up | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Dragon Dance Level up Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Level up Machine | 85 | 100 | 10 | No additional effect. | ||
Dragon Rush Level up | 100 | 75 | 10 | 20% chance to causar flinch. | ||
Dual Wingbeat Tutor | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Level up Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Focus Energy Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grassy Glide Tutor | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Grav Apple Level up | 80 | 100 | 10 | Target: 100% -1 Def. During Gravity: 1,5x power. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Level up Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Outrage Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Recycle Level up Egg | — | — | 10 | Restores the item the user last used. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Twister Level up | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. | ||
Withdraw Level up | — | — | 40 | Raises the user's Defense by 1. |
Gigantamax
Descrição In-game:
Shield
It flies on wings of apple skin and spits a powerful acid. It can also change its shape into that of an apple.
Sword
It ate a sour apple, and that induced its evolution. In its cheeks, it stores an acid capable of causing chemical burns.
Moves que aprende
Gen IX
Gen VIII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wing Attack Ao Evoluir | 60 | 100 | 35 | No additional effect. | ||
Growth Level 1 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Twister Level 1 | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Recycle Level 1 | — | — | 10 | Restores the item the user last used. | ||
Astonish Level 1 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Acid Spray Level 4 | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Acrobatics Level 8 | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Leech Seed Level 12 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Protect Level 16 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Dragon Breath Level 20 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Dragon Dance Level 24 | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Level 28 | 85 | 100 | 10 | No additional effect. | ||
Grav Apple Level 32 | 80 | 100 | 10 | Target: 100% -1 Def. During Gravity: 1,5x power. | ||
Iron Defense Level 36 | — | — | 15 | Raises the user's Defense by 2. | ||
Fly Level 40 | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Dragon Rush Level 44 | 100 | 75 | 10 | 20% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Machine | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Draco Meteor Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Dragon Dance Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grassy Glide Machine | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Leaf Storm Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Outrage Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Pounce Machine | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wing Attack Level 1 | 60 | 100 | 35 | No additional effect. | ||
Growth Level 1 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Twister Level 1 | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Recycle Level 1 | — | — | 10 | Restores the item the user last used. | ||
Astonish Level 1 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Acid Spray Level 4 | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Acrobatics Level 8 | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Leech Seed Level 12 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Protect Level 16 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Dragon Breath Level 20 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Dragon Dance Level 24 | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Level 28 | 85 | 100 | 10 | No additional effect. | ||
Grav Apple Level 32 | 80 | 100 | 10 | Target: 100% -1 Def. During Gravity: 1,5x power. | ||
Iron Defense Level 36 | — | — | 15 | Raises the user's Defense by 2. | ||
Fly Level 40 | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Dragon Rush Level 44 | 100 | 75 | 10 | 20% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Dragon Dance Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Focus Energy Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Outrage Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Draco Meteor Tutor | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Dual Wingbeat Tutor | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Grassy Glide Tutor | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. |