[Cache start]
#981 - Farigiraf
PadrãoShiny
Categoria: Long Neck Pokémon
Altura: 3,2 mPeso: 160,0 Kg
Cor: Brown
Egg group: Field20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 260
Taxa de captura: 45
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: HP +3Total: 3
Competitivo
In-Game
Abilities
Cud Chew: If this Pokemon eats a Berry, it will eat that Berry again at the end of the next turn.
Armor Tail: This Pokemon and its allies are protected from opposing priority Moves.
Sap Sipper(H): This Pokemon's Attack is raised 1 stage if hit by a Grass Move; Grass immunity.
Base stats
HP
Atk
Def
SpA
SpD
Spe
120
90
70
110
70
60
Level 50
Level 100
180 227
350 444
85 156
166 306
67 134
130 262
103 178
202 350
67 134
130 262
58 123
112 240
Dano recebido
×2
×2
×1
×1
×1
×1
×1
×1
×0
×1
×1
×1
×1
×1
×½
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Assurance
Level up
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Astonish
Level up
301001530% chance to causar flinch.
Baton Pass
Level up
Machine
40User switches, passing stat changes and more.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Machine
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Hit
Level up
359010Hits 2 times in one turn.
Double Kick
Egg
3010030Hits 2 times in one turn.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Future Sight
Machine
Egg
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Guard Swap
Level up
10Swaps Defense and Sp Def changes with target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Head
Machine
801001530% chance to causar flinch.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the target.
Mean Look
Egg
5Prevents the target from switching out.
Mirror Coat
Egg
10020If hit by special attack, returns double damage.
Nasty Plot
Level up
Machine
20Raises the user's Sp Atk by 2.
Night Shade
Machine
10015Does damage equal to the user's level.
Power Swap
Level up
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
Machine
651002010% chance to confuse the target.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stomp
Level up
651002030% chance to causar flinch.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Machine
Egg
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Twin Beam
Level up
4010010Hits 2 times in one turn.
Uproar
Machine
Egg
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Egg
20Aumenta a Sp. Def do usuário em 2 estágios.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Double Kick
Egg
3010030Hits 2 times in one turn.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Future Sight
Egg
12010010Hits two turns after being used.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Mean Look
Egg
5Prevents the target from switching out.
Mirror Coat
Egg
10020If hit by special attack, returns double damage.
Psychic Fangs
Egg
8510010Destroys screens, unless the target is immune.
Psychic Terrain
Egg
105 turns. Grounded: +Psychic power, priority-safe.
Razor Wind
Egg
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Skill Swap
Egg
10The user and the target troca Abilities.
Take Down
Egg
908520Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Egg
20Aumenta a Sp. Def do usuário em 2 estágios.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Double Kick
Egg
3010030Hits 2 times in one turn.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Future Sight
Egg
12010010Hits two turns after being used.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Mean Look
Egg
5Prevents the target from switching out.
Mirror Coat
Egg
10020If hit by special attack, returns double damage.
Razor Wind
Egg
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Skill Swap
Egg
10The user and the target troca Abilities.
Take Down
Egg
908520Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Egg
20Aumenta a Sp. Def do usuário em 2 estágios.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Double Kick
Egg
3010030Hits 2 times in one turn.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Future Sight
Egg
12010010Hits two turns after being used.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Mean Look
Egg
5Prevents the target from switching out.
Mirror Coat
Egg
10020If hit by special attack, returns double damage.
Razor Wind
Egg
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Skill Swap
Egg
10The user and the target troca Abilities.
Take Down
Egg
908520Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Egg
20Aumenta a Sp. Def do usuário em 2 estágios.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Double Kick
Egg
3010030Hits 2 times in one turn.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Future Sight
Egg
12010010Hits two turns after being used.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Mirror Coat
Egg
10020If hit by special attack, returns double damage.
Psych Up
Egg
10Copies the target's current stat stages.
Razor Wind
Egg
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Take Down
Egg
908520Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Egg
20Aumenta a Sp. Def do usuário em 2 estágios.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Future Sight
Egg
12010010Hits two turns after being used.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Psych Up
Egg
10Copies the target's current stat stages.
Take Down
Egg
908520Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Cadeia evolutiva
Girafarig
Lv. up
Farigiraf
2 níveis evolutivos.
Descrição In-game:
Violet
The hardened head from the tail protects the head of the main body as Farigiraf whips its long neck around to headbutt enemies.
Scarlet
Now that the brain waves from the head and tail are synced up, the psychic power of this Pokémon is 10 times stronger than Girafarig’s.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 1
301001530% chance to causar flinch.
Power Swap
Level 1
10Swaps Attack and Sp Atk stat stages with target.
Guard Swap
Level 1
10Swaps Defense and Sp Def changes with target.
Confusion
Level 5
501002510% chance to confuse the target.
Assurance
Level 10
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Stomp
Level 14
651002030% chance to causar flinch.
Psybeam
Level 19
651002010% chance to confuse the target.
Agility
Level 23
30Aumenta a Speed do usuário em 2 estágios.
Double Hit
Level 28
359010Hits 2 times in one turn.
Twin Beam
Level 32
4010010Hits 2 times in one turn.
Crunch
Level 37
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Baton Pass
Level 41
40User switches, passing stat changes and more.
Nasty Plot
Level 46
20Raises the user's Sp Atk by 2.
Psychic
Level 50
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Baton Pass
Machine
40User switches, passing stat changes and more.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Machine
10010Confuses the target.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Head
Machine
801001530% chance to causar flinch.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the target.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Night Shade
Machine
10015Does damage equal to the user's level.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Machine
80901520% chance to causar flinch.
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