PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
112 159
214 308
90 161
175 317
54 117
103 229
56 121
108 236
60 125
116 245
54 117
103 229
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Assurance Machine | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brave Bird Level up Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Brick Break Level up Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Level up Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Close Combat Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Curse Egg | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defog Level up | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Detect Level up | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dual Wingbeat Tutor | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Final Gambit Level up | — | 100 | 5 | Does damage equal to the user's HP. User faints. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Focus Energy Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Fury Cutter Level up | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Knock Off Level up | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leaf Blade Level up Machine | 90 | 100 | 15 | High critical hit ratio. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quick Attack Egg | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Revenge Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Rock Smash Level up | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Simple Beam Egg | — | 100 | 15 | The target's Ability becomes Simple. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Slam Level up | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Blade Machine | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Superpower Machine | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | ||
Swords Dance Level up Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Cadeia evolutiva
Farfetch’d-Galar |
|
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
They use a plant stalk as a weapon, but not all of them use it in the same way. Several distinct styles of stalk fighting have been observed.
Sword
The stalk this Pokémon carries in its wings serves as a sword to cut down opponents. In a dire situation, the stalk can also serve as food.
Exibir mais
Let's Go, Eevee!
They live where reedy plants grow. Farfetch’d are rarely seen, so it’s thought their numbers are decreasing.
Let's Go, Pikachu!
They live where reedy plants grow. Farfetch’d are rarely seen, so it’s thought their numbers are decreasing.
Alpha Sapphire
Farfetch’d is always seen with a stalk from a plant of some sort. Apparently, there are good stalks and bad stalks. This Pokémon has been known to fight with others over stalks.
Omega Ruby
Farfetch’d is always seen with a stalk from a plant of some sort. Apparently, there are good stalks and bad stalks. This Pokémon has been known to fight with others over stalks.
Y
It always walks about with a plant stalk clamped in its beak. The stalk is used for building its nest.
X
The plant stalk it holds is its weapon. The stalk is used like a sword to cut all sorts of things.
White 2
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Black 2
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
White
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Black
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
SoulSilver
If it eats the plant stalk it carries as emergency rations, it runs off in search of a new stalk.
HeartGold
If anyone tries to disturb where the essential plant stalks grow, it uses its own stalk to thwart them.
Platinum
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Pearl
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Diamond
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
LeafGreen
The plant stalk it holds is its weapon. The stalk is used like a sword to cut all sorts of things.
FireRed
It always walks about with a plant stalk clamped in its beak. The stalk is used for building its nest.
Emerald
It is always seen with a stick from a plant. Apparently, there are good sticks and bad sticks. This POKéMON occasionally fights with others over choice sticks.
Sapphire
FARFETCH’D is always seen with a stick from a plant of some sort. Apparently, there are good sticks and bad sticks.This POKéMON has been known to fight with others over sticks.
Ruby
FARFETCH’D is always seen with a stick from a plant of some sort. Apparently, there are good sticks and bad sticks.This POKéMON has been known to fight with others over sticks.
Crystal
In order to pre vent their extinction, morepeople have made an effort to breed these POKéMON.
Silver
If it eats the plant stick it carries as emergency rations, it runs off in search of a new stick.
Gold
If anyone tries to disturb where the essential plantsticks grow, it uses its own stick to thwart them.
Yellow
Lives where reedy plants grow. They are rarely seen,so it's thought their numbers are decreasing.
Blue
The sprig of green onions it holds is itsweapon. It is used much like a metal sword.
Red
The sprig of green onions it holds is itsweapon. It is used much like a metal sword.
Moves que aprende
Gen VIII
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sand Attack Level 1 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 5 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Fury Cutter Level 10 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Rock Smash Level 15 | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Brutal Swing Level 20 | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Detect Level 25 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Knock Off Level 30 | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Defog Level 35 | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Brick Break Level 40 | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Swords Dance Level 45 | — | — | 20 | Raises the user's Attack by 2. | ||
Slam Level 50 | 80 | 75 | 20 | No additional effect. | ||
Leaf Blade Level 55 | 90 | 100 | 15 | High critical hit ratio. | ||
Final Gambit Level 60 | — | 100 | 5 | Does damage equal to the user's HP. User faints. | ||
Brave Bird Level 65 | 120 | 100 | 15 | Has 33% recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assurance Machine | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brave Bird Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Close Combat Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Energy Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Leaf Blade Machine | 90 | 100 | 15 | High critical hit ratio. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Revenge Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Blade Machine | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Superpower Machine | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dual Wingbeat Tutor | 40 | 90 | 10 | Hits 2 times in one turn. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Curse Egg | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Quick Attack Egg | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Simple Beam Egg | — | 100 | 15 | The target's Ability becomes Simple. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. |