[Cache start]
#890 - Eternatus
PadrãoShiny
Pokémon lendário
Categoria: Gigantic Pokémon
Altura: 20,0 mPeso: 950,0 Kg
Cor: Purple
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 345
Taxa de captura: 255
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: HP +3Total: 3
Competitivo
In-Game
Abilities
Pressure: Se o Pokémon for alvo de um Move do adversário, o Move perde um PP adicional.
Base stats
HP
Atk
Def
SpA
SpD
Spe
140
85
95
145
95
130
Level 50
Level 100
200 247
390 484
81 150
157 295
90 161
175 317
135 216
265 427
90 161
175 317
121 200
238 394
Dano recebido
×½
×1
×2
×½
×1
×½
×½
×1
×1
×¼
×2
×2
×1
×½
×2
×1
×1
×½
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Confuse Ray
Level up
Machine
10010Confuses the target.
Cosmic Power
Level up
20Raises the user's Defense and Sp Def by 1.
Cross Poison
Level up
7010020High critical hit ratio. 10% chance to envenenar.
Draco Meteor
Machine
130905Lowers the user's Sp Atk by 2.
Dragon Dance
Level up
Machine
20Raises the user's Attack and Speed by 1.
Dragon Pulse
Level up
Machine
8510010No additional effect.
Dragon Tail
Level up
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dynamax Cannon
Level up
1001005No additional effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Outrage
Level up
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Tail
Level up
Machine
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Toxic
Level up
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Confuse Ray
Level up
10010Confuses the target.
Cosmic Power
Level up
Machine
20Raises the user's Defense and Sp Def by 1.
Cross Poison
Level up
Machine
Evento
7010020High critical hit ratio. 10% chance to envenenar.
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Dragon Dance
Level up
Machine
20Raises the user's Attack and Speed by 1.
Dragon Pulse
Level up
Machine
Evento
8510010No additional effect.
Dragon Tail
Level up
609010Força o alvo a mudar para um aliado aleatório.
Dynamax Cannon
Level up
Evento
1001005No additional effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Eternabeam
Level up
Evento
160905User cannot Move next turn.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flamethrower
Level up
Machine
Evento
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Meteor Beam
Tutor
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Mystical Fire
Machine
7510010100% chance to lower the target's Sp Atk by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Tail
Level up
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Screech
Machine
8540Lowers the target's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
Evento
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Toxic
Level up
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
Machine
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
Cadeia evolutiva
Eternatus
1 nível evolutivo.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
It was inside a meteorite that fell 20,000 years ago. There seems to be a connection between this Pokémon and the Dynamax phenomenon.
Sword
The core on its chest absorbs energy emanating from the lands of the Galar region. This energy is what allows Eternatus to stay active.
Moves que aprende
Gen IX
Gen VIII
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level 1
30Aumenta a Speed do usuário em 2 estágios.
Confuse Ray
Level 1
10010Confuses the target.
Poison Tail
Level 1
5010025High critical hit ratio. 10% chance to envenenar.
Dragon Tail
Level 1
609010Força o alvo a mudar para um aliado aleatório.
Toxic
Level 8
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Level 16
6510010Power doubles if the target is poisoned.
Dragon Dance
Level 24
20Raises the user's Attack and Speed by 1.
Cross Poison
Level 32
7010020High critical hit ratio. 10% chance to envenenar.
Dragon Pulse
Level 40
8510010No additional effect.
Flamethrower
Level 48
9010015Tem 10% de chance de queimar o alvo.
Dynamax Cannon
Level 56
1001005No additional effect.
Cosmic Power
Level 64
20Raises the user's Defense and Sp Def by 1.
Recover
Level 72
5Heals the user by 50% of its HP máximo.
Hyper Beam
Level 80
150905O usuário não pode se mover no próximo turno.
Outrage
Level 88
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Confuse Ray
Machine
10010Confuses the target.
Draco Meteor
Machine
130905Lowers the user's Sp Atk by 2.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Dragon Pulse
Machine
8510010No additional effect.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Tail
Machine
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level 1
30Aumenta a Speed do usuário em 2 estágios.
Confuse Ray
Level 1
10010Confuses the target.
Poison Tail
Level 1
5010025High critical hit ratio. 10% chance to envenenar.
Dragon Tail
Level 1
609010Força o alvo a mudar para um aliado aleatório.
Toxic
Level 8
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Level 16
6510010Power doubles if the target is poisoned.
Dragon Dance
Level 24
20Raises the user's Attack and Speed by 1.
Cross Poison
Level 32
7010020High critical hit ratio. 10% chance to envenenar.
Dragon Pulse
Level 40
8510010No additional effect.
Flamethrower
Level 48
9010015Tem 10% de chance de queimar o alvo.
Dynamax Cannon
Level 56
1001005No additional effect.
Cosmic Power
Level 64
20Raises the user's Defense and Sp Def by 1.
Recover
Level 72
5Heals the user by 50% of its HP máximo.
Hyper Beam
Level 80
150905O usuário não pode se mover no próximo turno.
Eternabeam
Level 88
160905User cannot Move next turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Cosmic Power
Machine
20Raises the user's Defense and Sp Def by 1.
Cross Poison
Machine
7010020High critical hit ratio. 10% chance to envenenar.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Dragon Pulse
Machine
8510010No additional effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mystical Fire
Machine
7510010100% chance to lower the target's Sp Atk by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Screech
Machine
8540Lowers the target's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
Machine
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Meteor Beam
Tutor
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.