

PadrãoShiny
Competitivo
In-Game
Abilities
Scrappy: Fighting, Normal Moves hit Ghost. Immune to Intimidate.
Tangled Feet: This Pokémon's evasiveness is doubled as long as it is confused.
Costar(H): On switch-in, this Pokémon copies all of its ally's stat stage changes.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
142 189
274 368
108 183
211 361
71 138
137 271
72 139
139 273
62 127
119 249
85 156
166 306
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | ![]() | 55 | 100 | 15 | O Power dobra se o usuário não estiver segurando um item. | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Cutter Machine | ![]() | 60 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Air Slash Level up Machine | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Brave Bird Level up Machine | ![]() | 120 | 100 | 15 | Has 33% recoil. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Copycat Level up | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Detect Level up | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. | |
Double Kick Level up | ![]() | 30 | 100 | 30 | Ataca 2 vezes em um mesmo turno. | |
Double Team Egg | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dual Wingbeat Machine | ![]() | 40 | 90 | 10 | Acerta 2 vezes em um turno. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feather Dance Machine | ![]() | — | 100 | 15 | Lowers the alvo's Attack by 2. | |
Feint Level up | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hurricane Machine | ![]() | 110 | 70 | 10 | 30% chance to confuse alvo. Can't miss in rain. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the alvo's Defense by 1. | |
Low Kick Level up Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Lunge Machine | ![]() | 80 | 100 | 15 | 100% chance to lower the alvo's Attack by 1. | |
Mega Kick Level up | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Payback Level up | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Peck Level up | ![]() | 35 | 100 | 35 | Nenhum efeito adicional. | |
Pounce Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Quick Guard Egg | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Roost Level up | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Sky Attack Egg | ![]() | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Tailwind Machine | ![]() | — | — | 15 | For 4 turnos, allies' Speed is doubled. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Throat Chop Level up Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless alvo using priority. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Wide Guard Level up | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. | |
Wing Attack Level up | ![]() | 60 | 100 | 35 | Nenhum efeito adicional. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Violet
Thanks to a behavior of theirs known as “synchronizing,” an entire flock of these Pokémon can attack simultaneously in perfect harmony.
Scarlet
This Pokémon apparently ties the base of its neck into a knot so that energy stored in its belly does not escape from its beak.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | ![]() | 35 | 100 | 35 | Nenhum efeito adicional. | |
Copycat Level 1 | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Double Kick Level 5 | ![]() | 30 | 100 | 30 | Ataca 2 vezes em um mesmo turno. | |
Detect Level 9 | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. | |
Wing Attack Level 12 | ![]() | 60 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 15 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Low Kick Level 18 | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Feint Level 21 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Payback Level 27 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Roost Level 31 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Air Slash Level 35 | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Mega Kick Level 39 | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Wide Guard Level 44 | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. | |
Throat Chop Level 48 | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Brave Bird Level 54 | ![]() | 120 | 100 | 15 | Has 33% recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | O Power dobra se o usuário não estiver segurando um item. | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Cutter Machine | ![]() | 60 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Brave Bird Machine | ![]() | 120 | 100 | 15 | Has 33% recoil. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Dual Wingbeat Machine | ![]() | 40 | 90 | 10 | Acerta 2 vezes em um turno. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feather Dance Machine | ![]() | — | 100 | 15 | Lowers the alvo's Attack by 2. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hurricane Machine | ![]() | 110 | 70 | 10 | 30% chance to confuse alvo. Can't miss in rain. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the alvo's Defense by 1. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Lunge Machine | ![]() | 80 | 100 | 15 | 100% chance to lower the alvo's Attack by 1. | |
Pounce Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Tailwind Machine | ![]() | — | — | 15 | For 4 turnos, allies' Speed is doubled. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless alvo using priority. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double Team Egg | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Quick Guard Egg | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. | |
Sky Attack Egg | ![]() | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. |