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PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
160 207
310 404
67 134
130 262
67 134
130 262
63 128
121 251
63 128
121 251
45 106
85 207
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Ancient Power Level up | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aqua Tail Egg | ![]() | 90 | 90 | 10 | No additional effect. | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Breaking Swipe Machine | ![]() | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Coil Level up | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Curse Machine Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dragon Rush Level up | ![]() | 100 | 75 | 10 | 20% chance to causar flinch. | |
Drill Run Level up Machine | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flail Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Glare Level up | ![]() | — | 100 | 30 | Paralyzes the target. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hex Machine | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Drill Level up | ![]() | 100 | 100 | 5 | Bypasses protection without breaking it. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Last Resort Egg | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Lunge Machine | ![]() | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud-Slap Level up Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Pain Split Machine | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Poison Tail Machine | ![]() | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | |
Pounce Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Roost Level up | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scale Shot Machine | ![]() | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Yawn Level up | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Ancient Power Level up | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aqua Tail Egg | ![]() | 90 | 90 | 10 | No additional effect. | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Level up Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Coil Level up | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dragon Rush Level up | ![]() | 100 | 75 | 10 | 20% chance to causar flinch. | |
Drill Run Level up Machine | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Dual Wingbeat Tutor | ![]() | 40 | 90 | 10 | Hits 2 times in one turn. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flail Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Glare Level up | ![]() | — | 100 | 30 | Paralyzes the target. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hex Machine | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Last Resort Egg | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Egg | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mud-Slap Level up | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Roost Level up | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scale Shot Tutor | ![]() | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | |
Screech Level up Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skitter Smack Tutor | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Terrain Pulse Tutor | ![]() | 50 | 100 | 10 | User on terrain: power doubles, type varies. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Yawn Level up | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Slash Level up | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Ancient Power Level up Egg Virtual Console | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine Virtual Console | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bide Egg Virtual Console | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Bite Egg Virtual Console | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Level up | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Coil Level up | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Curse Egg Virtual Console | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Level up Virtual Console | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Level up Virtual Console | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine Virtual Console | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Rush Level up | ![]() | 100 | 75 | 10 | 20% chance to causar flinch. | |
Dream Eater Machine Virtual Console | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Drill Run Level up Tutor | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Level up Virtual Console | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flail Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Glare Level up Virtual Console | ![]() | — | 100 | 30 | Paralyzes the target. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Headbutt Egg Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hex Egg | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Hidden Power Machine Virtual Console | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Virtual Console Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Egg Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mud-Slap Level up Virtual Console | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Nightmare Virtual Console | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine Virtual Console | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Pursuit Level up Virtual Console | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rage Level up Virtual Console | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rain Dance Machine Virtual Console | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine Virtual Console | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Virtual Console | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Rollout Level up Virtual Console | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Roost Level up Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Level up Virtual Console | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine Egg Virtual Console | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Egg Virtual Console Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine Virtual Console | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Level up Virtual Console Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Tutor | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Strength Virtual Console | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine Virtual Console | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine Virtual Console | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Take Down Level up Virtual Console | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thief Machine Virtual Console | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine Virtual Console | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Yawn Level up | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Zap Cannon Virtual Console | ![]() | 120 | 50 | 5 | 100% chance to paralyze the target. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ancient Power Level up Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Coil Level up | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Level up Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Drill Run Level up Tutor | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Level up | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flail Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Glare Level up | ![]() | — | 100 | 30 | Paralyzes the target. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hex Egg | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Egg Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Pursuit Level up | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rage Level up | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Roost Level up Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine Egg | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Egg Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Level up Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Yawn Level up | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ancient Power Level up Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Coil Level up | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Level up Dream World | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Level up Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Drill Run Level up Tutor | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Level up | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flail Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Glare Level up | ![]() | — | 100 | 30 | Paralyzes the target. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hex Egg | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Egg Tutor Dream World | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Pursuit Level up | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rage Level up | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Roost Level up Tutor | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Egg Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Egg Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Level up Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Tutor Dream World | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Yawn Level up | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ancient Power Level up Egg Tutor | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Level up Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flail Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Glare Level up | ![]() | — | 100 | 30 | Paralyzes the target. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Headbutt Egg Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Egg Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Pursuit Level up | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rage Level up | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine Egg | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Rollout Level up Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Roost Level up Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Egg Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Level up Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Yawn Level up | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Level up Tutor | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Level up | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flail Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Glare Level up | ![]() | — | 100 | 30 | Paralyzes the target. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Nightmare Tutor | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Pursuit Level up | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rage Level up | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Egg Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Rollout Level up Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Level up | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Yawn Level up | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. |
Cadeia evolutiva
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2 níveis evolutivos.
Descrição In-game:
Shield
The nests Dunsparce live in are mazes of tunnels. They never get lost in their own nests—they can tell where they are by the scent of the dirt.
Sword
This Pokémon’s tiny wings have some scientists saying that Dunsparce used to fly through the sky in ancient times.
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Ultra Moon
When it sees a person, it digs a hole with its tail to make its escape. If you happen to find one, consider yourself lucky.
Ultra Sun
It travels by digging through the ground. Diglett and Dunsparce share one another’s tunnels happily.
Alpha Sapphire
Dunsparce has a drill for its tail. It uses this tail to burrow into the ground backward. This Pokémon is known to make its nest in complex shapes deep under the ground.
Omega Ruby
Dunsparce has a drill for its tail. It uses this tail to burrow into the ground backward. This Pokémon is known to make its nest in complex shapes deep under the ground.
Y
It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.
X
When spotted, this Pokémon escapes backward by furiously boring into the ground with its tail.
White 2
It creates mazes in dark locations. When spotted, it flees into the ground by digging with its tail.
Black 2
It creates mazes in dark locations. When spotted, it flees into the ground by digging with its tail.
White
It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.
Black
It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.
SoulSilver
If spotted, it escapes by burrowing with its tail. It can float just slightly using its wings.
HeartGold
When spotted, this Pokémon escapes backward by furiously boring into the ground with its tail.
Platinum
It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.
Pearl
It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.
Diamond
It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.
LeafGreen
When spotted, this POKéMON escapes backward by furiously boring into the ground with its tail.
FireRed
If spotted, it escapes by burrowing with its tail. It can hover just slightly using its wings.
Emerald
Its drill-tipped tail is used to burrow into the ground backwards. This POKéMON is known to make its nest in complex shapes deep under the ground.
Sapphire
DUNSPARCE has a drill for its tail. It uses this tail to burrow into the ground backwards.This POKéMON is known to make its nest in complex shapes deep under the ground.
Ruby
DUNSPARCE has a drill for its tail. It uses this tail to burrow into the ground backwards.This POKéMON is known to make its nest in complex shapes deep under the ground.
Crystal
It hides deep inside caves where no light everreaches it and remains virtually motionless there.
Silver
If spotted, it es capes by burrowing with its tail.It can float just slightly using its wings.
Gold
When spotted, this POKéMON escapes backward by furiously boring into the ground with its tail.
Locais de encontro
Ultra Moon
Alola Route 2 North
Alola Route 2 South
Alola Route 2 North:
- Método: Bubbling Spots
- 15% de chance
- Level 8 ~ Level 11
Alola Route 2 South:
- Método: Bubbling Spots
- 15% de chance
- Level 7 ~ Level 10
Ultra Sun
Alola Route 2 North
Alola Route 2 South
Alola Route 2 North:
- Método: Bubbling Spots
- 15% de chance
- Level 8 ~ Level 11
Alola Route 2 South:
- Método: Bubbling Spots
- 15% de chance
- Level 7 ~ Level 10
Exibir mais
Y
Road 3
Road 22
Road 3:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 5
Road 22:
- Método: Walking in yellow flowers
- 5% de chance
- Level 26
X
Road 3
Road 22
Road 3:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 5
Road 22:
- Método: Walking in yellow flowers
- 5% de chance
- Level 26
White 2
Dreamyard
Village Bridge
Road 1
Road 2
Road 6
Road 12
Road 18
Victory Road 2 (unknown area 72)
Victory Road 2 (unknown area 73)
Victory Road 2 (unknown area 79)
Floccesy Ranch (inner)
Nature Sanctuary
Road 20
Dreamyard:
- Método: Walking in rustling grass
- 10% de chance
- Level 57
Village Bridge:
- Método: Walking in rustling grass
- 10% de chance
- Level 37
Road 1:
- Método: Walking in rustling grass
- 10% de chance
- Level 57
Road 2:
- Método: Walking in rustling grass
- 10% de chance
- Level 57
Road 6:
- Método: Walking in rustling grass
- 10% de chance
- Level 25
Road 12:
- Método: Walking in rustling grass
- 10% de chance
- Level 36
Road 18:
- Método: Walking in rustling grass
- 10% de chance
- Level 57
Victory Road 2 (unknown area 72):
- Método: Walking in rustling grass
- 10% de chance
- Level 49
Victory Road 2 (unknown area 73):
- Método: Walking in rustling grass
- 10% de chance
- Level 49
Victory Road 2 (unknown area 79):
- Método: Walking in rustling grass
- 10% de chance
- Level 49
Floccesy Ranch (inner):
- Método: Walking in rustling grass
- 10% de chance
- Level 5
Nature Sanctuary:
- Método: Walking in rustling grass
- 10% de chance
- Level 57
Road 20:
- Método: Walking in rustling grass
- 10% de chance
- Level 3
Black 2
Dreamyard
Village Bridge
Road 1
Road 2
Road 6
Road 12
Road 18
Victory Road 2 (unknown area 72)
Victory Road 2 (unknown area 73)
Victory Road 2 (unknown area 79)
Floccesy Ranch (inner)
Nature Sanctuary
Road 20
Dreamyard:
- Método: Walking in rustling grass
- 10% de chance
- Level 57
Village Bridge:
- Método: Walking in rustling grass
- 10% de chance
- Level 37
Road 1:
- Método: Walking in rustling grass
- 10% de chance
- Level 57
Road 2:
- Método: Walking in rustling grass
- 10% de chance
- Level 57
Road 6:
- Método: Walking in rustling grass
- 10% de chance
- Level 25
Road 12:
- Método: Walking in rustling grass
- 10% de chance
- Level 36
Road 18:
- Método: Walking in rustling grass
- 10% de chance
- Level 57
Victory Road 2 (unknown area 72):
- Método: Walking in rustling grass
- 10% de chance
- Level 49
Victory Road 2 (unknown area 73):
- Método: Walking in rustling grass
- 10% de chance
- Level 49
Victory Road 2 (unknown area 79):
- Método: Walking in rustling grass
- 10% de chance
- Level 49
Floccesy Ranch (inner):
- Método: Walking in rustling grass
- 10% de chance
- Level 5
Nature Sanctuary:
- Método: Walking in rustling grass
- 10% de chance
- Level 57
Road 20:
- Método: Walking in rustling grass
- 10% de chance
- Level 3
White
Road 12
Road 12:
- Método: Walking in dark grass
- 1% de chance
- Level 59
Black
Road 12
Road 12:
- Método: Walking in dark grass
- 1% de chance
- Level 59
SoulSilver
Dark Cave (Violet City entrance)
Dark Cave (Violet City entrance):
- Método: Smashing rocks
- 90% de chance
- Level 4 ~ Level 8
HeartGold
Dark Cave (Violet City entrance)
Dark Cave (Violet City entrance):
- Método: Smashing rocks
- 90% de chance
- Level 4 ~ Level 8
Platinum
Road 208
Road 208:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 18
Pearl
Road 208
Road 208:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 16
Diamond
Road 208
Road 208:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 16
LeafGreen
Three Isle Port
Three Isle Port:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 35
FireRed
Three Isle Port
Three Isle Port:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 35
Crystal
Dark Cave (Violet City entrance)
Dark Cave (Violet City entrance):
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 1% de chance
- Level 4
Silver
Dark Cave (Violet City entrance)
Dark Cave (Violet City entrance):
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 1% de chance
- Level 4
Gold
Dark Cave (Violet City entrance)
Dark Cave (Violet City entrance):
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 1% de chance
- Level 4
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Flail Level 1 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Mud-Slap Level 4 | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Rollout Level 8 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 16 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Ancient Power Level 20 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Drill Run Level 24 | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Yawn Level 28 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Hyper Drill Level 32 | ![]() | 100 | 100 | 5 | Bypasses protection without breaking it. | |
Roost Level 36 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Dragon Rush Level 40 | ![]() | 100 | 75 | 10 | 20% chance to causar flinch. | |
Coil Level 44 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Double-Edge Level 48 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Level 52 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Breaking Swipe Machine | ![]() | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Drill Run Machine | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hex Machine | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Lunge Machine | ![]() | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Pain Split Machine | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Poison Tail Machine | ![]() | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | |
Pounce Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scale Shot Machine | ![]() | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Egg | ![]() | 90 | 90 | 10 | No additional effect. | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Last Resort Egg | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flail Level 1 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Mud-Slap Level 4 | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Rollout Level 8 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 16 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Ancient Power Level 20 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Drill Run Level 24 | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Yawn Level 28 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Body Slam Level 32 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Take Down Level 36 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Roost Level 40 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Dragon Rush Level 44 | ![]() | 100 | 75 | 10 | 20% chance to causar flinch. | |
Coil Level 48 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Double-Edge Level 52 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Level 56 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Drill Run Machine | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hex Machine | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dual Wingbeat Tutor | ![]() | 40 | 90 | 10 | Hits 2 times in one turn. | |
Scale Shot Tutor | ![]() | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | |
Skitter Smack Tutor | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Terrain Pulse Tutor | ![]() | 50 | 100 | 10 | User on terrain: power doubles, type varies. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Egg | ![]() | 90 | 90 | 10 | No additional effect. | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Last Resort Egg | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Egg | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flail Level 1 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Mud-Slap Level 4 | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Rollout Level 8 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 16 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Ancient Power Level 20 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Drill Run Level 24 | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Yawn Level 28 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Body Slam Level 32 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Take Down Level 36 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Roost Level 40 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Dragon Rush Level 44 | ![]() | 100 | 75 | 10 | 20% chance to causar flinch. | |
Coil Level 48 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Double-Edge Level 52 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Level 56 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aqua Tail Egg | ![]() | 90 | 90 | 10 | No additional effect. | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hex Egg | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Last Resort Egg | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Egg | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Snore Egg | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rollout Level 3 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Spite Level 6 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 8 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 11 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Yawn Level 13 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Ancient Power Level 16 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Body Slam Level 18 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Drill Run Level 21 | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Roost Level 23 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Take Down Level 26 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Coil Level 28 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Dig Level 31 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Glare Level 33 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Double-Edge Level 36 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Level 38 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Air Slash Level 41 | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Dragon Rush Level 43 | ![]() | 100 | 75 | 10 | 20% chance to causar flinch. | |
Endure Level 46 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Flail Level 48 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hex Egg | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Magic Coat Egg | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Egg | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rollout Level 3 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Spite Level 6 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 8 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 11 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Mud-Slap Level 13 | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Yawn Level 16 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Ancient Power Level 18 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Body Slam Level 21 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Drill Run Level 23 | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Roost Level 26 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Take Down Level 28 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Coil Level 31 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Dig Level 33 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Glare Level 36 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Double-Edge Level 38 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Level 41 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Air Slash Level 43 | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Dragon Rush Level 46 | ![]() | 100 | 75 | 10 | 20% chance to causar flinch. | |
Endure Level 48 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Flail Level 51 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Drill Run Tutor | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Tutor | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hex Egg | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Magic Coat Egg | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Egg | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Rollout Level 4 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Spite Level 7 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 10 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 13 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Yawn Level 16 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Ancient Power Level 19 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Take Down Level 22 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Roost Level 25 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Glare Level 28 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Dig Level 31 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level 34 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Coil Level 37 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Endure Level 40 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Drill Run Level 43 | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Endeavor Level 46 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Flail Level 49 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hex Egg | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Magic Coat Egg | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Egg | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Rollout Level 4 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Spite Level 7 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 10 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 13 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Yawn Level 16 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Ancient Power Level 19 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Take Down Level 22 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Roost Level 25 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Glare Level 28 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Dig Level 31 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level 34 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Coil Level 37 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Endure Level 40 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Drill Run Level 43 | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Endeavor Level 46 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Flail Level 49 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Drill Run Tutor | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hex Egg | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Magic Coat Egg | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Egg | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Yawn Level 8 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Rollout Level 16 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Spite Level 20 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 24 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 28 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Roost Level 33 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Take Down Level 38 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Coil Level 43 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Ancient Power Level 48 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Dig Level 53 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endeavor Level 58 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Flail Level 63 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hex Egg | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Magic Coat Egg | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Egg | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Rollout Level 4 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Spite Level 7 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 10 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 13 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Yawn Level 16 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Ancient Power Level 19 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Take Down Level 22 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Roost Level 25 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Glare Level 28 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Dig Level 31 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level 34 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Coil Level 37 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Endure Level 40 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Drill Run Level 43 | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Endeavor Level 46 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Flail Level 49 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Drill Run Tutor | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Roost Tutor | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hex Egg | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Magic Coat Egg | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Egg | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 5 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Yawn Level 9 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Glare Level 13 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Rollout Level 17 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Spite Level 21 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 25 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 29 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Roost Level 33 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Take Down Level 37 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Ancient Power Level 41 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Dig Level 45 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endeavor Level 49 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Flail Level 53 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Magic Coat Egg | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Rock Slide Egg | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Snore Egg | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 5 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Yawn Level 9 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Glare Level 13 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Rollout Level 17 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Spite Level 21 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 25 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 29 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Roost Level 33 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Take Down Level 37 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Ancient Power Level 41 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Dig Level 45 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endeavor Level 49 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Flail Level 53 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Tutor | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Magic Coat Egg | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Rock Slide Egg | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Snore Egg | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 5 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Yawn Level 9 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Glare Level 13 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Rollout Level 17 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Spite Level 21 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 25 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 29 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Roost Level 33 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Take Down Level 37 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Ancient Power Level 41 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Dig Level 45 | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endeavor Level 49 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Flail Level 53 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Tutor | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Magic Coat Egg | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Rock Slide Egg | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Snore Egg | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Trump Card Egg | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Yawn Level 11 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Glare Level 14 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Spite Level 21 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 24 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 31 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Take Down Level 34 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Endeavor Level 41 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Rock Slide Egg | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Yawn Level 11 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Glare Level 14 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Spite Level 21 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 24 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 31 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Take Down Level 34 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Endeavor Level 41 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Defense Curl Tutor | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rock Slide Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Rock Slide Egg | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Yawn Level 11 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Glare Level 14 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Rollout Level 21 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Spite Level 24 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 31 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 34 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Take Down Level 41 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Flail Level 44 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Endeavor Level 51 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Rock Slide Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Egg | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Rock Slide Egg | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Yawn Level 11 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Glare Level 14 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Spite Level 21 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 24 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 31 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Take Down Level 34 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Endeavor Level 41 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Yawn Level 11 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Glare Level 14 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Spite Level 21 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 24 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 31 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Take Down Level 34 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Endeavor Level 41 | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Nightmare Tutor | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 5 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Glare Level 13 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Spite Level 18 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 26 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 30 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Take Down Level 38 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Machine | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Nightmare Machine | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rollout Machine | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Zap Cannon Machine | ![]() | 120 | 50 | 5 | 100% chance to paralyze the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Rage Egg | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rock Slide Egg | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rage Level 1 | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Defense Curl Level 5 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Glare Level 13 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Spite Level 18 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Pursuit Level 26 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Screech Level 30 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Take Down Level 38 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Machine | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Nightmare Machine | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rollout Machine | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Zap Cannon Machine | ![]() | 120 | 50 | 5 | 100% chance to paralyze the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flamethrower Tutor | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Thunderbolt Tutor | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Bide Egg | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bite Egg | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Rage Egg | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rock Slide Egg | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |