PadrãoShiny
Competitivo
In-Game
Abilities
Tangling Hair: Pokemon making contact with this Pokemon have their Speed lowered by 1 stage.
Sand Force(H): This Pokemon's Ground/Rock/Steel attacks do 1,3x in Sandstorm; immunity to it.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
95 142
180 274
94 167
184 328
58 123
112 240
49 112
94 218
67 134
130 262
103 178
202 350
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Ancient Power Egg | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bulldoze Level up Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Dig Level up Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Earth Power Level up Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Level up Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Final Gambit Egg | — | 100 | 5 | Does damage equal to the user's HP. User faints. | ||
Fissure Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Headbutt Egg | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hone Claws Egg | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Level up Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Memento Egg | — | 100 | 10 | Lowers target's Attack, Sp Atk by 2. User faints. | ||
Metal Claw Level up Machine | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Metal Sound Machine Egg | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Level up Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Night Slash Level up | 70 | 100 | 15 | High critical hit ratio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Blast Machine | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sand Tomb Level up Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Scorching Sands Machine | 70 | 100 | 10 | 30% chance to burn the target. Thaws target. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Steel Beam Machine | 140 | 95 | 5 | User loses 50% HP máximo. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Level up | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Tri Attack Level up | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine Virtual Console | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Ally Switch Machine | — | — | 15 | User and ally swap positions; using again can fail. | ||
Ancient Power Egg | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Assurance Machine | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Machine | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bulldoze Level up Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dig Level up Machine Virtual Console | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Earth Power Level up Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Level up Machine Virtual Console | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Final Gambit Egg | — | 100 | 5 | Does damage equal to the user's HP. User faints. | ||
Fissure Level up Virtual Console | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Flash Cannon Machine Virtual Console | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Fury Swipes Virtual Console | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up Virtual Console | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Headbutt Egg Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
High Horsepower Machine | 95 | 95 | 10 | No additional effect. | ||
Hone Claws Egg | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Hyper Beam Machine Virtual Console | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Level up Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Memento Egg | — | 100 | 10 | Lowers target's Attack, Sp Atk by 2. User faints. | ||
Metal Claw Level up | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Metal Sound Egg | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Mud-Slap Level up | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Night Slash Level up | 70 | 100 | 15 | High critical hit ratio. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Machine Virtual Console | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up Virtual Console | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sand Tomb Level up Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Scorching Sands Tutor | 70 | 100 | 10 | 30% chance to burn the target. Thaws target. | ||
Scratch Virtual Console | 40 | 100 | 35 | No additional effect. | ||
Screech Machine Virtual Console | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Slash Virtual Console | 70 | 100 | 20 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine Virtual Console | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Virtual Console | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Steel Beam Tutor | 140 | 95 | 5 | User loses 50% HP máximo. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Level up Virtual Console | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Tri Attack Level up Machine Virtual Console | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Ancient Power Egg | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bulldoze Level up Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dig Level up | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earth Power Level up Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Level up Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Final Gambit Egg | — | 100 | 5 | Does damage equal to the user's HP. User faints. | ||
Fissure Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Headbutt Egg | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Level up Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Magnitude Level up | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Memento Egg | — | 100 | 10 | Lowers target's Attack, Sp Atk by 2. User faints. | ||
Metal Claw Level up | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Metal Sound Egg | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Mud Bomb Level up | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Mud-Slap Level up | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Night Slash Level up | 70 | 100 | 15 | High critical hit ratio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rototiller Level up | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sand Tomb Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Tutor | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Level up | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Tri Attack Level up | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Cadeia evolutiva
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
These Diglett triplets dig over 60 miles below sea level. No one knows what it’s like underground.
Sword
A team of Diglett triplets. It triggers huge earthquakes by burrowing 60 miles underground.
Exibir mais
Let's Go, Eevee!
A team of triplets that can burrow to a depth of 60 miles. It’s reported that this triggers an earthquake.
Let's Go, Pikachu!
A team of triplets that can burrow to a depth of 60 miles. It’s reported that this triggers an earthquake.
Ultra Moon
Dugtrio’s heads are sleek and smooth and incredibly hard. It can dig through any soil with its headbutts.
Ultra Sun
While the three of them normally get along splendidly, on rare occasions a huge fight will break out over which head gets to eat first.
Moon
Despite the closeness between this Pokémon and farmers and other people, no one has ever seen the parts of it concealed underground.
Sun
This set of triplets moves cooperatively. It’s the power of teamwork that enables this Pokémon to dig to a depth of 60 miles.
Alpha Sapphire
Dugtrio are actually triplets that emerged from one body. As a result, each triplet thinks exactly like the other two triplets. They work cooperatively to burrow endlessly.
Omega Ruby
Dugtrio are actually triplets that emerged from one body. As a result, each triplet thinks exactly like the other two triplets. They work cooperatively to burrow endlessly.
Y
Extremely powerful, they can dig through even the hardest ground to a depth of over 60 miles.
X
In battle, it digs through the ground and strikes the unsuspecting foe from an unexpected direction.
White 2
Its three heads move alternately, driving it through tough soil to depths of over 60 miles.
Black 2
Its three heads move alternately, driving it through tough soil to depths of over 60 miles.
White
Its three heads move alternately, driving it through tough soil to depths of over 60 miles.
Black
Its three heads move alternately, driving it through tough soil to depths of over 60 miles.
SoulSilver
Extremely powerful, they can dig through even the hardest ground to a depth of over 60 miles.
HeartGold
Its three heads bob separately up and down to loosen the soil nearby, making it easier for it to burrow.
Platinum
Its three heads move alternately, driving it through tough soil to depths of over 60 miles.
Pearl
Its three heads move alternately, driving it through tough soil to depths of over 60 miles.
Diamond
Its three heads move alternately, driving it through tough soil to depths of over 60 miles.
LeafGreen
A team of DIGLETT triplets. It triggers huge earthquakes by burrowing 60 miles underground.
FireRed
In battle, it digs through the ground and strikes the unsuspecting foe from an unexpected direction.
Emerald
Because the triplets originally split from one body, they think exactly alike. They work cooperatively to burrow endlessly through the ground.
Sapphire
DUGTRIO are actually triplets that emerged from one body. As a result, each triplet thinks exactly like theother two triplets. They work cooperatively to burrow endlessly.
Ruby
DUGTRIO are actually triplets that emerged from one body. As a result, each triplet thinks exactly like theother two triplets. They work cooperatively to burrow endlessly.
Crystal
These DIGLETT triplets dig over 60 miles below sealevel. No one knows what it's like underground.
Silver
Extremely power ful, they can DIG through even thehardest ground to a depth of over 60 miles.
Gold
Its three heads bob separately up and down to loosenthe soil nearby, making it easier for it to burrow.
Yellow
A team of triplets that can burrow over 60 MPH.Due to this, some people think it's an earthquake.
Blue
A team of DIGLETT triplets. It triggers hugeearthquakes by burrowing 60 miles underground.
Red
A team of DIGLETT triplets. It triggers hugeearthquakes by burrowing 60 miles underground.
Locais de encontro
Ultra Moon
Haina Desert Area
Poni Coast Area
Resolution Cave Area
Vast Poni Canyon Inside
Vast Poni Canyon Northwest
Haina Desert Area:
- Método: Bubbling Spots
- 20% de chance
- Level 32 ~ Level 35
Poni Coast Area:
- Método: Bubbling Spots
- 100% de chance
- Level 56 ~ Level 59
Resolution Cave Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 56 ~ Level 59
Vast Poni Canyon Inside:
- Método: Bubbling Spots
- 100% de chance
- Level 42 ~ Level 45
Vast Poni Canyon Northwest:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 42 ~ Level 45
Ultra Sun
Haina Desert Area
Poni Coast Area
Resolution Cave Area
Vast Poni Canyon Inside
Vast Poni Canyon Northwest
Haina Desert Area:
- Método: Bubbling Spots
- 20% de chance
- Level 32 ~ Level 35
Poni Coast Area:
- Método: Bubbling Spots
- 100% de chance
- Level 56 ~ Level 59
Resolution Cave Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 56 ~ Level 59
Vast Poni Canyon Inside:
- Método: Bubbling Spots
- 100% de chance
- Level 42 ~ Level 45
Vast Poni Canyon Northwest:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 42 ~ Level 45
Exibir mais
Moon
Haina Desert Area
Poni Coast Area
Resolution Cave Area
Vast Poni Canyon Inside
Vast Poni Canyon Northwest
Haina Desert Area:
- Método: Bubbling Spots
- 20% de chance
- Level 28 ~ Level 31
Poni Coast Area:
- Método: Bubbling Spots
- 100% de chance
- Level 56 ~ Level 59
Resolution Cave Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 54 ~ Level 57
Vast Poni Canyon Inside:
- Método: Bubbling Spots
- 100% de chance
- Level 41 ~ Level 44
Vast Poni Canyon Northwest:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 41 ~ Level 44
Sun
Haina Desert Area
Poni Coast Area
Resolution Cave Area
Vast Poni Canyon Inside
Vast Poni Canyon Northwest
Haina Desert Area:
- Método: Bubbling Spots
- 20% de chance
- Level 28 ~ Level 31
Poni Coast Area:
- Método: Bubbling Spots
- 100% de chance
- Level 56 ~ Level 59
Resolution Cave Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 54 ~ Level 57
Vast Poni Canyon Inside:
- Método: Bubbling Spots
- 100% de chance
- Level 41 ~ Level 44
Vast Poni Canyon Northwest:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 41 ~ Level 44
Moves que aprende
Gen IX
Gen VIII
Gen VII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sand Tomb Ao Evoluir | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Astonish Level 1 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Metal Claw Level 1 | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Sand Attack Level 1 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Tri Attack Level 1 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Night Slash Level 1 | 70 | 100 | 15 | High critical hit ratio. | ||
Mud-Slap Level 12 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Bulldoze Level 16 | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Sucker Punch Level 20 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Iron Head Level 24 | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Sandstorm Level 30 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Dig Level 36 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Earth Power Level 42 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Level 48 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Fissure Level 54 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Metal Claw Machine | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Metal Sound Machine | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Blast Machine | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sand Tomb Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Scorching Sands Machine | 70 | 100 | 10 | 30% chance to burn the target. Thaws target. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Steel Beam Machine | 140 | 95 | 5 | User loses 50% HP máximo. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Astonish Level 1 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Metal Claw Level 1 | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Sand Attack Level 1 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sand Tomb Level 1 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Tri Attack Level 1 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Night Slash Level 1 | 70 | 100 | 15 | High critical hit ratio. | ||
Mud-Slap Level 12 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Bulldoze Level 16 | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Sucker Punch Level 20 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Iron Head Level 24 | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Sandstorm Level 30 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Dig Level 36 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Earth Power Level 42 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Level 48 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Fissure Level 54 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Ally Switch Machine | — | — | 15 | User and ally swap positions; using again can fail. | ||
Assurance Machine | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Machine | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
High Horsepower Machine | 95 | 95 | 10 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Tomb Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Tri Attack Machine | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scorching Sands Tutor | 70 | 100 | 10 | 30% chance to burn the target. Thaws target. | ||
Steel Beam Tutor | 140 | 95 | 5 | User loses 50% HP máximo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sand Attack Level 1 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Night Slash Level 1 | 70 | 100 | 15 | High critical hit ratio. | ||
Metal Claw Level 1 | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Rototiller Level 1 | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Tri Attack Level 1 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Sand Tomb Level 1 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Growl Level 4 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Astonish Level 7 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Mud-Slap Level 10 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Magnitude Level 14 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Bulldoze Level 18 | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Sucker Punch Level 22 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Mud Bomb Level 25 | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Earth Power Level 30 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Dig Level 35 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Iron Head Level 41 | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Earthquake Level 47 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Fissure Level 53 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sand Attack Level 1 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Night Slash Level 1 | 70 | 100 | 15 | High critical hit ratio. | ||
Metal Claw Level 1 | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | ||
Rototiller Level 1 | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Tri Attack Level 1 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Sand Tomb Level 1 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Growl Level 4 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Astonish Level 7 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Mud-Slap Level 10 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Magnitude Level 14 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Bulldoze Level 18 | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Sucker Punch Level 22 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Mud Bomb Level 25 | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Earth Power Level 30 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Dig Level 35 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Iron Head Level 41 | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Earthquake Level 47 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Fissure Level 53 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Tutor | 75 | 100 | 10 | Power doubles if the user's last Move failed. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tri Attack Level 1 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Sand Attack Level 4 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Growl Level 8 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Agility Level 12 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Fury Swipes Level 15 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Dig Level 18 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Slash Level 21 | 70 | 100 | 20 | High critical hit ratio. | ||
Sucker Punch Level 25 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Earthquake Level 35 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Fissure Level 45 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Tri Attack Machine | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. |