[Cache start]
#096 - Drowzee
PadrãoShiny
Categoria: Hypnosis Pokémon
Altura: 1,0 mPeso: 32,4 Kg
Habitat: Grassland (Habitat)
Cor: Yellow
Formato:
Egg group: Human-Like20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 66
Taxa de captura: 190
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpD +1Total: 1
Competitivo
In-Game
Abilities
Insomnia: This Pokémon cannot fall asleep. Gaining this Ability while asleep cures it.
Forewarn: On switch-in, this Pokémon is alerted to the foes' Move with the highest power.
Inner Focus(H): This Pokémon cannot be made to flinch. Immune to Intimidate.
Base stats
HP
Atk
Def
SpA
SpD
Spe
60
48
45
43
90
42
Level 50
Level 100
120 167
230 324
47 110
90 214
45 106
85 207
43 104
81 203
85 156
166 306
42 103
80 201
Dano recebido
×2
×2
×1
×1
×1
×½
×1
×1
×2
×1
×1
×1
×1
×1
×½
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Disable
Level up
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Double-Edge
Machine
12010015Tem 33% de recoil.
Draining Kiss
Machine
5010010O usuário recupera 75% do dano causado.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Encore
Machine
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
Egg
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Foul Play
Machine
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Future Sight
Level up
Machine
12010010Ataca por dois turnos após ser usado.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Haze
Machine
30Elimina todas as alterações de stat.
Headbutt
Level up
701001530% chance to causar flinch.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hypnosis
Level up
6020Causes the alvo to fall asleep.
Ice Punch
Machine
Egg
7510015Tem 10% de chance de congelar o alvo.
Imprison
Machine
10Os adversários não podem usar um Move conhecido pelo usuário.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the alvo.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Metronome
Machine
10Picks a random Move.
Nasty Plot
Level up
Machine
20Raises the user's Sp Atk by 2.
Night Shade
Machine
10015O dano é igual ao level do usuário.
Poison Gas
Level up
9040Poisons the foe(s).
Pound
Level up
4010035Nenhum efeito adicional.
Power Split
Egg
10Averages Attack and Sp Atk stats with alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
Machine
651002010% chance to confuse the alvo.
Psychic
Level up
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turnos, the alvo is prevented from healing.
Psychic Terrain
Machine
105 turnos. Grounded: +Psychic power, priority-safe.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psych Up
Level up
Machine
10Copies the alvo's current stat stages.
Psyshock
Level up
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Role Play
Egg
10User replaces its Ability with the alvo's.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stored Power
Machine
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Level up
8515Raises the alvo's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Punch
Machine
Egg
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Zen Headbutt
Level up
Machine
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brick Break
Virtual Console
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Virtual Console
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confusion
Virtual Console
5010025Tem 10% chance de confundir o alvo.
Dazzling Gleam
Virtual Console
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Disable
Virtual Console
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Dream Eater
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Virtual Console
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Virtual Console
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Hypnosis
Virtual Console
6020Causes the alvo to fall asleep.
Ice Punch
Virtual Console
7510015Tem 10% de chance de congelar o alvo.
Light Screen
Virtual Console
30For 5 turnos, special damage to allies is halved.
Meditate
Virtual Console
40Raises the user's Attack by 1.
Nasty Plot
Virtual Console
20Raises the user's Sp Atk by 2.
Poison Gas
Virtual Console
9040Poisons the foe(s).
Pound
Virtual Console
4010035Nenhum efeito adicional.
Protect
Virtual Console
10Prevents Moves from affecting the user neste turno.
Psybeam
Virtual Console
651002010% chance to confuse the alvo.
Psychic
Virtual Console
901001010% chance to lower the alvo's Sp Def by 1.
Reflect
Virtual Console
20For 5 turnos, physical damage to allies is halved.
Rest
Virtual Console
5User sleeps 2 turnos and restores HP and status.
Seismic Toss
Virtual Console
10020Does damage equal to the user's level.
Shadow Ball
Virtual Console
801001520% chance to lower the alvo's Sp Def by 1.
Substitute
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Taunt
Virtual Console
10020Target can't use status Moves its next 3 turnos.
Teleport
Virtual Console
20User switches out.
Thunder Punch
Virtual Console
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Virtual Console
9020Paralisa o alvo.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Virtual Console
801001020% chance to paralyze or burn or freeze alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15O usuário e algum aliado trocam de posição. Se usado novamente pode falhar.
Assist
Egg
20Uses a random Move known by a team member.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
Virtual Console
20Raises the user's Defense by 2.
Bide
Virtual Console
10Espera 2 turnos; causa o dobro do dano recebido.
Body Slam
Virtual Console
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confusion
Level up
Virtual Console
5010025Tem 10% chance de confundir o alvo.
Counter
Virtual Console
10020If hit by physical attack, returns double damage.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Disable
Level up
Virtual Console
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Double-Edge
Virtual Console
12010015Tem 33% de recoil.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Dynamic Punch
Virtual Console
100505Tem 100% de chance de confundir o alvo.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Egg
Virtual Console
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Virtual Console
10020Lowers the alvo's accuracy by 1.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Frustration
Machine
Virtual Console
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Future Sight
Level up
Virtual Console
12010010Ataca por dois turnos após ser usado.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Headbutt
Level up
Virtual Console
701001530% chance to causar flinch.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
Virtual Console
6020Causes the alvo to fall asleep.
Ice Punch
Egg
Virtual Console
Tutor
7510015Tem 10% de chance de congelar o alvo.
Light Screen
Machine
Virtual Console
30For 5 turnos, special damage to allies is halved.
Low Kick
Tutor
10020More power the heavier the alvo.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turnos, all equipado items have no effect.
Meditate
Level up
Virtual Console
40Raises the user's Attack by 1.
Mega Kick
Virtual Console
120755Nenhum efeito adicional.
Mega Punch
Virtual Console
808520Nenhum efeito adicional.
Metronome
Virtual Console
10Picks a random Move.
Mimic
Virtual Console
10The last Move the alvo used replaces this one.
Nasty Plot
Level up
Egg
20Raises the user's Sp Atk by 2.
Nightmare
Virtual Console
10015A sleeping alvo is hurt by 1/4 HP máximo per turn.
Poison Gas
Level up
Virtual Console
9040Poisons the foe(s).
Pound
Level up
Virtual Console
4010035Nenhum efeito adicional.
Power Split
Egg
10Averages Attack and Sp Atk stats with alvo.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
651002010% chance to confuse the alvo.
Psychic
Level up
Machine
Virtual Console
901001010% chance to lower the alvo's Sp Def by 1.
Psychic Terrain
Egg
105 turnos. Grounded: +Psychic power, priority-safe.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psych Up
Level up
Machine
Virtual Console
10Copies the alvo's current stat stages.
Psyshock
Level up
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Psywave
Virtual Console
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
Virtual Console
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
Virtual Console
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turnos and restores HP and status.
Return
Machine
Virtual Console
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Role Play
Egg
Tutor
10User replaces its Ability with the alvo's.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Egg
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Seismic Toss
Virtual Console
10020Does damage equal to the user's level.
Shadow Ball
Machine
Virtual Console
801001520% chance to lower the alvo's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Egg
Tutor
10The user and the alvo troca Abilities.
Skull Bash
Virtual Console
13010010Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Submission
Virtual Console
808020Tem 1/4 de recoil.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Virtual Console
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Level up
Machine
Virtual Console
8515Raises the alvo's Attack by 2 and confuses it.
Synchronoise
Level up
12010010Hits adjacent Pokémon sharing the user's type.
Take Down
Virtual Console
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Telekinesis
Tutor
15For 3 turnos, alvo floats but Moves can't miss it.
Teleport
Virtual Console
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Punch
Egg
Virtual Console
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
Virtual Console
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Virtual Console
801001020% chance to paralyze or burn or freeze alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Wake-Up Slap
Level up
7010010O Power dobra se o alvo estiver dormindo, mas acorda ele.
Zap Cannon
Virtual Console
120505100% chance to paralyze the alvo.
Zen Headbutt
Level up
Tutor
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Disable
Level up
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Future Sight
Level up
12010010Ataca por dois turnos após ser usado.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Headbutt
Level up
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the alvo to fall asleep.
Ice Punch
Egg
Tutor
7510015Tem 10% de chance de congelar o alvo.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Kick
Tutor
10020More power the heavier the alvo.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turnos, all equipado items have no effect.
Meditate
Level up
40Raises the user's Attack by 1.
Nasty Plot
Level up
Egg
20Raises the user's Sp Atk by 2.
Poison Gas
Level up
9040Poisons the foe(s).
Pound
Level up
4010035Nenhum efeito adicional.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
651002010% chance to confuse the alvo.
Psychic
Level up
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psych Up
Level up
Machine
10Copies the alvo's current stat stages.
Psyshock
Level up
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Role Play
Egg
Tutor
10User replaces its Ability with the alvo's.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
Egg
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Egg
Tutor
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Level up
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Synchronoise
Level up
12010010Hits adjacent Pokémon sharing the user's type.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Zen Headbutt
Level up
Tutor
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Disable
Level up
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
Dream World
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Foul Play
Tutor
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Future Sight
Level up
12010010Ataca por dois turnos após ser usado.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Headbutt
Level up
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
Dream World
6020Causes the alvo to fall asleep.
Ice Punch
Egg
Tutor
7510015Tem 10% de chance de congelar o alvo.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Kick
Tutor
10020More power the heavier the alvo.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turnos, all equipado items have no effect.
Meditate
Level up
40Raises the user's Attack by 1.
Nasty Plot
Level up
Egg
20Raises the user's Sp Atk by 2.
Poison Gas
Level up
9040Poisons the foe(s).
Pound
Level up
4010035Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
651002010% chance to confuse the alvo.
Psychic
Level up
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psycho Cut
Egg
Dream World
7010020Tem altas chances de critical hit.
Psych Up
Level up
Machine
10Copies the alvo's current stat stages.
Psyshock
Level up
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Role Play
Egg
Tutor
10User replaces its Ability with the alvo's.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Egg
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Egg
Tutor
10The user and the alvo troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Level up
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Synchronoise
Level up
12010010Hits adjacent Pokémon sharing the user's type.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Telekinesis
Machine
15For 3 turnos, alvo floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Zen Headbutt
Level up
Tutor
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Disable
Level up
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Future Sight
Level up
12010010Ataca por dois turnos após ser usado.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Headbutt
Level up
Tutor
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the alvo to fall asleep.
Ice Punch
Egg
Tutor
7510015Tem 10% de chance de congelar o alvo.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Kick
Tutor
10020More power the heavier the alvo.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Meditate
Level up
40Raises the user's Attack by 1.
Nasty Plot
Level up
Egg
20Raises the user's Sp Atk by 2.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Poison Gas
Level up
9040Poisons the foe(s).
Pound
Level up
4010035Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
651002010% chance to confuse the alvo.
Psychic
Level up
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psych Up
Level up
Machine
10Copies the alvo's current stat stages.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Role Play
Egg
Tutor
10User replaces its Ability with the alvo's.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Level up
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Zen Headbutt
Level up
Tutor
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Belly Drum
Evento
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Disable
Level up
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Dynamic Punch
Tutor
100505Tem 100% de chance de confundir o alvo.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Future Sight
Level up
12010010Ataca por dois turnos após ser usado.
Headbutt
Level up
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the alvo to fall asleep.
Ice Punch
Egg
Tutor
7510015Tem 10% de chance de congelar o alvo.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Meditate
Level up
40Raises the user's Attack by 1.
Mega Kick
Tutor
120755Nenhum efeito adicional.
Mega Punch
Tutor
808520Nenhum efeito adicional.
Metronome
Tutor
10Picks a random Move.
Mimic
Tutor
10The last Move the alvo used replaces this one.
Nightmare
Tutor
10015A sleeping alvo is hurt by 1/4 HP máximo per turn.
Poison Gas
Level up
9040Poisons the foe(s).
Pound
Level up
4010035Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Level up
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Level up
Tutor
10Copies the alvo's current stat stages.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Role Play
Egg
10User replaces its Ability with the alvo's.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Level up
Tutor
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Tutor
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wish
Evento
10Next turn, 50% of the user's HP máximo is restored.
Cadeia evolutiva
Drowzee
Lv. 26
Hypno
2 níveis evolutivos.
Descrição In-game:
Let's Go, Eevee!
If you sleep by it all the time, it will sometimes show you dreams it had eaten in the past.
Let's Go, Pikachu!
If you sleep by it all the time, it will sometimes show you dreams it had eaten in the past.
Exibir mais
Ultra Moon
It puts its prey to sleep and devours their dreams. It seems that bad dreams taste sour, so Drowzee doesn’t particularly like eating them.
Ultra Sun
It can be spotted near recreational facilities, intending to eat the pleasant dreams of children who enjoyed themselves there that day.
Moon
It finds really fun dreams tasty. When it makes friends with people, it may show them the most delicious dreams it’s ever eaten.
Sun
A Pokémon that nourishes itself by eating dreams, it is thought to share common ancestry with Munna and Musharna.
Alpha Sapphire
If your nose becomes itchy while you are sleeping, it’s a sure sign that one of these Pokémon is standing above your pillow and trying to eat your dream through your nostrils.
Omega Ruby
If your nose becomes itchy while you are sleeping, it’s a sure sign that one of these Pokémon is standing above your pillow and trying to eat your dream through your nostrils.
Y
If you think that you had a good dream but you can’t remember it, a Drowzee has probably eaten it.
X
Puts enemies to sleep, then eats their dreams. Occasionally gets sick from eating only bad dreams.
White 2
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
Black 2
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
White
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
Black
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
SoulSilver
It remembers every dream it eats. It rarely eats the dreams of adults because children’s are much tastier.
HeartGold
If you think that you had a good dream but you can’t remember it, a DROWZEE has probably eaten it.
Platinum
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
Pearl
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
Diamond
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
LeafGreen
Puts enemies to sleep, then eats their dreams. Occasionally gets sick from eating only bad dreams.
FireRed
A descendent of the legendary animal baku, which is said to eat dreams. It is skilled at hypnotism.
Emerald
If your nose becomes itchy while you are sleeping, it’s a sure sign that a DROWZEE is standing above your pillow and trying to eat your dream through your nostrils.
Sapphire
If your nose becomes itchy while you are sleeping, it’s a sure sign that one of these POKéMON is standing above your pillow and trying to eat your dream through your nostrils.
Ruby
If your nose becomes itchy while you are sleeping, it’s a sure sign that one of these POKéMON is standing above your pillow and trying to eat your dream through your nostrils.
Crystal
When it twitches its nose, it can tell where someone is sleeping and what that person is dreaming about.
Silver
It remembers every dream it eats. It rarely eats the dreams of adults because children's are much tastier.
Gold
If you think that you had a good dream, but you can't remember it, a DROWZEE has probably eaten it.
Yellow
If you sleep by it all the time, it will sometimes show you dreams it has eaten in the past.
Blue
Puts enemies to sleep then eats their dreams. Occasionally gets sick from eating bad dreams.
Red
Puts enemies to sleep then eats their dreams. Occasionally gets sick from eating bad dreams.
Locais de encontro
Ultra Moon
Alola Route 2 North
Alola Route 2 South
Alola Route 2 North:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 7 ~ Level 10
Alola Route 2 South:
  • Método: Bubbling Spots
  • 5% de chance
  • Level 7 ~ Level 10
Ultra Sun
Alola Route 2 North
Alola Route 2 South
Alola Route 2 North:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 7 ~ Level 10
Alola Route 2 South:
  • Método: Bubbling Spots
  • 5% de chance
  • Level 7 ~ Level 10
Exibir mais
Moon
Alola Route 2 South
Alola Route 2 South:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 7 ~ Level 10
Sun
Alola Route 2 South
Alola Route 2 South:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 7 ~ Level 10
SoulSilver
Road 34
Road 35
Road 11
Safari Zone Swamp
Road 34:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 12
Road 35:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 14
Road 11:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 16
Safari Zone Swamp:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
HeartGold
Road 34
Road 35
Road 11
Safari Zone Swamp
Road 34:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 12
Road 35:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 14
Road 11:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 16
Safari Zone Swamp:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
Platinum
Road 215
Road 215:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 20
Pearl
Road 215
Road 215:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 20
Diamond
Road 215
Road 215:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 20
LeafGreen
Road 11
Berry Forest
Road 11:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Berry Forest:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 34
FireRed
Road 11
Berry Forest
Road 11:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Berry Forest:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 34
Crystal
Road 34
Road 35
Road 6
Road 11
Road 34:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 12
Road 35:
  • Método: Walking in tall grass or a cave
  • Condições: 1) Not during a swarm; 2) At night
  • 30% de chance
  • Level 12
Road 6:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 13
Road 11:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 14
Silver
Road 34
Road 35
Road 11
Road 34:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 12
Road 35:
  • Método: Walking in tall grass or a cave
  • Condições: 1) Not during a swarm; 2) At night
  • 20% de chance
  • Level 14
Road 11:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 16
Gold
Road 34
Road 35
Road 11
Road 34:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 12
Road 35:
  • Método: Walking in tall grass or a cave
  • Condições: 1) Not during a swarm; 2) At night
  • 20% de chance
  • Level 14
Road 11:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 16
Yellow
Road 11
Road 11:
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 19
Blue
Road 11
Road 11:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Red
Road 11
Road 11:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 5
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Headbutt
Level 13
701001530% chance to causar flinch.
Poison Gas
Level 17
9040Poisons the foe(s).
Psybeam
Level 21
651002010% chance to confuse the alvo.
Psych Up
Level 25
10Copies the alvo's current stat stages.
Zen Headbutt
Level 29
809015Tem 20% de chance de causar flinch.
Swagger
Level 33
8515Raises the alvo's Attack by 2 and confuses it.
Psychic
Level 37
901001010% chance to lower the alvo's Sp Def by 1.
Nasty Plot
Level 41
20Raises the user's Sp Atk by 2.
Psyshock
Level 45
8010010Causa dano com base na Def do adversário, não Sp.Def.
Future Sight
Level 49
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double-Edge
Machine
12010015Tem 33% de recoil.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Draining Kiss
Machine
5010010O usuário recupera 75% do dano causado.
Encore
Machine
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Foul Play
Machine
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Future Sight
Machine
12010010Ataca por dois turnos após ser usado.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Haze
Machine
30Elimina todas as alterações de stat.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Machine
7510015Tem 10% de chance de congelar o alvo.
Imprison
Machine
10Os adversários não podem usar um Move conhecido pelo usuário.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the alvo.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Metronome
Machine
10Picks a random Move.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Night Shade
Machine
10015O dano é igual ao level do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Machine
651002010% chance to confuse the alvo.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turnos, the alvo is prevented from healing.
Psychic Terrain
Machine
105 turnos. Grounded: +Psychic power, priority-safe.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stored Power
Machine
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Power Split
Egg
10Averages Attack and Sp Atk stats with alvo.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Role Play
Egg
10User replaces its Ability with the alvo's.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Disable
Level 5
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Headbutt
Level 13
701001530% chance to causar flinch.
Poison Gas
Level 17
9040Poisons the foe(s).
Psybeam
Level 25
651002010% chance to confuse the alvo.
Psych Up
Level 33
10Copies the alvo's current stat stages.
Hypnosis
Level 37
6020Causes the alvo to fall asleep.
Zen Headbutt
Level 41
809015Tem 20% de chance de causar flinch.
Swagger
Level 45
8515Raises the alvo's Attack by 2 and confuses it.
Psychic
Level 49
901001010% chance to lower the alvo's Sp Def by 1.
Nasty Plot
Level 53
20Raises the user's Sp Atk by 2.
Psyshock
Level 57
8010010Causa dano com base na Def do adversário, não Sp.Def.
Future Sight
Level 61
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Power Split
Egg
10Averages Attack and Sp Atk stats with alvo.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Role Play
Egg
10User replaces its Ability with the alvo's.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 5
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Poison Gas
Level 17
9040Poisons the foe(s).
Meditate
Level 21
40Raises the user's Attack by 1.
Psybeam
Level 25
651002010% chance to confuse the alvo.
Headbutt
Level 29
701001530% chance to causar flinch.
Psych Up
Level 33
10Copies the alvo's current stat stages.
Synchronoise
Level 37
12010010Hits adjacent Pokémon sharing the user's type.
Zen Headbutt
Level 41
809015Tem 20% de chance de causar flinch.
Swagger
Level 45
8515Raises the alvo's Attack by 2 and confuses it.
Psychic
Level 49
901001010% chance to lower the alvo's Sp Def by 1.
Nasty Plot
Level 53
20Raises the user's Sp Atk by 2.
Psyshock
Level 57
8010010Causa dano com base na Def do adversário, não Sp.Def.
Future Sight
Level 61
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Barrier
Egg
20Raises the user's Defense by 2.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Role Play
Egg
10User replaces its Ability with the alvo's.
Secret Power
Egg
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Skill Swap
Egg
10The user and the alvo troca Abilities.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 5
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Headbutt
Level 13
701001530% chance to causar flinch.
Poison Gas
Level 17
9040Poisons the foe(s).
Meditate
Level 21
40Raises the user's Attack by 1.
Psybeam
Level 25
651002010% chance to confuse the alvo.
Wake-Up Slap
Level 29
7010010O Power dobra se o alvo estiver dormindo, mas acorda ele.
Psych Up
Level 33
10Copies the alvo's current stat stages.
Synchronoise
Level 37
12010010Hits adjacent Pokémon sharing the user's type.
Zen Headbutt
Level 41
809015Tem 20% de chance de causar flinch.
Swagger
Level 45
8515Raises the alvo's Attack by 2 and confuses it.
Psychic
Level 49
901001010% chance to lower the alvo's Sp Def by 1.
Nasty Plot
Level 53
20Raises the user's Sp Atk by 2.
Psyshock
Level 57
8010010Causa dano com base na Def do adversário, não Sp.Def.
Future Sight
Level 61
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15O usuário e algum aliado trocam de posição. Se usado novamente pode falhar.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Low Kick
Tutor
10020More power the heavier the alvo.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turnos, all equipado items have no effect.
Recycle
Tutor
10Restores the item the user last used.
Role Play
Tutor
10User replaces its Ability with the alvo's.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Tutor
10The user and the alvo troca Abilities.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Telekinesis
Tutor
15For 3 turnos, alvo floats but Moves can't miss it.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Barrier
Egg
20Raises the user's Defense by 2.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Power Split
Egg
10Averages Attack and Sp Atk stats with alvo.
Psychic Terrain
Egg
105 turnos. Grounded: +Psychic power, priority-safe.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Role Play
Egg
10User replaces its Ability with the alvo's.
Secret Power
Egg
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Skill Swap
Egg
10The user and the alvo troca Abilities.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 4
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Poison Gas
Level 13
9040Poisons the foe(s).
Meditate
Level 18
40Raises the user's Attack by 1.
Psybeam
Level 22
651002010% chance to confuse the alvo.
Headbutt
Level 27
701001530% chance to causar flinch.
Psychic
Level 31
901001010% chance to lower the alvo's Sp Def by 1.
Nasty Plot
Level 36
20Raises the user's Sp Atk by 2.
Dream Eater
Level 40
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Machine
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Headbutt
Machine
701001530% chance to causar flinch.
Ice Punch
Machine
7510015Tem 10% de chance de congelar o alvo.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Teleport
Machine
20User switches out.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 5
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Poison Gas
Level 17
9040Poisons the foe(s).
Meditate
Level 21
40Raises the user's Attack by 1.
Psybeam
Level 25
651002010% chance to confuse the alvo.
Headbutt
Level 29
701001530% chance to causar flinch.
Psych Up
Level 33
10Copies the alvo's current stat stages.
Synchronoise
Level 37
12010010Hits adjacent Pokémon sharing the user's type.
Zen Headbutt
Level 41
809015Tem 20% de chance de causar flinch.
Swagger
Level 45
8515Raises the alvo's Attack by 2 and confuses it.
Psychic
Level 49
901001010% chance to lower the alvo's Sp Def by 1.
Nasty Plot
Level 53
20Raises the user's Sp Atk by 2.
Psyshock
Level 57
8010010Causa dano com base na Def do adversário, não Sp.Def.
Future Sight
Level 61
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Barrier
Egg
20Raises the user's Defense by 2.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Role Play
Egg
10User replaces its Ability with the alvo's.
Secret Power
Egg
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Skill Swap
Egg
10The user and the alvo troca Abilities.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 5
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Poison Gas
Level 17
9040Poisons the foe(s).
Meditate
Level 21
40Raises the user's Attack by 1.
Psybeam
Level 25
651002010% chance to confuse the alvo.
Headbutt
Level 29
701001530% chance to causar flinch.
Psych Up
Level 33
10Copies the alvo's current stat stages.
Synchronoise
Level 37
12010010Hits adjacent Pokémon sharing the user's type.
Zen Headbutt
Level 41
809015Tem 20% de chance de causar flinch.
Swagger
Level 45
8515Raises the alvo's Attack by 2 and confuses it.
Psychic
Level 49
901001010% chance to lower the alvo's Sp Def by 1.
Nasty Plot
Level 53
20Raises the user's Sp Atk by 2.
Psyshock
Level 57
8010010Causa dano com base na Def do adversário, não Sp.Def.
Future Sight
Level 61
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Low Kick
Tutor
10020More power the heavier the alvo.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turnos, all equipado items have no effect.
Recycle
Tutor
10Restores the item the user last used.
Role Play
Tutor
10User replaces its Ability with the alvo's.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Tutor
10The user and the alvo troca Abilities.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Barrier
Egg
20Raises the user's Defense by 2.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Role Play
Egg
10User replaces its Ability with the alvo's.
Secret Power
Egg
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Skill Swap
Egg
10The user and the alvo troca Abilities.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 5
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Poison Gas
Level 17
9040Poisons the foe(s).
Meditate
Level 21
40Raises the user's Attack by 1.
Psybeam
Level 25
651002010% chance to confuse the alvo.
Headbutt
Level 29
701001530% chance to causar flinch.
Psych Up
Level 33
10Copies the alvo's current stat stages.
Synchronoise
Level 37
12010010Hits adjacent Pokémon sharing the user's type.
Zen Headbutt
Level 41
809015Tem 20% de chance de causar flinch.
Swagger
Level 45
8515Raises the alvo's Attack by 2 and confuses it.
Psychic
Level 49
901001010% chance to lower the alvo's Sp Def by 1.
Nasty Plot
Level 53
20Raises the user's Sp Atk by 2.
Psyshock
Level 57
8010010Causa dano com base na Def do adversário, não Sp.Def.
Future Sight
Level 61
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Telekinesis
Machine
15For 3 turnos, alvo floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Barrier
Egg
20Raises the user's Defense by 2.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Role Play
Egg
10User replaces its Ability with the alvo's.
Secret Power
Egg
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Skill Swap
Egg
10The user and the alvo troca Abilities.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 5
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Poison Gas
Level 17
9040Poisons the foe(s).
Meditate
Level 21
40Raises the user's Attack by 1.
Psybeam
Level 25
651002010% chance to confuse the alvo.
Headbutt
Level 29
701001530% chance to causar flinch.
Psych Up
Level 33
10Copies the alvo's current stat stages.
Synchronoise
Level 37
12010010Hits adjacent Pokémon sharing the user's type.
Zen Headbutt
Level 41
809015Tem 20% de chance de causar flinch.
Swagger
Level 45
8515Raises the alvo's Attack by 2 and confuses it.
Psychic
Level 49
901001010% chance to lower the alvo's Sp Def by 1.
Nasty Plot
Level 53
20Raises the user's Sp Atk by 2.
Psyshock
Level 57
8010010Causa dano com base na Def do adversário, não Sp.Def.
Future Sight
Level 61
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Telekinesis
Machine
15For 3 turnos, alvo floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Foul Play
Tutor
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Low Kick
Tutor
10020More power the heavier the alvo.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turnos, all equipado items have no effect.
Recycle
Tutor
10Restores the item the user last used.
Role Play
Tutor
10User replaces its Ability with the alvo's.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Tutor
10The user and the alvo troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Barrier
Egg
20Raises the user's Defense by 2.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Role Play
Egg
10User replaces its Ability with the alvo's.
Secret Power
Egg
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Skill Swap
Egg
10The user and the alvo troca Abilities.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 7
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Poison Gas
Level 18
9040Poisons the foe(s).
Meditate
Level 21
40Raises the user's Attack by 1.
Psybeam
Level 26
651002010% chance to confuse the alvo.
Psych Up
Level 29
10Copies the alvo's current stat stages.
Headbutt
Level 32
701001530% chance to causar flinch.
Swagger
Level 37
8515Raises the alvo's Attack by 2 and confuses it.
Psychic
Level 40
901001010% chance to lower the alvo's Sp Def by 1.
Nasty Plot
Level 43
20Raises the user's Sp Atk by 2.
Zen Headbutt
Level 50
809015Tem 20% de chance de causar flinch.
Future Sight
Level 53
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Barrier
Egg
20Raises the user's Defense by 2.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Role Play
Egg
10User replaces its Ability with the alvo's.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 7
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Poison Gas
Level 18
9040Poisons the foe(s).
Meditate
Level 21
40Raises the user's Attack by 1.
Psybeam
Level 26
651002010% chance to confuse the alvo.
Psych Up
Level 29
10Copies the alvo's current stat stages.
Headbutt
Level 32
701001530% chance to causar flinch.
Swagger
Level 37
8515Raises the alvo's Attack by 2 and confuses it.
Psychic
Level 40
901001010% chance to lower the alvo's Sp Def by 1.
Nasty Plot
Level 43
20Raises the user's Sp Atk by 2.
Zen Headbutt
Level 50
809015Tem 20% de chance de causar flinch.
Future Sight
Level 53
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Barrier
Egg
20Raises the user's Defense by 2.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Role Play
Egg
10User replaces its Ability with the alvo's.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 7
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Poison Gas
Level 18
9040Poisons the foe(s).
Meditate
Level 21
40Raises the user's Attack by 1.
Psybeam
Level 26
651002010% chance to confuse the alvo.
Psych Up
Level 29
10Copies the alvo's current stat stages.
Headbutt
Level 32
701001530% chance to causar flinch.
Swagger
Level 37
8515Raises the alvo's Attack by 2 and confuses it.
Psychic
Level 40
901001010% chance to lower the alvo's Sp Def by 1.
Nasty Plot
Level 43
20Raises the user's Sp Atk by 2.
Zen Headbutt
Level 50
809015Tem 20% de chance de causar flinch.
Future Sight
Level 53
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Headbutt
Tutor
701001530% chance to causar flinch.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Low Kick
Tutor
10020More power the heavier the alvo.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Role Play
Tutor
10User replaces its Ability with the alvo's.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Barrier
Egg
20Raises the user's Defense by 2.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with alvo.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Role Play
Egg
10User replaces its Ability with the alvo's.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 10
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 18
5010025Tem 10% chance de confundir o alvo.
Headbutt
Level 25
701001530% chance to causar flinch.
Poison Gas
Level 31
9040Poisons the foe(s).
Meditate
Level 36
40Raises the user's Attack by 1.
Psychic
Level 40
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Level 43
10Copies the alvo's current stat stages.
Future Sight
Level 45
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Barrier
Egg
20Raises the user's Defense by 2.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Role Play
Egg
10User replaces its Ability with the alvo's.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 10
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 18
5010025Tem 10% chance de confundir o alvo.
Headbutt
Level 25
701001530% chance to causar flinch.
Poison Gas
Level 31
9040Poisons the foe(s).
Meditate
Level 36
40Raises the user's Attack by 1.
Psychic
Level 40
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Level 43
10Copies the alvo's current stat stages.
Future Sight
Level 45
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Dynamic Punch
Tutor
100505Tem 100% de chance de confundir o alvo.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Mega Kick
Tutor
120755Nenhum efeito adicional.
Mega Punch
Tutor
808520Nenhum efeito adicional.
Metronome
Tutor
10Picks a random Move.
Mimic
Tutor
10The last Move the alvo used replaces this one.
Psych Up
Tutor
10Copies the alvo's current stat stages.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the alvo's Attack by 2 and confuses it.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Tutor
9020Paralisa o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Barrier
Egg
20Raises the user's Defense by 2.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Role Play
Egg
10User replaces its Ability with the alvo's.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 7
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 11
5010025Tem 10% chance de confundir o alvo.
Headbutt
Level 17
701001530% chance to causar flinch.
Poison Gas
Level 21
9040Poisons the foe(s).
Meditate
Level 27
40Raises the user's Attack by 1.
Psychic
Level 31
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Level 37
10Copies the alvo's current stat stages.
Swagger
Level 41
8515Raises the alvo's Attack by 2 and confuses it.
Future Sight
Level 47
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Mega Kick
Tutor
120755Nenhum efeito adicional.
Mega Punch
Tutor
808520Nenhum efeito adicional.
Metronome
Tutor
10Picks a random Move.
Mimic
Tutor
10The last Move the alvo used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder Wave
Tutor
9020Paralisa o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Uses a random Move known by a team member.
Barrier
Egg
20Raises the user's Defense by 2.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Egg
7510015Tem 10% de chance de congelar o alvo.
Role Play
Egg
10User replaces its Ability with the alvo's.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 10
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 18
5010025Tem 10% chance de confundir o alvo.
Headbutt
Level 25
701001530% chance to causar flinch.
Poison Gas
Level 31
9040Poisons the foe(s).
Meditate
Level 36
40Raises the user's Attack by 1.
Psychic
Level 40
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Level 43
10Copies the alvo's current stat stages.
Future Sight
Level 45
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 10
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 18
5010025Tem 10% chance de confundir o alvo.
Headbutt
Level 25
701001530% chance to causar flinch.
Poison Gas
Level 31
9040Poisons the foe(s).
Meditate
Level 36
40Raises the user's Attack by 1.
Psychic
Level 40
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Level 43
10Copies the alvo's current stat stages.
Future Sight
Level 45
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Mimic
Tutor
10The last Move the alvo used replaces this one.
Nightmare
Tutor
10015A sleeping alvo is hurt by 1/4 HP máximo per turn.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the alvo's Attack by 2 and confuses it.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 10
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 18
5010025Tem 10% chance de confundir o alvo.
Headbutt
Level 25
701001530% chance to causar flinch.
Poison Gas
Level 31
9040Poisons the foe(s).
Meditate
Level 36
40Raises the user's Attack by 1.
Psychic
Level 40
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Level 43
10Copies the alvo's current stat stages.
Future Sight
Level 45
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Dynamic Punch
Machine
100505Tem 100% de chance de confundir o alvo.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Punch
Machine
7510015Tem 10% de chance de congelar o alvo.
Nightmare
Machine
10015A sleeping alvo is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zap Cannon
Machine
120505100% chance to paralyze the alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Barrier
Egg
20Raises the user's Defense by 2.
Light Screen
Egg
30For 5 turnos, special damage to allies is halved.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 10
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 18
5010025Tem 10% chance de confundir o alvo.
Headbutt
Level 25
701001530% chance to causar flinch.
Poison Gas
Level 31
9040Poisons the foe(s).
Meditate
Level 36
40Raises the user's Attack by 1.
Psychic
Level 40
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Level 43
10Copies the alvo's current stat stages.
Future Sight
Level 45
12010010Ataca por dois turnos após ser usado.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Dynamic Punch
Machine
100505Tem 100% de chance de confundir o alvo.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Punch
Machine
7510015Tem 10% de chance de congelar o alvo.
Nightmare
Machine
10015A sleeping alvo is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zap Cannon
Machine
120505100% chance to paralyze the alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Barrier
Egg
20Raises the user's Defense by 2.
Light Screen
Egg
30For 5 turnos, special damage to allies is halved.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 12
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 17
5010025Tem 10% chance de confundir o alvo.
Headbutt
Level 24
701001530% chance to causar flinch.
Poison Gas
Level 29
9040Poisons the foe(s).
Psychic
Level 32
901001010% chance to lower the alvo's Sp Def by 1.
Meditate
Level 37
40Raises the user's Attack by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Espera 2 turnos; causa o dobro do dano recebido.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Counter
Machine
10020If hit by physical attack, returns double damage.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Mega Kick
Machine
120755Nenhum efeito adicional.
Mega Punch
Machine
808520Nenhum efeito adicional.
Metronome
Machine
10Picks a random Move.
Mimic
Machine
10The last Move the alvo used replaces this one.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psywave
Machine
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Skull Bash
Machine
13010010Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2.
Submission
Machine
808020Tem 1/4 de recoil.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Take Down
Machine
908520Tem 1/4 de recoil.
Teleport
Machine
20User switches out.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Hypnosis
Level 1
6020Causes the alvo to fall asleep.
Disable
Level 12
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Confusion
Level 17
5010025Tem 10% chance de confundir o alvo.
Headbutt
Level 24
701001530% chance to causar flinch.
Poison Gas
Level 29
9040Poisons the foe(s).
Psychic
Level 32
901001010% chance to lower the alvo's Sp Def by 1.
Meditate
Level 37
40Raises the user's Attack by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Espera 2 turnos; causa o dobro do dano recebido.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Counter
Machine
10020If hit by physical attack, returns double damage.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Mega Kick
Machine
120755Nenhum efeito adicional.
Mega Punch
Machine
808520Nenhum efeito adicional.
Metronome
Machine
10Picks a random Move.
Mimic
Machine
10The last Move the alvo used replaces this one.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psywave
Machine
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Skull Bash
Machine
13010010Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2.
Submission
Machine
808020Tem 1/4 de recoil.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Take Down
Machine
908520Tem 1/4 de recoil.
Teleport
Machine
20User switches out.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze alvo.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.