

PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
80 127
150 244
40 101
76 196
85 156
166 306
31 90
58 174
85 156
166 306
27 84
49 163
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confuse Ray Level up Machine | ![]() | — | 100 | 10 | Confunde o alvo. | |
Curse Level up Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Future Sight Level up Machine | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Gravity Machine | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Haze Machine Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hex Level up Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Leech Life Machine | ![]() | 80 | 100 | 10 | User recovers 50% of the damage dealt. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Night Shade Level up Machine | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Pain Split Machine Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Payback Level up | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Phantom Force Machine | ![]() | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | |
Poltergeist Machine | ![]() | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Shadow Ball Level up Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Sneak Level up | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Level up Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confunde o alvo. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Future Sight Level up Machine | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hex Level up Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Night Shade Level up | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Payback Level up Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Poltergeist Tutor | ![]() | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Revenge Machine | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Level up Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Sneak Level up | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Skitter Smack Tutor | ![]() | 70 | 90 | 10 | Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Level up Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ally Switch Tutor | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confunde o alvo. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine Egg | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foresight Level up | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Future Sight Level up | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Gravity Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Hex Level up | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the alvo for 4-5 turnos. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Night Shade Level up | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Ominous Wind Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Payback Level up Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Pursuit Level up | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Level up Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Sneak Level up | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Skill Swap Egg Tutor | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Level up Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confunde o alvo. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine Egg | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foresight Level up | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Future Sight Level up | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Gravity Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Hex Level up | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the alvo for 4-5 turnos. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Night Shade Level up | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Ominous Wind Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Payback Level up Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Pursuit Level up | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Level up Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Sneak Level up | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Skill Swap Egg Tutor | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Level up Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confunde o alvo. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Egg Tutor | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Level up Dream World | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foresight Level up | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Future Sight Level up | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Gravity Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Hex Level up | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Night Shade Level up | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Ominous Wind Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg Tutor Dream World | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Payback Level up Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Pursuit Level up | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Sneak Level up | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Skill Swap Egg Tutor | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor Dream World | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Level up Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confunde o alvo. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foresight Level up | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Future Sight Level up | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Gravity Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Night Shade Level up | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Ominous Wind Egg Tutor | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Payback Level up Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Pursuit Level up | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Sneak Level up | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Level up Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Astonish Level up Evento | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confuse Ray Level up Evento | ![]() | — | 100 | 10 | Confunde o alvo. | |
Curse Level up Evento | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Foresight Level up | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Future Sight Level up | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Helping Hand Evento | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mean Look Level up Evento | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Nightmare Tutor | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. | |
Night Shade Level up | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Pursuit Level up Evento | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine Evento | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Will-O-Wisp Level up Evento | ![]() | — | 85 | 15 | Queima o alvo. |
Descrição In-game:
Legends: Arceus
I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.
Shield
Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
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Sword
If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said.
Alpha Sapphire
Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
Omega Ruby
Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
Y
If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
X
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
White 2
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
Black 2
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
White
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
Black
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
SoulSilver
If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
HeartGold
If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
Platinum
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
Pearl
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
Diamond
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
LeafGreen
Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
FireRed
Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
Emerald
A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal POKéMON that roams about under the cloak of darkness.
Sapphire
DUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehavingchildren that this POKéMON will spirit away bad children who earn scoldings from their mothers.
Ruby
DUSKULL can pass through any wall no matter how thick it may be. Once this POKéMON chooses a target,it will doggedly pursue the intended victim until the break of dawn.
Locais de encontro
Platinum
Turnback Cave (pillar 1)
Turnback Cave (before pillar 1)
Turnback Cave (between pillars 1 and 2)
Road 209
Lost Tower (1F)
Lost Tower (2F)
Lost Tower (3F)
Lost Tower (4F)
Lost Tower (5F)
Turnback Cave (pillar 1):
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 18
Turnback Cave (before pillar 1):
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 18
Turnback Cave (between pillars 1 and 2):
- Método: Walking in tall grass or a cave
- Condição: No game in slot 2
- 4% de chance
- Level 28
Road 209:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
Lost Tower (1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
Lost Tower (2F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
Lost Tower (3F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 18
Lost Tower (4F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 18
Lost Tower (5F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 19
Pearl
Road 224
Road 224:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 23
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Diamond
Road 224
Road 224:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 23
Emerald
Mount Pyre (4F)
Mount Pyre (5F)
Mount Pyre (6F)
Mount Pyre (summit)
Mount Pyre (4F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Mount Pyre (5F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Mount Pyre (6F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Mount Pyre (summit):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 30
Sapphire
Mount Pyre (4F)
Mount Pyre (5F)
Mount Pyre (6F)
Mount Pyre (summit)
Mount Pyre (4F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Mount Pyre (5F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Mount Pyre (6F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Mount Pyre (summit):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 30
Ruby
Mount Pyre (1F)
Mount Pyre (2F)
Mount Pyre (3F)
Mount Pyre (4F)
Mount Pyre (5F)
Mount Pyre (6F)
Mount Pyre (outside)
Mount Pyre (summit)
Road 121
Road 123
Mount Pyre (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 24
Mount Pyre (2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 24
Mount Pyre (3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 24
Mount Pyre (4F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 22
Mount Pyre (5F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 22
Mount Pyre (6F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 22
Mount Pyre (outside):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 29
Mount Pyre (summit):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 24
Road 121:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 28
Road 123:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 28
Itens que segura
Ultra Moon
Spell Tag
(5% de chance)
Ultra Sun
Spell Tag
(5% de chance)
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Moon
Spell Tag
(5% de chance)
Sun
Spell Tag
(5% de chance)
Alpha Sapphire
Spell Tag
(5% de chance)
Omega Ruby
Spell Tag
(5% de chance)
White 2
Kasib Berry
(5% de chance)
Black 2
Kasib Berry
(5% de chance)
White
Kasib Berry
(5% de chance)
Black
Kasib Berry
(5% de chance)
SoulSilver
Kasib Berry
(5% de chance)
HeartGold
Kasib Berry
(5% de chance)
Platinum
Kasib Berry
(5% de chance)
Pearl
Kasib Berry
(5% de chance)
Diamond
Kasib Berry
(5% de chance)
LeafGreen
Spell Tag
(5% de chance)
FireRed
Spell Tag
(5% de chance)
Emerald
Spell Tag
(5% de chance)
Sapphire
Spell Tag
(5% de chance)
Ruby
Spell Tag
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Disable Level 4 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Shadow Sneak Level 8 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Confuse Ray Level 12 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Night Shade Level 16 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Payback Level 20 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Will-O-Wisp Level 24 | ![]() | — | 85 | 15 | Queima o alvo. | |
Mean Look Level 28 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Hex Level 32 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Curse Level 36 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Shadow Ball Level 40 | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Future Sight Level 44 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confunde o alvo. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Gravity Machine | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Haze Machine | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hex Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Leech Life Machine | ![]() | 80 | 100 | 10 | User recovers 50% of the damage dealt. | |
Night Shade Machine | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Pain Split Machine | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Phantom Force Machine | ![]() | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | |
Poltergeist Machine | ![]() | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Haze Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Disable Level 4 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Shadow Sneak Level 8 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Confuse Ray Level 12 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Night Shade Level 16 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Payback Level 20 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Will-O-Wisp Level 24 | ![]() | — | 85 | 15 | Queima o alvo. | |
Mean Look Level 28 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Hex Level 32 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Curse Level 36 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Shadow Ball Level 40 | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Future Sight Level 44 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hex Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Revenge Machine | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poltergeist Tutor | ![]() | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | |
Skitter Smack Tutor | ![]() | 70 | 90 | 10 | Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Disable Level 4 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Shadow Sneak Level 8 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Confuse Ray Level 12 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Night Shade Level 16 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Payback Level 20 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Will-O-Wisp Level 24 | ![]() | — | 85 | 15 | Queima o alvo. | |
Mean Look Level 28 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Hex Level 32 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Curse Level 36 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Shadow Ball Level 40 | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Future Sight Level 44 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Shadow Sneak Level 6 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Hex Level 11 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Leech Life Level 18 | ![]() | 80 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dark Pulse Level 25 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Shadow Ball Level 34 | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Psychic Level 43 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 6 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Astonish Level 9 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Foresight Level 14 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Shadow Sneak Level 17 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Pursuit Level 22 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Will-O-Wisp Level 25 | ![]() | — | 85 | 15 | Queima o alvo. | |
Confuse Ray Level 30 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Curse Level 33 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Hex Level 38 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Shadow Ball Level 41 | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Mean Look Level 46 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Payback Level 49 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Future Sight Level 54 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the alvo for 4-5 turnos. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Egg | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Ominous Wind Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 6 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Astonish Level 9 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Foresight Level 14 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Shadow Sneak Level 17 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Pursuit Level 22 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Will-O-Wisp Level 25 | ![]() | — | 85 | 15 | Queima o alvo. | |
Confuse Ray Level 30 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Curse Level 33 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Hex Level 38 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Shadow Ball Level 41 | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Mean Look Level 46 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Payback Level 49 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Future Sight Level 54 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the alvo for 4-5 turnos. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Tutor | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Gravity Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Egg | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Ominous Wind Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 6 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Foresight Level 9 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Astonish Level 14 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Confuse Ray Level 17 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Shadow Sneak Level 22 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Pursuit Level 25 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Curse Level 30 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Will-O-Wisp Level 33 | ![]() | — | 85 | 15 | Queima o alvo. | |
Hex Level 38 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Mean Look Level 41 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Payback Level 46 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Future Sight Level 49 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the alvo for 4-5 turnos. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Egg | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Ominous Wind Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 6 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Astonish Level 9 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Foresight Level 14 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Shadow Sneak Level 17 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Pursuit Level 22 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Will-O-Wisp Level 25 | ![]() | — | 85 | 15 | Queima o alvo. | |
Confuse Ray Level 30 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Curse Level 33 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Hex Level 38 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Shadow Ball Level 41 | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Mean Look Level 46 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Payback Level 49 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Future Sight Level 54 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the alvo for 4-5 turnos. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Gravity Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Egg | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Haze Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Ominous Wind Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 6 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Foresight Level 9 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Astonish Level 14 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Confuse Ray Level 17 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Shadow Sneak Level 22 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Pursuit Level 25 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Curse Level 30 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Will-O-Wisp Level 33 | ![]() | — | 85 | 15 | Queima o alvo. | |
Hex Level 38 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Mean Look Level 41 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Payback Level 46 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Future Sight Level 49 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Egg | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Ominous Wind Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 6 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Foresight Level 9 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Astonish Level 14 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Confuse Ray Level 17 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Shadow Sneak Level 22 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Pursuit Level 25 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Curse Level 30 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Will-O-Wisp Level 33 | ![]() | — | 85 | 15 | Queima o alvo. | |
Hex Level 38 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Mean Look Level 41 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Payback Level 46 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Future Sight Level 49 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Tutor | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Gravity Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Egg | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Ominous Wind Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 6 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Foresight Level 9 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Astonish Level 14 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Confuse Ray Level 17 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Shadow Sneak Level 22 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Pursuit Level 25 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Curse Level 30 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Will-O-Wisp Level 33 | ![]() | — | 85 | 15 | Queima o alvo. | |
Mean Look Level 38 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Payback Level 41 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Future Sight Level 46 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Ominous Wind Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 6 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Foresight Level 9 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Astonish Level 14 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Confuse Ray Level 17 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Shadow Sneak Level 22 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Pursuit Level 25 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Curse Level 30 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Will-O-Wisp Level 33 | ![]() | — | 85 | 15 | Queima o alvo. | |
Mean Look Level 38 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Payback Level 41 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Future Sight Level 46 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Ominous Wind Tutor | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Ominous Wind Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 6 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Foresight Level 9 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Astonish Level 14 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Confuse Ray Level 17 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Shadow Sneak Level 22 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Pursuit Level 25 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Curse Level 30 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Will-O-Wisp Level 33 | ![]() | — | 85 | 15 | Queima o alvo. | |
Mean Look Level 38 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Payback Level 41 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Future Sight Level 46 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Gravity Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Ominous Wind Tutor | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Ominous Wind Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos stats em 1 estágio (não aumenta accuracy e evasão). | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Foresight Level 12 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Astonish Level 16 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Pursuit Level 27 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Curse Level 34 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Will-O-Wisp Level 38 | ![]() | — | 85 | 15 | Queima o alvo. | |
Mean Look Level 45 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Future Sight Level 49 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Foresight Level 12 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Astonish Level 16 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Pursuit Level 27 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Curse Level 34 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Will-O-Wisp Level 38 | ![]() | — | 85 | 15 | Queima o alvo. | |
Mean Look Level 45 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Future Sight Level 49 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Foresight Level 12 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Astonish Level 16 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Pursuit Level 27 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Curse Level 34 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Will-O-Wisp Level 38 | ![]() | — | 85 | 15 | Queima o alvo. | |
Mean Look Level 45 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Future Sight Level 49 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Grudge Egg | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Imprison Egg | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Pain Split Egg | ![]() | — | — | 20 | Shares HP of user and alvo equally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Foresight Level 12 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Astonish Level 16 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Pursuit Level 27 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Curse Level 34 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Will-O-Wisp Level 38 | ![]() | — | 85 | 15 | Queima o alvo. | |
Mean Look Level 45 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Future Sight Level 49 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Foresight Level 12 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Astonish Level 16 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Pursuit Level 27 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Curse Level 34 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Will-O-Wisp Level 38 | ![]() | — | 85 | 15 | Queima o alvo. | |
Mean Look Level 45 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Future Sight Level 49 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Nightmare Tutor | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |