

PadrãoShiny
Categoria: Hypnosis Pokémon
Altura: 1,0 mPeso: 32,4 Kg
Habitat: Grassland (Habitat)
Cor:
Yellow
Formato: 

Egg group: Human-Like20 ciclos
Gêneros:
50,0%
50,0%


Felicidade base: 70
Experiência base: 66
Taxa de captura: 190
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpD +1Total: 1
Competitivo
In-Game
Abilities
Insomnia: This Pokémon cannot fall asleep. Gaining this Ability while asleep cures it.
Forewarn: On switch-in, this Pokémon is alerted to the foes' Move with the highest power.
Inner Focus(H): This Pokémon cannot be made to flinch. Immune to Intimidate.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
120 167
230 324
47 110
90 214
45 106
85 207
43 104
81 203
85 156
166 306
42 103
80 201
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confusion Level up | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Encore Machine | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Expanding Force Machine | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Future Sight Level up Machine | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Haze Machine | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Headbutt Level up | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hypnosis Level up | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Ice Punch Machine Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Nasty Plot Level up Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Night Shade Machine | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Poison Gas Level up | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Pound Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Power Split Egg | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Level up Machine | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psychic Noise Machine | ![]() | 75 | 100 | 10 | For 2 turnos, the alvo is prevented from healing. | |
Psychic Terrain Machine | ![]() | — | — | 10 | 5 turnos. Grounded: +Psychic power, priority-safe. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Psych Up Level up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psyshock Level up Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Level up | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Punch Machine Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Zen Headbutt Level up Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Brick Break Virtual Console | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Virtual Console | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confusion Virtual Console | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Dazzling Gleam Virtual Console | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Disable Virtual Console | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Dream Eater Virtual Console | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Facade Virtual Console | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Virtual Console | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Foul Play Virtual Console | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hypnosis Virtual Console | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Ice Punch Virtual Console | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Light Screen Virtual Console | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Meditate Virtual Console | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Nasty Plot Virtual Console | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Poison Gas Virtual Console | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Pound Virtual Console | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Protect Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Virtual Console | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Reflect Virtual Console | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Virtual Console | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Seismic Toss Virtual Console | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Ball Virtual Console | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Substitute Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Taunt Virtual Console | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Teleport Virtual Console | ![]() | — | — | 20 | User switches out. | |
Thunder Punch Virtual Console | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Virtual Console | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Virtual Console | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ally Switch Tutor | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Attract Machine Virtual Console | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Barrier Egg Virtual Console | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Bide Virtual Console | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. | |
Body Slam Virtual Console | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confusion Level up Virtual Console | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Counter Virtual Console | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Curse Virtual Console | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Disable Level up Virtual Console | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double-Edge Virtual Console | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine Virtual Console | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine Virtual Console | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Dynamic Punch Virtual Console | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Endure Virtual Console | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Egg Virtual Console Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Virtual Console | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Frustration Machine Virtual Console | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Future Sight Level up Virtual Console | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Headbutt Level up Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine Virtual Console | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hypnosis Level up Virtual Console | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Ice Punch Egg Virtual Console Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Light Screen Machine Virtual Console | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Meditate Level up Virtual Console | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Mega Kick Virtual Console | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Virtual Console | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Metronome Virtual Console | ![]() | — | — | 10 | Picks a random Move. | |
Mimic Virtual Console | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Nasty Plot Level up Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Nightmare Virtual Console | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. | |
Poison Gas Level up Virtual Console | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Pound Level up Virtual Console | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Power Split Egg | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Level up | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Level up Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psychic Terrain Egg | ![]() | — | — | 10 | 5 turnos. Grounded: +Psychic power, priority-safe. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Psych Up Level up Machine Virtual Console | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psyshock Level up Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Psywave Virtual Console | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rage Virtual Console | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rain Dance Machine Virtual Console | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine Virtual Console | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine Virtual Console | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Role Play Egg Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Seismic Toss Virtual Console | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Ball Machine Virtual Console | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Skill Swap Egg Tutor | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Skull Bash Virtual Console | ![]() | 130 | 100 | 10 | Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2. | |
Sleep Talk Machine Virtual Console | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Virtual Console Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Submission Virtual Console | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine Virtual Console | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Level up Machine Virtual Console | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Synchronoise Level up | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Take Down Virtual Console | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Teleport Virtual Console | ![]() | — | — | 20 | User switches out. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Punch Egg Virtual Console Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine Virtual Console | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Virtual Console | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Wake-Up Slap Level up | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Zap Cannon Virtual Console | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. | |
Zen Headbutt Level up Tutor | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confusion Level up | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Future Sight Level up | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Headbutt Level up | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hypnosis Level up | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Ice Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Meditate Level up | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Nasty Plot Level up Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Poison Gas Level up | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Pound Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Level up | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Psych Up Level up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psyshock Level up Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Role Play Egg Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine Egg | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Skill Swap Egg Tutor | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Level up Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Synchronoise Level up | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Zen Headbutt Level up Tutor | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confusion Level up | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Tutor Dream World | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Future Sight Level up | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Headbutt Level up | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hypnosis Level up Dream World | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Ice Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Meditate Level up | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Nasty Plot Level up Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Poison Gas Level up | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Pound Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Level up | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psycho Cut Egg Dream World | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Psych Up Level up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psyshock Level up Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Role Play Egg Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Skill Swap Egg Tutor | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Level up Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Synchronoise Level up | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Zen Headbutt Level up Tutor | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Confusion Level up | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Future Sight Level up | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Headbutt Level up Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hypnosis Level up | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Ice Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Meditate Level up | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Nasty Plot Level up Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Poison Gas Level up | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Pound Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Level up | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Psych Up Level up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Machine | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Role Play Egg Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Level up Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Zen Headbutt Level up Tutor | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Belly Drum Evento | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confusion Level up | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Dynamic Punch Tutor | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Future Sight Level up | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Headbutt Level up | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hypnosis Level up | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Ice Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Meditate Level up | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Metronome Tutor | ![]() | — | — | 10 | Picks a random Move. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Nightmare Tutor | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. | |
Poison Gas Level up | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Pound Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Level up Tutor | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Level up Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wish Evento | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Descrição In-game:
Let's Go, Eevee!
If you sleep by it all the time, it will sometimes show you dreams it had eaten in the past.
Let's Go, Pikachu!
If you sleep by it all the time, it will sometimes show you dreams it had eaten in the past.
Exibir mais
Ultra Moon
It puts its prey to sleep and devours their dreams. It seems that bad dreams taste sour, so Drowzee doesn’t particularly like eating them.
Ultra Sun
It can be spotted near recreational facilities, intending to eat the pleasant dreams of children who enjoyed themselves there that day.
Moon
It finds really fun dreams tasty. When it makes friends with people, it may show them the most delicious dreams it’s ever eaten.
Sun
A Pokémon that nourishes itself by eating dreams, it is thought to share common ancestry with Munna and Musharna.
Alpha Sapphire
If your nose becomes itchy while you are sleeping, it’s a sure sign that one of these Pokémon is standing above your pillow and trying to eat your dream through your nostrils.
Omega Ruby
If your nose becomes itchy while you are sleeping, it’s a sure sign that one of these Pokémon is standing above your pillow and trying to eat your dream through your nostrils.
Y
If you think that you had a good dream but you can’t remember it, a Drowzee has probably eaten it.
X
Puts enemies to sleep, then eats their dreams. Occasionally gets sick from eating only bad dreams.
White 2
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
Black 2
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
White
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
Black
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
SoulSilver
It remembers every dream it eats. It rarely eats the dreams of adults because children’s are much tastier.
HeartGold
If you think that you had a good dream but you can’t remember it, a DROWZEE has probably eaten it.
Platinum
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
Pearl
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
Diamond
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
LeafGreen
Puts enemies to sleep, then eats their dreams. Occasionally gets sick from eating only bad dreams.
FireRed
A descendent of the legendary animal baku, which is said to eat dreams. It is skilled at hypnotism.
Emerald
If your nose becomes itchy while you are sleeping, it’s a sure sign that a DROWZEE is standing above your pillow and trying to eat your dream through your nostrils.
Sapphire
If your nose becomes itchy while you are sleeping, it’s a sure sign that one of these POKéMON is standing aboveyour pillow and trying to eat your dream through your nostrils.
Ruby
If your nose becomes itchy while you are sleeping, it’s a sure sign that one of these POKéMON is standing aboveyour pillow and trying to eat your dream through your nostrils.
Crystal
When it twitches its nose, it can tell where someoneis sleeping and what that person is dreaming about.
Silver
It remembers every dream it eats. It rarely eats thedreams of adults because children's are much tastier.
Gold
If you think that you had a good dream, but youcan't remember it, a DROWZEE has probably eaten it.
Yellow
If you sleep by it all the time, it will sometimesshow you dreams it has eaten in the past.
Blue
Puts enemies to sleep then eats their dreams.Occasionally gets sick from eating bad dreams.
Red
Puts enemies to sleep then eats their dreams.Occasionally gets sick from eating bad dreams.
Locais de encontro
Ultra Moon
Alola Route 2 North
Alola Route 2 South
Alola Route 2 North:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 7 ~ Level 10
Alola Route 2 South:
- Método: Bubbling Spots
- 5% de chance
- Level 7 ~ Level 10
Ultra Sun
Alola Route 2 North
Alola Route 2 South
Alola Route 2 North:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 7 ~ Level 10
Alola Route 2 South:
- Método: Bubbling Spots
- 5% de chance
- Level 7 ~ Level 10
Exibir mais
Moon
Alola Route 2 South
Alola Route 2 South:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 7 ~ Level 10
Sun
Alola Route 2 South
Alola Route 2 South:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 7 ~ Level 10
SoulSilver
Road 34
Road 35
Road 11
Safari Zone Swamp
Road 34:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 12
Road 35:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 14
Road 11:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 16
Safari Zone Swamp:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
HeartGold
Road 34
Road 35
Road 11
Safari Zone Swamp
Road 34:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 12
Road 35:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 14
Road 11:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 16
Safari Zone Swamp:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
Platinum
Road 215
Road 215:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 20
Pearl
Road 215
Road 215:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 20
Diamond
Road 215
Road 215:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 20
LeafGreen
Road 11
Berry Forest
Road 11:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Berry Forest:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 34
FireRed
Road 11
Berry Forest
Road 11:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Berry Forest:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 34
Crystal
Road 34
Road 35
Road 6
Road 11
Road 34:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 12
Road 35:
- Método: Walking in tall grass or a cave
- Condições: 1) Not during a swarm; 2) At night
- 30% de chance
- Level 12
Road 6:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 13
Road 11:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 14
Silver
Road 34
Road 35
Road 11
Road 34:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 12
Road 35:
- Método: Walking in tall grass or a cave
- Condições: 1) Not during a swarm; 2) At night
- 20% de chance
- Level 14
Road 11:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 16
Gold
Road 34
Road 35
Road 11
Road 34:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 12
Road 35:
- Método: Walking in tall grass or a cave
- Condições: 1) Not during a swarm; 2) At night
- 20% de chance
- Level 14
Road 11:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 16
Yellow
Road 11
Road 11:
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 19
Blue
Road 11
Road 11:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Red
Road 11
Road 11:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 9 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Headbutt Level 13 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Poison Gas Level 17 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Psybeam Level 21 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psych Up Level 25 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Zen Headbutt Level 29 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Swagger Level 33 | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Psychic Level 37 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Nasty Plot Level 41 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psyshock Level 45 | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Future Sight Level 49 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Encore Machine | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Expanding Force Machine | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Haze Machine | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Night Shade Machine | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Machine | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psychic Noise Machine | ![]() | 75 | 100 | 10 | For 2 turnos, the alvo is prevented from healing. | |
Psychic Terrain Machine | ![]() | — | — | 10 | 5 turnos. Grounded: +Psychic power, priority-safe. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Power Split Egg | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 9 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Headbutt Level 13 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Poison Gas Level 17 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Psybeam Level 25 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psych Up Level 33 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Hypnosis Level 37 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Zen Headbutt Level 41 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Swagger Level 45 | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Psychic Level 49 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Nasty Plot Level 53 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psyshock Level 57 | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Future Sight Level 61 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Machine | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Power Split Egg | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 9 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Poison Gas Level 17 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 21 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psybeam Level 25 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Headbutt Level 29 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Psych Up Level 33 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Synchronoise Level 37 | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Zen Headbutt Level 41 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Swagger Level 45 | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Psychic Level 49 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Nasty Plot Level 53 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psyshock Level 57 | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Future Sight Level 61 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 9 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Headbutt Level 13 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Poison Gas Level 17 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 21 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psybeam Level 25 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Wake-Up Slap Level 29 | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Psych Up Level 33 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Synchronoise Level 37 | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Zen Headbutt Level 41 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Swagger Level 45 | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Psychic Level 49 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Nasty Plot Level 53 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psyshock Level 57 | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Future Sight Level 61 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Tutor | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Power Split Egg | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Psychic Terrain Egg | ![]() | — | — | 10 | 5 turnos. Grounded: +Psychic power, priority-safe. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 4 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 9 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Poison Gas Level 13 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 18 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psybeam Level 22 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Headbutt Level 27 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Psychic Level 31 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Nasty Plot Level 36 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Dream Eater Level 40 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Seismic Toss Machine | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Teleport Machine | ![]() | — | — | 20 | User switches out. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 9 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Poison Gas Level 17 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 21 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psybeam Level 25 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Headbutt Level 29 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Psych Up Level 33 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Synchronoise Level 37 | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Zen Headbutt Level 41 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Swagger Level 45 | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Psychic Level 49 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Nasty Plot Level 53 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psyshock Level 57 | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Future Sight Level 61 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 9 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Poison Gas Level 17 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 21 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psybeam Level 25 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Headbutt Level 29 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Psych Up Level 33 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Synchronoise Level 37 | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Zen Headbutt Level 41 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Swagger Level 45 | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Psychic Level 49 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Nasty Plot Level 53 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psyshock Level 57 | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Future Sight Level 61 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 9 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Poison Gas Level 17 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 21 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psybeam Level 25 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Headbutt Level 29 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Psych Up Level 33 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Synchronoise Level 37 | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Zen Headbutt Level 41 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Swagger Level 45 | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Psychic Level 49 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Nasty Plot Level 53 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psyshock Level 57 | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Future Sight Level 61 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 5 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 9 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Poison Gas Level 17 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 21 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psybeam Level 25 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Headbutt Level 29 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Psych Up Level 33 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Synchronoise Level 37 | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Zen Headbutt Level 41 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Swagger Level 45 | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Psychic Level 49 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Nasty Plot Level 53 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psyshock Level 57 | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Future Sight Level 61 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 7 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 9 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Poison Gas Level 18 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 21 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psybeam Level 26 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psych Up Level 29 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Headbutt Level 32 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Swagger Level 37 | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Psychic Level 40 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Nasty Plot Level 43 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Zen Headbutt Level 50 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Future Sight Level 53 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Machine | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 7 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 9 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Poison Gas Level 18 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 21 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psybeam Level 26 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psych Up Level 29 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Headbutt Level 32 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Swagger Level 37 | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Psychic Level 40 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Nasty Plot Level 43 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Zen Headbutt Level 50 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Future Sight Level 53 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Machine | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 7 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 9 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Poison Gas Level 18 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 21 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psybeam Level 26 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psych Up Level 29 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Headbutt Level 32 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Swagger Level 37 | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Psychic Level 40 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Nasty Plot Level 43 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Zen Headbutt Level 50 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Future Sight Level 53 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Machine | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 10 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 18 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Headbutt Level 25 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Poison Gas Level 31 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 36 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psychic Level 40 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Level 43 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Future Sight Level 45 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 10 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 18 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Headbutt Level 25 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Poison Gas Level 31 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 36 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psychic Level 40 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Level 43 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Future Sight Level 45 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Dynamic Punch Tutor | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Metronome Tutor | ![]() | — | — | 10 | Picks a random Move. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 7 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 11 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Headbutt Level 17 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Poison Gas Level 21 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 27 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psychic Level 31 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Level 37 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Swagger Level 41 | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Future Sight Level 47 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Metronome Tutor | ![]() | — | — | 10 | Picks a random Move. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Fire Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Role Play Egg | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Thunder Punch Egg | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 10 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 18 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Headbutt Level 25 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Poison Gas Level 31 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 36 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psychic Level 40 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Level 43 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Future Sight Level 45 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 10 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 18 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Headbutt Level 25 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Poison Gas Level 31 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 36 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psychic Level 40 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Level 43 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Future Sight Level 45 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Nightmare Tutor | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 10 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 18 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Headbutt Level 25 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Poison Gas Level 31 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 36 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psychic Level 40 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Level 43 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Future Sight Level 45 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Dynamic Punch Machine | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Nightmare Machine | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Zap Cannon Machine | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Light Screen Egg | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 10 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 18 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Headbutt Level 25 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Poison Gas Level 31 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Meditate Level 36 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Psychic Level 40 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Level 43 | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Future Sight Level 45 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Dynamic Punch Machine | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Nightmare Machine | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Zap Cannon Machine | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Light Screen Egg | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 12 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 17 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Headbutt Level 24 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Poison Gas Level 29 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Psychic Level 32 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Meditate Level 37 | ![]() | — | — | 40 | Raises the user's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Machine | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psywave Machine | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Seismic Toss Machine | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Skull Bash Machine | ![]() | 130 | 100 | 10 | Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2. | |
Submission Machine | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Teleport Machine | ![]() | — | — | 20 | User switches out. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Disable Level 12 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Confusion Level 17 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Headbutt Level 24 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Poison Gas Level 29 | ![]() | — | 90 | 40 | Poisons the foe(s). | |
Psychic Level 32 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Meditate Level 37 | ![]() | — | — | 40 | Raises the user's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Machine | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psywave Machine | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Seismic Toss Machine | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Skull Bash Machine | ![]() | 130 | 100 | 10 | Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2. | |
Submission Machine | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Teleport Machine | ![]() | — | — | 20 | User switches out. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |