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#103 - Exeggutor-Alola
PadrãoShiny
Categoria: Coconut Pokémon
Altura: 10,9 mPeso: 415,6 Kg
Habitat: Forest (Habitat)
Cor: Yellow
Formato:
Egg group: Grass20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 186
Taxa de captura: 45
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +2Total: 2
Competitivo
In-Game
Abilities
Frisk: Ao dar switch-in, este Pokémon identifica os itens segurados por todos os Pokémon adversários.
Harvest(H): If last item used is a Berry, 50% chance to restore it each end of turn. 100% in Sun.
Base stats
HP
Atk
Def
SpA
SpD
Spe
95
105
85
125
75
45
Level 50
Level 100
155 202
300 394
99 172
193 339
81 150
157 295
117 194
229 383
72 139
139 273
45 106
85 207
Dano recebido
×2
×1
×2
×¼
×2
×1
×1
×2
×1
×¼
×½
×4
×1
×2
×1
×1
×1
×¼
Cadeia evolutiva
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Block
Egg
5Prevents the target from switching out.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Seed
Level up
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confusion
Level up
501002510% chance to confuse the target.
Curse
Machine
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Machine
12010015Tem 33% de recoil.
Draco Meteor
Machine
130905Lowers the user's Sp Atk by 2.
Dragon Cheer
Machine
15Ally: Crit ratio +1, or +2 if ally is Dragon-type.
Dragon Hammer
Level up
9010015No additional effect.
Dragon Pulse
Machine
8510010No additional effect.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Giga Drain
Level up
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Glide
Machine
5510020User on Grassy Terrain: +1 priority.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Growth
Level up
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Level up
6020Causes the target to fall asleep.
Imprison
Machine
10No foe can use any Move known by the user.
Ingrain
Egg
20Traps/grounds user; heals 1/16 HP máximo per turn.
Iron Head
Machine
801001530% chance to causar flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Leaf Storm
Level up
Machine
130905Lowers the user's Sp Atk by 2.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the target.
Magical Leaf
Machine
6020This Move does not check accuracy.
Mega Drain
Level up
4010015User recovers 50% of the damage dealt.
Moonlight
Egg
5Heals the user by a weather-dependent amount.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Poison Powder
Egg
7535Envenena o alvo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Level up
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seed Bomb
Level up
Machine
8010015No additional effect.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Powder
Egg
7515Causes the target to fall asleep.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Level up
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Stun Spore
Egg
7530Paralisa o alvo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swords Dance
Machine
20Raises the user's Attack by 2.
Synthesis
Level up
5Heals the user by a weather-dependent amount.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Level up
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wood Hammer
Level up
12010015Has 33% recoil.
Worry Seed
Level up
10010The target's Ability becomes Insomnia.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrage
Virtual Console
158520Hits 2-5 times in one turn.
Block
Egg
5Prevents the target from switching out.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brick Break
Machine
Virtual Console
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Seed
Level up
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Confusion
Level up
Virtual Console
501002510% chance to confuse the target.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Dragon Hammer
Level up
9010015No additional effect.
Dragon Pulse
Machine
Virtual Console
8510010No additional effect.
Dragon Tail
Virtual Console
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
Virtual Console
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Egg Bomb
Virtual Console
1007510No additional effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flamethrower
Machine
Virtual Console
9010015Tem 10% de chance de queimar o alvo.
Giga Drain
Level up
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Glide
Tutor
5510020User on Grassy Terrain: +1 priority.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Hypnosis
Level up
Virtual Console
6020Causes the target to fall asleep.
Ingrain
Egg
20Traps/grounds user; heals 1/16 HP máximo per turn.
Iron Head
Machine
801001530% chance to causar flinch.
Iron Tail
Machine
Virtual Console
100751530% chance to lower the target's Defense by 1.
Leaf Storm
Level up
Machine
130905Lowers the user's Sp Atk by 2.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Light Screen
Machine
Virtual Console
30For 5 turns, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the target.
Magical Leaf
Machine
6020This Move does not check accuracy.
Mega Drain
Level up
Virtual Console
4010015User recovers 50% of the damage dealt.
Moonlight
Egg
5Heals the user by a weather-dependent amount.
Outrage
Machine
Virtual Console
12010010Lasts 2-3 turns. Confuses the user afterwards.
Poison Powder
Egg
7535Envenena o alvo.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with target.
Power Whip
Machine
Virtual Console
1208510No additional effect.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Level up
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Level up
Machine
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Seed Bomb
Level up
Machine
8010015No additional effect.
Self-Destruct
Machine
Virtual Console
2001005Hits adjacent Pokemon. The user faints.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Powder
Egg
7515Causes the target to fall asleep.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
Virtual Console
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Level up
Machine
Virtual Console
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stun Spore
Egg
Virtual Console
7530Paralisa o alvo.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
Virtual Console
1201005Lowers the user's Attack and Defense by 1.
Swords Dance
Machine
20Raises the user's Attack by 2.
Synthesis
Level up
5Heals the user by a weather-dependent amount.
Teleport
Virtual Console
20User switches out.
Terrain Pulse
Tutor
5010010User on terrain: power doubles, type varies.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Level up
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wood Hammer
Level up
12010015Has 33% recoil.
Worry Seed
Level up
10010The target's Ability becomes Insomnia.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrage
Level up
158520Hits 2-5 times in one turn.
Block
Egg
Tutor
5Prevents the target from switching out.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Celebrate
Evento
40No competitive use.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confusion
Level up
501002510% chance to confuse the target.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Draco Meteor
Tutor
Evento
130905Lowers the user's Sp Atk by 2.
Dragon Hammer
Level up
9010015No additional effect.
Dragon Pulse
Tutor
8510010No additional effect.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Egg Bomb
Level up
1007510No additional effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Egg
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Terrain
Egg
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Level up
6020Causes the target to fall asleep.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Ingrain
Egg
20Traps/grounds user; heals 1/16 HP máximo per turn.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Leaf Storm
Level up
Egg
Evento
130905Lowers the user's Sp Atk by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Kick
Tutor
10020More power the heavier the target.
Lucky Chant
Egg
30For 5 turns, shields user's time from critical hits.
Moonlight
Egg
5Heals the user by a weather-dependent amount.
Natural Gift
Egg
10015Power and type depends on the user's Berry.
Nature Power
Machine
Egg
20Attack depends on terrain (default Tri Attack).
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Power Swap
Egg
Evento
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Level up
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Seed Bomb
Level up
Tutor
8010015No additional effect.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Synthesis
Egg
Tutor
5Heals the user by a weather-dependent amount.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wood Hammer
Level up
12010015Has 33% recoil.
Worry Seed
Tutor
10010The target's Ability becomes Insomnia.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Block
Egg
5Prevents the target from switching out.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Giga Drain
Egg
7510010User recovers 50% of the damage dealt.
Grassy Terrain
Egg
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Ingrain
Egg
20Traps/grounds user; heals 1/16 HP máximo per turn.
Leaf Storm
Egg
130905Lowers the user's Sp Atk by 2.
Lucky Chant
Egg
30For 5 turns, shields user's time from critical hits.
Moonlight
Egg
5Heals the user by a weather-dependent amount.
Natural Gift
Egg
10015Power and type depends on the user's Berry.
Nature Power
Egg
20Attack depends on terrain (default Tri Attack).
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Skill Swap
Egg
10The user and the target troca Abilities.
Synthesis
Egg
5Heals the user by a weather-dependent amount.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Block
Egg
5Prevents the target from switching out.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Giga Drain
Egg
7510010User recovers 50% of the damage dealt.
Ingrain
Egg
20Traps/grounds user; heals 1/16 HP máximo per turn.
Leaf Storm
Egg
130905Lowers the user's Sp Atk by 2.
Lucky Chant
Egg
30For 5 turns, shields user's time from critical hits.
Moonlight
Egg
5Heals the user by a weather-dependent amount.
Natural Gift
Egg
10015Power and type depends on the user's Berry.
Nature Power
Egg
20Attack depends on terrain (default Tri Attack).
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Skill Swap
Egg
10The user and the target troca Abilities.
Synthesis
Egg
5Heals the user by a weather-dependent amount.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Ingrain
Egg
20Traps/grounds user; heals 1/16 HP máximo per turn.
Leaf Storm
Egg
130905Lowers the user's Sp Atk by 2.
Lucky Chant
Egg
30For 5 turns, shields user's time from critical hits.
Moonlight
Egg
5Heals the user by a weather-dependent amount.
Nature Power
Egg
20Attack depends on terrain (default Tri Attack).
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psych Up
Egg
10Copies the target's current stat stages.
Reflect
Egg
20For 5 turns, physical damage to allies is halved.
Synthesis
Egg
5Heals the user by a weather-dependent amount.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Ingrain
Egg
20Traps/grounds user; heals 1/16 HP máximo per turn.
Moonlight
Egg
5Heals the user by a weather-dependent amount.
Psych Up
Egg
10Copies the target's current stat stages.
Reflect
Egg
20For 5 turns, physical damage to allies is halved.
Synthesis
Egg
5Heals the user by a weather-dependent amount.
Cadeia evolutiva
Exeggcute
Usar item
Exeggutor
Usar item
Exeggutor-Alola
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
When they work together, Exeggutor’s three heads can put out powerful psychic energy. Cloudy days make this Pokémon sluggish.
Sword
Each of Exeggutor’s three heads is thinking different thoughts. The three don’t seem to be very interested in one another.
Exibir mais
Let's Go, Eevee!
Its cries are very noisy. This is because each of the three heads thinks about whatever it likes.
Let's Go, Pikachu!
Its cries are very noisy. This is because each of the three heads thinks about whatever it likes.
Ultra Moon
Each of its three heads has its own thoughts. When they want to go in different directions, Exeggutor becomes unable to move.
Ultra Sun
It engages its enemies using psychic powers. Each of its three heads fires off psychokinetic energy, tripling its power.
Moon
When the time comes, one of its three heads falls off. Before long, the fallen head grows into an Exeggcute.
Sun
Each of its heads has its own will. They use telepathy to discuss their plans before coming to a joint decision.
Alpha Sapphire
Exeggutor originally came from the tropics. Its heads steadily grow larger from exposure to strong sunlight. It is said that when the heads fall off, they group together to form Exeggcute.
Omega Ruby
Exeggutor originally came from the tropics. Its heads steadily grow larger from exposure to strong sunlight. It is said that when the heads fall off, they group together to form Exeggcute.
Y
It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an Exeggcute.
X
Its three heads think independently. However, they are friendly and never appear to squabble.
White 2
It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an Exeggcute.
Black 2
It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an Exeggcute.
White
It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an Exeggcute.
Black
It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an Exeggcute.
SoulSilver
If a head drops off, it emits a telepathic call in search of others to form an EXEGGCUTE cluster.
HeartGold
Its three heads think independently. However, they are friendly and never appear to squabble.
Platinum
It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an EXEGGCUTE.
Pearl
It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an EXEGGCUTE.
Diamond
It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an EXEGGCUTE.
LeafGreen
It is said that on rare occasions, one of its heads will drop off and continue on as an EXEGGCUTE.
FireRed
It is called “The Walking Tropical Rainforest.” Each of the nuts has a face and a will of its own.
Emerald
Originally from the tropics, EXEGGUTOR’s heads grow larger from exposure to strong sunlight. It is said that when the heads fall, they group to form an EXEGGCUTE.
Sapphire
EXEGGUTOR originally came from the tropics. Its heads steadily grow larger from exposure to strong sunlight. It is said that when the heads fall off, they group together to form EXEGGCUTE.
Ruby
EXEGGUTOR originally came from the tropics. Its heads steadily grow larger from exposure to strong sunlight. It is said that when the heads fall off, they group together to form EXEGGCUTE.
Crystal
Living in a good environment makes it grow lots of heads. A head that drops off becomes an EXEGGCUTE.
Silver
If a head drops off, it emits a telepathic call in search of others to form an EXEGGCUTE cluster.
Gold
Its three heads think independent­ ly. However, they are friendly and never appear to squabble.
Yellow
Its cries are very noisy. This is because each of the 3 heads thinks about whatever it likes.
Blue
Legend has it that on rare occasions, one of its heads will drop off and continue on as an EXEGGCUTE.
Red
Legend has it that on rare occasions, one of its heads will drop off and continue on as an EXEGGCUTE.
Locais de encontro
Ultra Moon
Exeggutor Island Area
Exeggutor Island Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 42 ~ Level 45
Ultra Sun
Exeggutor Island Area
Exeggutor Island Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 42 ~ Level 45
Exibir mais
Moon
Exeggutor Island Area
Exeggutor Island Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 40 ~ Level 43
Sun
Exeggutor Island Area
Exeggutor Island Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 40 ~ Level 43
Moves que aprende
Gen IX
Gen VIII
Gen VII
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Bullet Seed
Level 1
2510030Atinge de 2 a 5 vezes em um turno.
Confusion
Level 1
501002510% chance to confuse the target.
Dragon Hammer
Ao Evoluir
9010015No additional effect.
Extrasensory
Level 1
801002010% chance to causar flinch.
Giga Drain
Level 1
7510010User recovers 50% of the damage dealt.
Hypnosis
Level 1
6020Causes the target to fall asleep.
Leaf Storm
Level 1
130905Lowers the user's Sp Atk by 2.
Leech Seed
Level 1
90101/8 of target's HP is restored to user every turn.
Mega Drain
Level 1
4010015User recovers 50% of the damage dealt.
Psyshock
Level 1
8010010Damages target based on Defense, not Sp Def.
Reflect
Level 1
20For 5 turns, physical damage to allies is halved.
Seed Bomb
Level 1
8010015No additional effect.
Solar Beam
Level 1
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Synthesis
Level 1
5Heals the user by a weather-dependent amount.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wood Hammer
Level 1
12010015Has 33% recoil.
Worry Seed
Level 1
10010The target's Ability becomes Insomnia.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Machine
12010015Tem 33% de recoil.
Draco Meteor
Machine
130905Lowers the user's Sp Atk by 2.
Dragon Cheer
Machine
15Ally: Crit ratio +1, or +2 if ally is Dragon-type.
Dragon Pulse
Machine
8510010No additional effect.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Glide
Machine
5510020User on Grassy Terrain: +1 priority.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Head
Machine
801001530% chance to causar flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Leaf Storm
Machine
130905Lowers the user's Sp Atk by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the target.
Magical Leaf
Machine
6020This Move does not check accuracy.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seed Bomb
Machine
8010015No additional effect.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Psyshock
Level 1
8010010Damages target based on Defense, not Sp Def.
Wood Hammer
Level 1
12010015Has 33% recoil.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Synthesis
Level 1
5Heals the user by a weather-dependent amount.
Solar Beam
Level 1
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Seed Bomb
Level 1
8010015No additional effect.
Reflect
Level 1
20For 5 turns, physical damage to allies is halved.
Mega Drain
Level 1
4010015User recovers 50% of the damage dealt.
Bullet Seed
Level 1
2510030Atinge de 2 a 5 vezes em um turno.
Leech Seed
Level 1
90101/8 of target's HP is restored to user every turn.
Leaf Storm
Level 1
130905Lowers the user's Sp Atk by 2.
Hypnosis
Level 1
6020Causes the target to fall asleep.
Giga Drain
Level 1
7510010User recovers 50% of the damage dealt.
Extrasensory
Level 1
801002010% chance to causar flinch.
Dragon Hammer
Level 1
9010015No additional effect.
Confusion
Level 1
501002510% chance to confuse the target.
Worry Seed
Level 1
10010The target's Ability becomes Insomnia.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Dragon Pulse
Machine
8510010No additional effect.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Head
Machine
801001530% chance to causar flinch.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Leaf Storm
Machine
130905Lowers the user's Sp Atk by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the target.
Magical Leaf
Machine
6020This Move does not check accuracy.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with target.
Power Whip
Machine
1208510No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Seed Bomb
Machine
8010015No additional effect.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Grassy Glide
Tutor
5510020User on Grassy Terrain: +1 priority.
Terrain Pulse
Tutor
5010010User on terrain: power doubles, type varies.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Barrage
Level 1
158520Hits 2-5 times in one turn.
Confusion
Level 1
501002510% chance to confuse the target.
Dragon Hammer
Level 1
9010015No additional effect.
Hypnosis
Level 1
6020Causes the target to fall asleep.
Seed Bomb
Level 1
8010015No additional effect.
Psyshock
Level 17
8010010Damages target based on Defense, not Sp Def.
Egg Bomb
Level 27
1007510No additional effect.
Wood Hammer
Level 37
12010015Has 33% recoil.
Leaf Storm
Level 47
130905Lowers the user's Sp Atk by 2.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Barrage
Level 1
158520Hits 2-5 times in one turn.
Confusion
Level 1
501002510% chance to confuse the target.
Dragon Hammer
Level 1
9010015No additional effect.
Hypnosis
Level 1
6020Causes the target to fall asleep.
Seed Bomb
Level 1
8010015No additional effect.
Psyshock
Level 17
8010010Damages target based on Defense, not Sp Def.
Egg Bomb
Level 27
1007510No additional effect.
Wood Hammer
Level 37
12010015Has 33% recoil.
Leaf Storm
Level 47
130905Lowers the user's Sp Atk by 2.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Tutor
5Prevents the target from switching out.
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Dragon Pulse
Tutor
8510010No additional effect.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Tutor
10020More power the heavier the target.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Seed Bomb
Tutor
8010015No additional effect.
Skill Swap
Tutor
10The user and the target troca Abilities.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Worry Seed
Tutor
10010The target's Ability becomes Insomnia.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Barrage
Level 1
158520Hits 2-5 times in one turn.
Confusion
Level 1
501002510% chance to confuse the target.
Dragon Pulse
Level 1
8510010No additional effect.
Egg Bomb
Level 1
1007510No additional effect.
Hypnosis
Level 1
6020Causes the target to fall asleep.
Stun Spore
Level 1
7530Paralisa o alvo.
Power Whip
Level 1
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dragon Pulse
Machine
8510010No additional effect.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Headbutt
Machine
701001530% chance to causar flinch.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mega Drain
Machine
4010015User recovers 50% of the damage dealt.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Teleport
Machine
20User switches out.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
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