[Cache start]
#587 - Emolga
PadrãoShiny
Categoria: Sky Squirrel Pokémon
Altura: 0,4 mPeso: 5,0 Kg
Cor: White
Formato:
Egg group: Field20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 150
Taxa de captura: 200
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +2Total: 2
Competitivo
In-Game
Abilities
Static: 30% chance a Pokemon making contact with this Pokemon will be paralyzed.
Motor Drive(H): This Pokemon's Speed is raised 1 stage if hit by an Electric Move; Electric immunity.
Base stats
HP
Atk
Def
SpA
SpD
Spe
55
75
60
75
60
103
Level 50
Level 100
115 162
220 314
72 139
139 273
58 123
112 240
72 139
139 273
58 123
112 240
97 170
189 335
Dano recebido
×½
×1
×1
×1
×1
×½
×1
×½
×1
×½
×0
×2
×1
×1
×1
×2
×½
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Level up
Machine
5510015Power doubles if the user has no held item.
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Machine
75951530% chance to causar flinch.
Astonish
Egg
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40User switches, passing stat changes and more.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Covet
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double Team
Level up
15Aumenta a evasão do usuário em 1 estágio.
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Eerie Impulse
Machine
10015Lowers the target's Sp Atk by 2.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Encore
Level up
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Nuzzle
Level up
2010020100% chance to paralyze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rising Voltage
Tutor
7010020Tem 2x de Power se o alvo estiver em Electric Terrain.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shock Wave
Egg
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spark
Level up
651002030% chance to paralyze the target.
Speed Swap
Machine
10Swaps Speed stat with target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Machine
9020Paralisa o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Level up
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Level up
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Egg
75951530% chance to causar flinch.
Astonish
Egg
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Covet
Egg
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Electro Ball
Level up
10010More power the faster the user is than the target.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Encore
Level up
1005Target repeats its last Move for its next 3 turns.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ion Deluge
Egg
25Normal Moves become Electric-type this turn.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Nuzzle
Level up
2010020100% chance to paralyze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shock Wave
Level up
Egg
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spark
Level up
651002030% chance to paralyze the target.
Speed Swap
Egg
10Swaps Speed stat with target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Machine
9020Paralisa o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Level up
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Level up
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Egg
75951530% chance to causar flinch.
Astonish
Egg
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Covet
Egg
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Cut
Machine
509530Nenhum efeito adicional.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Electro Ball
Level up
10010More power the faster the user is than the target.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Encore
Level up
1005Target repeats its last Move for its next 3 turns.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ion Deluge
Egg
25Normal Moves become Electric-type this turn.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Nuzzle
Level up
2010020100% chance to paralyze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Level up
Egg
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spark
Level up
651002030% chance to paralyze the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Machine
9020Paralisa o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Level up
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Level up
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Egg
Dream World
75951530% chance to causar flinch.
Astonish
Egg
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Egg
Dream World
10020Reduz o Attack do alvo em 2 estágios.
Covet
Egg
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Cut
Machine
509530Nenhum efeito adicional.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Electro Ball
Level up
10010More power the faster the user is than the target.
Encore
Level up
1005Target repeats its last Move for its next 3 turns.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Level up
Dream World
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Egg
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shock Wave
Level up
Egg
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spark
Level up
651002030% chance to paralyze the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Machine
9020Paralisa o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Level up
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Cadeia evolutiva
Emolga
1 nível evolutivo.
Descrição In-game:
Shield
This Pokémon absolutely loves sweet berries. Sometimes it stuffs its cheeks full of so much food that it can’t fly properly.
Sword
As Emolga flutters through the air, it crackles with electricity. This Pokémon is cute, but it can cause a lot of trouble.
Exibir mais
Ultra Moon
As it flies, it scatters electricity around, so bird Pokémon keep their distance. That’s why Emolga can keep all its food to itself.
Ultra Sun
They store up electricity to fly through the air. When thunder cracks at night, sometimes there are almost enough of them to blot out the sky.
Moon
It grills berries and bug Pokémon with electric shocks and makes a meal of them. It usually nests in the holes gouged in trees by Pikipek.
Sun
It glides using its cape-like membrane. Electrical energy scatters from it, shocking its friends and foes alike.
Alpha Sapphire
The energy made in its cheeks’ electric pouches is stored inside its membrane and released while it is gliding.
Omega Ruby
They live on treetops and glide using the inside of a cape-like membrane while discharging electricity.
Y
The energy made in its cheeks’ electric pouches is stored inside its membrane and released while it is gliding.
X
They live on treetops and glide using the inside of a cape-like membrane while discharging electricity.
White 2
It glides on its outstretched membrane while shocking foes with the electricity stored in the pouches on its cheeks.
Black 2
It glides on its outstretched membrane while shocking foes with the electricity stored in the pouches on its cheeks.
White
They live on treetops and glide using the inside of a cape-like membrane while discharging electricity.
Black
The energy made in its cheeks’ electric pouches is stored inside its membrane and released while it is gliding.
Locais de encontro
Ultra Moon
Poni Plains West
Poni Plains West:
  • Método: Bubbling Spots
  • 20% de chance
  • Level 54 ~ Level 57
Ultra Sun
Poni Plains West
Poni Plains West:
  • Método: Bubbling Spots
  • 20% de chance
  • Level 54 ~ Level 57
Exibir mais
Moon
Poni Plains West
Poke Pelago Elite Four Defeated
Poni Plains West:
  • Método: Bubbling Spots
  • 20% de chance
  • Level 54 ~ Level 57
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 7% de chance
  • Level 49 ~ Level 55
Sun
Poni Plains West
Poke Pelago Elite Four Defeated
Poni Plains West:
  • Método: Bubbling Spots
  • 20% de chance
  • Level 54 ~ Level 57
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 7% de chance
  • Level 49 ~ Level 55
Y
Road 10
Road 10:
  • Método: Walking in yellow flowers
  • 1% de chance
  • Level 20
X
Road 10
Road 10:
  • Método: Walking in yellow flowers
  • 1% de chance
  • Level 20
White 2
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Village Bridge
Road 5
Road 6
Road 7
Road 9
Road 11
Road 12
Road 13
Road 14
Abundant Shrine
Road 15
Road 16
Lostlorn Forest
Road 22
Road 23
Dragonspiral Tower (entrance):
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 56
Dragonspiral Tower (outside):
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 56
Village Bridge:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 37
Road 5:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 22
Road 6:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 25
Road 7:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 31
Road 9:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 38
Road 11:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 37
Road 12:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 36
Road 13:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 35
Road 14:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 34
Abundant Shrine:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 34
Road 15:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 55
Road 16:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 22
Lostlorn Forest:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 22
Road 22:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 40
Road 23:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 49
Black 2
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Village Bridge
Road 5
Road 6
Road 7
Road 9
Road 11
Road 12
Road 13
Road 14
Abundant Shrine
Road 15
Road 16
Lostlorn Forest
Road 22
Road 23
Dragonspiral Tower (entrance):
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 56
Dragonspiral Tower (outside):
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 56
Village Bridge:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 37
Road 5:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 22
Road 6:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 25
Road 7:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 31
Road 9:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 38
Road 11:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 37
Road 12:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 36
Road 13:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 35
Road 14:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 34
Abundant Shrine:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 34
Road 15:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 55
Road 16:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 22
Lostlorn Forest:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 22
Road 22:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 40
Road 23:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 49
White
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Giant Chasm (outside)
Village Bridge
Road 5
Road 6
Road 7
Road 9
Road 10
Road 10 (Victory Road gate)
Road 11
Road 12
Road 13
Road 14
Abundant Shrine
Road 15
Road 16
Lostlorn Forest
Dragonspiral Tower (entrance):
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 31
Dragonspiral Tower (outside):
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 31
Giant Chasm (outside):
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Village Bridge:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Road 5:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 20
Road 6:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 25
Road 7:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 27
Road 9:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 32
Road 10:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 34
Road 10 (Victory Road gate):
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 34
Road 11:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Road 12:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Road 13:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Road 14:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Abundant Shrine:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Road 15:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Road 16:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 20
Lostlorn Forest:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 20
Black
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Giant Chasm (outside)
Village Bridge
Road 5
Road 6
Road 7
Road 9
Road 10
Road 10 (Victory Road gate)
Road 11
Road 12
Road 13
Road 14
Abundant Shrine
Road 15
Road 16
Lostlorn Forest
Dragonspiral Tower (entrance):
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 31
Dragonspiral Tower (outside):
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 31
Giant Chasm (outside):
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Village Bridge:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Road 5:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 20
Road 6:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 25
Road 7:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 27
Road 9:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 32
Road 10:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 34
Road 10 (Victory Road gate):
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 34
Road 11:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Road 12:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Road 13:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Road 14:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Abundant Shrine:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Road 15:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 48
Road 16:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 20
Lostlorn Forest:
  • Método: Walking in rustling grass
  • 10% de chance
  • Level 20
Itens que segura
White 2
Cheri Berry
(100% de chance)
Black 2
Cheri Berry
(100% de chance)
Exibir mais
White
Cheri Berry
(100% de chance)
Black
Cheri Berry
(100% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Nuzzle
Level 1
2010020100% chance to paralyze the target.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Double Team
Level 5
15Aumenta a evasão do usuário em 1 estágio.
Quick Attack
Level 10
4010030Usually goes first.
Thunder Shock
Level 15
401003010% chance to paralyze the target.
Charge
Level 20
20+1 SpD, user's next Electric Move 2x power.
Acrobatics
Level 25
5510015Power doubles if the user has no held item.
Spark
Level 30
651002030% chance to paralyze the target.
Encore
Level 35
1005Target repeats its last Move for its next 3 turns.
Volt Switch
Level 40
7010020O usuário é trocado após causar dano ao alvo.
Light Screen
Level 45
30For 5 turns, special damage to allies is halved.
Discharge
Level 50
801001530% chance to paralyze adjacent Pokemon.
Agility
Level 55
30Aumenta a Speed do usuário em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Machine
75951530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40User switches, passing stat changes and more.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Eerie Impulse
Machine
10015Lowers the target's Sp Atk by 2.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Speed Swap
Machine
10Swaps Speed stat with target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Rising Voltage
Tutor
7010020Tem 2x de Power se o alvo estiver em Electric Terrain.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
301001530% chance to causar flinch.
Covet
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Shock Wave
Egg
6020This Move does not check accuracy.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Quick Attack
Level 4
4010030Usually goes first.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Charge
Level 10
20+1 SpD, user's next Electric Move 2x power.
Spark
Level 13
651002030% chance to paralyze the target.
Nuzzle
Level 15
2010020100% chance to paralyze the target.
Pursuit
Level 16
4010020If a foe is switching out, hits it at 2x power.
Double Team
Level 19
15Aumenta a evasão do usuário em 1 estágio.
Shock Wave
Level 22
6020This Move does not check accuracy.
Electro Ball
Level 26
10010More power the faster the user is than the target.
Acrobatics
Level 30
5510015Power doubles if the user has no held item.
Light Screen
Level 34
30For 5 turns, special damage to allies is halved.
Encore
Level 38
1005Target repeats its last Move for its next 3 turns.
Volt Switch
Level 42
7010020O usuário é trocado após causar dano ao alvo.
Agility
Level 46
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 50
801001530% chance to paralyze adjacent Pokemon.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Egg
75951530% chance to causar flinch.
Astonish
Egg
301001530% chance to causar flinch.
Baton Pass
Egg
40User switches, passing stat changes and more.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Covet
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Ion Deluge
Egg
25Normal Moves become Electric-type this turn.
Iron Tail
Egg
100751530% chance to lower the target's Defense by 1.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Shock Wave
Egg
6020This Move does not check accuracy.
Speed Swap
Egg
10Swaps Speed stat with target.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Quick Attack
Level 4
4010030Usually goes first.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Charge
Level 10
20+1 SpD, user's next Electric Move 2x power.
Spark
Level 13
651002030% chance to paralyze the target.
Nuzzle
Level 15
2010020100% chance to paralyze the target.
Pursuit
Level 16
4010020If a foe is switching out, hits it at 2x power.
Double Team
Level 19
15Aumenta a evasão do usuário em 1 estágio.
Shock Wave
Level 22
6020This Move does not check accuracy.
Electro Ball
Level 26
10010More power the faster the user is than the target.
Acrobatics
Level 30
5510015Power doubles if the user has no held item.
Light Screen
Level 34
30For 5 turns, special damage to allies is halved.
Encore
Level 38
1005Target repeats its last Move for its next 3 turns.
Volt Switch
Level 42
7010020O usuário é trocado após causar dano ao alvo.
Agility
Level 46
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 50
801001530% chance to paralyze adjacent Pokemon.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Egg
75951530% chance to causar flinch.
Astonish
Egg
301001530% chance to causar flinch.
Baton Pass
Egg
40User switches, passing stat changes and more.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Covet
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Ion Deluge
Egg
25Normal Moves become Electric-type this turn.
Iron Tail
Egg
100751530% chance to lower the target's Defense by 1.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Shock Wave
Egg
6020This Move does not check accuracy.
Speed Swap
Egg
10Swaps Speed stat with target.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Quick Attack
Level 4
4010030Usually goes first.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Charge
Level 10
20+1 SpD, user's next Electric Move 2x power.
Spark
Level 13
651002030% chance to paralyze the target.
Nuzzle
Level 15
2010020100% chance to paralyze the target.
Pursuit
Level 16
4010020If a foe is switching out, hits it at 2x power.
Double Team
Level 19
15Aumenta a evasão do usuário em 1 estágio.
Shock Wave
Level 22
6020This Move does not check accuracy.
Electro Ball
Level 26
10010More power the faster the user is than the target.
Acrobatics
Level 30
5510015Power doubles if the user has no held item.
Light Screen
Level 34
30For 5 turns, special damage to allies is halved.
Encore
Level 38
1005Target repeats its last Move for its next 3 turns.
Volt Switch
Level 42
7010020O usuário é trocado após causar dano ao alvo.
Agility
Level 46
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 50
801001530% chance to paralyze adjacent Pokemon.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Egg
75951530% chance to causar flinch.
Astonish
Egg
301001530% chance to causar flinch.
Baton Pass
Egg
40User switches, passing stat changes and more.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Covet
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Ion Deluge
Egg
25Normal Moves become Electric-type this turn.
Iron Tail
Egg
100751530% chance to lower the target's Defense by 1.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Shock Wave
Egg
6020This Move does not check accuracy.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Quick Attack
Level 4
4010030Usually goes first.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Charge
Level 10
20+1 SpD, user's next Electric Move 2x power.
Spark
Level 13
651002030% chance to paralyze the target.
Nuzzle
Level 15
2010020100% chance to paralyze the target.
Pursuit
Level 16
4010020If a foe is switching out, hits it at 2x power.
Double Team
Level 19
15Aumenta a evasão do usuário em 1 estágio.
Shock Wave
Level 22
6020This Move does not check accuracy.
Electro Ball
Level 26
10010More power the faster the user is than the target.
Acrobatics
Level 30
5510015Power doubles if the user has no held item.
Light Screen
Level 34
30For 5 turns, special damage to allies is halved.
Encore
Level 38
1005Target repeats its last Move for its next 3 turns.
Volt Switch
Level 42
7010020O usuário é trocado após causar dano ao alvo.
Agility
Level 46
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 50
801001530% chance to paralyze adjacent Pokemon.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Egg
75951530% chance to causar flinch.
Astonish
Egg
301001530% chance to causar flinch.
Baton Pass
Egg
40User switches, passing stat changes and more.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Covet
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Ion Deluge
Egg
25Normal Moves become Electric-type this turn.
Iron Tail
Egg
100751530% chance to lower the target's Defense by 1.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Shock Wave
Egg
6020This Move does not check accuracy.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Quick Attack
Level 4
4010030Usually goes first.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Charge
Level 10
20+1 SpD, user's next Electric Move 2x power.
Spark
Level 13
651002030% chance to paralyze the target.
Pursuit
Level 16
4010020If a foe is switching out, hits it at 2x power.
Double Team
Level 19
15Aumenta a evasão do usuário em 1 estágio.
Shock Wave
Level 22
6020This Move does not check accuracy.
Electro Ball
Level 26
10010More power the faster the user is than the target.
Acrobatics
Level 30
5510015Power doubles if the user has no held item.
Light Screen
Level 34
30For 5 turns, special damage to allies is halved.
Encore
Level 38
1005Target repeats its last Move for its next 3 turns.
Volt Switch
Level 42
7010020O usuário é trocado após causar dano ao alvo.
Agility
Level 46
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 50
801001530% chance to paralyze adjacent Pokemon.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Egg
75951530% chance to causar flinch.
Astonish
Egg
301001530% chance to causar flinch.
Baton Pass
Egg
40User switches, passing stat changes and more.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Covet
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Iron Tail
Egg
100751530% chance to lower the target's Defense by 1.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Shock Wave
Egg
6020This Move does not check accuracy.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Quick Attack
Level 4
4010030Usually goes first.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Charge
Level 10
20+1 SpD, user's next Electric Move 2x power.
Spark
Level 13
651002030% chance to paralyze the target.
Pursuit
Level 16
4010020If a foe is switching out, hits it at 2x power.
Double Team
Level 19
15Aumenta a evasão do usuário em 1 estágio.
Shock Wave
Level 22
6020This Move does not check accuracy.
Electro Ball
Level 26
10010More power the faster the user is than the target.
Acrobatics
Level 30
5510015Power doubles if the user has no held item.
Light Screen
Level 34
30For 5 turns, special damage to allies is halved.
Encore
Level 38
1005Target repeats its last Move for its next 3 turns.
Volt Switch
Level 42
7010020O usuário é trocado após causar dano ao alvo.
Agility
Level 46
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 50
801001530% chance to paralyze adjacent Pokemon.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Egg
75951530% chance to causar flinch.
Astonish
Egg
301001530% chance to causar flinch.
Baton Pass
Egg
40User switches, passing stat changes and more.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Covet
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Iron Tail
Egg
100751530% chance to lower the target's Defense by 1.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Shock Wave
Egg
6020This Move does not check accuracy.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
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